Chapter 511: 65 Young People
"Congratulations to COL!" Ma Xixi shouted happily in the live stream. "They took the first victory of this semifinal in their own map pick with a score of 13:2!"
"Although I knew MOUZ's Inferno wasn't very good, it's really a bit exaggerated for MOUZ to be taken 13 points in a row by COL except for the pistol round and ECO." Mo Dui said with some surprise.
For these commentators, before the match started, the information of both sides in the recent period was very clear.
MOUZ hadn't won Inferno in several recent matches, and they also speculated before the match that COL should be able to take Map 1.
They thought of the ending, but didn't expect it to be so exaggerated.
MOUZ only got a lonely two rounds in the case of taking the pistol round at the start. 【511-7
If the gamble on the pistol round in the first half had been wrong for mouz, wouldn't today's match on Inferno have been a shutout for COL against mouz?
Although the EPL league doesn't have offline spectators, this is, after all, a semi-final of a Tier-1 event!
Neither mouz nor COL is a weak team, yet they played out such an exaggerated score.
It's really quite shocking.
Apex, in the backstage lounge, also smiled as he looked at the score on his phone screen.
"Impressive, Beifang. This Inferno still has that same flavor from back in the day, haha."
Xtqzzz, leaning on the sofa, said faintly: "The flying to the second floor in the pistol round was also quite similar. This kid's Inferno is completely a replica of you."
"Really?" Apex acted as if he couldn't hear that xtqzzz was talking about him, and instead said happily, "So in your hearts, I'm that good at Inferno?"
Shushu and Spinx looked at each other, both speechless.
Shushu looked at the phone screen at this time; the netizens had already exploded.
【COL is truly invincible, the old veterans came out today to educate the young people】
【Why didn't mouz ban Inferno? This was played too abstractly, feels like there was no room to fight back】
【The World No. 1 brother is truly like returning home on this map; Bao Lan was beaten into speechlessness】
【If it were me, I'd be speechless too; twice he was hit from behind and turned around to be one-tapped by Beifang】
【Bao Lan is also truly honest; everyone thought he was 'poison-milking' COL yesterday, didn't expect it to be his real thoughts, haha】
【siuhy's command was completely suppressed, just have to see if mouz can adjust back later】
Although the audience couldn't reach the scene to cheer for COL, the support in the bullet screen after the match was not small.
The fans of this group of COL old veterans didn't expect the players to show them a wave of pure firepower suppression right from the start, leaving this group of young people from mouz with no temper at all, and they were naturally excited.
And this is already the EPL semi-final; COL successfully took one map. If they take one more, they will directly enter the final to compete for the championship!
Thinking of that scene, many people couldn't hide their excitement, and one by one they began to send bullet screens in the live broadcast room to express their feelings.
And on the COL player bench.
The moment Inferno ended, Xu Beifang reached out and fist-bumped the teammates beside him, "Well played, brothers!"
He didn't have much psychological fluctuation, nor did he have any emotionally charged arm-raising shouts, because the situation on Inferno had always been very easy for them. Apart from a few clutches that stirred their emotions, the remaining rounds all went according to their own rhythm.
It could be said to be quite easy.
Just like that, they took it down from the opponent in a plain and simple way.
Danking also reached out his fist and bumped it with Xu Beifang, then the corners of his mouth hooked high, "Alright brothers, now I can say in the live broadcast room again that mouz is my defeated opponent."
Remembering Danking's meme that once someone loses to him, they are forever his defeated opponent, the members of COL couldn't help but chuckle.
Directly opposite them.
Bao Lan, who had just taken off his headphones, heard the laughter coming from the opposite side.
His mood was quite helpless; past memories were replicated again in this match.
At the start of this match, siuhy's layout gave them a leading advantage, but they didn't expect that from the first full-buy round, they wouldn't be able to get a single point.
They lost 13 rounds in a row, and by the end, they had even lost several points they shouldn't have lost.
The gunplay of the mouz members had already deformed.
This is also something that can't be helped; they had been working very hard to try to do things, but couldn't get results, so their mentality would naturally change, and it's very normal for their gunplay to deform.
It's just that he thought of the scene in the match where he fired twice at Nice's back and was turned around and one-tapped, and he still felt very helpless.
This kind of confrontation where as long as you don't one-tap him the first time, he can turn around and one-tap you.
It's a bit too hard to handle.
