Prev
Ch. 30 / 14521%
Next

Chapter 30: A New Round of Great Construction

~12 min read 2,227 words

After understanding the specific situation of the territory under his rule, Sakavi called his main vassals to a meeting to discuss how to proceed with the next step of territory construction.

According to the results of multi-party discussions, Sakavi decided to build a new seaport city at the mouth of the Bohe River, used to export important strategic materials such as salt, iron, and coal produced locally. And import grain, wood, cotton, and other daily necessities that are in short supply in the territory.

And re-reclaim the Bohe Plain, reuse the barren land, plant cassava with higher yields, and solve the food problem to the greatest extent. In the Black Water Swamp in the hilly area, build a water-based coal and iron transshipment center to facilitate the export of coal and steel.

Of course, professional things still need professional people to do. Where to build and how to build are decided by professors from the Kaloki School of Architecture on the Funao Plateau. In terms of building a city, he really didn't dare to mess around. If it became a poorly constructed project, he would lose a lot.

In the last round of construction, the main completed Agrik City and its affiliated pier area, light industrial area, magic processing area, and school area firmly grasped the core industries of this land in his own hands, and enhanced the recognition and dependence of the residents of the territory on his rule by transporting economy and culture to the surrounding areas.

Even savage demi-humans have their own ideological cognition and interest plans. Without the investment of real money and silver, and the recognition of ideological and cultural aspects, people cannot be of one mind with you. It's fine when things are fine, but if you lose a battle or encounter any crisis, these people will run away instantly.

The most useful thing in terms of ideology and culture is religion, which has a very strong cohesion for people's hearts, and has a complete set of doctrines. For savage races without much culture, it is one trick after another, unless it is a religious belief that specifies a race, such as the Spider Queen Lolth of the Drow Elves.

The Red Moon plane is the basic market of the War God Society. Introducing other church forces is going against them, but using them directly, Sakavi cannot divide any influence to others, and the Warcry Tribe's annual autumn wind behavior makes the indigenous people very disgusted with the War God Society.

Sakavi intends to cultivate a dragon culture that belongs to him. Of course, this is not the culture of the era when dragons were still ruling the entire world. In those days, dragon culture was also a unique existence, but unfortunately, it was thoroughly destroyed by the later hegemon elves. Currently, only planes where dragons are still in a ruling position can see the afterglow of the past.

When looting Weilincheng, he also kidnapped the elves in the handicraft area, and today it finally came in handy. As a race that has existed for hundreds of thousands of years and whose culture has never been broken, elves are a very suitable object for cultivating dragon culture.

After five years of prison life, these once arrogant elves finally learned to bow their heads. Since they agreed to cooperate, the behavior, culture, and beliefs of the residents of the Grand Duke's territory will be arranged by them.

When the residents of the territory find that they are out of tune with the surrounding kin, and they are living well, they can only follow Sakavi to the end. You give someone a hundred gold coins, it may not make him fight for his life, but if you say you want to rob the only hundred gold coins he has, he really dares to fight for his life with you.

The last great construction used a total of 30,000 Ogres, 10,000 Minotaurs, 5,000 Gray Dwarves, 3,000 Lizardmen, and 2,000 Centaurs. Letting them participate in the great construction, the main purpose is to wear down the hostility on them. These various creatures living in the wild are used to fighting when they disagree, not just flying to the sky and roaring, and pressing their scales on the leader's forehead to settle everything.

Even dragons who are fanatically worshiped by dragons do not become sheep with one order. During the construction of Agrik, more than 300 various vendettas and armed fights occurred, and this was still under the condition that Sakavi was personally sitting in command. During the day, they were honest coolies, and at night they turned into various thieves, killers, and prostitutes. Sakavi even often found that someone had a dagger inserted in his chest in his sleep, but no kin with him reported this.

After three years of transformation, these people finally learned to be obedient, but that's all. For the second phase of the construction task, Sakavi decided to mobilize 300,000 people at once. The first batch of construction workers will turn into managers or technical workers to manage the second batch of coolies.

Engineers from the Luo Sen Empire said that the port cannot be built directly at the mouth of the main river channel where sediment siltation is serious and the terrain is unstable, but should be chosen at a peninsula-shaped cape about 5 kilometers north of the river mouth. This cape is formed by an ancient, erosion-resistant basalt ridge extending into the sea, known as "Salt Tooth Cape".

The basalt cape provides the port with a solid bedrock foundation and a leeward side protected from the impact of the South Sea current. The water is deeper, suitable for large ships to dock, avoiding the serious siltation problems of the main river mouth. Behind the cape, a small brackish water stream from the northern hills flows into the sea, which is enough to meet the daily water needs of the builders and future residents, without bringing a large amount of sediment.

The "root" where the cape connects to the mainland is relatively narrow, making it easy to build solid city walls and defensive fortifications, forming a situation where one man can hold the pass. The towering basalt cape is an excellent location for setting up lighthouses and ballista positions, which can overlook and control the nearby sea area. The area behind the cape connects to a relatively solid beach with a lower degree of salinization, which can be used to expand warehouses and residential areas after transformation.

Looking at the plans proposed by the engineers, Sakavi could not see any problems, but Vilna said that the Luo Sen Empire engineers were not his own people after all, so he should not trust their one-sided words too much, and should investigate on the spot, perhaps there are unknown hidden dangers inside.

