Chapter 111: Ultimate
"Jie, let me tell you, this thing of his..."
During the loading phase, Ye Bo was still relaying some tips about this champion to Jiejie.
Jiejie had tried practicing the new champion when it first came out, but he really couldn't play it; both the playstyle and the compatibility were a bit off, so he only knew the basic skills.
Ye Bo letting the opponent pick Trundle was based on his own understanding and speculation regarding that champion.
At this point in time, when everyone was still in the exploration phase, most people's understanding of Bel'Veth was still stuck at the level of "Void-version Master Yi."
It seemed like one just had to put their head down, farm, farm, farm to stack passive layers, and once the infinite growth attack speed was stacked up, they could just mindlessly go in and start hacking like Master Yi.
But this was obviously a very one-sided idea.
Although the Void Empress had skills that could grow infinitely to guarantee the late game, this did not mean she was weak in the early game.
Currently still in the "new champion bonus period," the Void Empress's skills possessed extremely absurd numbers.
Just the E skill's 70% damage reduction plus execute was absurd enough!
This resulted in the fact that, despite looking like a late-game champion based on her settings, her early-game combat capability was actually unimaginably strong!
This was also one of the reasons why Ye Bo didn't let Jiejie pick Viego.
After undergoing multiple rounds of nerfs, Viego's dueling ability had long since become mediocre, and his jungle clearing efficiency was also a cut below.
"Do you think they'll invade this game?" Jiejie asked Ye Bo uncertainly.
Looking at the team compositions for this match, one could truly say at a glance that neither side had much strength.
Ye Bo thought calmly for a moment: "They probably won't, but let's stand in our normal positions first."
JDG, having fallen behind zero to two and reaching the edge of a cliff, would theoretically try to play as steadily as possible to find their most proficient style and avoid accidents.
Most importantly, the previous two games had both started with EDG's bizarre level-one design foreshadowing.
Whether it was the Senna camping mid in the first game or the Gragas sneaking in the second, both had created significant early-game trouble for JDG, and JDG hadn't even had time to guard against them at level one.
Although Ye Bo felt the opponent wouldn't come, he still remained vigilant, commanding the team to guard the four jungle entrances in a standard long-snake formation.
But just at this moment.
Three members of JDG—top, jungle, and support—suddenly appeared in the top river and walked toward EDG's top-side jungle.
"Hey, they're here!" Jiejie, who was in position, said immediately.
Ye Bo, who was staring at Sylas in the mid lane, quickly switched screens to check the situation: "It's fine, we're all here. They just have an extra support; they can't keep anyone."
"Bot lane, don't move yet. Just stand at those two entrances and don't reveal your positions. Be careful of them making a feint in the east while attacking in the west!"
Ye Bo did not let his bot lane move to support the top side immediately because he still didn't believe the opponent really wanted to fight a level-one team fight—they simply didn't have skills to dash in and lock people down.
Sejuani and Bel'Veth, even with combo effects, were hard to pull off at level one, and Lulu couldn't lock down Trundle from a distance, plus the opponent only had three people.
Sure enough.
These three acted as if they were just there for pre-match intimidation; as soon as they went slightly deep into the jungle and saw the opponent's top and mid arriving, they immediately retreated.
"They probably placed a ward in my red buff area, Master Ye. Should I go for a blue start?" Jiejie speculated.
Ye Bo also felt the opponent's actions were somewhat inexplicable.
His brain spun rapidly, striving to take all possibilities into account.
Since the opponent wasn't prepared to fight a level-one invasion, yet still had to pull their support to the top side, what was the purpose?
If they just wanted to come in and force a ward, the top, mid, and jungle 3v3 would have been enough to do that; clearly, the opponent's top, mid, and jungle had slightly stronger level-one melee strength than his own team.
Ye Bo carefully observed the scoreboard.
A flash of realization quickly crossed his eyes.
After finishing the early-game commands, Ye Bo began to focus on his own laning screen.
On the other side, Kanavi was instructing 369: "69, don't rush to place your ward. Wait and see Trundle's movements. Their top-jungle combo doesn't feel like they can kill you easily."
"OK, OK."
