Chapter 203
203. Protagonist Character Card (As of Chapter 200)
Protagonist Character Card (As of Chapter 200)
I. Lu Ran.
Believes in (?) Deity: Immortal Sheep (?).
Strength Realm: River Realm, First Stage.
II. God and Demon Sculpture Garden.
Total activated sculptures: 4.
1. Vicious Dog Sculpture — River Realm, Third Stage.
2. Soul-Splitting Demon Sculpture — River Realm, Second Stage.
3. Black Lantern Sculpture — River Realm, Second Stage.
4. Night Charm Sculpture — River Estuary Realm, First Stage.
III. Protagonist's Equipped Divine Techniques:
1. Sound of Compassion: Makes the target feel pity.
2. Sound of Sorrow and Fear: Makes the target feel cruel and tyrannical.
3. Immortal Hooves: Mist gushes from under the feet, allowing rapid travel.
4. Immortal Horns: Mist forms into immortal horns to strike enemies heavily.
5. Immortal Pupils: Magnifies the enemy's inner fear.
6. Pupils of the Death Realm: Opens a new dimensional vision, allowing one to see and detain wandering souls.
A God and Demon Sculpture Garden is hidden within the pupils.
7. Sheep: Turns the target into a sheep.
IV. Protagonist's Equipped Evil Techniques:
(I) Vicious Dog Clan:
1. Evil Consciousness: Enhances the five senses.
2. Vicious Teeth: Summons four fangs out of thin air to bite enemies to pieces.
3. Evil Agility: Makes the body agile.
4. Vicious Shadow: Summons a phantom as bait to lure and disturb enemies.
5. Vicious Bark: A sound-based technique for provocation.
(II) Soul-Splitting Demon Clan:
1. Soul-Splitting Power: Enhances the strength attribute.
2. Soul-Splitting Demon Horns: Mist forms into demon horns to strike enemies heavily.
3. Soul-Splitting Demon Hooves: Stomps heavily on the ground to attack and knock away surrounding enemies.
4. Soul Prison: A black mist ball that can imprison the souls of humans/demons after death.
5. Soul Fire: Ignites black flames to burn and torture imprisoned souls.
(III) Black Lantern Clan:
1. Fire in the Cage · Bath: Warm and gentle black fire that heals the target's injuries.
2. Fire in the Cage · Disaster: Explosion.
3. Fire in the Cage · Smoke: Releases a large amount of black smoke.
4. Fire in the Cage · Illusion: Confuses the target's mind and can cause hallucinations (the illusion can be freely woven by the caster).
5. Fire in the Cage · Yin: Black firelight shines on the enemy, hindering their movement and slowing their actions (single-target control technique).
(IV) Night Charm Clan:
1. Night Charm Blade: Summons a single-edged blade made of wind.
2. Night Dance of the City: Allows the caster to have wind under their feet and move freely in the air.
3. Night Wind Attack: Releases a fierce wave of wind to blow enemies away.
4. Night Charm Attire: The caster can wear a bamboo hat and black veil, dressed in night-traveling clothes.
5. Night Shadow Charm Trace: Drags a long blade mark at the tip of the weapon.
V. Treasures:
1. Divine Power Beads * 3 (River Artifact grade)
(Treasure quality grades: Mist Artifact, Stream Artifact, River Artifact, River Estuary Artifact, Sea Artifact, etc.)
2. Divine Weapon · Rosy Cloud Blade
Black ice material, modeled after the Tang Hengdao, blade is slender, 77cm, two fingers wide, handle 33cm long.
The material is as cool and light as ice, and has a translucent pitch-black luster.
3. Silent Night Blade
Obsidian material, modeled after the Tang Hengdao, blade is slender, 79cm, two fingers wide, handle 33cm long.
Pitch black all over, heavy to handle, with mysterious patterns on the blade, and deep purple luster appearing and disappearing within the patterns.
4. Dharma Artifact · Rebirth Money:
① Imprisons three wandering souls, nourishing the master's soul and itself.
② Consumes the artifact's original energy (Qi) to shape physical bodies for the wandering souls in a short time and control them in battle.
VI. Believer Points: 359.6 points.
(End of chapter)
End of Chapter
