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Chapter 145: Deceiving the sky and crossing the sea, secretly building ramparts, military strategy

~28 min read 5,581 words

The Summoner's Rift descends, ten players leave the fountain one after another, and start standing in defensive positions along the river.

"The game begins! The first battle between the two sides! Let's see who can take the lead and win this key first game of the Bo5!"

The Korean commentators are still sighing.

"T1 and DRX in the upper half have already completed the meeting. As long as DK can win this game, our LCK has a very high probability of completing the historic first-ever honor of an internal semifinal war, making up for last year's regrets!"

"So please cheer for DK! LCK's glory in the lower half will be guarded by them!"

Clearly, everyone has determined that the last quarterfinal match between Samsung and Rogue will be a 3-0 game.

So once DK wins this game, LCK can indeed pop the champagne in advance, booking the "internal semifinal war" achievement that no one has ever achieved before, and booking the championship in advance!

And if EDG is still in the state of the group stage, then a DK that is just a No. 3 seed + group runner-up might not have anyone counting on them.

But this game's situation, all Korean viewers are full of huge expectations for DK.

However,

The T1 members watching this game in the hotel, out of the mentality of longing for "revenge," might also have some other thoughts.

"Brother Sang-hyeok, how is LeBlanc vs. Azir?" Having experienced the big victory in the quarterfinals, Keria seems to have walked out of the group stage defeat, asking with a relaxed expression.

"Five-five," Li Li Xianghe has a banana in his hand: "Azir theoretically is five-five against anyone."

He knows both people playing against each other in this game very well.

If he were to make a judgment based on his own feelings from these two, he should vote for this Azir.

Ye Bo's laning did indeed bring him pressure and trouble, of course, perhaps also because of the first confrontation and the opponent's lack of combat experience.

Just then, Li Li Xianghe pauses his hand preparing to peel the banana, noticing the red rune under Azir's avatar.

"Hail of Blades?"

In the current version of Azir, half are {Conqueror}.

The rest are {First Strike}, {Aery}, or {Comet}.

Conqueror doesn't need to be said, Azir's soldier auto-attack counts as a {melee} unit, one attack is two layers, and the long-distance stacking speed is extremely fast, which is the strongest rune in the late game.

First Strike is to speed up the development speed, and Aery and Comet are used to fight heroes like LeBlanc.

No one brings Hail of Blades.

Li Li Xianghe can't help but guess the opponent's intention.

He knows that this person won't make any meaningless choices, and often has some special understandings.

The previous "Everfrost Azir" was impressive.

"DK is going to invade at level 1!" Oner shouts at the familiar scene on the screen.

"Isn't this the path EDG took to beat us? They stole it really fast!"

The red-side DK chooses to invade the bot jungle with all members at level 1, which can be said to be exactly the same as the strategy EDG used to force a jungle swap when playing T1 in the second game.

The core is Yuumi, who is too weak to fight at level 1.

But Li Li Xianghe vaguely feels it's not that simple.

The five DK members on the mini-map have already driven straight into the bot-lane triangle bush.

"DK's five people are driving straight in from the bot-lane triangle bush, but EDG is clearly prepared!" Wang Duoduo sees the clues.

"They were hit by Maokai, who rushed directly to the bot lane, using saplings in the bush!"

"However, DK clearly doesn't want to give in, one sapling is not enough to break their plan, and they continue to attack the jungle!"

Although the saplings thrown by Maokai's E skill will gain percentage damage increase in the bush.

But the level 1 E skill cannot change this battle.

Both sides' top laners, one Ornn and one Sejuani, are clearly heroes that are not easy to gank.

So once DK can use their lineup's level 1 advantage to complete the invasion and force a jungle swap, it will inevitably be very helpful to DK's rhythm.

"Retreat first, pull slowly, we can't fight hard," Ye Bo calmly commands quickly.

"But we can defend this jungle!"

Today's team voice is a bit quiet, and even Flandre, who has the best recovery, still has a throat swallowing blades, so he must minimize speaking.

So today will be Ye Bo's "one-man" voice channel.

