Chapter 87: The Spectacle of Overseas Launch!
The final test before launch officially ended at 10:30 a.m.
Over three hundred employees suddenly found themselves idle.
At this moment.
These employees’ inner excitement was far greater than that of Qin Xiaoyu, Cai Qiu, and Chen Wei standing behind them.
Aside from the nine or so colleagues who had switched from other companies, for everyone else, this was the first game they had ever poured their heart into.
Although strictly speaking, their involvement in the entire development process seemed minimal, they had still participated.
And.
Boss Qin Xiaoyu had also stated that in this world, they were all members of the Genshin Impact development team.
Even if they left Mihoyo Studio in the future, they could proudly list on their resumes that they had contributed to Genshin Impact.
So.
In the eyes of these new employees, Genshin Impact’s overseas launch held profound significance for each of them.
During these final thirty minutes, their mindset was as tense as parents waiting for their child’s college entrance exam results.
Tick.
Tick…
The studio suddenly fell silent; the ticking of the second hand on the wall clock was clearly audible.
“Launch!”
As the hour hand settled precisely at eleven o’clock.
Qin Xiaoyu’s calm voice echoed through the studio: “Launch!”
Afterwards.
The Korea server and the Sakura Nation server officially opened.
…
In the following half-day, Mihoyo Studio erupted repeatedly in deafening cheers.
Three hours after launch, the Korea server’s concurrent player count surpassed one million.
Only one million concurrent players? Not much?
Remember, this region has the smallest population.
More importantly, since the advent of gaming as entertainment in Korea, only five games had ever reached or exceeded one million concurrent players.
Of those five previous games, even the fastest took nearly a week to hit that one-million mark.
For Genshin Impact to surpass one million concurrent players within three hours of launch—
It was something unimaginable before.
Compared to the Korea server, the Sakura Nation server was even more astonishing.
Just three hours after launch, its concurrent player count surpassed the peak seen during the China launch.
Peak concurrent players briefly exceeded three million. This figure could no longer be described as merely astonishing—it was downright shocking.
When the global gaming platform’s senior executives learned of these numbers, they were stunned.
At this moment.
All the executives had stopped caring about the bet agreement.
To outsiders, they were indeed a major global game publishing platform.
Yet for years, no matter how hard they tried, they could never break into the top three. The reason was simple.
Their platform had never hosted a single game that became a hit in every region worldwide.
Because of this, their user base had been stuck at a plateau for many years.
This also meant many high-quality games were reluctant to launch on their platform.
Even when they offered higher revenue shares, they still struggled to attract top-tier game studios.
But today, with the arrival of Genshin Impact, they saw hope of breaking this stalemate.
End of Chapter