Subsequently, 369 saw Gragas arriving late to the lane and quickly synchronized the information: "Gragas arrived late and lost his blue; Trundle must have started red, no doubt about it!"
Summoner's Rift was temporarily calm.
The mid lane minion waves had also met.
Sylas hovered behind the minions, looking like he didn't want to give LeBlanc a position to harass.
"Master Ye is bringing Ignite again this game!" Chujun began to speak loudly.
"I've discovered it now: you absolutely must not let Master Ye find out your mid laner is a soft bun, otherwise he will really put pressure on you. He also marks the weak!"
Chujun exercised his own mid-lane understanding, attempting to interpret this matchup.
"If Sylas plays against LeBlanc, it mainly depends on Sylas's handling in the early game, especially the handling at level one!"
"Just what skills both sides pick at level one is very significant; there is a combination game of 6 skills here!"
His words were not an exaggeration.
Because at this moment, one could see that neither LeBlanc nor Sylas had spent their skill points immediately; both were clearly very experienced and wanted to wait for the other to reveal their skill selection first.
The level one of these two champions—it was like "Rock, Paper, Scissors."
Purely a game of who moves first!
As everyone knows, in Rock, Paper, Scissors, if one side goes first and the other goes second, there's basically no game to be played.
Unless your opponent is Doraemon.
If LeBlanc learns W first -> Sylas counters by learning W, steadily trading W-A for damage + healing, easily winning the trade and gaining health.
If LeBlanc learns Q first -> Sylas counters by learning E, because LeBlanc using Q will attract minion aggro and she needs to stay away from the minion wave to shed aggro, which will give Sylas the position to use E.
And conversely, if Sylas reveals his skill first.
Sylas learns E -> LeBlanc counters by learning E; whether you hit the E or not, LeBlanc can chain you 100% and chase you down to counter-attack. Once Sylas misses his E, there is even a possibility of losing badly.
Sylas learns W -> LeBlanc learns Q; learns Q -> LeBlanc learns W; both will be hit by LeBlanc's A-Q-A Electrocute combo without taking damage.
Therefore, the two were hard-waiting for the other to move first.
Yagao was in no rush; anyway, his task wasn't to gain a huge advantage. Since the opponent brought Ignite, he just needed to turtle up in lane. At worst, he would miss a few minions at level one.
But Ye Bo actively pushed his position forward at this moment.
Sylas did not directly exit the minion wave—because actively staying away from one's own minions was also a laning taboo; that would likely force him to learn a skill just to get back near the minions.
Seeing LeBlanc had walked to the center of the blue side's minion wave, Sylas actively stopped his steps.
Come! I'll let you auto-attack!
In LeBlanc's current position, if she auto-attacked once, Sylas would be swarmed by six minions; not only would the health trade be a massive loss, but she might also be forced to learn a skill preemptively.
Yagao's left palm was already pressed against the Ctrl key, ready to add a skill instantly to respond.
LeBlanc's staff shimmered.
A basic attack was released.
Yagao felt a joy in his heart; not only did he not run, but he deliberately moved closer to be ready to follow up with a skill immediately.
Ye Bo, however, maintained his spacing, continuing to walk and auto-attack while turning back.
But...
LeBlanc's walk-and-attack motion seemed a bit "not smooth"?
And, not until the third auto-attack was about to be released.
Yagao's expression suddenly changed in astonishment!
"Damn! Holy crap, he knows this too!"
"And this... how can he card it like this!?"
Yagao's focus had been on preparing to instantly add a skill; he didn't notice the change in LeBlanc's health at first, and the minions' first volley of attacks didn't cause a very obvious change in health.
But just after that LeBlanc, standing in the minion pile, released her second auto-attack.
Sylas had already lost over 100 health from auto-attacks, yet he discovered LeBlanc was actually still at full health!
It was truly full health, not even a single drop lost!
LeBlanc released her third auto-attack in the minion pile; still, she was not attacked.
Those six blue-side minions indeed looked like they had all discovered the enemy and were raising the weapons in their hands toward LeBlanc—and then they just twitched in place and put them back down.
"LeBlanc is, it seems, carding the minions' auto-attacks!?"