And since they also chose Yuumi, it is impossible not to take precautions against the tactics they have used themselves.

They not only have Yuumi, but Azir is also not good at fighting at level 1, and the top-jungle are two tank heroes, so it is indeed very difficult to carry out melee combat.

This is also why Ye Bo wants to leave Aphelios to the opponent.

Deokdam's hero pool is very shallow, in the group stage, except for Aphelios and Lucian, others like Varus or Jhin clearly have some "mixing" when picked, so the opponent's AD selection is not difficult to control.

And although Aphelios has a special hero mechanism, he has no skills at level 1—it can also be said to be the weakest ADC at level 1.

Of course, just like this, it is not enough to erase the melee gap between the two sides.

The five DK members, although they know their figures are exposed, still come forward hard, approaching the direction of the red buff.

Immediately following, 【Boomerang Blade】 and 【Prowling Projectile】 arrive one after another.

But the DK members are still moving forward.

They think that as long as they can stand in position, under the pressure of vision, it will be very difficult for EDG to enter this jungle, and they can only be forced to give it up!

But when they walk into the red buff bush, facing them is a standing sand soldier.

The sand soldier does not receive an attack command, just stares at the five DK people, providing vision.

"EDG doesn't seem to be planning to leave... but doesn't seem to be planning to fight?" Rita doesn't quite understand.

"Maybe waiting for CD!" Guan Zeyuan guesses.

I see the five EDG members standing at the corner above the red buff, and the two sides are looking at each other from a distance.

DK's only forced-opening means is Sejuani, but the charge total is only 650 yards, the opponent didn't give distance at all, and it couldn't be forced.

The sand soldier can last for a total of ten seconds.

Before the sand soldier's duration fades, the CDs of saplings, missiles, and boomerangs have all turned again!

"EDG's lineup, although level 1 fighting is a bit weak, but the hands are all very long! Frantically poking!"

"However, it seems DK doesn't want to grab hard either."

EDG's three consumption skills are all over 1100 yards.

DK can withstand one round, withstand two rounds, but it is impossible to withstand the third round!

Seeing that the opponent doesn't give a chance, Canyon takes the initiative to command the retreat.

Anyway—his purpose has already been achieved.

DK is not EDG after all. Every mature team has its own way of doing things, and rarely goes to copy the tactical ideas of other teams exactly, at least they will make "adaptation" changes.

Just like DK.

What DK likes to do most is to take "information" for the jungler at level 1, helping the jungler to counter-jungle and invade.

So, their invasion at level 1 is actually not the same strategic purpose as EDG wanting to swap jungles.

It's just wanting to detect Maokai's jungle path!

At this time, inside the red area, three wards including DK's support, mid laner, and jungler have been inserted, enough to see their determination.

And among them, one ward.

Lee Sin uses the "blind spot ward in the bush," inserted in the vision blind spot just when confronting EDG—that is a corner that not many people will {scan}, but it just happens to collect the information of the red buff.

"The vision EDG left in the triangle bush has seen the opponent retreat, and started to clear the opponent's vision."

"But the ward position inserted by Third Uncle is a bit tricky..."

"Wait, EDG brought three scanners!?"

Most people didn't notice just now.

In EDG's equipment bar, there are three scanners!

Through a large amount of video analysis, Ye Bo has already discovered DK's favorite level 1 habit, and also knows the key point that the jungle opening information cannot be exposed to the opponent's jungler at level 1.

As long as there is no jungle information,

Counter-jungling is an event with extremely high risk.

Once the counter-jungling fails, it will not only drag down their own development rhythm but also be equivalent to exposing their position to the opponent.

"Don't save it, scan here too."

After Ye Bo finished his scanner and returned to the city, he commanded Meiko, who was just about to save a scanner CD and return to the city, to walk around near the Krugs.

That corner ward was instantly exposed.

When EDG's bot jungle fell into darkness again in the red side's vision,

Canyon's heart was shocked.

However, he also keenly discovered a new opportunity.

{Scanner} and {Ward} are shared "trinket CDs," and the ward's CD is far above the scanner.