"It's okay, we didn't play well on this map to begin with," siuhy, as the commander, comforted his teammates, "We just need to perform well and take the upcoming Nuke."
Although Jimi is a genius teenager and can be considered one of the younger members of mouz, at this time he could even joke and comfort his teammates:
"I always know how my brother felt back then; it's indeed hard to handle. It's the same as matching against donk on the opposite side in the ladder; he really just randomly one-taps you."
In today's match, most of the time he was just a ground-bound spirit at A2.
He could only watch B Site being broken through, and then he helplessly saved his weapon at A Site.
Or find an opportunity to steal a head in the mid-game, but as COL pushed forward with explosive bombs, he couldn't achieve an effective head-for-head trade.
Clearly, he felt his gunplay wasn't bad; if the opponent had calmly used explosive bombs, he would have had many opportunities for multi-kills.
But the problem is that his gunplay couldn't produce the performance it should have, which was very helpless.
So for this Map 1, he actually played very stifled.
But perhaps Sergej had once imparted a lot of experience to him, making this young player's mentality quite good.
He comforted Bao Lan: "The next map is our home field; let's use tactics to teach these COL seniors a lesson."
Bao Lan also nodded.
Compared to maps like Inferno, tactical maps like Nuke and Overpass are mouz's strengths.
After the 10-minute halftime break ended, both sides entered the second map, Nuke.
"Alright, welcome everyone to watch COL vs. mouz Map 2, I am the commentator for this match, Ma Xixi."
"I am Captain."
"I am the assistant, Mingrixing."
"Who are you guys?" Ma Xixi made an opening remark as usual, and then began to enter the commentary state.
"COL's form is so fierce, won't today's match just be a 2-0 steamroll?" Ma Xixi read the bullet screen he saw out of the corner of his eye, and then gave his own opinion, "COL's sample size on the map Nuke is relatively small, and their form is indeed excellent, but mouz is also a very strong team on this map."
"Overall, it still depends on how mouz's form recovers. If their feel recovers a bit, then both sides will still have a fight."
Because it was mouz's map pick, COL chose the defensive side to start.
For the pistol round, except for NIKO who bought utility and gave Ji Ge a pair of dualies, everyone else was half-armor USP.
Xu Beifang came to the warehouse in the outside area at the start.
He chose a rather tricky position to hold the outside sniper angle, and then constantly moved in small steps, prepared to stop at any time.
"Tuozi got a P250 for the pistol round. He saw Beifang in the gap outside, is he going to try again!"
"The P250 gave him a lot of courage, but as soon as he pulled out, he was dinged in the head by a USP. This wave directly did 99 damage, almost one-tapping him!" Ma Xixi exclaimed.
Tuozi, who was outside, saw this scene and also hurriedly lowered his head and ran back.
He couldn't play this outside area at all.
Xu Beifang knew he had landed a headshot on the opponent, it was just a pity that his position was a bit far, and he couldn't one-tap him directly.
But having one opponent low on health was barely good news.
His control of the outside area was orderly, but mouz launched an attack on the inside area, and both sides engaged in a wave of fire.
Ji Ge on the Yellow Room was taken down by Jimi who opened the door, but he was also stolen by Bao Lan who pulled out from the Yellow Room.
NIKO, who was at the main entrance, wanted to trade but was also taken down.
However, Danking, who had just reinforced to the third floor, also completed the trade.
"A fierce exchange of fire inside, the two sides ended up with a 2-for-2 result, but Xertion went down the pipe directly with the bomb."
"The bomb has been planted at B Site, and the CT is also meticulously unfolding a retake, but siuhy is very bold this time. He walked down K1 from the outside very late. Could this be a foreshadowing?"
The two sides' positions at B Site were very scattered, and COL didn't have a defuse kit this time, so when the time was about right, they could only rush in and take the initiative to fight.
And then a big melee started at B Site.
Danking's idea was to throw a smoke and defuse, then let two teammates cover him.
In the end, JKS succeeded in covering, becoming the last person alive, but because there was no defuse kit, there was no time to defuse the bomb.
They helplessly lost this pistol round.
After losing the pistol round, COL chose to force-buy directly.
NIKO gave a command that was relatively special on this map—ABGO.
The meaning of ABGO is actually very simple: push forward at both A Site and B Site at the same time.
Thanks to the special structure of the map Nuke, the A-point forward push can be synchronized with the Iron Plate forward push.