"This is also Knight's specialty! Not only does Ye know it, but the difficulty of his version seems much higher!"
"Following his 'carding minion spacing' against Rookie, Sylas 'carding tower shots,' as well as 'drawing aggro to card minion waves,' and now 'carding minion auto-attacks'—he does it all with ease... He is simply the Card King!"
"And he seems to be the one who has developed this technique to the extreme!"
The commentary desk, having seen what was happening, blurted out.
When LeBlanc's third auto-attack landed, it directly triggered {Electrocute} with a basic attack!
Yagao, having reacted, dared not hesitate any longer, and ignoring any Rock-Paper-Scissors trading game, quickly clicked his E skill and jumped backward to create distance.
But LeBlanc's fourth auto-attack had already been released, and the fourth one also successfully carded the aggro.
Four times in a row!
LeBlanc didn't chase deep, directly pulling back behind the minion wave.
Without a doubt, during the 13-second vacuum period of Sylas's level-one E skill, he would have no qualification to get near the minion wave.
To some viewers who didn't understand, this wave felt like Sylas just stood in her face and "stood there to let others hit him"!
For no reason, he had one-fifth of his health auto-attacked away!
【Does Yagao even know how to lane, damn it? If not, why not swap in Li Shunshui? He's my roommate in the upper bunk, who just broke through the ultimate chasm of his promotion series this morning and promoted to the noble Glorious Gold IV.】
【Please whip me, Gongjin!】
【Ah, are you serious, man? Just this operation of carding minion auto-attacks really shows the difference between a pro and a player; it's just too terrifying.】
【Sylas: "Minions, are you guys mute?! Speak!" Minions: "Someone's here."】
【Didn't everyone praise the Viceroy to the heavens when he pulled off this move before? Saying that no one in the LPL could do it besides him? Anyone who understands this play knows that Master Ye's difficulty level is ten times higher than his!】
【Master Ye should be saying right now: Look, he auto-attacked this minion, alright, the laning phase is already over!】
The move "Minion Auto-Attack Canceling" is no longer considered obscure these days.
But it is absolutely the most standard technique of: "The eyes say they know, but the hands say, 'Then you do it!'"
The general principle is actually: "Controlling the champion's auto-attack to hit the enemy champion at the exact moment the minion raises its hand to attack."
Although this will attract aggro, because the minion's attack has already been launched and the target cannot be changed, it will be forced to cancel this aggro lock when it reaches the second attack interval.
This achieves the effect of "canceling the minion's auto-attack."
It sounds simple enough.
But the reality is that in the entire LPL, apart from Knight who pulled it off once during a match a year ago, no one else has truly managed to replicate it since.
On the contrary, Nuguri and TheShy in the top lane have occasionally pulled it off a few times, though they usually only manage to cancel one or two in a row.
Because it is truly difficult.
This technique requires not only grasping the absolute timing of the champion's auto-attack and the minion's attack animation, but also paying attention to the opponent's intentions, constantly playing mind games through positioning and awareness, while simultaneously managing the timing of the attack and maintaining a consistent rhythm.
The amount of calculation involved is terrifying just to think about!
Therefore, everyone including Knight and Nuguri relies on "feeling," or rather, "practice makes perfect" to accomplish it.
And the reason Ye Bo can do it is naturally because of the most extreme "practice makes perfect."
However, the vast majority of the audience knows about this technique because of the heated discussion sparked by Knight's match a year ago.
But in fact, the time this technique truly appeared was far earlier than imagined.
As early as the S7 MSI, Faker's Cassiopeia used this move when it wasn't even certain if it was a "lucky hit," nearly tower-diving Maple of the Flash Wolves at level one!
It's just that this play by Ye Bo is obviously far more outrageous than anyone else's——————because he is canceling it inside a minion wave!
The attack speed of ranged minions is 0. , and the attack speed of melee minions is 1. .
Trying to cancel the rhythm of melee minions is far more difficult than canceling ranged minions!
Everyone before this stood behind the ranged minions, specifically canceling ranged minions.
So this play.
In the eyes of those who can understand the profound meaning within, it appears even more terrifying!