If it is inserting a ward first and then returning to the city to change to a scanner, the scanner will only have a 30-second CD.

But if it is reversed, the ward will have a 90-second CD!

This means that the opponent has three people who have no river ward protection in the first three minutes!

It's just that—EDG has a Yuumi who doesn't need to buy medicine, and Yuumi's starting equipment is a control ward, so the bot lane will not have a fatal vision gap.

That should be the protection of no vision in the mid lane...

The junglers on both sides have their own thoughts.

1 minute 30 seconds, the canyon is full of vitality.

Azir and LeBlanc arrive in the lane at the same time, also starting the first laning confrontation between Ye Bo and ShowMaker.

The laning of these two heroes is very interesting.

LeBlanc's advantage is that the burst damage is much higher than Azir's.

Azir's advantage is the ultra-long attack distance.

Azir's {casting} distance is 525 yards, the limit distance to {control sand soldiers} is 650 yards, and the sand soldier's attack distance is 300 yards.

That is to say, sand soldiers can be separated by nearly 1000 yards to poke, which can be said to be the distance that Azir is second to none in the mid lane!

But the problem is—after the sand soldier is summoned, only the Q skill can move it.

And the CD of the Q skill is as long as 10 seconds!

That is to say, once the sand soldier deployment has a problem, or the Q skill poke is pulled away by the opponent, Azir will fall into a vacuum period of ten seconds where he cannot drive the sand soldier again.

When Ye Bo played Azir for the first time, he felt that the gameplay of this hero was like "playing chess."

Every sand soldier's summon landing point is a move, every time the sand soldier is driven to attack is a formation, far more influential than other mage heroes missing a skill.

Azir essentially has no skills.

All of Azir's skills must be linked with sand soldiers, and sand soldiers will occupy Azir's auto-attack interval, auto-attacking minions and consuming, only one of the two can be chosen.

And Ye Bo's idea for this "chess game" is very simple.

Azir 1v1 laning against LeBlanc, it is actually easy to exert suppression.

But this is not what Ye Bo needs, he has a more important responsibility in this game.

So, Azir dropped his first piece into the pile of minions where the two armies met.

However, ShowMaker has always been very careful about the distance between the two sides, just being auto-attacked by Azir once, and immediately easily stepped away from the sand soldier's threat range.

From the perspective of laning consumption, this move is actually a "failure."

Because the charging time of the level 1 W is nearly 10 seconds, but it only performed one effective consumption on LeBlanc, and it is clearly impossible for the opponent to walk back into the coverage range of that sand soldier again.

That is to say, LeBlanc can now directly press forward from the side, and then trick Azir's next sand soldier, and can start to press and suppress unscrupulously!

Once Azir drops two sand soldiers, the body's 525-yard attack distance has no threat at all.

However, Ye Bo didn't easily hand over the second sand soldier.

Facing LeBlanc's pressure, he just used the super-high attack speed instantly added by {Hail of Blades} to perform neat auto-attacks.

While retreating, he quickly auto-attacked the front-row minions!

Three auto-attacks poked down, and the health of the three closest melee minions was already in jeopardy.

ShowMaker saw this move and seemed to realize something.

LeBlanc pressed forward two more steps, forcing Azir to miss a melee minion—and then because his own minions died, he started to attract minion aggro and had to turn back to retreat.

And once LeBlanc retreats,

The sand soldier previously placed in the minion pile can start to push the lane unscrupulously again.

"So that's how it is."

Li Li Xianghe saw this and understood Ye Bo's idea.

Undoubtedly, Hail of Blades is the small rune with the strongest burst in laning. Anyone who sees this rune will think that Ye Bo is preparing to play the extreme laning he is most familiar with in this game.

ShowMaker thought so too.

But clearly, Ye Bo didn't think so.

Extreme laning is indeed the best way to expand the advantage, but at the same time, it is also a way with risks.

Pursuing suppression will inevitably give gank space, and this game Azir is the core of the core of the lineup, which can even be called a kind of four-protect-one choice, so naturally, he must try to avoid risks.