Grapp also agreed, so the three came to the sky above Salt Tooth Cape. The first thing that caught their eyes was the dark basalt peninsula of "Salt Tooth Cape" extending from the coastline. The "root" where it connects to the mainland is very narrow, which means that only a solid city wall needs to be built to isolate all threats from the land. This is a natural "Wall of Sighs".

The coast on both sides of the peninsula is not a beach, but steep cliffs and jagged reefs. This constitutes a natural defense line, which can effectively prevent enemy warships from docking and landing at will, forcing all ships to enter the port from the dredged main channel he controls.

The tip of the peninsula is the commanding height of the entire area. If a wizard tower is built here, it can directly block the entire bay and suppress threats from the sea, and can also serve as a lighthouse, but a wizard tower built on this commanding height cannot achieve true safety.

Nagas from the Black Water Sea or some self-righteous dragon can still break through the defense of the wizard tower and destroy the port. The plans of the Luo Sen Empire engineers did not consider this problem.

Unlike the turbid yellow-brown seawater at the mouth of the Bohe River, the seawater in the bay on the leeward side of Salt Tooth Cape presents a deeper blue-green color, which intuitively indicates that the water is deep enough to accommodate deep-draft ocean-going ships.

In the direction of the river mouth, you can clearly see the light yellow sandbar formed after the river water sediment flows into the sea. This is instead a strategic advantage, which means that the enemy's large warships cannot directly attack from the river mouth. If they want to trade or submit, they must take his deep-water channel at Salt Tooth Cape. He can easily monitor and block this only passage.

The entire peninsula has almost no tall trees, only low salt-tolerant shrubs. This means that the construction timber in the early stage needs to be transported from the outside, which is a short-term weakness, but it also avoids the enemy using the forest to hide and approach.

The black basalt mountain itself is an inexhaustible source of high-quality building stone. He can clearly see the location of the quarry planned by the engineers. He can see the stream that winds down from the northern hills and flows into the sea at the root of the peninsula. Ensuring and protecting this freshwater source is the key to the survival of the port.

The construction difficulty of this port has exceeded Sakavi's expectations. For a Black Dragon who has never believed in order, except for his own powerful strength as a guarantee, nothing can make him feel at ease.

Sakavi decided to find Prince Puglin to ask if there were any dragons who were good at fortress design, after all, no force was willing to design a defense system for the notorious chromatic dragons. After seeing Salt Tooth Cape, Sakavi felt that the site selection of the Luo Sen Empire engineers was correct, but the construction difficulty had exceeded their ability, or they did not dare to build such a powerful fortress system for a potential enemy.

Grapp also put forward his own suggestions: build the main port area deep-water pier on the west side (leeward side of the cape), use the natural bay to build it, and use it to dock large ocean-going merchant ships. The solid rocky ground is used to temporarily pile up exported coal, steel ingots, and salt blocks.

Build the east side (facing the mainland) into an inland river pier, and connect it to a tributary of the Bohe River through a short artificially excavated canal, so that merchant ships from upstream can unload cargo directly here, avoiding wind and waves at sea.

After receiving Sakavi's letter, Prince Puglin came in person. In his words, gemstone dragons have rich experience in building fortresses and can find reliable gemstone dragons to design and build, but the fortress is not a lighthouse and cannot be built casually. He wants to investigate on the spot to evaluate the construction difficulty coefficient and design fees.

Ten days later, Puglin returned, followed by a huge Sapphire Dragon. As soon as this gemstone dragon came, he said he wanted to investigate the place where the port was built, and no one could persuade him. There was no way, the three dragons could only go to Salt Tooth Cape together. After seeing the bay, they looked at the entire horizon.

The returning gemstone dragon looked at the construction plan of the Luo Sen Empire engineers again. After reading it, he said that this was completely pitting Sakavi. A normal port, especially one that serves as a war frontier, must take into account military needs, must be able to accommodate large warships, and must also have shipyards for building ships. Dragons don't need to dock warships, but the requirements for defense are unusually high.

This Sapphire Dragon meant that a single fortress defense could not meet the port's safety guarantee at all. Under the design of this professional dragon fortress designer, a single wizard tower became a three-dimensional defense system.

Construction plan: 1. While building the wizard tower, dig into the ground and the interior of the mountain. Hollow out the basalt mountain at the tip of the peninsula and build a main fortress reinforced by multiple layers of magic, extending dozens of meters underground. Its top is a sloped, reinforced armor layer integrated with the rock, which can effectively resist giant stone bombardment and dragon breath. Function: Integrates command, energy, garrison, and ultimate defense.

2. Deploy large ballistae with adjustable angles on tracks at key commanding heights along the coast of the peninsula. These ballistae should not seek to penetrate dragon scales, but fire special "binding nets" or "chaotic explosive arrows," aimed at entangling dragon wings, interfering with flight, or destroying fleet ships.

3. Above the fortress, erect several inconspicuous steles made of night-light crystals and true-sight gems. They are not aggressive, but can continuously scan the sky and the sea, break illusions and invisible units, and project real-time images into the fortress's command room, so that the battlefield is under control.

4. Within fifty kilometers on both sides of the coastline, build twenty defensive towers, taking into account both reconnaissance and defense, so that all forces approaching this port have nowhere to hide. ===== CHAPTER 31 =====

◈

End of Chapter

Prev
Ch. 30 / 14521%
Next
Prev
Ch. 30 / 14521%
Next