Chapter 394: Time Magic
There are actually more than twelve rooms in the Department of Mysteries. There are more intricate passages behind some doors. Researchers have explored that there are 42 different rooms in the entire Department of Mysteries, involving various mysterious energies.
They almost all correspond to some kind of concept, such as death, love, time, etc. These pure conceptual magic energies cannot be seen anywhere else and have incomparable research value.
Since two years ago, Murphy has been constantly setting up laboratories here to conduct corresponding research on each energy.
He has opened multiple secondary research topics related to their concepts in each energy laboratory. For example, the death research group not only conducts tests on the power behind the archway and veil in the Death Chamber but also involves cross-research on various things such as ghosts, Horcruxes, the spirit world, Obscurials, portraits, etc.
Currently, researchers have basically confirmed that the veil is connected to the "spirit world," but the veil is a one-way channel that can send things in but cannot take them out at all. Any object thrown in will lose its "entity" after reaching the boundary of the veil, just as if it were swallowed by the veil.
They are trying to find a substance that can exist in both the present world and the spirit world to establish a two-way channel between the two worlds and obtain information from the spirit world.
In the Brain Room, researchers used those green solutions that nourish brains to develop a method that can keep the brain alive outside the body.
They discovered that monkey brains soaked in green solutions will grow "thinking tentacles." These tentacles can directly make the brain perceive the surrounding environment, can also be used for movement, and can also absorb "mental magic power" through green solutions to maintain their own survival.
Even brains with thinking tentacles can be inserted into other bodies, just like a plug-and-play device.
Researchers believe that these green solutions may be an excellent storage agent for mental magic power. They hope to have a huge effect in the field of various brain nerve disease research and brain-computer interfaces.
Also due to the existence of the Brain Room, Muggle researchers were able to conduct intuitive research on living complete brains for the first time. Funes Bachmann and Omid Abbott, two perverted scientists, have established a set of brain neural network topology models through various chemical or biological staining of those living brains, and hope to explain the operation process of thinking activities from the neural level.
Murphy is very interested in this because this model is very useful for developing deep learning algorithms that are closer to the human thinking mode and improving the computing power of his supercomputing Horcrux.
It can also enhance his knowledge of "thinking" and "mind," improve the effect of his use of various mental magic, and even strengthen the Soul Seed.
Finally, the Time Room is the place with the highest heat in all research. The miracles exhibited by the time magic here make countless Muggle scientists addicted and unable to extricate themselves.
Among these scientists, physicists are the most numerous, and there are a dozen Nobel-level great physicists among them.
Unfortunately, the secrets of the Time Room are too profound. Even with so many big shots gathered together, they cannot give a complete explanation for the rationality of the existence of this time magic.
When Murphy talked to them, they all had a kind of "logically speaking, the earth should have exploded long ago, why am I still alive" clear confusion on their faces.
But not understanding doesn't mean it can't be used.
After realizing that the Time-Turner actually borrows energy from the Time Room for charging, Murphy asked the researchers to follow the example and make another kind of time prop: Time Accelerator.
As the name suggests, this thing can allow the user to enter an extreme time flow, acting at a speed several times to dozens or hundreds of times faster than the outside time.
In this case, from the perspective of the user themselves, it is as if they have pressed the pause button on the world.
Originally, he felt that this project should be extremely difficult, but the result was incredibly smooth. Researchers only spent two years making it.
"This is the Time Accelerator," a white-haired researcher handed a pocket watch to Murphy. "The test is complete, and it can be delivered to you now."
"Its working principle is actually very simple. We just weakened the conversion function of the Time-Turner," the Muggle researchers said, pointing to a button on the pocket watch. "Just press this button, and you can stop time."
"This is actually a more precise Time-Turner, the kind where the hand moves at one-thousandth speed. Except for some small troubles in precision control technology, there is almost no production bottleneck. It is really too simple. Honestly, after we made it, everyone felt that they were crazy."
"The initial samples could only enter a 5-fold time flow. Later, we made an accelerator that could enter a 10-fold time flow. That was already very incredible, just like entering another world. You will feel that all the rules of the world have lost their meaning to you."
"We were all very excited at first and used this thing to play many pranks, but after more than a month, no one dared to touch it again. We were afraid that we would go crazy."
"Behind that terrible freedom is terrifying nothingness. This is definitely not a power that humans should master. It will make us face the insignificance and meaninglessness of our own existence."
"And this is the final version that can enter a 100-fold time flow. Press this button, and one second will be as long as more than a minute for you. You can even see the movement of bullets like watching a small bird. You can't hear most sounds, because the normal sound frequency is reduced to the infrasound field for you."
"You will enter a static world. You can see those scenes that appear in science fiction movies. But believe me, you will soon get tired of watching it."
It is indeed so. The spectacle of time stopping will feel incomparably shocking when felt for the first time, but after trying it so many times, Murphy put it away.
With his current ability and status, except in battle, he really can't think of any place where he needs to use this thing.
Turn on time pause and go to the supermarket for zero-dollar shopping? Or test his hand speed and strip a girl naked?
He doesn't need time pause; he can do these things just the same.
But this thing is still incomparable in its help for battle.
And, if a time accelerator can be made, can other functions be realized?
Once the thought came up, he tinkered in the laboratory. Based on the Time-Turner and the Time Accelerator, he only spent two days and didn't spend much effort to make a general "Time Magic Box."
As long as he carries this Time Magic Box, Murphy can release several powerful time magic spells through it, such as time pause, time reversal, time loop, etc.
Its principle is extremely simple. It is actually just giving instructions to several time devices in the magic box through magic.
It is equivalent to using magic instead of fingers to move the hands of the Time-Turner.
It is simply devoid of any technical content, but its power is breathtaking.
(End of chapter) ===== CHAPTER 395 =====
End of Chapter