"Player Ye's pressure is simply maxed out! He's already started pushing forward at level one by leaping over the minion wave; Sylas has no E skill, and now he can't even get close to the minion wave!"
"Is he going to push him completely out of the experience zone!?"
"Because LeBlanc has the threat of Ignite, Sylas can't possibly dare to trade health for minions; he's helpless!"
"Yaogao is getting zoned off experience at level one; this laning phase looks like it's going to be a prison sentence again!"
Frankly speaking, having experienced the previous two games, no one had much hope for Yaogao in this one.
But absolutely no one expected it to happen so quickly at level one!
The members of JDG heard their mid-laner's voice and switched screens to check, feeling a faint sense of horror in their hearts.
But Kanavi quickly spoke up to reassure them: "Don't panic, stabilize first. If LeBlanc pushes like this, Trundle will likely come to be his bodyguard; I can't gank him."
"Bot lane, get ready."
Just as the casters were sighing, the sharp-eyed Miller noticed an unusual movement on the mini-map.
"Look at the bot lane! It looks like Kanavi wants to gank bot?"
With Bel'Veth as the stereotypical Void Master Yi, and JDG picking Sejuani top this game, there is clearly a combination synergy; even if they want to play aggressive early, it should definitely be focused on the top side.
No one expected Kanavi would choose to head to the bot lane!
And why did JDG shift their support to the top side during their level-one setup earlier?
The reason is simple.
Because they wanted to create an illusion, whether it was to make the opponent start Red to avoid being counter-jungled, or to start Blue to better play the top side——————the point was to make the opponent focus their attention on the jungle matchup.
This was a design Kanavi made on the fly during the game loading phase.
His thought was that even though their tactical focus for this game was the top side, it was very obvious that LeBlanc and Gragas were hard to gank early, whereas the bot lane, which looked like a sacrificial pawn, had an opportunity!
Lulu + Sivir, anyone can see this is a defensive combination, and Lucian-Nami would definitely come up to harass and pressure.
That is why Kanavi made the variation!
He needed a rhythm that could start quickly to help him better execute his tactics!
So after solo-starting his own Raptors, Bel'Veth went straight to clear the rest of the Red side to reach level three, then came directly to the tri-bush in the bot lane.
It is currently 2 minutes and 15 seconds.
Bel'Veth is level three.
And both bot lanes are only level 1!
When a normal jungler is level 3, the bot lane should at least both be level 2.
The core reason for this situation is that the jungle clearing speed of the champion Bel'Veth is somewhat exaggeratedly fast!
Under normal solo-start conditions, Bel'Veth can out-clear a version-strong jungler like Viego by nearly an entire camp's efficiency!
And compared to the Blue side, the efficiency of a solo-started Red side can be improved by at least another 3-5 seconds————because the four-part AoE mechanism of Bel'Veth's Q skill has a natural advantage against "gregarious monsters" like Raptors and Krugs.
And even if Trundle had hit the jackpot and thought the same as Bel'Veth, wanting to vary his path to gank bot————he would be at most level 2 at this time!
Either he wouldn't have enough time.
Or if he came, it would be a level 2 versus level 3!
"Remember to race to level 2! I'll come out to fight as soon as they hit level two!" Kanavi activated his sweeper in the tri-bush to confirm vision, holding his breath: "You can give them a chance to bait the AD into using E; if they use it, it's a guaranteed kill!"
"Understood, they would have been half a minion ahead anyway!" Missing responded, catching the intent.
The two members of JDG's bot lane were excellent actors.
It was normal for a bot lane that had been beaten twice to play cautiously, and since their opponents' Lucian-Nami combination was their signature, even after being nerfed several times, it remained a combination with explosive early-game combat power, second only to Kalista and Draven.
Both sides had already traded health during the level-one push, but fortunately, the two members of JDG's bot lane were persistent in racing for the wave, so the time difference in hitting level 2 wouldn't be too large.
The blue upgrade beam flashed.
Lucian-Nami reached level 2 first!
Nami didn't seem to level E at level two, still starting with W to heal Lucian and grant the passive buff.
Instead, Lucian dashed forward with E, arrogantly racing for level two and crossing the line to auto-attack!
"Don't be afraid, don't be afraid, go!"
