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Chapter 735: The Anomaly of Inspiration

~11 min read 2,009 words

The plot that followed progressed surprisingly quickly.

When the Demon King girl and the Lie girl joined forces, it was like golden wind meeting jade dew—one encounter surpassed countless human moments; they felt they had met too late, teamed up in wicked harmony, and began secretly plotting to overthrow the Night City.

Actually, this goal was difficult, for the current rulers of Night City were the Thirteen Bloodline Clans of the Vampire Witches—a race older than the Witch Clan itself, whose power was unquestionable, having once produced the famed Red Moon Sage, and beneath the Sage stood dozens of Peak Witch masters.

Even though most of those ancient Peak Elders had retired into slumber, many still remained active, such as the current clan leaders of the Thirteen Bloodlines.

With such deep roots, the Vampire Witches' position was as solid as a mountain—how could two ordinary Great Witches, still unknown to the world, possibly shake it?

Yet it wasn't truly difficult either, for Night City had long suffered under the Vampire Witches' rule.

This city was originally a gathering place for Demon Witches, whose extreme and volatile personalities needed no explanation—these were nothing but walking bombs ready to explode at any moment.

Even if one or two exploded, they couldn't damage the Vampire Witches' foundations, but if someone gathered all the Demon Witches together and incited a massive uprising…

Even the Thirteen Bloodline Clans would be hard-pressed.

After all, times have changed. Though Witch Lords enjoyed considerable autonomy within their domains, all land under heaven belonged to the Throne—the Witch World still had the Sage Council and the Witch King.

Minor squabbles among Witch Lords were ignored by the higher-ups, but if you stirred up widespread public resentment and triggered outright civil war, causing massive internal losses among Witches, the higher authorities might send envoys to investigate and mediate.

After all, at least nominally, all Witches were equal.

This was political correctness—the fundamental premise.

Moreover, this was the Age of the Long Wang, the era of the Witch World's furious Grand Expedition—every Witch was precious; their lives should be spent in endless expeditions, not wasted in meaningless internal strife.

Thus, the usual outcome of such investigations and mediations was both sides receiving fifty lashes each, the envoy dividing the territory in half, forcing the factions to split, and issuing a warning: no more trouble for years to come.

But such an outcome was clearly unacceptable to the Thirteen Bloodline Clans—Night City had been built by their ancestors generation after generation; this was ancestral heritage, not to be shared with others.

So, the key to stirring chaos wasn't how to overthrow the Thirteen Bloodline Clans by force, but how to unite the scattered Demon Witches of the city, inciting them into a rebellion loud enough to shock the Sage Council.

Once Night City truly descended into chaos, the Demon King girl and the Lie girl had already completed their mission—their goal had been achieved.

As for the consequences, whether it would succeed, or how to clean up if it failed…

Hmm, who cared?

After all, these two weren't heroes moved by the people's suffering, seeking to overthrow oppression—they were merely two thrill-seekers.

Whether the plan ended well or badly, neither the Demon King girl nor the Lie girl cared; to them, it was merely a game. Perhaps drama enthusiasts cared whether the story ended tragically or happily, but these two cared only about winning—or rather, whether the game was entertaining enough, whether there were enough laughs to watch.

Hmm, they were complete pleasure dealers.

They were true Demon Witches—chaotic, evil, acting purely on whim.

If doing good was entertaining enough, they'd do good; if doing evil was more fun, they'd Haobuyouyu turn and join the villains without hesitation.

In short, they set their plan in motion.

Dorothy, for her part, remained calm.

Hmm, if she herself had lived in Night City during this era, and she'd encountered these two troublemakers, she'd have cut them down on the spot and delivered immediate judgment.

But now she was merely watching a performance, and the story's history stretched back tens of thousands of years—what was there to get angry about?

Besides, these two troublemakers were now the Great Witch King and a lofty Sage elder.

What right did this homebound witch have to judge such great lords? They were the "right" ones now.

Dorothy was merely curious—what had these two lunatics experienced to become what they were now?

They had gone from chaotic evil to lawful evil.

The homebound witch recalled the titles of the Three Kings.

The God King was the First King, the Long Wang the Eternal King, and the Demon King the End King.

Sister Fan had once told her that she, the future Fourth King, was an accident—she shouldn't have existed, forced into being by the Three Kings compelling the World Mother to give birth to her.

Normally, the Demon King was the final Witch King of the Witch World.

From the titles of the Three Kings, one could see a complete cycle: beginning with the God King, flourishing under the Long Wang, ending with the Demon King.

The God King and Long Wang were straightforward—both were good.

But the Demon King's title was ambiguous.

Optimistically, the Demon King was the final Witch King, forever leading the Witch World to invincibility.

But does anything truly endure forever?

Thus, the Demon King's title "End King" might not be auspicious at all—she might literally mean the Demon King would be the final Witch King.

More plainly put, the Witch World would reach its end in the Demon King's era.

How it ended—perhaps a terrible natural disaster, internal chaos, or annihilation by another race.

But more likely, it was destroyed by the Demon King herself.

The "End King"—the "Demon King" here might not mean the Demon King as currently known, but something far more literal.

The final boss, the villain who destroys the world, the ultimate great demon king.

Had Dorothy not been in the future and known its outcome, had she been an ordinary person of this era, she'd have never believed these two—this Demon King girl and Lie girl—would one day become a great Sage King and her Sage advisor.

