[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"origin-lol-just-turned-18-let-me-rebirth-and-reverse-my":3,"chapter-lol-just-turned-18-let-me-rebirth-and-reverse-my-lol-just-turned-18-let-me-rebirth-and-reverse-my-chapter-160":6},{"origin":4,"title":5},"chinese","LOL: Just Turned 18, Let Me Rebirth and Reverse My Fate",{"chapter":7,"nextChapterSlug":19,"prevChapterSlug":20,"totalChapters":21,"novelImage":22},{"id":8,"novel_id":9,"title":10,"slug":11,"index":12,"content":13,"wordcount":14,"created_at":15,"updated_at":15,"volume":16,"translator":17,"content_hash":18},2346780,4586,"Chapter 160: Ultimate Vision Magic! The Pig-Foot Combo! Intense Clash","lol-just-turned-18-let-me-rebirth-and-reverse-my-chapter-160",160,"\u003Cp>\"Ye actually used the mid-lane Camille option in the LPL Summer Split match against RNG, and his performance in that game was quite good.\" The Roaring Emperor looked suspicious, listening to the information synced by the director in his headset.\u003C\u002Fp>\n\u003Cp>\"But that Camille was playing against a Renekton, after all. Is there some logic to playing it against an Azir?\"\u003C\u002Fp>\n\u003Cp>Although the Roaring Emperor is a veteran caster, his understanding of the game is still slightly inferior to true professionals.\u003C\u002Fp>\n\u003Cp>Beside him, Captain An rubbed his chin and analyzed: \"If this hero is placed in the top lane against fighters, it isn't strong in the early game. But if placed in the mid lane, combined with the jungler's gank, roaming ability, and brawling capability, it is definitely much stronger than a hero like Azir, who is weak in the early game.\"\u003C\u002Fp>\n\u003Cp>\"This is a bit like the second game they played against DK; it could probably be considered a 'buffed version of Pyke' in a certain sense.\"\u003C\u002Fp>\n\u003Cp>\"And this Camille is even running {Hail of Blades}... oh, I get it now!\"\u003C\u002Fp>\n\u003Cp>Captain An had already seen the key to it.\u003C\u002Fp>\n\u003Cp>Sejuani!\u003C\u002Fp>\n\u003Cp>The reason the Sejuani-Yone \"Pig-Blade\" combo is strong is that Yone's Q skill also counts as a basic attack.\u003C\u002Fp>\n\u003Cp>An A-Q-A auto-attack reset can instantly stack Sejuani's passive from a distance, forming a fairly stable crowd-control chain and burst damage.\u003C\u002Fp>\n\u003Cp>And Camille's Q follows the same logic!\u003C\u002Fp>\n\u003Cp>Not only that, Camille's Q can even be cast twice in rapid succession, and she has even stronger displacement tools than Yone!\u003C\u002Fp>\n\u003Cp>Which is to say.\u003C\u002Fp>\n\u003Cp>This EDG mid-top-jungle trio is not just a \"double Pig-Blade\" combo; one of them is actually a buffed version.\u003C\u002Fp>\n\u003Cp>\"Looking at it that way, EDG's combat capability in the top-side jungle is very strong...\" The Roaring Emperor listened to Captain An's analysis and couldn't help but feel a bit worried.\u003C\u002Fp>\n\u003Cp>\"Oh! Be extremely careful! How does it look like EDG has another level-one design!\"\u003C\u002Fp>\n\u003Cp>Before they could finish their analysis, a change had already occurred on the field.\u003C\u002Fp>\n\u003Cp>It was clear that the positioning of the EDG members was once again somewhat off.\u003C\u002Fp>\n\u003Cp>After that crucial level-one design in the previous game, the GEN head coach had given stern and repeated instructions before this match: absolutely no positioning loopholes could be given at level one!\u003C\u002Fp>\n\u003Cp>So this time, all five GEN members executed tight positioning without the slightest slack, maximizing their discipline to hold key intersections, determined not to let the previous game's situation happen again.\u003C\u002Fp>\n\u003Cp>However, the god's-eye view could see it.\u003C\u002Fp>\n\u003Cp>The EDG mid and jungle duo did not execute the \"one-line snake\" formation like their opponents.\u003C\u002Fp>\n\u003Cp>Instead, after leaving the base, they walked straight toward the top lane minion wave.\u003C\u002Fp>\n\u003Cp>\"What are they doing!?\"\u003C\u002Fp>\n\u003Cp>Camille and Sejuani had already snuck into the three-bush cluster of the top lane minion wave.