Bel'Veth saw the opponent use their key mobility skill and ran out from the tri-bush.
And JDG's bot lane, having been beaten to level two, didn't retreat; instead, they kept auto-attacking minions while pushing forward hard!
Lucian fired another shot, triggering Press the Attack, just as the opponents reached level two.
Lulu flashed directly into their faces and used 【Glitterlance】 to slow them both!
But when Meiko saw Bel'Veth appear above.
There didn't seem to be any surprise on his face.
"Guessed right, Ye Bo's jungler really did come!"
"Pull back!"
Bel'Veth first dashed "straight down," perfectly utilizing the mechanism of the Q skill 【Void Surge】.
【Void Surge】 appears to require dashing in four different directions.
But in reality, as long as the angle is correct, one can completely use three angles of Q to dash in the same general direction!
Bel'Veth then used two straight Qs to charge forward, with each of the three dashes covering a distance of 450 yards.
The super-high mobility instantly brought him into the faces of the two EDG members!
Kanavi didn't rush to use W, avoiding the risk of it being dodged by a Flash, simply sticking to their faces and auto-attacking to use the Red buff slow for the chase!
However, the EDG bot lane duo had no intention of using Flash at all.
Lucian simply used Heal for the speed boost, fluidly kiting backward.
Sivir also used Heal for the speed boost, and Lulu applied Exhaust to slow them down.
At this moment, Lucian had no E skill; if he used Flash, Bel'Veth, who was level three and held the Red buff, would definitely be able to easily secure the kill with a follow-up Flash and W!
In the eyes of the three JDG members, the opponents were practically two dead men!
But at the next moment.
A Trundle also ran out from the river entrance behind them!
"The enemy jungler is also level three!?"
"How is that possible! His jungle clearing can't be that fast!!"
Trundle's overall jungle clearing speed isn't slow, but there is still a gap compared to Bel'Veth.
And this is a champion with a lopsided skill set.
Because Trundle has zero AoE damage skills, relying on the attack damage from Q and attack speed from W, he is extremely fast at soloing single monsters, but clearing gregarious monsters is exceptionally troublesome!
And among regular monsters excluding the Scuttle Crab, single monsters only include the two buffs and the Gromp, and at most the Wolves, which have weak minions.
The shocked Kanavi blurted out subconsciously.
Immediately after, he saw the reason at a glance.
Because that level three Trundle————didn't even have a single buff on him!
"It's bad, we can't fight! Retreat quickly!!" Missing saw the situation and hissed decisively.
Although Lucian-Nami were caught in an initiation, they had a health advantage from the level-one laning phase, and at level two, Lulu had deliberately exposed a flaw and sacrificed health to bait out the opponent's E skill, so their current status was very unhealthy.
If it were a 3v2, and their side had a level three Bel'Veth, they would have been fully confident in killing the opponents first during a counter-attack by utilizing their held skills.
But now, there was an extra person who was also level three.
The situation is completely different now!
A level two Lu Na, whether in terms of status or combat power, is going to crush the opponent's bottom lane duo!
But Lulu uses Flash and Q to hold the target.
Nami also uses the skill she had been holding back until now; the bubble lands precisely in front of Lulu, knocking her up.
"Sell them, sell them!" Kanavi is just about to give the decisive command.
But clearly, the opponents aren't prepared to let him leave so easily.
The Void Empress's Q skill has its cooldown reduced based on {attack speed}; at level one, each direction has a 16-second cooldown, so now only the backward-facing Q remains.
But just as the Void Empress dashes backward—an ice pillar rises across the path, blocking her head-on!
{【Void Surge】 can only pass through walls while in the "True Form" of the R skill}
And this Q, which originally could have created 450 yards of distance, is blocked directly by the solid ice pillar, not even moving 50 yards.
The Void Empress is even left stranded in place by the ice pillar's slow!
If he wants to leave, he must use Flash to cross the ice pillar, but undoubtedly, what awaits him will be several flashes in pursuit!
Kanavi understands the situation.
In this critical moment, his awareness explodes, and he quickly makes the most correct play.
The slowed Void Empress seemingly struggles in his death throes, turning to slam down W【Abyssal Dive】.
