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Chapter 135

~9 min read 1,642 words

"A Little Conjecture on Specialty Awakening": Abstract: As everyone knows, specialties have always been powerful auxiliary tools for magic users in combat, cultivation, and even production and life.

From changing the world to producing a small horseshoe, specialties can be applied.

With the help of specialties, magic users can often do things that other magic users cannot do or even imagine.

It is one of the important "components" that distinguish the uniqueness of each magic user.

However, due to the unpredictability and uncontrollability of specialty awakening, it is quite difficult and complex to awaken the powerful specialty in the direction you want when upgrading circles.

This article will first introduce some consensus among magic users today about specialty awakening, then conduct analysis by consulting a large amount of data, and then lead to a new conjecture about specialty awakening:

The influence of the number of mastered spells on specialty awakening.

Thereby proposing a more bold method of "controlling" specialty awakening.

Keywords: Specialty Awakening, Number of Spells

Introduction:

Is specialty awakening really unpredictable or uncontrollable?

Obviously not absolute.

We all know that if a magic user has not mastered any damage spells, they will basically not awaken combat specialties;

If a magic user is extremely proficient in potions, alchemy, and even Runology, they will likely awaken auxiliary specialties in the corresponding field... In short, predecessors have summarized quite a lot of laws about specialty awakening, so I won't repeat them one by one here.

And awakening more powerful specialties has always been what many magic users pursue but cannot get.

In this regard, the experience given by predecessors is: the more and deeper the spells mastered, the more profound the knowledge, and the stronger the magic power and mental power, the higher the possibility of awakening a certain type of powerful specialty.

This is a rather vague experience, summarized as: if you do your best in all aspects, the awakened specialty will naturally be more powerful.

This may be correct, but it is also useless — every magic user's energy and time are limited, so naturally, they cannot do everything.

Therefore, analyzing which factor has the greatest influence on the strength of specialty awakening is truly practical.

After flipping through a large amount of data, I discovered a fact: genius magic users often awaken more powerful specialties.

This is not an accidental example; there must be a constant factor internally affecting the strength of the awakened specialty.

What do genius magic users have in common? It is spells.

Fast cultivation progress and profound knowledge do not necessarily mean they will be called genius magic users, but genius magic users will definitely learn spells extremely quickly.

For them, constructing spell models is much simpler; this is a talent, the talent of a magic user.

Therefore, genius magic users all master a number of spells far exceeding ordinary magic users.

So can it also be understood that the number of spells mastered by a magic user has a great positive influence on the specialty awakened by the magic user? Analysis:

Because one of the three major principles of magic users is "never let others know your spells," exploring a magic user's spell library has always been a great taboo.

This brings great difficulties to the verification of this conjecture.

Fortunately, the conjecture about specialty awakening only requires the number of spells mastered by the magic user, not the specific spells.

In addition, it only requires the number of spells mastered by the magic user when upgrading and awakening the specialty, not the number of spells currently mastered, which further reduces the difficulty in the verification process.

But specialties are even more top-secret to magic users than spells.

So we cannot specifically understand the strength of the specialties awakened by each magic user, and can only conduct simple analysis based on everyone's consensus.

After some difficult exploration, eleven individual cases were obtained for analysis — the sample size is slightly small, but it can only be so, and only first-circle specialties can be analyzed.

The first individual case is my mentor "Ailiya Qiaozhi."

As everyone knows, Mentor Ailiya Qiaozhi, as one of the mentors of the Art Department, awakened a combat specialty when upgrading to a first-circle magic user.

Although the specific effect is unknown, this combat specialty did make Ailiya Qiaozhi quickly become the magic user with the best combat power among the students of that year.

Based on this performance, I tentatively set the strength of the combat specialty he awakened as second-class (let's divide specialty strength into five levels: super, one, two, three, four).

And when Ailiya Qiaozhi awakened the first-circle specialty, the number of spells he mastered was 21. Jieshi Baitesi... Specialty strength third-class, number of spells was 14.

Keyi Ali Yasi... Specialty strength third-class, number of spells was 12.