\u003C\u002Fp>\n\u003Cp>Both top laners were facing off in the standard top river position.\u003C\u002Fp>\n\u003Cp>At this moment, Camille and Sejuani emerged from the darkness, hugging the edge of the enemy's top tier-one tower vision, approaching the corner of the top river.\u003C\u002Fp>\n\u003Cp>\"They... can't see them here!?\"\u003C\u002Fp>\n\u003Cp>Aatrox, who was crouching just inches away, clearly looked to be only a few steps apart from the two.\u003C\u002Fp>\n\u003Cp>Yet he didn't notice a thing!\u003C\u002Fp>\n\u003Cp>Yone walked out from the tri-bush, hugged the bottom edge, and headed toward the opposite river bush.\u003C\u002Fp>\n\u003Cp>Seeing this, Doran immediately operated Aatrox to pull upward.\u003C\u002Fp>\n\u003Cp>Although Doran's Aatrox is not as proficient as Kingen's, he clearly has practiced it quite a bit and has some understanding of the hero Yone.\u003C\u002Fp>\n\u003Cp>The fulcrum of Yone's rise in the top lane actually starts with the reworked \"Lethal Tempo\" in S12.\u003C\u002Fp>\n\u003Cp>It can be said that this rune gave Yone extremely powerful dueling and standing-and-fighting capabilities, which gave him the capital to come to the top lane and clash with a host of stat-check fighters.\u003C\u002Fp>\n\u003Cp>And the first point for Aatrox against Yone is that he must never be easily approached and forced into a standing fight.\u003C\u002Fp>\n\u003Cp>Aatrox hit Yone with the outer edge of The Darkin Blade outside the bush, then pulled in the opposite direction, still signaling to his teammates.\u003C\u002Fp>\n\u003Cp>\"Be careful if they want to invade again, Yone is coming to force my position... Ah, yee-shibal!!\"\u003C\u002Fp>\n\u003Cp>Just as Doran was thinking in great detail whether the opponent wanted to have the top laner drive him out of position to create a brief blind spot in vision and repeat their old tricks.\u003C\u002Fp>\n\u003Cp>The Aatrox who had walked to the corner—suddenly bumped into two people head-on!\u003C\u002Fp>\n\u003Cp>At the same time, there was a {Hookshot} kick!\u003C\u002Fp>\n\u003Cp>Camille's E skill, cast instantly against the wall, {knocked back} Aatrox half a step and left him in a 0.75-second {stun} state!\u003C\u002Fp>\n\u003Cp>The Hookshot kick empowered her steel legs, instantly granting 40% attack speed.\u003C\u002Fp>\n\u003Cp>And as Camille raised her leg, red light flashed again; the 110% attack speed from Hail of Blades stacked once more.\u003C\u002Fp>\n\u003Cp>Her steel legs kicked up like lightning whips!\u003C\u002Fp>\n\u003Cp>Every kick also applied a layer of frost mark onto Aatrox!\u003C\u002Fp>\n\u003Cp>Doran was completely dumbfounded.\u003C\u002Fp>\n\u003Cp>And Aatrox's position was extremely awkward!\u003C\u002Fp>\n\u003Cp>He was already some distance from the river wall below, and there was also a distance to the wall he could flash over on the left; flashing would most likely only land him in Sejuani's face.\u003C\u002Fp>\n\u003Cp>In that brief moment of thought, Camille landed her three kicks, and the frost marks on Aatrox had already reached three stacks!\u003C\u002Fp>\n\u003Cp>And because of the previous Hookshot knockback and stun, Yone had already caught up, stabbing with a Mortal Steel from 450 yards away to fully ignite the frost marks.\u003C\u002Fp>\n\u003Cp>Sejuani pressed {Glacial Prison} to freeze Aatrox for 1 second, and the three of them beat him up.\u003C\u002Fp>\n\u003Cp>Doran managed to stay relatively calm, suppressing his overwhelming survival instinct to see his health before deciding whether to flash.\u003C\u002Fp>\n\u003Cp>But it was clear that the damage from these three was quite significant; under the barrage of punches and kicks, even if Aatrox flashed, he would likely just be handing over a \"death flash.\"\u003C\u002Fp>\n\u003Cp>In the end, he could only regretfully perish in front of the tower.\u003C\u002Fp>\n\u003Cp>【First Blood!】\u003C\u002Fp>\n\u003Cp>\"Another crucial level-one design!!\" Wawa beamed with joy.\u003C\u002Fp>\n\u003Cp>\"EDG's level-one is simply impossible to guard against! I've lost count of how many level-one designs they've had in this World Championship; they must be the team best at designing in this tournament, right?