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Chapter 158

~7 min read 1,253 words

How is he supposed to defend a point guard who is nearly two meters tall?!

The lineup Senjinkan currently has on the court, which can be counted as inside players, totals four: Yukimiya Kazuma, Tsuchiya Daiga, Oguchi Ryuji, and Tsukiyama Masahiko.

Ryuda Akira is the only guard player Senjinkan has on the court, but because Yukimiya is playing point guard on the offensive end, the lineup that looked unreasonable suddenly became very reasonable.

And considering Yukimiya's ability, it was even a bit too reasonable.

But Yosen was getting a headache; the only person who could resist Yukimiya was Murasakibara, and now that he was pulled out to the three-point line, because Senjinkan added another center, Yosen's inside became weak instead.

Who to change...

Araki Masako thought about it, only to find no one to change; whoever she changed, other positions would show obvious matchup weaknesses, and the most effective way was still to let Murasakibara single-defend Yukimiya.

Even though she had already seen before that Murasakibara had to jump at the first moment to stop Yukimiya's shot.

But with such a huge flaw, Yosen had to do this.

Araki Masako had just thought of this, and Yukimiya Kazuma was already prepared to fire; Fukui Kensuke, who was less than 180cm tall, had no power to fight back under Yukimiya Kazuma, and could only watch eagerly.

Pull-up?!

I can't defend it at all!

"Tch!"

Murasakibara took a big stride, his figure flashed, and he appeared in front of Yukimiya Kazuma, and Yukimiya Kazuma's next move was unexpected.

This shot was not a fake!

In the stands, Midorima keenly noticed the action of Yukimiya grabbing the ball in mid-air after jumping.

Midorima: "I see..."

Kise: "What?"

Murasakibara sits at Yosen's free-throw line; he alone can protect the entire area within the three-point line, while Yosen's other teammates expand outward on top of this, thus constructing the iron wall that Yosen has always claimed.

The most critical one is naturally Murasakibara, so Yukimiya lured him out from the free-throw line.

And he didn't intend to break through this round either, because if he broke through, it would be the same as the previous drive-and-kick, the tactics were too monotonous, and a solution would always be found.

Just like a triple-threat position.

If you don't drive, don't pass, then the triple-threat is no longer a threat.

So Yukimiya has always pursued tactical diversity.

Although his purpose for this ball...

Was still to pass!

Whoosh~!

In the air, Yukimiya's shooting form changed, he grabbed the ball with one hand and sent it from Murasakibara's crotch to Tsuchiya Daiga in the paint; Tsuchiya followed the 'Link', caught the ball, and shot quickly!

Fukui Kensuke's face showed panic!

Because this...

He couldn't defend it either!

"Beautiful!"

"Another wonderful pass from Yukimiya Kazuma!"

"But Liu's reaction is fast!"

"Oh!"

"That's too exaggerated, Murasakibara defended back in one step!"

Because the running distance mobilized by this pass was not as extreme as from the paint to near the three-point line, so even with the quick catch-and-shoot of the 'Link', he was still caught up by Murasakibara's super reaction and speed.

However...

In Murasakibara's terrifying double-team...

Tsuchiya Daiga suddenly interrupted the 'Link' on his own, then twisted his body, and used an extremely deformed shooting motion to dodge Murasakibara's block!

He threw the ball towards the hoop casually!

It's impossible to go in.

However...

Boom~!

A shaking sound!

Under everyone's dumbfounded gaze, Yukimiya Kazuma broke into the paint, Tsukiyama Masahiko blocked Okamura Kenichi very sensibly, and the smooth channel was established!

Yukimiya caught the ball in the air and succeeded with one strike!

Tsuchiya Daiga, also a pass!

Drawing Murasakibara out from the core position at the free-throw line is meant to weaken his "super-wide range defense." Yukimiya Kazuma understands this super-defensive mode all too well.

If Murasakibara is near the free-throw line, it is almost impossible to break through his defensive line; he must be pulled away from this position.

Yukimiya’s drives into the paint to pass, as well as his playmaking from the top of the three-point arc just now, are all for this reason. If Murasakibara were not forced to vacate that spot first, Tsuchiya Dahe’s pass just now might not have even gotten through against such super-defensive coverage.

Moreover, doing this has another benefit: it forces Murasakibara to continuously assist and jump, draining his stamina. As for wanting to rely on his stride to catch up in one go like usual, and then using his height to perform a light jump to easily complete a block?

Don't even think about it!

It is worth mentioning.

Murasakibara’s physical abilities and neural reflexes far exceed those of ordinary people; in most situations, his defense doesn't even require him to jump. But if the opponent is Yukimiya Kazuma, the combination of a center-level physique and the threat of "Flying Bird" forces even Murasakibara to choose to jump without hesitation.

But once he chooses to jump, Yukimiya Kazuma has "Playmaking Master: Link" waiting for him next.

After jumping and landing, Murasakibara’s defensive rotation will inevitably be a beat behind. This forces Murasakibara to jump immediately when he next rotates to cover others on Senjinkan, because who knows if the "Link" passed by Yukimiya will lead to a quick catch-and-shoot.

One link after another.

Even if Murasakibara is well aware of this, he cannot break it.

Unless he also possessed Aomine’s super agility, which could force Yukimiya to struggle even at the step of initiating a pass, he could not achieve that.

……

Yosen’s situation at this moment is already quite dire.

Bang!

Attempting to find a way to attack while avoiding Yukimiya Kazuma.

Yosen’s shooting guard, whose presence is low and whose name Yukimiya doesn't even remember, sees his shot bounce off the rim under the defense of Ooku Ryuji!

Suddenly!

The area under the basket descends into chaos.

Liu Wei, Okamura Kenichi, Murasakibara Atsushi, Yukimiya Kazuma, Tsuchiya Dahe, and Tsukiyama Tomohiko all crowd under the basket, ready to grab the rebound.

Okamura Kenichi uses all his might, trying to secure a good position, but no matter how hard he tries, he cannot gain an advantage over Yukimiya Kazuma’s box-out.

Okamura Kenichi: "..."

Damn it...

This guy, even his rebounding technique is this formidable?!

Like Murasakibara, whose physical talent is so overwhelming that he doesn't even need much technique to reach heights many centers spend their whole lives failing to achieve.

Because of this, Murasakibara’s basketball does not master many techniques; the few footwork moves he used during offense earlier were already the limit of what his personality would compromise on.

When Okamura Kenichi competes for rebounds with Murasakibara on the team, relying on technique...

Hmm...

Although he still can't grab them.

At least there is a feeling of trading blows.

But in front of Yukimiya Kazuma, from the moment he boxes out for the rebound, he is firmly suppressed by the opponent. It feels to him...

The opponent is just a Murasakibara with extremely outstanding technical ability!

There is simply no chance of winning.

Slap~!

Under the icy confrontation of "Domain: Ice and Snow World," Yukimiya Kazuma easily uses a fake to box out, follows up by circling in front, and sweeps his long arms, grabbing the rebound like a Great Peng spreading its wings!

Murasakibara Atsushi’s expression grows increasingly ugly.

Clearly...

Having even the rebound snatched away makes the anger in Murasakibara’s heart burn almost to his eyebrows!

In the spectator stands.

Kise Ryota wears a look of astonishment. CHAPTER 371

End of Chapter

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