The effect of the forward push was actually okay; they managed to get a 3-for-3 result inside the T-Hall, and they subsequently chose to group up on the third floor to wait for the enemy.
mouz subsequently chose to move silently toward A Site and plant the bomb at A Site.
JKS touched out from the third floor at a very good time, but Tuozi aimed down and flicked up, hitting a top-level difficulty shot, and with the follow-up utility, directly extinguished COL's idea of a comeback.
NIKO tried to attempt a wave proactively, but only traded one.
The score, unsurprisingly, reached 0:3.
Both sides officially entered the confrontation of the first full-buy round.
In the first full-buy round, the COL members did a default map control biased toward A Site.
mouz also chose to give the outside area a smoke grenade in the second time to push forward this round.
Xu Beifang coordinated with NIKO to counter-clear outside this round, managing to get a 2-for-4 result, helping the team get their first point.
At this time, the COL members hadn't noticed anything unusual and all thought it was going to get better.
As a result, in the next round, mouz turned around and took action against the Iron Plate; they launched a wave of smoke-hidden flash-bangs to rush the Iron Plate.
JKS was not careful and was caught and killed directly by mouz.
Once the control of the Iron Plate was lost, mouz's playstyle could become more flexible.
COL reinforced to K1 in advance, intending to control several positions to prevent mouz from occupying them.
But they didn't expect mouz to turn back and attack A.
The front couldn't withstand it at all, and it soon collapsed.
The score reached 1:4.
NIKO took the initiative to say at the start of the sixth round: "Beifang, let's proactively push outside, even if we don't get a kill, we can collect more information. We can't do conventional default map control."
Xu Beifang also nodded to show he understood: "JKS, you be careful too, don't rush to duel, if you see someone you can slip down directly."
The difficulty of defending the Iron Plate alone is very high; if he dies, the entire CT position will be very uncomfortable, so he let JKS focus on staying alive.
However, the mouz members' attainments on this map were much higher than they had imagined.
Xu Beifang subsequently tried to proactively push outside, but mouz still started from the Iron Plate position.
JKS got smart and didn't give away the opening kill, but after giving up the Iron Plate position, mouz chose to turn back and coordinate with the T outside to pincer the third floor.
This is a rather peculiar playstyle, but it successfully restricted Xu Beifang and NIKO.
After all, this pincer attack by mouz left him facing enemies from both front and back.
He and NIKO could trade kills, but it didn't play much of a role.
The subsequent rounds also became increasingly unfavorable.
In the latter part of the first half, they got one point thanks to a clutch steal by JKS, and one point each from Xu Beifang and Danking's 1v1 and 1v2.
But overall, they were the suppressed side.
When the first half ended, the score was fixed at 4:8.
Nuke is originally a map biased toward defense; trailing by 4 rounds at halftime, the pressure is really a bit high.
They could only place their expectations on the pistol round of the second half; if they could win the pistol round, they could earn back quite a bit of margin for error.
But the more you worry about something, the more it will happen.
In the second-half pistol round, they had a "combat fun" confrontation at A Site, and then after the game, Danking's 1v1 couldn't be won, while the opponent defused the C4 within 0.1 seconds.
After losing the pistol round, COL still didn't give up; the subsequent full-buy rounds started to get points again under NIKO's explosion.
In the subsequent confrontation in the second half, the performance of Xu Beifang and Elige brought quite a bit of interference to mouz, and they also got quite a few points for the team.
But the problem is that the score trailing in the first half was a bit large, and this foreshadowing led to them not having much margin for error.
In the end, mouz fixed the score at 9:13 on their own map pick, and they also successfully achieved victory on Map 2.
On the COL player bench.
Their emotions were not as cheerful as before.
This failure awakened them from the relaxed atmosphere.
But even so, Xu Beifang couldn't help but speak in admiration: "mouz played really well this match, it's not at the same level of performance as Inferno."
He was quite convinced; his own teammates didn't have too abstract a performance, it was just that they played worse than the opponent overall.
They had to admit this point.
"Now just think about how to handle Map 3," NIKO also looked very calm, "If Map 3 is lost, then we're really going home."
The emotions of the other members didn't have too much fluctuation either; after all, they didn't think they could win all the way to the championship.
Everyone was considering how to find their place back on Map 3.
After all, losing Nuke just brought both sides back to the same starting line.
But if Map 3 is also lost, then they are really out!
End of Chapter