\"\u003C\u002Fp>\n\u003Cp>Miller nodded in deep agreement: \"It really is. In my memory, it seems only DRX and G2 like to do level-one designs, but when it comes to being memorable, EDG is definitely second to none!\"\u003C\u002Fp>\n\u003Cp>\"Camille's first blood, good thing Doran didn't use a death flash, otherwise he would've lost so much...\" Guan Zeyuan's cheeks twitched.\u003C\u002Fp>\n\u003Cp>【Master Ye's vision magic!】\u003C\u002Fp>\n\u003Cp>【Guan, if you want to cry, just cry. It's okay, everyone won't laugh at you~】\u003C\u002Fp>\n\u003Cp>【What does it mean to be the number one seed? (International lean-back)】\u003C\u002Fp>\n\u003Cp>【If Yone and Sejuani are called \"Pig-Blade,\" then what should this combo be called... The Pig-Foot combo?】\u003C\u002Fp>\n\u003Cp>【I don't care, it's just the Jade-Foot combo!】\u003C\u002Fp>\n\u003Cp>Score in the backroom was so angry he pounded the table.\u003C\u002Fp>\n\u003Cp>\"What are you doing! I said we must be careful of their level one, how did you give them an opening again!\"\u003C\u002Fp>\n\u003Cp>Mafa, standing to the side, spoke up to defend the players: \"You can't really blame them for this... we truly didn't guard against this position.\"\u003C\u002Fp>\n\u003Cp>\"So we blame those bastards in the analysis department then?\"\u003C\u002Fp>\n\u003Cp>Mafa didn't respond, just gave a sheepish laugh.\u003C\u002Fp>\n\u003Cp>But in fact, Score himself knew that there was really nothing to say about this.\u003C\u002Fp>\n\u003Cp>The Summoner's Rift is so big; you have to guard the river, the mid lane, the jungle entrances, the side lanes, and even the walls at the edge of the map!\u003C\u002Fp>\n\u003Cp>Even if they truly knew every level-one design that existed in this game, they would still need to accurately guess which card the opponent would play in each game to be useful.\u003C\u002Fp>\n\u003Cp>Of course, being able to complete this design, besides the vision blind spot outside the top lane tower.\u003C\u002Fp>\n\u003Cp>What was more important was showing the coordination ability of this EDG top-mid-jungle!\u003C\u002Fp>\n\u003Cp>If it weren't for the speed of Camille's E plus Hail of Blades to proc the passive, with any other mid-jungle combo, Aatrox might have had a chance to tank through and walk back under the tower.\u003C\u002Fp>\n\u003Cp>\"Ah-ee-shibal...\" Doran made a distressed sound.\u003C\u002Fp>\n\u003Cp>\"It's okay, if you didn't flash, it's not a big problem.\" Peanut spoke up to comfort him.\u003C\u002Fp>\n\u003Cp>Although Poppy was also in the top-side jungle just now, the distance from Aatrox clearly meant there was no way to support in time.\u003C\u002Fp>\n\u003Cp>And because their top laner died, the defensive line in the top-side jungle was torn open, which was quite bad news for Poppy.\u003C\u002Fp>\n\u003Cp>Peanut thought for a while.\u003C\u002Fp>\n\u003Cp>He placed his ward into the Blue Buff pit, then headed straight out of the top-side jungle to start at his bottom Red Buff.\u003C\u002Fp>\n\u003Cp>If the opposing jungler came to take his Blue, he would just rotate to the opponent's blue-side jungle to trade.\u003C\u002Fp>\n\u003Cp>And if they didn't, Poppy would clear the entire bottom-side jungle normally before heading to the top-side.\u003C\u002Fp>\n\u003Cp>Peanut wasn't worried that Sejuani would invade his top-side jungle at level two or three.\u003C\u002Fp>\n\u003Cp>The reason was simple.\u003C\u002Fp>\n\u003Cp>Because if she did that, Sejuani would be actively trading jungle halves with Poppy—————and that would mean the bottom lane would be completely left to fend for itself.\u003C\u002Fp>\n\u003Cp>Although EDG seemed to need jungle attention in both the top and bottom lanes, by comparison, Draven was clearly more important.\u003C\u002Fp>\n\u003Cp>After all, no matter how well Yone lanes against Aatrox, given the hero attributes, nothing much would come of it in the early game.\u003C\u002Fp>\n\u003Cp>Aatrox is also a relatively weak hero in the early game.