A void rift crashes down toward the three of them.
The three from EDG don't pay much attention; the 0. 5-second knock-up isn't enough to save the Void Empress's life, as he is still in the ice pillar zone with no chance to escape.
But Kanavi isn't thinking about running.
The next moment, the Void Empress uses Flash to teleport to the center of his own void rift.
At the same time, the previously dimmed Q skill "four corners" suddenly lights up in three directions!
《Resetting the three Qs with W-Flash》!
Abyssal Dive is a cast-time skill; its direction and range cannot be changed by Flash, so theoretically, the Void Empress does not have a traditional "W-Flash."
But {hitting an enemy with W refreshes one corner of the Q skill in that enemy's "direction"}.
So, to be more precise.
This play involves slamming W, then the Void Empress flashes to position himself in the center of the three opponents—causing the Q, which could only refresh in one direction, to instantly refresh in three!
"Lulu falls first, EDG gets First Blood, but what a desperate counterattack from Kanavi!!"
"Lucian and Nami decisively use double Flashes to retreat; the Void Empress miraculously refreshed Q in three directions! He's still forcing the pursuit!"
"Trundle strikes hard, but two Void Surges instantly kill Lucian, and Conqueror is fully stacked!"
"He still has E; it feels like he might be able to trade one!"
The Void Empress's third Q ignores the Trundle behind him, chasing Nami all the way to the tower, finishing her off with the execute damage of 【Queen's Reign】.
Trundle follows up with a big club, taking down the Void Empress as well.
"It ended up being a two-for-two!" Miller exclaims in surprise.
"Trundle used a strange pathing to complete a beautiful counter-gank. It felt like JDG was about to explode, but the Void Empress played his way back into it; this is the best possible outcome!"
Seeing that Trundle has no buffs, his pathing isn't hard to guess.
It's a simple process of elimination.
This Trundle could only have taken the {F6}-{Three Wolves}-{Gromp} level-three path.
The intel from the top laner at the start said Gragas arrived late, so everyone's first reaction was that Trundle helped with a Red buff start.
But in reality, Gragas went to help Trundle prime the F6 with Q, so Trundle could use the small AoE damage of his jungle item to quickly clear the camp he clears the slowest.
On such a specific jungle path, the Void Empress's advantage in clearing single-target camps doesn't play much of a role.
Buffs are also much harder to kill than regular jungle monsters.
That is why Trundle was able to arrive just in time!
And the reason Ye Bo could figure it out is simple.
Because he knows the Void Empress's jungle efficiency and has also figured out why the opponent asked the support to come up and place a ward at level one.
The jungler needs to carry a Sweeper for ganks and won't be in the top half for the first three minutes, so the top and mid lane ward slots naturally need to be saved for self-protection.
That's why they needed the bottom lane to come up and place a ward!
Therefore, Ye Bo set up this play, having Flandre help leash and having Jiejie choose a path that allowed him to arrive at almost the same speed as the Void Empress!
Of course, even if he had guessed wrong.
The worst case would just be Trundle rushing level three to gank bottom.
"EDG gets First Blood on Lucian, JDG gets a double kill on the Void Empress; this is an acceptable result for both sides."
Just as the casting desk wants to analyze the impact of this outcome.
The director suddenly cuts the camera to the mid lane.
"Oh my, how did the mid lane get to this health level!"
"It turns out there was a 'level three vs level one' laning scene in the mid lane too!?"
While the fight broke out in the bottom lane, Ye Bo also began to exert full pressure in the mid lane.
Sylas was pushed out of the experience range at level one and missed the experience of three minions; Ye Bo also deliberately used the "Slow Push" method to advance.
This resulted in Sylas still being level one when the third wave of minions, accumulated by LeBlanc, was brought into the tower.
And LeBlanc had already reached level three!
Although that was because there was a massive wave of tower minions Sylas hadn't eaten yet, the shock of this contrast was still significant.
Ye Bo constantly pulled and harassed in front of the tower, applying the "tower pulling" technique he had practiced when playing Sylas; he even stepped in with QW without being locked onto by the defense tower.
This not only caused Sylas under the tower immense pain.