They were clearly the Great Demon King and her Demon Army's Chief Strategist.

Hmmmm

Dorothy's inspiration surged wildly—she felt she had suddenly grasped something monumental.

Oh my god, could it be that the Demon King's destruction of the world is the true ending, and I'm now in a timeline anomaly amid chaotic plotlines?

Oh no

The homebound witch recalled the mad hat-wearing Sister Fan atop her head, and the title she had declared upon their first meeting.

The Fourth King of Fate's Judgment, the Daughter of the World's Prophecy—the End of All Things.

The End King.

While the Demon King's "End King" title was still ambiguous, Sister Fan had just laid it all out—no more pretending, she was playing destruction.

Damn, this must be the worldline's self-correcting convergence force.

Dorothy's eyelids twitched—this sudden thought, that her inspiration had pierced the world's truth, made her heart flutter with unease.

"I'm definitely overthinking this. Seriously, watching a musical—why keep getting distracted?"

She forcibly gathered her scattered thoughts and focused back on the plot.

At this moment, the Demon King girl and the Lie girl had finalized their next plan.

"Alright, from now on, I'm the Fortune Teller."

Dorothy watched "herself" don a hooded robe, pull on a veil, and pull out a crystal ball, then say this.

Naturally, this was from the Demon King girl's perspective.

Opposite her.

"Fine, then I'll be the Magician."

Hermos smiled, snapped her fingers, and her clothes transformed into a black tailcoat; one hand held a cane, the other a matching black top hat, and she bowed gracefully to the Fortune Teller.

The homebound witch: "."

Wait, are you two really planning to stir chaos? You said you wanted to overthrow the entire city—shouldn't you be forming an underground cult or gang?

And this is it?

Are you two starting a circus?

Dorothy internally screamed.

Even though she'd already learned some of this from Sister Fan's memories, witnessing it firsthand still left her speechless.

Hmm, add me, the clown, and we've got the three pillars of the circus—ready for a proper debut.

She rolled her eyes.

Stories need logic, but reality doesn't.

In truth, though the Demon King girl and the Lie girl had only two circus pillars, they truly debuted just like that.

After much deliberation, they settled on the only way to unite the scattered Demon Witches: debut as circus idols.

It was pure nonsense, utterly absurd—but history had already told Dorothy: these two's madness had succeeded.

So she watched firsthand how the circus named "Deceit and Lies" gradually grew.

The Demon King girl had even mastered the high-difficulty prophetic spell "Guidance of True Love's Wind"—so posing as a Fortune Teller was no problem; in fact, it wasn't even a role—she was a genuine Fortune Teller.

But real fortune-telling was tedious, especially the fate backlash from revealing heavenly secrets—extremely dangerous.

Thus, real Fortune Tellers rarely practiced divination, especially altering others' destinies.

If there were huge profits, risking it might be worth it—but the Demon King girl only wanted to stir chaos; she was merely playing the role of a Fortune Teller, not actually wanting to be one.

So real divination was out—too tiring. She'd just bluff and Huyou the gullible customers.

Officially, she was a Fortune Teller—but in truth, she was a con artist.

In Witch Night, the mortal girl Adi possessed the superpower "Heart Net," allowing her to form contracts with others using a force akin to demonic pacts, ultimately gaining control over them entirely.

Now, the Demon King girl was a Witch—so the "Heart Net" ability had likely mutated into an even more terrifying talent.

Every customer who came to her for a reading, she merely glanced at them and knew almost everything—even the color of their underwear that day. With this near-telepathic advantage, fooling customers was effortless.

Within moments, as the Fortune Teller spoke, each word hitting their innermost thoughts, the customers truly believed they'd met a master of prophecy—and humbly, fawningly begged the "Master" to guide them.

This was exactly what the Demon King girl wanted.

She began using words to manipulate these customers.

"Madam, your partner's infidelity—how could that be your fault? You're such a beauty, you could never be wrong; the fault lies with your partner, and with this world."

"Your child's poor grades and dim future? Madam, how could you doubt your child's talent? She's so adorable, so clever as a child—this is clearly the school's fault, the teacher is deliberately suppressing her."

"Your business failed? It's society's fault, it's Night City's system's…"

"Seeking love? Sister, don't rush—my neighbor's grandmother is eight hundred years old. Guess what? A young heiress from a noble family fell for her recently and gave her ten resource worlds as dowry. True love never comes too late."

Dorothy, inhabiting the Demon King girl, couldn't help but roll her eyes—what nonsense! This thing wasn't guiding people—it was inciting them to chaos.

Meanwhile, the Magician girl was also busy.

Logically, since witches wield magic, magic tricks meant to deceive mortals should have little market in the witch world.

But in reality, precisely because witches wield magic, yet most ordinary witches lack deep magical skill, this actually creates more room for magic tricks to develop.

Ultimately, magic tricks are just a form of deception.

Mortal magicians perform through extraordinary sleight of hand, while witch magicians can perform through superhuman magical techniques.

Hermos was unquestionably a master of illusion; her magic shows were especially dazzling, and no one could ever figure out their secrets, so the reverse psychology made her quickly become a popular magician in Night City.

"Ladies, I know you've grown tired of those ordinary performances, so next we'll have something more thrilling."

The Liar Girl's Magic.

Recommend a friend's new novel: "In Konoha, Starting from the ANBU to Overturn the Ninja World."

(End of Chapter)

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