\u003C\u002Fp>\n\u003Cp>In other words, the top lane, where both sides seemed to have poured a lot of hope, was actually the lane least likely to fight in the early game.\u003C\u002Fp>\n\u003Cp>Peanut knew very well that the most important thing for him in this game was to hold the bottom-side jungle in the early game, not let the opponent get Draven's rhythm going, and then look for opportunities to break the game.\u003C\u002Fp>\n\u003Cp>\"The movements of the junglers on both sides are very similar,\" Miller said, examining their movements: \"Both placed wards in Poppy's blue-side jungle, but both chose to start in their respective bottom-side jungles.\"\u003C\u002Fp>\n\u003Cp>\"But in this case, it's equivalent to Poppy's route being exposed, while the opponent doesn't know Sejuani's route!\"\u003C\u002Fp>\n\u003Cp>Neither side's bottom lane wanted to expose their jungler's path, so they chose to arrive in lane early at the same time.\u003C\u002Fp>\n\u003Cp>The director's view returned to the mid lane.\u003C\u002Fp>\n\u003Cp>But although this game was also a ranged vs. melee matchup.\u003C\u002Fp>\n\u003Cp>The situation at level one in the mid lane seemed somewhat counter-intuitive to many viewers who didn't understand mid-lane Camille!\u003C\u002Fp>\n\u003Cp>Unlike Sylas.\u003C\u002Fp>\n\u003Cp>Both are \"Hookshot\" skills, but because Sylas's E skill can be blocked by minions, trading at level one carries a high risk of error, and it also depends on whether the opponent gives an opening.\u003C\u002Fp>\n\u003Cp>However, Camille’s E is capable of \"passing through minions and champions.\"\u003C\u002Fp>\n\u003Cp>And Camille versus Azir at level one is actually a huge advantage for Camille!\u003C\u002Fp>\n\u003Cp>Besides being the shortest lane, the mid lane has another characteristic—it is the lane with the most \"minion wave walls\"!\u003C\u002Fp>\n\u003Cp>On both sides and above and below the minion wave, there are four whole walls, walls that directly \"surround\" the mid lane!\u003C\u002Fp>\n\u003Cp>The \"Mid Kayn\" that was popular for a while in S10 utilized this characteristic, being able to retreat into a wall in one step, making it extremely difficult to gank.\u003C\u002Fp>\n\u003Cp>And for Camille: walls are \"takeoff runways\"!\u003C\u002Fp>\n\u003Cp>The first cast of E can forcibly close a distance of 800 yards, and the second cast of E can kick out for another 800 yards.\u003C\u002Fp>\n\u003Cp>The boost to mobility from walls is ≈ Yasuo’s minion wave!\u003C\u002Fp>\n\u003Cp>If hit by E at level one, with Hail of Blades fully procced, at the very least half health will be lost!\u003C\u002Fp>\n\u003Cp>Because of this, before Azir learns E at level two, let alone pushing the wave and poking Camille, his positioning must be extremely cautious.\u003C\u002Fp>\n\u003Cp>Chovy naturally has no problems in this regard; his distance management is very precise. Regardless, he only remote-controls his sand soldiers to last-hit, without any ulterior motives, so Camille cannot forcibly use E.\u003C\u002Fp>\n\u003Cp>The only small issue is that the level one minion wave is being controlled and pushed by Camille.\u003C\u002Fp>\n\u003Cp>This is, of course, good news for Azir, and perhaps even intentional; after all, this way, he won't have any minion wave pressure during the most dangerous, weak period at level two.\u003C\u002Fp>\n\u003Cp>But for others, that might not be the case.\u003C\u002Fp>\n\u003Cp>The director's perspective suddenly shifts to the jungle.\u003C\u002Fp>\n\u003Cp>Seeing Sejuani’s subsequent pathing after starting her jungle clear, everyone in the spectator view is shocked once again.\u003C\u002Fp>\n\u003Cp>\"My god! Is Jiejie going to invade the jungle again!?\" Wawa’s eyes widen.\u003C\u002Fp>\n\u003Cp>\"Graves last game was one thing, but this game it’s just a piggy!\" Guan Zeyuan is full of doubt: \"Although the level one plan was completed, there isn't actually an advantage in the jungle. If they really run into each other, they might not win, right?\"\u003C\u002Fp>\n\u003Cp>The reason Graves could invade like that last game was because the level one plan was targeted at the jungle, directly creating a level gap in the jungle.