But because of the constant pulling of the tower's auto-attacks, it delayed the time to clear the wave—which in disguise meant increasing the length of his "prison sentence"!
Fortunately, Yagao knows very well that his disadvantage is actually just that little bit of experience and CS from the start.
For Sylas, this is considered a common occurrence.
As long as he finishes eating this wave of tower minions and recalls to TP back out, he'll be a hero again!
So Yagao buries his head in farming tower minions, no longer caring about pulling or anything else, just wanting to finish the tower minions quickly and recall; that is why the health difference is what it is now.
But Ye Bo doesn't want the opponent to finish this wave so happily.
It just so happens the bottom lane jungler has fallen.
He can be temporarily fearless!
LeBlanc first uses AQ to threaten and harass, while Sylas normally retreats to create distance.
But just when the opponent thinks this is just a simple poke, LeBlanc suddenly strikes!
Facing the obstruction of the minion wave, LeBlanc flips her sleeves and suddenly rushes to the side of the tower, using Flash—casting at a distance where Sylas cannot EW, an undefendable E-Flash chain.
The Ethereal Chains drift diagonally in the air, grazing past the minion wave standing in a horizontal line!
A "Threading Chain" that forcibly pierces through the minion obstruction!
Simultaneously applying Ignite and detonating 【Sigil of Malice】!
Yagao's W was still pre-aiming at LeBlanc, guarding against her wanting to W in to trade, not expecting her to initiate like this.
The friendly minions blocking the front instead became the best bait.
Sylas is only level two right now and cannot complete a counter-kill; the panicked Yagao also instinctively Flashes backward to escape, wanting to break the chain first.
But it is precisely this panicked play that becomes the final verdict.
A Flash of a mere 425 yards is very insufficient to break a chain that is 925 yards long; Ye Bo, while still tanking the tower, meticulously pressures forward, completely unafraid.
Seeing that the chain didn't break at the maximum possible distance, Yagao's heart sinks.
He can only do his best to make the most important E decision inside the tower, while frantically clicking W to pre-aim LeBlanc.
LeBlanc initiated with E-Flash and is already tanking the tower; to kill Sylas, she must use W to step on his face to supplement damage, which means she cannot leave the tower range.
That is why Sylas chose to E1 deep into the tower.
As long as he can land an E or W, there is a high probability of a 1-for-1 trade!
But immediately after, the icons for Sylas's W and E skills all turn gray.
Because 《Sylas's W and E are both "dash" skills》.
Units that are {Rooted} cannot use dash skills.
"Wait a minute! Is there going to be another kill in the mid lane!!"
Ye Bo's LeBlanc is full of detail; he doesn't rush to land the W, just constantly auto-attacking to supplement damage.
He is waiting for the 1. -second root duration to fully expire so that the Ignite damage can tick for one last time.
Waiting until the execute threshold is reached, AW is unleashed together.
Stepping right onto Sylas's forehead!
"My chain... a level three solo kill under the tower!"
"It's all in the details! LeBlanc waited for the Ignite damage to tick fully; this way, as long as she can stomp him to death, Sylas can't get an auto-attack off!"
"So although LeBlanc was traded, it was a tower kill! Sylas didn't touch her!"
"Sylas has no Q, and his W and E can't be used! Ah, ah, ah, so anxious, Gaogao!"
The casting desk seems to empathize with Yagao's regret and pain.
"I was just saying, why didn't Ye's playstyle support the bottom lane immediately... it turns out he was plotting a kill!"
"Starting from the magical minion auto-attack blocking in the level one laning phase, this mid lane matchup has already entered hell mode!"
【My intentions are not here; I have already sent another detachment to set out!】
"Turtle, this chain, it's like it slipped through the cracks of the soldiers! It's like a British policeman entering the workplace!"
"Black Mold Turtle sauce dipping into rice again!"
"It's Cinnabar again! It's all solo kills! Still solo kills!"
"Master Ye gave a light squeeze and directly burst this tube of black-person toothpaste, the paste came out from the bottom, spicy!"
"Paste, please, just stop feeding, damn it! Just let me watch you carry the game once, can you, damn it!"
(End of chapter)
End of Chapter
