Chapter 306: Excellent Players
"Achoo..."
Outside the arena, Dorothy suddenly sneezed, and her body felt a chill, which made her a bit confused.
A witch's constitution wouldn't catch a cold. What's wrong with her? Could it be that someone is eyeing her?
Feeling the slightly beating inspiration, the Home Witch frowned slightly.
But she soon had no time to let her imagination run wild, because in the arena below, this Battle Royale game was coming to an end.
Dorothy looked at the current point leaderboard. The current first place was still the lucky Elf Witch Child of the Forest, who had 36 kills before.
It's just that this lucky person was just sanctioned by the true powerhouse Madeline. After resurrecting again, she used her lifespan to open the box and got an 8th-ring summoning magic—"Heart of the Swarm." Now she is commanding a swarm of insects that is getting larger and larger, ravaging.
But although the swarm is strong, it is not as easy to use as the previous Clown Phantom. Her killing speed has dropped, and it seems she will soon be caught up by Madeline, who is in second place.
At this time, the Succubus Witch already had 30 kills. She was already powerful, and now with the assistance of the Clown Phantom, the two cooperated incomparably tacitly, and the slaughter efficiency was amazing. Almost all players who were unlucky enough to run into them were killed in one encounter.
That performance made Dorothy's heart surge, and she wished she could go down and replace the phantom to team up. She felt that if she had the chance to go to the battlefield in the future, the Succubus Witch would be a good partner candidate.
*Emmmm... * Ptooey, ptooey, ptooey. Who wants to go to the battlefield? I, a civil engineering witch, am at ease doing my job. What battlefield are you thinking about? That's too dangerous.
The Home Witch relied on her strong self-control to firmly cut off the thought of "maybe being an armed witch is not bad" that had just sprouted in her heart, and then looked at the leaderboard again.
And the third place was an old acquaintance, her dear sister Alice. The little witch's luck was really bad, terrifyingly so. The starting resource box not only didn't open any useful spell slots but also unluckily had attribute conflicts.
As a hybrid witch of vampire and werewolf, Alice belongs to the standard dark creature, and then she opened a Holy Light spell and a sacred warhammer that could purify darkness from the box, which made the little witch stomp her feet in anger.
Fortunately, the little witch was still quite hardworking. Now she had 15 kills, and she had barely managed to put together a miscellaneous set of equipment and a few spell slots that could be used.
Emphasizing again, this child is terrifyingly unlucky. She didn't even get a single death-type or dark blood magic. She's really a vegetable.
Then there is the fourth place, a witch Dorothy didn't know, code name Frost Snow Girl. A beautiful ice-type magic was very beautiful, with "Saint" level proficiency. It should be that she was lucky enough to draw a spell slot that happened to be a magic she had already mastered, so her start was smoother than others. Now she had achieved the achievement of 20 kills.
This made Dorothy look at her highly, and then looked at the other party's information.
Well, this one is not a second-generation Tribunal member like herself, not recommended by elders, but a new recruit specially recruited because of her excellent dueling talent. Such new recruits often have extremely high quality, no wonder the performance is so outstanding.
Then there is the fifth place, an unfamiliar witch, code name Star Speaker. This is actually a rare prophecy-type witch with destiny-related talent, currently with 19 kills.
Then the sixth place, also an unfamiliar witch, code name "No Gambling or Betting." This guy was a big surprise to Dorothy. After all, she is a potionist who is not good at fighting, and all her killing relies on poison. She didn't even go to find resource boxes at the start, but extracted toxicity from various plants randomly generated in the arena, and finally formulated poisonous poison.
People who met her were also unlucky. Often they didn't even see anyone, but were inexplicably poisoned, and by the time they found something wrong, the poison had already penetrated into the bone marrow, directly announcing the death countdown.
At present, she has poisoned 17 victims, including a poor Clown Phantom.
However, this "No Gambling or Betting" is also a second-generation Tribunal member like Dorothy. Dorothy saw the other party's recommender, who was a silver-medal Grand Inquisitor of the same rank as her now.
The Home Witch is also quite interested in this poison master. After all, she also knows a thing or two about potionology and hopes to have in-depth exchanges with the other party later. She is also quite interested in various poisons.
Then the seventh place, this is an old acquaintance, her dear sister Alice. The little witch's luck was really bad, terrifyingly so. The starting resource box not only didn't open any useful spell slots but also unluckily had attribute conflicts.
As a hybrid witch of vampire and werewolf, Alice belongs to the standard dark creature, and then she opened a Holy Light spell and a sacred warhammer that could purify darkness from the box, which made the little witch stomp her feet in anger.
Fortunately, the little witch was still quite hardworking. Now she had 15 kills, and she had barely managed to put together a miscellaneous set of equipment and a few spell slots that could be used.
Emphasizing again, this child is terrifyingly unlucky. She didn't even get a single death-type or dark blood magic. She's really a vegetable.
Then there is the eighth place, code name Element Empress. From this code name, it can be seen that this is a witch who specializes in plastic magic. She is also a new recruit specially recruited. The various elemental magic bombardments of the plastic system performed well. It is clear at a glance that she is a big bomber who has read "Advanced Elemental Theory" thoroughly. Currently 11 kills.
It's just a pity that her luck was bad, she was too confident, and after meeting the Clown Phantom, she wanted to compete in firepower, and then she was taught how to be a person, happily experiencing a resurrection.
Well, this child really can't think it through. Don't look at who the author of the latest version of "Advanced Elemental Theory" is. That's my Child of the Forest Witch.
Playing elemental conversion in front of the Clown Phantom is simply playing with a big sword in front of Guan Gong.
Then the ninth place, code name Phantom Girl. This is another second-generation Tribunal member, but the recommender is only a bronze-medal inquisitor. She is a mental-type witch. Various illusions combined with trap magic are also very terrifying. It's just because she has always been using the "waiting for the rabbit" combat method, so the efficiency is not high, and she has only killed 9 people.
Finally, the tenth place, code name Star Burial, specially recruited. The death magic looks good, but the luck is bad, and she didn't find a high-ring death magic with great power, so she has just killed 6 people at present.
As for those after the tenth place, Dorothy didn't look at them anymore. Although those players also have their own advantages, they can only be considered excellent ordinary geniuses, belonging to the existence that is excellent but not particularly eye-catching.
And on the arena below, unknowingly, the poison circle has become smaller and smaller. The entire arena now only has the size of half a city, which forces the remaining players to be more and more vigilant.
It's just that except for Madeline, who has already climbed to the first place, everyone else chose to "hide" in unison, all acting as "ground-crawling demons."
No one is willing to be the bird that sticks its head out, all thinking about letting others fight first, so they can secretly shoot black guns.
Seeing this, Dorothy decided to help them a little.
Well, it's also time to drop the last wave of airdrops.
The Home Witch thought so, and then dropped the last Clown Phantom.
It's just that this phantom is completely different from the previous ones. She directly gave this phantom two thinking circuits, so this is no longer the dull and weak-minded puppet that only had instinct before. She can be considered a true clone of Dorothy.
After the phantom landed, the appearance was also quite high-profile, covered with golden light effects, just like a local tyrant player in the game, with all kinds of light pollution maxed out.
At the same time, a message was sent to all surviving players.
【After defeating the Clown Phantom King, 0-9 ring optional spell slots and custom weapons will be dropped. First come, first served.】
End of Chapter