\u003C\u002Fp>\n\u003Cp>But in this game, Poppy versus Sejuani is at best a toss-up, whether looking at the current situation or the champions.\u003C\u002Fp>\n\u003Cp>Watching Sejuani travel through the river, bypass the river bush ward, and head-butt onto the wall after entering the Dragon Pit.\u003C\u002Fp>\n\u003Cp>No one knows what he is trying to do.\u003C\u002Fp>\n\u003Cp>However, Sejuani’s invasion naturally has its own backing.\u003C\u002Fp>\n\u003Cp>Firstly, after killing the top laner, before recalling, Sejuani placed a ward near the opponent’s Blue Buff pit to scout their jungle start.\u003C\u002Fp>\n\u003Cp>He mastered Poppy’s jungle start information.\u003C\u002Fp>\n\u003Cp>Secondly, the backing for this jungle invasion is the mid lane.\u003C\u002Fp>\n\u003Cp>The selection of mid Camille was naturally premeditated!\u003C\u002Fp>\n\u003Cp>Camille’s [Hookshot] can be said to be the skill with the longest displacement distance among all small displacement skills in League of Legends, perhaps even the longest!\u003C\u002Fp>\n\u003Cp>Just with the E skill alone, Camille can cross a wall to provide up to 1600 yards of jungle support distance.\u003C\u002Fp>\n\u003Cp>Coupled with the early-game combat power of carrying Hail of Blades, she can definitely exert great deterrence in the jungle area near the \"mid lane island chain\"!\u003C\u002Fp>\n\u003Cp>And the moment Sejuani gets on land, he is also heading toward the direction of the opponent’s F6.\u003C\u002Fp>\n\u003Cp>This wave will likely have 3 outcomes.\u003C\u002Fp>\n\u003Cp>1. Poppy chooses to head to the top half of the map immediately after finishing the Red Buff to defend his own jungle—then Sejuani can safely take the two camps in the opponent’s bottom half.\u003C\u002Fp>\n\u003Cp>2. Poppy chooses the Red-Krugs-F6 route, focusing his ganks on mid and top—then Sejuani will crouch in the F6 bush, waiting to snipe the level 2 Camille when she comes!\u003C\u002Fp>\n\u003Cp>3. Poppy chooses the Red-F6-Krugs route, while simultaneously guarding against a level 2 mid gank and a level 3 bot gank, an ultimate team-oriented choice.\u003C\u002Fp>\n\u003Cp>Nowadays, the aging Peanut’s style is no longer that of the carnivorous jungler who used to kick Mingkai around like a ball in the jungle; every year he becomes more team-oriented and steady.\u003C\u002Fp>\n\u003Cp>So it is very obvious that he made the third, most steady choice.\u003C\u002Fp>\n\u003Cp>Sejuani bypasses the Red Buff and heads straight for the F6.\u003C\u002Fp>\n\u003Cp>\"He’s doing it! Master Ye!\"\u003C\u002Fp>\n\u003Cp>Turning the corner, what comes into view is Poppy, who is currently fighting the F6!\u003C\u002Fp>\n\u003Cp>Peanut is stunned the moment he sees Sejuani appear behind him.\u003C\u002Fp>\n\u003Cp>No way, Sejuani is coming to invade too!?\u003C\u002Fp>\n\u003Cp>But immediately after, the signal mark from the mid lane, and that Hookshot flying directly toward him...\u003C\u002Fp>\n\u003Cp>Instantly makes him turn pale with fright!\u003C\u002Fp>\n\u003Cp>A level 2 Poppy would never learn W, because W is a skill with no active damage and is of no help to clearing the jungle.\u003C\u002Fp>\n\u003Cp>Moreover, at this moment, Poppy’s skills are already being used to clear the jungle, and there is no way to fight back.\u003C\u002Fp>\n\u003Cp>But Peanut’s thought process here is very clear.\u003C\u002Fp>\n\u003Cp>He noticed that both mid laners are only level one, and since Sejuani was able to silently bypass the river entrance to reach this position, he couldn't possibly have all his skills up.\u003C\u002Fp>\n\u003Cp>So the damage shouldn't be enough to kill him!\u003C\u002Fp>\n\u003Cp>Poppy is kicked by Camille, who flies into the pit; she repeats her old trick, quickly proccing the freeze effect with Hail of Blades, and coordinates with Sejuani to give Poppy a round of high-kicking!\u003C\u002Fp>\n\u003Cp>Peanut stubbornly tanks the damage and circles around the wall, holding onto his 2 bars of health, refusing to burn Flash.\u003C\u002Fp>\n\u003Cp>Not rushing to burn this Flash is clearly a wise choice.