[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"origin-above-the-mage":3,"chapter-above-the-mage-above-the-mage-chapter-52":6},{"origin":4,"title":5},"chinese","Above the Mage!",{"chapter":7,"nextChapterSlug":19,"prevChapterSlug":20,"totalChapters":21,"novelImage":22},{"id":8,"novel_id":9,"title":10,"slug":11,"index":12,"content":13,"wordcount":14,"created_at":15,"updated_at":15,"volume":16,"translator":17,"content_hash":18},2257056,4404,"Chapter 52: New Spells (Three)","above-the-mage-chapter-52",52,"\u003Cp>Gao De was captivated; the workshop was silent, save for the occasional rustle of pages turning.\u003C\u002Fp>\n\u003Cp>“Schools of Magic.”\u003C\u002Fp>\n\u003Cp>“The effects of spells vary endlessly; based on their effects and how wizards channel magical energy, spells are categorized into distinct types known as schools of magic.”\u003C\u002Fp>\n\u003Cp>“Schools of magic are artificial classifications, meant only as descriptive supplements—not bound by any inherent rules.”\u003C\u002Fp>\n\u003Cp>“There are eight schools of magic.”\u003C\u002Fp>\n\u003Cp>“Abjuration: The essence of abjuration spells is protection, though some may also serve offensive purposes.”\u003C\u002Fp>\n\u003Cp>“Abjuration spells can create barriers, negate harmful effects, harm intruders, or banish creatures to other locations.”\u003C\u002Fp>\n\u003Cp>“Conjuration: Conjuration spells involve transporting creatures or objects from one place to another; some summon creatures or objects to the caster’s side, others transport the caster elsewhere, and some conjure objects or effects out of nothing.”\u003C\u002Fp>\n\u003Cp>“Divination: Divination spells reveal information.”\u003C\u002Fp>\n\u003Cp>“Their forms may include lost secrets, visions of the future, locations of treasure, truths behind illusions, or apparitions of distant people or places—the scope of information is too vast to list fully.”\u003C\u002Fp>\n\u003Cp>“Enchantment: Enchantment spells influence the minds of others, altering or controlling their behavior.”\u003C\u002Fp>\n\u003Cp>“These spells may cause enemies to see the caster as a friend, compel creatures to perform specific actions, or even manipulate others like puppets.”\u003C\u002Fp>\n\u003Cp>“Evocation: Evocation spells shape magical energy into desired effects.”\u003C\u002Fp>\n\u003Cp>“Some evocation spells summon lightning or fire, others channel energy to heal wounds; overall, evocation spells possess the greatest destructive power among all schools.”\u003C\u002Fp>\n\u003Cp>“Illusion: Illusion spells deceive the senses—and even the mind—of others.”\u003C\u002Fp>\n\u003Cp>“They can make people see things that do not exist, or fail to see things that do.”\u003C\u002Fp>\n\u003Cp>“They can also cause auditory hallucinations or implant false memories; some illusions are visible to all, while the most insidious ones are directly implanted into a creature’s thoughts.”\u003C\u002Fp>\n\u003Cp>“Necromancy: Necromancy spells manipulate the energies of life and death.”\u003C\u002Fp>\n\u003Cp>“Necromancy spells can grant extra vitality to living beings, or drain life energy from others—creating undead creatures, or even alternative forms of ‘resurrection.’”\u003C\u002Fp>\n\u003Cp>“Note: The creation of undead creatures through necromancy (such as [Control Dead]) has been strictly forbidden!” Gao De noticed this note, heavily circled in ink by Master Seda.\u003C\u002Fp>\n\u003Cp>“Transmutation: Transmutation spells alter the properties of creatures, objects, or environments.”\u003C\u002Fp>\n\u003Cp>“They can turn enemies into harmless creatures, strengthen allies, animate objects to obey the caster’s commands, or enhance a creature’s natural healing to rapidly restore injuries.”\u003C\u002Fp>\n\u003Cp>“.”\u003C\u002Fp>\n\u003Cp>“Although spells are divided into eight schools, wizards are not classified by school.”\u003C\u002Fp>\n\u003Cp>“A wizard, under normal circumstances, should master spells from all eight schools; few specialize in just one—such behavior is unwise, even foolish.”\u003C\u002Fp>\n\u003Cp>Closing the apprentice manual, Gao De exhaled slowly, feeling profoundly enriched.\u003C\u002Fp>\n\u003Cp>His understanding of magic had been far too sparse, almost unstructured.