Beite Fulaiming... Specialty strength third-class, number of spells was 17.

Fuluorui Daier... Specialty strength second-class, number of spells was 22.

Since the above samples are all taken from mentors or students in the academy.

And the strength of specialties awakened by magic users in this academy is basically starting from third-class, lacking extreme sample reference, so I obtained two more samples outside.

Neizeer Feilali, a first-circle magic user from a wild magic user background, who has not received orthodox magic user teaching, is currently a potion master... His first-circle specialty strength is fourth-class, and when awakening the first-circle specialty, the number of spells mastered was 9.

Luo Nan Huoli, the first dean of Sairui Academy, according to his deeds, it can be known that Dean Luo Nan was already sharp in the 1st-circle magic user stage, and his 1st-circle specialty is a combat specialty that can increase spell strength, which is rated as a first-class specialty without too much error.

And according to later materials, the number of spells he mastered in the magic user apprentice stage was likely to exceed 30... In summary, a deduction can be made: the strength of the specialty awakened by a magic user is greatly influenced by the number of spells mastered by the magic user.

Under the settings designed in this article, when awakening a first-circle specialty, when the number of mastered spells is less than 10, the awakened specialty strength is fourth-class.

In the 10-20 range, the awakened specialty strength is third-class.

In the 20-25 or 20-30 range, the awakened specialty strength is second-class.

Above 25 or 30, the strength of the awakened specialty can reach first-class.

Since no samples of super-class specialties can be found, no corresponding inference can be made, but the author makes a bold inference here: to awaken a 1st-circle specialty with super-class strength, the number of spells mastered before upgrading circles needs to exceed 35! Summary and Outlook: Due to the small number of samples, the derivation designed in this article has many limitations, and many inferences are just guesses.

But I believe that as the demand for magic users to improve the strength of awakened specialties becomes increasingly prominent, and research deepens and the number of magic users willing to provide "information" samples increases.

The conjecture about the influence of the number of mastered spells on the strength of specialty awakening will inevitably be verified more accurately.

Regardless of the accuracy of the data in this article, at least the point that the more spells mastered, the higher the strength of the awakened specialty can be recognized.

The number of existing tricks is about fifty, at most no more than sixty, including rare spells.

And to awaken a super-class specialty, the requirement is more than 35 tricks, which means mastering more than 70% of the tricks in the magic user apprentice stage.

But even the most genius magic user, in the magic user apprentice stage, needs at least 2-3 months to construct a spell model for a trick.

So to meet this requirement, the requirements for time, energy, talent, and even mentality are extremely high, and it is almost impossible to achieve.

But I still look forward to the appearance of a magic user in this academy in the future who masters more than 35 spells in the magic user apprentice stage to verify whether the last point of my conjecture in this article is established! Acknowledgments:. ****** Gao De read "A Little Conjecture on Specialty Awakening" written by Biyue Aoteluo with full attention.

Sure enough, how could the "literature materials" recognized by the academy and placed in the library have no real content? He sighed in his heart.

Found a treasure!

Being able to discover this graduation design is definitely finding a treasure for Gao De.

Because he is very likely the only person in Sairui Academy or even the entire Saint Xi En Principality who has a way to verify the conjecture about "super-class specialties" proposed by Biyue Aoteluo.

"Even the most genius magic user, in the magic user apprentice level, needs at least 2-3 months to construct a spell model for a trick."

This is still under the premise of a third-rank magic user apprentice.

If it is lower than this level, the time required to construct a spell model will only be longer.

That is to say, want to master more than 35 tricks in the magic user apprentice stage.

Under normal circumstances, even a genius magic user, even if they start learning spells with the highest efficiency in the third-rank magic user apprentice stage, it will take 6-9 years.

And the golden period for upgrading to a first-circle magic user is before the age of twenty.

No one will miss the golden period of upgrading to a first-circle magic user for this "super-class specialty" which is just a conjecture.

But Gao De is different.

He only needs about ten days to construct a spell model for a trick... What restricts Gao De is just how to get 35 spell formulas!

(End of chapter)

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