\u003C\u002Fp>\n\u003Cp>Because his position at the first moment wasn't against the wall, Camille could kick out the freeze effect regardless, and Poppy’s state couldn't be maintained perfectly; he would only end up burning a useless Flash.\u003C\u002Fp>\n\u003Cp>Fortunately, the goal of the two EDG members has already been achieved.\u003C\u002Fp>\n\u003Cp>\"Poppy is driven out of his own bottom jungle; this should be considered a chain reaction from the level one design!\"\u003C\u002Fp>\n\u003Cp>\"But this is actually very painful for Poppy! It’s not just about having to go home to replenish his state before heading out again; his jungle clearing rhythm is greatly affected...\"\u003C\u002Fp>\n\u003Cp>\"It’s even more because Sejuani can occupy his bottom jungle like this, which means the starting jungle half has been successfully swapped!\"\u003C\u002Fp>\n\u003Cp>\"Azir is hard to move, and Poppy is driven away from the bottom lane; one can imagine that the laning pressure on the GEN bottom lane will rise linearly!\"\u003C\u002Fp>\n\u003Cp>Yes, the true purpose of this wave is of course not to kill a Poppy who has Flash.\u003C\u002Fp>\n\u003Cp>As long as they can forcibly swap the jungle half with this, it is huge good news for EDG’s lineup this game!\u003C\u002Fp>\n\u003Cp>Less than three minutes in, GEN’s rhythm seems to have fallen into the same predicament as the previous game!\u003C\u002Fp>\n\u003Cp>However, obviously.\u003C\u002Fp>\n\u003Cp>Perhaps GEN’s understanding of the version has some issues, or perhaps some players on the team have slight coordination errors.\u003C\u002Fp>\n\u003Cp>But as the LCK’s number one seed, capable of reaching the semifinals, GEN cannot be defeated so easily.\u003C\u002Fp>\n\u003Cp>Sejuani is clearly going to clear Poppy’s entire bottom half, but Jiejie, whose mind seems to have become clearer after the invasion, executes a variation gank!\u003C\u002Fp>\n\u003Cp>Because the opponent’s bottom lane knows the jungler is behind them, they have already started to deliberately try to let the wave push; if Sejuani had come after finishing the Krugs and hitting level three, the minion wave would likely have been consolidated in front of the tower.\u003C\u002Fp>\n\u003Cp>But for Sejuani’s gank, not having W doesn't have much of an impact.\u003C\u002Fp>\n\u003Cp>So after conveniently taking the F6 that Poppy had half-cleared, Jiejie directly bypasses through the Krugs area, wanting to launch a surprise attack with the bottom lane, who have also hit level 2!\u003C\u002Fp>\n\u003Cp>This decision is successful; after all, no matter how much the GEN bottom lane guards, they certainly wouldn't just stand under the tower and not even take experience.\u003C\u002Fp>\n\u003Cp>If that were really the case, Sejuani’s gank goal of creating an advantage for the bottom lane would have actually been completed anyway.\u003C\u002Fp>\n\u003Cp>But just as Sejuani is about to walk out, Meiko’s Renata feigns carelessness, suddenly firing an unexpected Q-Flash through the minions, wanting to hook the AD——————\u003C\u002Fp>\n\u003Cp>Ruler is actually able to react, or perhaps he guessed this Q-Flash!\u003C\u002Fp>\n\u003Cp>He flashes simultaneously!\u003C\u002Fp>\n\u003Cp>Renata’s attack misses, the EDG bottom lane loses their primary crowd control skill, and just having Sejuani Q in clearly has no effect, so they have to give up.\u003C\u002Fp>\n\u003Cp>\"Ruler’s reaction! This is the reaction of our LCK legendary AD!\" The Roaring Emperor cannot help but shout excitedly.\u003C\u002Fp>\n\u003Cp>\"Sejuani’s jungle clearing efficiency is also delayed by this, and this move in the bottom lane didn't just trade for Flash, it also attracted minion aggro, causing the wave to push faster. In this case, Poppy, who is heading back out, can also recover some rhythm!\"\u003C\u002Fp>\n\u003Cp>Ambition looks at this old teammate and nods with peace of mind: \"Jae-hyuk’s state is indeed maintained very well, it’s been so many years...\"\u003C\u002Fp>\n\u003Cp>\"Oh? Wangho seems to have an idea here too.\"\u003C\u002Fp>\n\u003Cp>As a fellow jungler, Ambition only needs to look at Poppy’s movement as he heads out to clear the jungle to vaguely guess something.