Chapter 1657
Perhaps wanting to make some contribution to the studio, Kiana also put on airs and did an advertisement.
Her doing this made the fans feel a bit unaccustomed.
But... why does it feel a bit cute?
The game loaded successfully very quickly.
Kiana also returned to her bug-like appearance, her eyes revealing a hint of anticipation.
Yes, even though she had been tortured by the boss for so many days, Kiana still held a very huge enthusiasm for this game.
The game screen unfolded slowly.
It was still that opening animation.
Sun Wukong confronting the Four Heavenly Kings.
Because they had watched *Journey to the West*, the players recognized it at a glance.
Immediately after, Sun Wukong leaped with all his might, rode the clouds, and arrived above the clouds.
Just this scene alone made countless viewers in the live stream room howl with excitement.
Those who were originally hesitating about whether to buy the game turned around and pre-ordered the game on the 【Tianming Game Platform】.
And the number of people in the live stream room was also skyrocketing crazily.
Those who were slacking off at work, waiting for the game to open for download, couldn't help but click in to watch.
"The people, I have protected."
"The scriptures, I have fetched."
Sun Wukong's words directly made the viewers understand that the timeline of the story adapted by this game was after *Journey to the West*.
Then, Erlang Shen appeared with the Howling Celestial Dog.
In the dialogue between the two sides, a lot of information was revealed.
Finally, the perspective slowly panned, becoming Sun Wukong's third-person view.
The game also directly entered the combat stage.
At this moment, the comments were filled with question marks.
【???】
【I know this game's visuals are heaven-defying, but this is too heaven-defying!!】
【Ah? I thought it was a CG movie, but you're telling me the game has this kind of visual quality?!】
【Holy crap, holy crap, holy crap!】
【Although I've seen the promotional video before, seeing the actual game now... this is even more shocking than the promotional video!!】
【My computer... can it handle it...?】
Kiana glanced roughly at the comments.
Seeing those shocking remarks from the viewers, she also smiled triumphantly.
This is our Mihuyou's strength, isn't it amazing~
She was incredibly proud.
But immediately after, she explained again.
"This game's configuration requirements are very low; even if you have a 2K display, you only need a 3060 graphics card to play on high settings."
In this world, a 3060 graphics card was already a low-end card.
Plus, with the optimization of Mo Li's system, the configuration requirements were absolutely not a problem.
Hearing Kiana say this, the viewers felt relieved while also feeling very incredulous.
At this time, Kiana was already controlling Sun Wukong and fighting Erlang Shen.
Kiana's game skills... really couldn't be called watchable.
But the game's visual quality was too top-notch, and the combat scenes were too beautiful and shocking, so the viewers also felt their hands itching.
Especially when Rock Solid blocked Erlang Shen's attack, that "Ding~" sound was just too satisfying.
It's worth mentioning.
Mo Li used the system to slightly modify the 【Rock Solid】 skill.
The original Rock Solid... blocking had risks, and the benefits weren't great; it was truly chicken ribs.
And Mo Li really liked that "Ding~" sound when blocking.
It was just too satisfying.
Therefore, he increased the boss's attack desire a little and greatly reduced the cooldown and mana consumption of Rock Solid.
At the same time, he also reduced the duration of Rock Solid.
But he added an "execution" move.
In other words, Rock Solid and the "parry" in *Naraka: Bladepoint* had the same effect.
If you parry the boss's blade, you can safely perform an execution that doesn't deal low damage, but isn't very high either.
If the timing isn't right, if you parry too early or too late, you have to take an attack from the boss.
Because the "execution" damage isn't very high, the benefits and risks aren't actually proportional, but the moment you parry the boss, it's satisfying!!
Such changes also greatly increased the game's operational ceiling and watchability.
Making it a visual feast when Bronya played it.
The sound effects of perfect dodging, the sound effects of staff hitting, that "Ding~" sound when Rock Solid parried...
It was just incredibly satisfying!
But at the same time, the difficulty... also increased.
After all, the monster's attack desire became higher, so the timing for the player to attack became less.
End of Chapter
