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Chapter 2430

~5 min read 1,000 words

Her expression had already set aside the awe and fear from just now.

In their place was the usual affection and trust.

A faint smile on her face, ready to accept everything Zhao Chi offered.

Indeed, this version of Qiyue is far better.

She smiled and said, "Alright then, my lord, I won't hold back. Will you just stand here?"

"It's fine, right here is good."

"Mm~"

Qiyue lowered herself.

Truly worthy of Qiyue…

Truly unmatched — even the effects of the Carefree Spring have to take a back seat…

"All done, my lord, thank you~"

Her cheeks were flushed red, the shy blush mingled with an even brighter, more radiant crimson.

Qiyue's perfection lay not only in her skill — the cleanup was also thoroughly done.

Zhao Chi now was even cleaner than after soaking in the Carefree Spring.

The only slightly awkward thing was that he was now covered in Qiyue's body fragrance, which felt rather strange.

Never mind all that.

So far, all 3 new outfits have been fully improved.

Then it's time to reset the attributes.

The collar's effects are very good — it definitely needs to be reset.

The collar has 4 effects in total:

"Increase Obedience Gain Rate," "Reduce Obedience Loss Rate," "Reduce Resistance," "Increase Obedience Effect"

If reset, it can be rerolled into 2 of them.

The first type:

Reset the main attribute to "Increase Obedience Gain Rate."

Then, in the improvement options, reroll the "Reduce Resistance" improvement.

With "Increase Obedience Gain Rate" as the main and "Reduce Resistance" as the secondary.

Craft a collar specifically for raising obedience.

This kind of collar can be put on captives the moment they are acquired.

When first acquired, captives' obedience is at its lowest.

And they are most likely to resist.

So right at the very start, Zhuang Ya would certainly execute a few ringleaders first, to intimidate the other captives.

Right after that, large-scale disciplining would begin.

It's basically carried out by the overseers.

Inevitably, the slave laborers would be made to suffer a bit.

During this initial period, obedience can be raised noticeably, but quite a bit of hatred also accumulates, and the chance of resistance rises sharply.

If they wear the first type of collar.

Then.

At this time, their obedience will be extremely high for a period; although their hatred will also rise, their resistance won't be too fierce.

At this point, "Reduce Obedience Loss Rate" is actually also quite good.

But the problem is improvement points are limited — spreading them across three attributes is too scattered.

So that part of the function should just be assigned to the second type of collar.

Different collars have different functions.

This first type of collar focuses on just "Increase Obedience Gain Rate" and "Reduce Resistance" — that's enough to get through the early stage.

As long as the slaves don't resist fiercely, there's no need for frequent disciplining and punishment.

Less punishment means less hatred accumulating.

Relatively speaking, quite a bit of obedience can also be maintained.

This is a virtuous cycle.

So with this first type of collar, the initial stage can be gotten through very smoothly.

Letting these slaves' obedience rise quickly.

Next.

Onto the second type of collar.

This type of collar focuses on "Increase Obedience Effect" as the main, with "Reduce Obedience Loss Rate" as the secondary.

After the first type of collar has pushed obedience up, the slaves can be switched to this second type.

Their obedience is already very high, so they work at top speed, and at the same time the rate of obedience loss is very slow — allowing the slaves to start converting into excellent working ability from very early on.

However, this period won't last long.

After all, these slaves' obedience was forcibly raised through disciplining and punishment.

Their hatred is very high at this point.

Even if "Reduce Obedience Loss Rate" is improved to a very high level, it can't stop their obedience from declining.

There's no way around it.

The slaves' hatred cannot be erased.

It can only slowly decrease over time.

Of course.

Once their obedience drops, the first type of collar can be put back on to rapidly raise their obedience again.

Once obedience rises again, the second type of collar can be swapped in to make them keep working furiously.

So.

Just these two types of collars are enough to cover the entire lifecycle of a slave.

Quite perfect.

Besides that.

The second type of collar can also be specifically worn by slaves whose obedience is very high while their hatred value is very low.

These slaves are basically already well-trained ones who won't really resist anymore, so "reducing resistance" is no longer needed.

They only need "slowing the rate of obedience decline" to keep their obedience at a high level.

Then let the "obedience-boosting effect" keep them perpetually deferential and highly motivated.

That phrasing is a bit euphemistic.

To put it bluntly, it would make these female slaves extremely obedient and work like mad…

Of course.

Zhao Chi won't treat them poorly.

For food, every single meal can have rice, vegetables, and meat.

Occasionally, some of the better performers can even get sweetened feather milk.

Experience fruits and sugarcane can also be provided daily.

The Carefree Spring can be soaked in every day.

Full sets of new clothes are issued regularly, and the rooms are upgraded from communal bunks to multi-person rooms.

Moreover, because they work actively, their work efficiency will be extremely high.

Then their working hours can also be reduced afterward.

Giving them more rest time.

There are medicines for injuries, and the Silk Clan can treat them at any time.

Safety is also guaranteed.

All these slave laborers need to do is work well.

Zhao Chi wouldn't dare claim this treatment is absolutely unique, but it's certainly rare.

It's definitely better than the treatment most other lords' slave laborers receive.

It's even much better than the treatment many lords give their formal citizens.

◈

End of Chapter

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