\u003C\u002Fp>\n\u003Cp>Since Sejuani has already shown his face in the bottom lane, logically speaking, Poppy has the opportunity to head to the opponent’s Red Buff area to trade resources.\u003C\u002Fp>\n\u003Cp>Although it would follow the opponent’s jungle plan, at least his jungle development wouldn't fall behind.\u003C\u002Fp>\n\u003Cp>But after heading out, Poppy has no intention of going to the opponent’s Red Buff area; instead, he clears his own Blue Buff on the way, and in the final stage, he doesn't hesitate to lose health to pull the camps and clear them together, clearing the Gromp as fast as possible.\u003C\u002Fp>\n\u003Cp>Then he heads straight for the top lane!\u003C\u002Fp>\n\u003Cp>Clearly, Poppy wants to execute a variation as well!\u003C\u002Fp>\n\u003Cp>If following the conventional plan, heading to the opponent’s Red Buff area to slowly clear two camps to hit level three, not only would the level 2 Poppy have to go deep into the jungle, it might be a bit dangerous.\u003C\u002Fp>\n\u003Cp>By the time he finishes, Yone in the top lane might even be level four.\u003C\u002Fp>\n\u003Cp>But Peanut observes the minion wave and finds that this wave happens to be Yone’s slow-pushing wave——————he wants to seize this opportunity to find an opening from the top half of the map and force Sejuani to come to the top lane to alleviate the pressure on the bottom lane!\u003C\u002Fp>\n\u003Cp>However, Flandre is very steady and had long since placed a ward in the tri-bush.\u003C\u002Fp>\n\u003Cp>\"Be careful!\" Ye Bo sees Poppy’s trail on the mini-map at the first moment.\u003C\u002Fp>\n\u003Cp>Poppy’s speed is not slow; after recalling, he used {Future's Market} to purchase a pair of Boots of Speed, clearly premeditated!\u003C\u002Fp>\n\u003Cp>Yone immediately turns back to the tower and conveniently Qs a minion to stack up his Q3 whirlwind.\u003C\u002Fp>\n\u003Cp>But Peanut’s understanding of Poppy is not bad, and he has already thought of the way to operate.\u003C\u002Fp>\n\u003Cp>He heads in the direction below Yone.\u003C\u002Fp>\n\u003Cp>In this direction, if Yone’s Q3 is ready and fired, Poppy can use W to block the {Grounding}, then directly E him back to coordinate with Aatrox; perhaps he could even burn his Flash!\u003C\u002Fp>\n\u003Cp>And if Yone fires his Q in a direction diagonally upward, where Poppy’s W cannot block it, he would be closer to the wall and directly hit by the E skill for a wall-slam!\u003C\u002Fp>\n\u003Cp>Of course, a Yone with all skills and near full health certainly cannot be killed.\u003C\u002Fp>\n\u003Cp>But just like Sejuani’s idea of ganking the bottom lane.\u003C\u002Fp>\n\u003Cp>At best, he deals damage; at worst, he burns Flash. Regardless, as long as he creates an advantage for the top lane, it is enough to put pressure on Sejuani to rotate back!\u003C\u002Fp>\n\u003Cp>Ye Bo retreats and switches his screen to watch the situation in the top lane.\u003C\u002Fp>\n\u003Cp>\"Flandre! Pull upward first, then fire a long-range Q in Poppy’s direction!\"\u003C\u002Fp>\n\u003Cp>These words served as a wake-up call for the dreamer.\u003C\u002Fp>\n\u003Cp>Ye Bo’s understanding and mastery of Yone are naturally incomparable to what Brother Saint Gun has suddenly practiced, and his handling of various situations is also much clearer.\u003C\u002Fp>\n\u003Cp>But Brother Saint Gun’s practice during this period was not in vain; he understood Ye Bo’s meaning in an instant.\u003C\u002Fp>\n\u003Cp>Yone pulled back first instead of blindly rushing into the tower, which looked a bit strange.\u003C\u002Fp>\n\u003Cp>Poppy ignored everything and chased in the direction of Yone, while the Aatrox behind her swung his sword with Q and E to try and keep Yone there.\u003C\u002Fp>\n\u003Cp>Yet Yone still ignored it all.\u003C\u002Fp>\n\u003Cp>The 2.9-second cooldown of the Q skill was reached, and Ye Bo, who hadn't switched his screen back yet, shouted out a reminder again.\u003C\u002Fp>\n\u003Cp>\"Right at this distance!!\"\u003C\u002Fp>\n\u003Cp>Hearing this, Brother Saint Gun made a prompt decision, using a wind-empowered Q to dash toward the approaching Poppy!