And wanting to poke three times with sand soldiers to fill Hail of Blades has no small difficulty.

But if it's just to poke once, it's absolutely very easy!

As long as the sand soldier can poke once, it can trigger Hail of Blades, and then use the next two super-fast auto-attacks to turn to "push the lane."

Sand soldier attack is a "piercing" mechanism.

It is equivalent to a "long cylindrical" AOE damage.

Although {only 50% damage is caused to secondary targets}... it can't stand that this thing exists long enough!

The 10-second sand soldier existence time is 10 AOE damages that can be launched—and it is uninterrupted, normalized, and launched at a distance of 1000 yards, 10 AOE damages!

And the {Hail of Blades} seems to have not played any consumption role, but the CD time is actually only 12 seconds.

It just happens to be similar to the CD of Azir's Q and W.

Yes.

Ye Bo brought Hail of Blades not to strengthen laning ability, but to strengthen lane-pushing ability.

This is also the only keystone rune that can "strengthen" lane-pushing ability.

Under normal circumstances, LeBlanc only needs to trick Azir's Q skill, and Azir will become very passive because he cannot easily be pressed out of the experience area.

But if Azir can control the minion line,

Clearly, LeBlanc will not have the space to forcibly press and threaten.

ShowMaker originally rejoiced that he had opened up the opponent's Hail of Blades and even pressed a melee minion.

But for several waves, Azir only poked once with Hail of Blades, and then didn't want to launch an attack on himself at all... and he didn't have a chance to step up to consume at all.

ShowMaker finally felt something different.

He didn't expect the opponent to have this kind of understanding.

In the environment where everyone's thinking is to use Azir's long-hand advantage to force laning,

This is indeed a brand-new idea.

If it were a normal Azir, no matter what he carried, he could only reach the goal of -> 【Pushing the lane】 through 【Consuming health】.

Instead of like now, reaching the goal of -> 【Forcing the opponent to push】 through 【Pushing the lane】.

Doing so has two other benefits.

First, it is relatively able to save mana, passing the embarrassment of being extremely short of mana in the early stage—after all, basically only using W, and only placing one sand soldier each time.

Second, because basically not using Q and E, the anti-gank efficiency is also greatly improved.

Of course, there is no idea or playstyle that is invincible.

For example, in this way, Azir can indeed avoid having too many conflicts with LeBlanc by controlling the minion line.

But he also has no threat to LeBlanc.

And if LeBlanc is determined to consume with you, just press hard but don't come up to stop you from pushing the lane comfortably, in a "pseudo-peaceful" laning way, then Azir can't get too much lane priority either.

It's just that this is clearly a situation Ye Bo is very happy to see.

ShowMaker did indeed do so.

Ye Bo also guessed that ShowMaker should respond like this.

If he feels that Li Li Xianghe is the kind of person who will seize every opportunity, whether it is laning or team fighting and operation—it is also because of this that he was able to catch that solo kill opportunity.

But for ShowMaker, his feeling is "Balance," no obvious shortcomings, but he won't be very anxious to expand the advantage.

This is also very normal.

After all, in DK and T1, the "duties" of the two mid laners are different, and the playstyle is naturally different.

One is commanding the jungler.

One is cooperating with the jungler.

At this time, the level 3 Canyon has arrived in the mid lane.

The jungler's single jungle speed 3 route will be more than ten seconds faster than the mid laner, and can catch a short "level 3 gank level 2" key timing.

Because the mid laner didn't grab lane priority, the jungler is not easy to go to counter-jungle, just can catch this key vacuum period where the opponent lacks ward protection, and carry out a surprise attack.

Most importantly, this is Azir!

Azir must learn W at level 1, and level 2 might not learn E. Many junglers in the World Championship will seize this key gap to try to hit a flash or kill.

But, just as Lee Sin just probed into the bot river,

Inside the river mid-line bush, a guarded sapling was startled by him and ran towards him.

"Maokai should also be opening in the upper half..."

Canyon's eyes flashed.

