Chapter 62: You Were Always a Step Too Late!
The phone rang for a long time before someone answered; Cai Qiu yawned wearily, his voice hoarse as he complained:
“Yu-ge, only you’d call this early. If anyone else dialed, I’d already be giving them a piece of my mind—you believe me?”
Early morning?
Qin Xiaoyu paused slightly, then asked curiously: “Lao Cai, you’ve already left Sakura Country?”
After a long silence, Cai Qiu replied slowly: “Sakura Country’s business is long finished; we’ve even wrapped up operations in Europe too.
The report’s already been sent to your email—maybe you’ve been too busy to check it.
We just arrived in America, resting for half a day. Once we finish up here, we’re heading back. Oh, Yu-ge, we’re almost out of money…”
Qin Xiaoyu had been about to ask more questions, but hearing Lao Cai’s voice, he dropped the idea immediately.
Lao Cai had been running back and forth; his voice was hoarse—he needed rest.
Thinking this, Qin Xiaoyu spoke into the phone:
“Don’t worry about the money—I’ll arrange for it to be wired to you.
I’ll review the report first. Rest well, watch your safety overseas. When you return, I’ll throw you a grand victory banquet.”
“Got it! I’ll remember that. Gotta go!”
Lao Cai hung up right after speaking.
Lately, Qin Xiaoyu had been swamped—redesigning the Liyue and Snow Mountain maps, producing multiple PVs, coordinating with Kentucky, and more.
Plus, most of the studio’s internal affairs were handled by Chen Wei; anything he couldn’t resolve, he’d come straight to Qin Xiaoyu for a face-to-face report.
Qin Xiaoyu truly hadn’t checked his emails in a while.
Opening his email, he scanned quickly and found the report Lao Cai mentioned, then clicked it open.
The report was thorough—clearly, Cai Qiu had poured considerable thought and effort into it.
In all of Sakura Country, they spent roughly seven million RMB.
And the results they achieved—
After reading it, Qin Xiaoyu was deeply satisfied.
Prominent spots in Tokyo’s subway stations were entirely dominated by Genshin Impact character posters.
Streets in Akihabara were similarly plastered with Genshin Impact character posters.
On AKB48’s advertising screens, massive digital displays ran nonstop Genshin Impact real-time gameplay footage and promotional animations.
The investment yielded extraordinarily visible results.
According to local partner agencies’ estimates, the number of people paying attention to the game could exceed one hundred million.
Major media outlets, upon learning that Genshin Impact was a Chinese-made 2D game, launched frenzied coverage.
Of course,
these Sakura Country media didn’t report on Genshin Impact to promote it—they used it to berate their own domestic 2D culture giants for being incompetent.
Accusing them of hoarding their own niche, refusing to innovate.
Now, a foreign 2D game had stormed right to their doorstep—boldly, brazenly, arrogantly.
It was an utter disgrace!
End of Chapter
