Chapter 87: The Grand Spectacle of the Overseas Server Launch!
The final test before the server launch officially ended at 10:30 in the morning.
Over three hundred employees suddenly found themselves idle.
At this moment.
The hearts of these employees were even more excited than those of Qin Qin Xiaoyu, Cai Qiu, and Chen Wei standing behind them.
Except for the nine classmates who had jumped ship from other companies, for everyone else, this was the first game they had poured their blood and sweat into in their lives.
Although strictly speaking, the entire development process didn't seem to have much to do with them, they had participated after all.
Moreover.
Boss Qin Qin Xiaoyu had also stated that in this world, they were members of the Genshin Impact game team.
Even if they left the Mihoyo Studio in the future, they could openly list their participation in the Genshin Impact project on their resumes.
So.
In the eyes of these new employees, the overseas server launch of Genshin Impact held extremely profound significance for each of them.
During these last half an hour, the mindset of these employees was as nervous as waiting for their own children's college entrance exam results.
Tick.
Tick...
The studio suddenly became very quiet; the sound of the second hand jumping on the wall clock could be clearly heard in their ears.
"Launch!"
Accompanied by the hour hand locking onto eleven o'clock sharp.
The studio echoed with Qin Qin Xiaoyu's calm-as-water words: "Launch."
Subsequently.
The Korean server and the Sakura Kingdom server officially opened.
In the following half day, the MHY Studio frequently erupted with cheers like a mountain call and sea roar.
The Korean server, three hours after launch, saw its real-time online player count break one million.
Only one million online players, not much?
Keep in mind that the population in this region was originally the smallest.
More crucially, in the Korean region, since the birth of games as a form of entertainment, only five games had ever reached or broken the one million online player mark.
And for those previous five games, when they reached this one million online data, the fastest had taken about a week or so.
Like Genshin Impact, breaking one million online just three hours after launch.
Something previously unimaginable to even dare imagine.
Compared to the Korean server, the Sakura Kingdom side was even more exaggerated.
Three hours after the game went online, the number of online players even surpassed the grandeur of the Summer Kingdom's server launch at that time.
The peak online count once broke three million people. This data could no longer be described as exaggerated; it was simply shocking.
With such exaggerated data, when the high-level executives of the Global Interactive Entertainment Platform learned of it, they were also startled on the spot.
At this moment.
All the high-level executives had grown too lazy to care about the so-called betting agreement.
To outsiders, they were indeed a large global game publishing platform.
However, for so many years, no matter how hard they tried, they could never break into the top three; the reason was actually very simple.
The platform had never produced a game that could become a hit in every region globally.
Precisely because of this, the user count of their platform had been stuck in a bottleneck period for many years.
This also led to many high-quality game works being unwilling to publish on their platform.
Even if sometimes they offered a higher revenue-sharing ratio, it was hard to move the games of those top-tier game companies.
But today, the appearance of the game Genshin Impact gave them hope of breaking this deadlock.
End of Chapter