Although his whereabouts were exposed, at least the intention of this mid-lane rhythm gank was bankrupt.

But because the sapling of Maokai can only exist for 30 seconds, it is equivalent to Maokai's position also being exposed.

Canyon doesn't believe that Maokai would specifically brush the bot jungle halfway, and then run to the top lane to throw a sapling to collapse his own jungle rhythm.

And if Maokai is opening in the bot jungle, with Lee Sin's superior jungle speed, Maokai could not possibly arrive here in advance and throw down a sapling to protect the mid lane without vision.

Condition 1 combined, Maokai's jungle opening path is self-evident.

Canyon is not anxious either.

After all, his position is already exposed, plus the top-mid laning has no lane priority for the time being, there is no need to forcibly invade.

In the mid lane, after the first wave of fighting, ShowMaker also found that he couldn't do anything to the opponent, and soon was no longer so eager to trade health, anyway, as long as he could watch Azir.

Azir's 1v1 laning, as long as the player is not too bad, there is no reason to cause too much trouble.

After all, this is a hero who possesses "the longest hands," "the farthest legs," and "the safest position."

And it is precisely because of this that Ye Bo wanted to choose this hero.

"The jungle path choice of both sides..."

The commentary desk looked at the perspective transferred by the director and suddenly noticed something and shouted.

"This jungle path of Barrier!?"

"No, how is he brushing the jungle like this!"

"This is his own jungle, Barrier!"

Seeing that there is no gank opportunity in all three lanes, Lee Sin just turns back to brush his own bot jungle.

This kind of game where there is no opportunity in all three lanes, just need to counter-jungle from the second wave of jungle, hit a certain level advantage, and then you can naturally hit the rhythm in the key resource team.

Lee Sin is not Nidalee after all, there is no such big offensive pressure in the early stage, and this DK is a lineup biased towards the mid-term.

But unexpectedly,

The Maokai, who seems to be on the defensive side, actually took the initiative to launch an attack!

"Maokai is on the top!" Nuguri suddenly exclaimed.

"What!?" Canyon quickly cut the screen to look.

I saw a level 3 Maokai, actually bypassing to the rear of the top lane without anyone knowing!

Although the kill is not so easy, Sejuani was tied and knocked back, unable to use the charge, and finally had to hand over the flash.

"No..."

"He can only be opening in the upper half, how can he still be in the top lane?"

Lee Sin is still brushing his own Gromp.

Canyon looks at the opponent's CS number and instantly understands everything.

At this time when the river crab hasn't refreshed yet... the opponent actually only has 16 CS!

This means that he has only brushed 4 groups of jungle monsters until now.

A whole two groups less than him!

"He should have only hit one red and came up to throw an E," Canyon explains his thoughts: "Doing such a self-exploding thing? In that case, his jungle is very hurt, my top jungle is all empty, his development will be lost!"

"The problem is not big." Nuguri didn't care too much either.

Originally, Canyon was ready to return to the city after reaching level 4.

But seeing Maokai appear in the top lane, he also had to return the color, making the opponent pay the price for this gank in the top lane.

Looking at the extremely cautious Azir in the mid lane, he finally chooses to go to the bot lane.

Aphelios brushed out {Infernum} + {Gravitum}, heard the jungler's instructions, and immediately started to wait for an opportunity to find a chance to hit a first-hand control.

But I don't know if Deokdam's acting is too bad.

Or if the EDG bot lane received some "instructions."

Lee Sin hasn't even landed yet, just having this idea to go to—that Sivir immediately turns back and retreats with Yuumi!

Even not wanting to make any game with the opponent at all, directly disappearing into the vision.

Canyon sees the opponent has such vigilance and discipline, and can only give up.

Fortunately, the reason he came to the bot lane first this time is to hit a surprise.

Actually, this wave is "drought and flood protection."

After all, the number of jungle monsters on Maokai has already proven that the bot jungle must have two groups of jungle monsters not brushed.

And as long as Lee Sin can eat these two groups of jungle monsters, it is equivalent to eating an extra whole jungle area, directly leading to a small half-level economic advantage!