\u003C\u002Fp>\n\u003Cp>This introductory book, titled *Apprentice’s Manual*, was worth a fortune to him at this moment.\u003C\u002Fp>\n\u003Cp>“A mature wizard, one who masters all eight schools of magic, can truly be called omnipotent to a certain degree.”\u003C\u002Fp>\n\u003Cp>Gao De sighed, finally understanding why the book had opened with such an extravagant claim: “Magic is omnipotent.”\u003C\u002Fp>\n\u003Cp>Magic simply covered too broad a spectrum of domains.\u003C\u002Fp>\n\u003Cp>Before, he had viewed magic as merely a powerful force.\u003C\u002Fp>\n\u003Cp>Now he saw: yes, but not only that. Power was only one part of magic.\u003C\u002Fp>\n\u003Cp>This also explained Gao De’s earlier question: in a world of mysticism, why was magic the only supernatural force? Because anything other supernatural forces could do, magic could also do.\u003C\u002Fp>\n\u003Cp>But magic could do things that other supernatural forces might not.\u003C\u002Fp>\n\u003Cp>“Two transmutation spells, two conjuration spells, one abjuration spell.”\u003C\u002Fp>\n\u003Cp>Gao De reviewed his spell repertoire and realized how barren it was—he hadn’t even gathered half of the eight schools.\u003C\u002Fp>\n\u003Cp>“Fortunately, I can expand my spellbook now.” Gao De picked up the five thin booklets beneath the apprentice manual.\u003C\u002Fp>\n\u003Cp>Yes, these were the spell formulas left behind by Master Seda. With excitement and anticipation, Gao De carefully studied the five spell formulas left by Seda:\u003C\u002Fp>\n\u003Cp>【Tracking Mark】(Transmutation, 0th-level):\u003C\u002Fp>\n\u003Cp>Upon touching any exposed part of a creature, leave an indelible mark if the creature does not resist.\u003C\u002Fp>\n\u003Cp>As long as the mark remains, you will sense the creature’s location, but the range cannot exceed fifty li; beyond that, the mark fades.\u003C\u002Fp>\n\u003Cp>The mark can be scraped off with a blade.\u003C\u002Fp>\n\u003Cp>The mark vanishes when the caster dies.\u003C\u002Fp>\n\u003Cp>【Flash】(Evocation, 0th-level):\u003C\u002Fp>\n\u003Cp>Produce a burst of light that blinds all creatures within ten meters.\u003C\u002Fp>\n\u003Cp>Creatures without sight or already blinded are unaffected by Flash.\u003C\u002Fp>\n\u003Cp>【Fatiguing Touch】(Necromancy, 0th-level):\u003C\u002Fp>\n\u003Cp>Upon touching a target, you can induce fatigue in them.\u003C\u002Fp>\n\u003Cp>You must successfully land a touch attack to affect the target.\u003C\u002Fp>\n\u003Cp>The target immediately enters a state of fatigue for the spell’s duration.\u003C\u002Fp>\n\u003Cp>This fatigue differs from ordinary fatigue; it vanishes when the spell ends.\u003C\u002Fp>\n\u003Cp>This spell has no effect on creatures already fatigued.\u003C\u002Fp>\n\u003Cp>Normally, the duration is six seconds, but it varies depending on the target’s physical constitution and mental strength.\u003C\u002Fp>\n\u003Cp>【Detect Magic】(Divination, 0th-level):\u003C\u002Fp>\n\u003Cp>You can detect magical auras from spells and magical items within twenty meters: determine whether a magical aura is present, and sense its quantity and strength.\u003C\u002Fp>\n\u003Cp>After a magical source is destroyed (if it is a magical item) or dissipates (if it is a spell), a residual aura remains. If you use Detect Magic to focus on these locations, the spell will indicate a faint aura there.\u003C\u002Fp>\n\u003Cp>The duration of a faint aura depends on the power of its original source.\u003C\u002Fp>\n\u003Cp>The amount of information you gain depends on how long you cast the spell.\u003C\u002Fp>\n\u003Cp>The range of Detect Magic is twenty meters, and the object must remain within your line of sight.\u003C\u002Fp>\n\u003Cp>【Flame Arrow】(Evocation, 0th-level):\u003C\u002Fp>\n\u003Cp>You hurl a bolt of fire at a creature or object within 120 feet (40 meters), making a ranged spell attack; if it hits, the target takes fire damage.\u003C\u002Fp>\n\u003Cp>Flammable objects struck by this spell ignite.\u003C\u002Fp>\n\u003Cp>(End of Chapter)\u003C\u002Fp>",973,"2026-06-19T14:28:48.629Z",1,"Qwen3-Next 80B","bb159107792e860f25538adf9d640de16c7a68ae52f7ce4a349e8cbb14db34f5","above-the-mage-chapter-53","above-the-mage-chapter-51",529,"https:\u002F\u002Fnovelzhen.com\u002Fimages\u002Fcovers\u002Fabove-the-mage-cover.jpg"]