Chapter 2739
is a very quick and effective spiritual technique.
The sustained category is relatively more complicated.
It also covers a wider range.
For example, non-damaging spiritual techniques like Wind Control and Flash.
Or sustained-type ones like Strong Poison, Paralysis, Freeze, Burn, and Sleep.
Indeed, it has very wide uses.
But for Zhao Chi, for now he only needs it for the Warm Clan — that is, for the fire-type mages.
Then he only needs to improve the damage-type bonuses.
Actually, flame also has a connection to the sustained category.
After all, flames can very likely ignite all kinds of items, and even set enemies on fire.
If the sustained-category bonus is very high, then it can burn on the enemy for a long time, and the burn damage will also be very high — it's useful too.
But this is ultimately an added effect; direct damage is still the main focus.
Then it's decided.
The sustained category won't be considered.
Now look at the damage category.
Of the three items in the damage category, spiritual power cost and range can also be set aside.
Of course, they're all useful.
But spiritual power cost can be raised through the spiritual power skirt; there's no need to waste these precious improvement points just to reduce spiritual power consumption.
Of course, spiritual power cost only takes 5 improvement points, so for other lords it really is a decent improvement option worth considering.
But Zhao Chi won't consider it.
And the same goes for range.
For the female soldiers under his command, movement speed is one of their signature abilities.
If the spiritual technique can't reach, then just get a little closer — it's only a matter of one or two seconds, no need to separately strengthen the spiritual technique's range.
So only one item is left.
10% spiritual technique effect.
It can be roughly taken as power, as damage, but it actually also includes the size of the spiritual technique.
It's broader than mere damage.
This option costs as much as 10 improvement points, and it's worth Zhao Chi transferring data to change it.
Finally, there's the general category.
Zhao Chi originally wasn't considering the general category either; he wanted to purely add the 10% spiritual technique effect in the damage category.
But the problem is… the first item in the general category is just too good.
Spiritual power increases by 5 points.
This one item Zhao Chi truly cannot ignore.
Because whether it's the Warm Clan or the Silk Clan, all of their upgrade enhancement points are added entirely into spiritual power.
For example, a level-20 Tier-3 fire mage, with class bonuses added, has a total of 55 enhancement points.
Combined with the Warm Clan's base intelligence of 7 points, her spiritual power bonus reaches about +385%.
Add the spiritual power skirt, which further increases spiritual power by +330%.
In total, that's +715% spiritual power.
At this point, even if the spiritual power improvement is modified once, increasing base spiritual power by 5 points, the final increase will still reach 36 points of spiritual power.
This bonus is extremely high.
It's actually very worth improving.
Then…
Improve both?
Or focus the improvements on damage effect?
There are now two plans.
The first: have the spiritual staff's improvement effect increase both "spiritual power" and "damage effect" together.
This way, the Warm Clan's female mages will have high spiritual technique damage while also having plenty of spiritual power.
It counts as both.
But the drawback of this plan is also very obvious.
Wanting both means neither ends up strong.
Although it's very balanced and versatile, it's not perfect.
So there's the second plan.
That is, make two kinds of spiritual staffs.
One purely adds spiritual power, one purely adds damage effect.
In battle, first have all the Warm Clan female mages equip the spiritual staff that adds "effect," so their output reaches its peak and their damage is extremely strong.
Directly take out the enemy's Vanguard Commander unit in one wave, leaving them in tatters.
At this point, the female mages' spiritual power should be heavily consumed, so then they switch to the spiritual staff that adds "spiritual power."
This can instantly pull up the female mages' spiritual power value, letting them once again be full of spiritual power.
At this point, the female mages can continue attacking, but the spiritual techniques they use have no bonus — their power just returns to the original level.
But even so, it's fine.
Overall, the effect of two staves is also better than one.
Let me give a very rough example.
Suppose:
A female mage can fire 5 fireballs with an attack power of 5.
Then, using 1 comprehensive-type staff, she can fire 8 fireballs with an attack power of 8.
That's a significant boost.
Quite powerful.
But not extreme enough.
If she uses 1 spiritual-power staff + 1 damage staff, she can first fire 5 fireballs with an attack power of 10, then fire 5 fireballs with an attack power of 5.
Overall, the latter plan is definitely better.
And the latter plan is also more flexible.
If she encounters a powerful enemy, she uses the damage staff; if she encounters a weak enemy, she switches to the spiritual-power staff.
She can freely swap them out based on the situation.
The only downside is probably having to carry one extra staff?
But in front of a Taoyuan female mage with extremely high load-bearing capacity, this is nothing at all.
And the cost will also be doubled.
But cost… Zhao Chi doesn't care about it at all; this problem barely exists.
Then let's go with the latter plan.
Start the reset immediately!
However, the staff that purely increases spiritual power doesn't need to be reset, because when improving the holy staff last time, a holy staff that purely increases spiritual power was already reset out.
Female mages can of course use this kind of holy staff too.
No need to consume an extra Mystic Maiden Ruler fragment; it can be saved.
Activate Mystic Maiden Ruler fragment.
Reset!
Soon, all information was reset.
And renamed.
Same as before, although it hasn't been crafted yet, the final effect can be directly inferred.
Of course it's very strong:
【Extreme Damage Staff (Standard Quality)】 Damage-type effect +330%
【Extreme Damage Staff (Excellent Quality)】 Damage-type effect +660%
End of Chapter