What does this mean?

Not to mention the subsequent counter-jungling rhythm that may be affected, not to mention the snowball advantage that may be rolled in the jungle.

First of all, Lee Sin, who ate an extra whole jungle area, is very likely to reach level 6 at the same time as the single-lane!

Maokai is at most level 5 and a half, this is the growth of one and the decline of the other!

At that time, DK can rely on the level advantage of mid-jungle level 6, and rush the small dragon without pressure—this is much more important than the flash of Sejuani in the top lane.

And the reason why Canyon didn't go directly to the opponent's jungle was to catch a surprise, and try a variation gank when the opponent must think he was going to counter-jungle, but didn't expect the opponent to have such discipline and not take the bait.

And because, delaying the jungle area can also delay the refresh of Maokai's second wave of jungle, dragging down Maokai's development rhythm again!

But immediately,

Canyon, who walked into the bot jungle, saw a scene that shocked him!

"How is it possible!?"

"His bot jungle is also brushed!?"

Canyon looks stupid.

He is unwilling to check the camp of F6 thoroughly, it is still empty, as if he was rolled his eyes by the passing Azir!

As the king of counter-jungling, Canyon is best at analyzing and judging the opponent's movements and ideas through various jungle details, and then seeking a breakthrough.

And this wave is first the sapling in the bush when he wanted to catch the mid lane, then Maokai's 16 CS gank top.

No matter what, Maokai should have brushed two groups of jungle monsters less!

Could it be that Maokai brushed the jungle monsters in the upper half!?

Canyon thought about it and immediately denied this idea.

Absolutely impossible!

The saplings thrown by Maokai before 2:30 seconds have already proven everything.

That time was when Lee Sin brushed his whole top jungle and reached level 3.

If Maokai didn't hit the two groups of jungle monsters in the top lane, it means the bot jungle was all cleared, and it would be impossible to catch up to throw down the saplings at that time to protect the mid lane without vision!

Canyon and Barrier are not fighting for the first time.

But this time, he really doesn't understand how the opponent did it...

And it's almost time for the second wave of jungle monsters to refresh.

The normal jungler brushes the first wave of jungle monsters + river crab in two jungle areas, which is about 4 minutes.

The second wave of jungle monsters will be reborn at 4:30.

Lee Sin was originally delayed because he went to the bot lane and wandered in the opponent's jungle for a long time.

His own top jungle is already about to be reborn.

And Maokai, who just finished ganking the top lane, is very likely to go to eat his own top jungle on the way, after all, his 16 CS development is a fact.

Canyon's on-the-spot response ability is very strong.

Although he doesn't know how the opponent did it, the reality is right in front of him—Maokai is on the top, the bot jungle is all empty at this time, so the opponent must be red-side opening.

So in order not to lose the jungle area, Canyon can only wait in the jungle.

He firmly believes that this red area will soon have new life born.

4:28 seconds, the red-side Krugs have been reborn.

But the blue-side bot jungle still has no jungle monster icon refresh.

Time passes second by second.

The blue-side bot jungle still has no vitality.

"Xi Ba Luo Ma!" Daeny backstage shouted excitedly, two bubbles of bangs fluttering wildly.

"Kim Geon-bu, what are you doing! Wake up!"

"You've been tricked!!!"

Unfortunately, the outside voice cannot be transmitted into the Summoner's Rift.

And although Daeny is anxious for his favorite general, he also knows that he is standing in the God's perspective.

The field is indeed extremely easy to be misjudged and guided.

"EDG used a trick of deceiving the sky and crossing the sea!" Wang Duoduo on the commentary desk is even more excited than Daeny: "Secretly building ramparts, playing esports with military strategy!"

Guan Zeyuan is also shocked: "Barrier is said to have a low fever today... could it be that his red-hot brain... thinking is clearer? He actually played Third Uncle around!"

Rita mentions: "Maybe, it's Ye player's command? I don't know if everyone has watched EDG's hero microphone."

"I watched that too!" Guan Zeyuan immediately responded: "But really, if this is all designed by Ye player's command, it's a bit too scary! He is a mid-lane player!"

