Chapter 267: The Great Battle Is About to Begin
After a big pull that dragged out EZ's flash, Perkz took the opportunity to walk out and start hitting the middle second turret, carrying the ball to the enemy jungle exit, blocking SKT's retreat route.
Bang didn't dare to come forward to auto-attack minions, so he could only stand far away and use his Q to shoot.
Faker finally arrived from the bottom lane, slowly; the rest of SKT in the upper half also came back via other routes; only then did Perkz leave with his teammates' support, and SKT's middle second turret had already been reduced to half health by him.
Afterwards, G2 all rushed straight to the dragon pit.
The third dragon had actually respawned a while ago, but just now G2 were busy controlling vision and killing jungle monsters in the upper half, so now that they had free time they grouped up and came over.
But they didn't directly engage the dragon; instead, everyone hid together in the grass behind the red buff camp.
This is a small fire dragon.
The previous one was also a small fire dragon.
If G2 takes down two fire dragons, that's a 16% AD/AP attribute bonus.
SKT naturally wanted to let the Mang Seng try, so everyone protected the Mang Seng as they came over, wanting to let the Mang Seng attempt to steal the dragon from behind.
SKT has many scouting methods; under normal circumstances it's still quite safe.
The problem is, they currently cannot engage in a full team fight head-on, even if Zilean doesn't have his ultimate.
The SKT player at the front is about a thousand yards from the grass patch, and Olaf directly charged out from the grass.
The passive of Dead Man's Plate plus the shield speed boost from Zeke's Herald gave Olaf a movement speed of up to 500, faster than a typical hero with Tier 2 boots sprinting! The two frontline SKT players leading the charge hadn't even reacted before Olaf nearly crashed into their faces!
One axe strike hit, both the Mang Seng and Bobby were hit, their movement speed instantly dropped greatly.
Wolf threw a vine ensnare, but Olaf's ultimate instantly dispelled it.
"Olaf rushes in to engage in close combat!"
"The slow from the two jungle brothers hasn't ended yet, and the giant troll throws another pillar up!"
"Both the Mang Seng and Bobby use flash, then desperately run behind their teammates!"
"Olaf picks up his axe and throws it again, also hitting Jinx who fell behind!"
"But Olaf didn't pursue further!"
"Because everyone from SKT has already opened up some distance, and if G2 wants to continue pursuing they must pass through the narrow choke point at F4, where Viktor's threat in this terrain is still quite great!"
"G2 has a big advantage, doesn't want to take unnecessary risks, and directly turns back to fight the dragon."
"Blank has no flash left, so he probably dares not come to contest."
"Yes, G2 will definitely drag the dragon out to fight; although the Mang Seng can also Q it, escaping is not as easy as stealing the Baron, so they must use W to scout and flash to be safe."
"If the troll's pillar pins someone down, without flash they'll definitely die, and one death means losing the Baron."
"Exactly."
27 minutes, G2 easily took the fire dragon.
Afterwards, tidy up the minion waves on each lane, then clear all jungle monsters in our half of the map, then each return to base to rest and re-equip.
Liang Yan deliberately gave Perkz two sets of jungle monsters.
Perkz made up the missing bit of gold, then went home and directly crafted his third major item.
Wawa's eyes widened instantly:
"Wow! The magic penetration rod is done, this Zilean!"
"Oh my god, now really nobody dares to look."
"Others also have three-item sets, even the support has two and a half items!"
This game actually hasn't seen too many kills; up to now the total kills from both sides are still single-digit, and everyone's income mainly comes from last-hitting.
Meanwhile G2 has earned three turret-plate bounties.
Besides that, it's the income from looting SKT.
This match basically had its rhythm firmly controlled by G2 from the start; and from the 20‑minute mark onward, each wave of jungle monsters in SKT's jungle has been half‑eaten by G2. Assuming an average respawn of two minutes per wave, up to now four waves have spawned, each wave losing three hundred gold to G2, four waves amount to over a thousand……
And furthermore, G2's top, mid, and bot laners all have over three hundred last hits, with the highest Zilean even reaching over three hundred forty.
Meanwhile, SKT's highest, Faker playing Viktor, is still a few last hits short of three hundred.
But if we talk about the biggest last‑hit gap, it's the jungle position: the Mang Seng actually has over seventy fewer last hits than Olaf……
All together, this gives G2 an economic advantage of over six thousand, approaching seven thousand.
Looking at the equipment,
The top laner has three items versus two and a half,
The jungler has three and a half items versus two and a half,
The mid laner has three items versus two and a half (Faker is two items plus a Blasting Rod),
The AD carry has three and a half items versus two and a half.
Comparing a full item to a half item, the resulting power gap is more than just half.
Give two examples:
Infinity Edge vs. Stormrazor,
Deathcap vs. useless big stick,
This can be said as one item versus half an item, but the actual power difference between them is basically no different from a full item gap.
There are even more extreme examples:
Infinity Edge vs. pickaxe,
Deathcap vs. Blasting Rod,
This can also be said as one item versus half an item; as for the power gap, those who understand, understand.
As for why Perkz only now has his three‑item set, it's naturally because it's expensive.
Being expensive has its own reasons.
The most expensive mage item, Deathcap, plus the costly yet mid‑game high‑cost‑performance magic penetration rod, plus Morellonomicon, which combines cooldown reduction and grievous wounds, these three items can be said to be the mage's strongest mid‑game three‑item set, also called the completed three‑item set.
Even if we only have these three items by the late game, our combat power won't be very weak.
What's more, we are currently ahead.
And the reason Liang Yan has been holding back from forcing Baron all this time is that he's waiting for Perkz to complete this magic penetration item.
Economy and such are actually meaningless; seizing the moment of equipment advantage to do something that greatly raises the win rate is what truly matters.
At the crucial moment, Liang Yan once again starts giving that almost hand‑on‑hand detailed command, teaching everyone how to play.
"Lao Zhang go bottom; as long as you know Viktor's position you can keep pushing, push as deep as you can. If we start fighting here, only transfer when you have a safe spot; if you can't transfer right away, don't bother—give a heads‑up, we'll pull back, and you don't need to interrupt Bo Bi's teleport, just keep pushing."
"Understood! Watch me take down his high ground!"
"Hmm. Lu Ka go top, Wen Xi go mid; you guys clear as fast as you can, then fall back to my position."
"OK!"
"Mi Xi, come with me."
"Bring it on!"
This setup means we can now force a team fight around Baron.
Although Liang Yan didn't say it outright, everyone understood, and the fire in their hearts burned even fiercer.
About to engage in a big team fight, which means the outcome will soon be decided.
Everyone has been waiting for this moment far too long, and they're getting impatient; they immediately followed Liang Yan's command and rushed to the front lines.
The commentators can see that this round is the peak of G2's strength, and also the moment when the power gap between the two sides is greatest; G2 will surely launch its fiercest attack this round, so the commentators involuntarily sped up their speech, and their tone grew tense.
As for the SKT players in the midst of it, they felt that oppressive, mountain‑like pressure more directly, making even their breathing a little difficult.
The aura of the impending battle enveloped everyone.
End of Chapter