"If it's really like this, the Sima Yi skin he used in this game is simply too appropriate~" Wang Duoduo teased jokingly.

"Sitting in the middle and watching the overall situation, this is simply the person himself!"

It's no wonder Canyon would be tricked.

Because this is a "specifically" set up big pit for him.

As DK's most important rhythm core, half of Ye Bo's research on this opponent is on Canyon.

He knows that this person is very good at breaking the game through small details.

Once, the opponent completed the "5-level vs 2-level" jungle field scene that was unimaginable in the World Championship through Peanut's level 1 standing position.

And from the first wave, the first small detail, Canyon was deeply convinced of this design.

Maokai is indeed red-side opening, and indeed "almost" cleared the red area.

It's just that, didn't clear the "middle bug" of the Krugs, and a small bird of F6.

Relying on the help of the two teammates in the bot lane, plus saving at least 5 seconds of time to clean up the medium-sized Krugs—Maokai successfully caught the point and arrived at the top river almost with Lee Sin.

Of course, actually even if Lee Sin wasn't in the upper half at that time.

Maokai would also stand in the bush in the mid lane, absorbing the experience of two melee minions, to make up for level 3.

Then walk out and "forcibly show his head" to create "information misleading."

Azir forcibly using Hail of Blades to push the lane in the early stage is for this purpose—not giving LeBlanc a chance to move, so that he has time to help the jungler explore.

And once Lee Sin discovers Maokai's "jungle opening path,"

He has already stepped into this pit with half a foot.

Because from exposing vision, to the opponent's top lane relaxing vigilance, to confusing Lee Sin, all need time.

Maokai can't be shopping during this time, he needs to brush the jungle.

So in fact, Maokai cleared all the blue areas except the Gromp that is difficult to kill.

But why is it still 16 CS?

Because {the two small wolves of the three wolves count as 1 CS each, the small bird of F6 counts as 1 CS, and the medium-sized Krug counts as 1 CS}, adding up to exactly 4 CS.

Plus the Gromp that wasn't hit, it's exactly an 8 CS gap.

This gave Canyon the idea that he couldn't match the "real account" no matter what!

So why was there no jungle monster in the jungle when Canyon entered the bot jungle?

You know, in the current S12 version, jungle monsters won't "automatically pass away."

The answer—naturally, it is the Sivir who disappeared in advance!

Sivir seems to be guarding against Lee Sin, but actually immediately turns back and works with Yuumi to quickly kill the medium-sized Krugs.

As for a small bird at F6, that is even simpler, Azir with lane priority just needs to pretend to insert a ward, and can easily clean it up.

The evidence of the crime was erased cleanly.

All the conditions placed in front of him only led Canyon to get the only answer, which is also the answer Ye Bo set up for him!

Waiting until 4:40 seconds, seeing that his own F6 is about to refresh.

The bot red area of the blue side is still empty!

Canyon's heart sinks.

No matter what, he knows something is wrong.

"EDG's mid and bot really don't give a chance, they seem to be an iron armor formation, advancing and retreating together!"

"Lee Sin can only be forced to return to the city in this position, and has to swallow this dumb loss, but this is very hurt! The newly refreshed top jungle was all counter-jungled! It's equivalent to losing a whole jungle area!" The roaring emperor lamented.

"No... look at what this Maokai is doing!" CT brother wailed.

"Is this Maokai 'self-mutilating' to brush the jungle!? He is not just brushing his own jungle without clearing it, it seems that he doesn't clear any jungle monsters!"

"God, I have never seen anyone use this playstyle on the field... Is he trying to pull Canyon to self-explode together!?"

(End of chapter) ===== CHAPTER 146 =====

"Is this Maokai 'self-destruct' jungling!? He's not just failing to clear his own jungle camps, it seems he's not clearing any jungle camps at all!"

"My god, I've never seen anyone use this playstyle on the professional stage. Is he trying to drag Canyon down into a mutual self-destruction!?"

(End of chapter)

◈

End of Chapter

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