\u003C\u002Fp>\n\u003Cp>Peanut simultaneously activated W, Steadfast Presence!\u003C\u002Fp>\n\u003Cp>However, Yone’s forward-moving figure stopped right at the edge of the golden ring of the W!\u003C\u002Fp>\n\u003Cp>At the same time, Poppy was {knocked up}!\u003C\u002Fp>\n\u003Cp>The range of Poppy’s W is 400 yards.\u003C\u002Fp>\n\u003Cp>And the \"dash distance\" of Yone’s wind-empowered Q is 450 yards—but the whirlwind will continue to rush forward to a range of 900 yards.\u003C\u002Fp>\n\u003Cp>Therefore, Yone only needs to cast Q at a distance of about 500 yards from Poppy to be able to dash close while also using the whirlwind to knock the opponent up!\u003C\u002Fp>\n\u003Cp>Poppy was knocked up in place for 0.75 seconds, and Yone took this opportunity to reposition to Poppy’s upper side!\u003C\u002Fp>\n\u003Cp>Poppy landed and pushed out E, Heroic Charge, but due to Yone’s position adjustment, she could not form a \"counter-push\" or \"wall-stun\"!\u003C\u002Fp>\n\u003Cp>At the same time, the distance gained by the wind-empowered Q dash also made it difficult for Aatrox to follow up with his skills.\u003C\u002Fp>\n\u003Cp>Yone was only hit by one Q from Poppy, and with the shield from his W blocking it, his health drop was almost negligible.\u003C\u002Fp>\n\u003Cp>\"Wow, wow, wow, Brother Saint Gun’s Yone! You can tell from this 'emergency stop' that he really has proficiency; he’s truly practiced this!\" Wawa exclaimed in surprise.\u003C\u002Fp>\n\u003Cp>\"No doubt, one look and you know Master Ye and Brother Saint Gun must have practiced together a lot!\" Miller also said with a smile.\u003C\u002Fp>\n\u003Cp>\"It’s certainly something... but what about Peanut here?\" Guan Zeyuan followed up a bit perfunctorily, but quickly noticed Poppy’s movements.\u003C\u002Fp>\n\u003Cp>\"Wait! What does Peanut mean by this!?\"\u003C\u002Fp>\n\u003Cp>It was seen that after Peanut failed to gank the top lane, he killed the Krugs on the way.\u003C\u002Fp>\n\u003Cp>Yet he actually made a completely unexpected decision!\u003C\u002Fp>\n\u003Cp>\"Peanut actually went straight back to base after finishing the Krugs!? Is he not doing the Red Buff!?\" The home team’s Roaring Emperor was also a bit confused.\u003C\u002Fp>\n\u003Cp>\"What is he...\" At this moment, even Master An couldn't see the intention at first.\u003C\u002Fp>\n\u003Cp>And this was precisely the display of Peanut’s understanding of \"jungle control\" after transitioning from a predatory jungler to a team-oriented one.\u003C\u002Fp>\n\u003Cp>Originally, he planned to gank the top lane to create pressure and force the opposing jungler up to relieve the pressure on his own bottom lane.\u003C\u002Fp>\n\u003Cp>Unfortunately, Yone handled this wave too well; he didn't use his skills, and his health didn't drop much at all, so there was no pressure.\u003C\u002Fp>\n\u003Cp>Peanut’s first plan failed.\u003C\u002Fp>\n\u003Cp>After observing the mini-map, another plan sprouted in his mind.\u003C\u002Fp>\n\u003Cp>It was nearly 4 minutes in.\u003C\u002Fp>\n\u003Cp>And the respawn time for small jungle monsters is 2 minutes and 15 seconds.\u003C\u002Fp>\n\u003Cp>The jungle pathing rhythm for both sides had been delayed in this game, and there was only one set of jungle monsters on the whole map that hadn't been affected in speed——————that was Poppy’s F6!\u003C\u002Fp>\n\u003Cp>At this time, Poppy’s F6 camp had already shown a gray icon, indicating it would respawn within 30 seconds.\u003C\u002Fp>\n\u003Cp>If he were the opposing Sejuani, what would he do?\u003C\u002Fp>\n\u003Cp>One must know that Sejuani was also delayed because she ganked the bottom lane, so logically, she should have just finished her own jungle and should be returning to base.\u003C\u002Fp>\n\u003Cp>And Poppy, perhaps, could find this time difference————to take back the bottom half of the jungle!\u003C\u002Fp>\n\u003Cp>As long as there are no monsters in the bottom half of the jungle, Sejuani would be unable to complete a half-map swap and aggressive push, so even if the price is that Poppy loses a little bit of growth, it is definitely an acceptable result!\u003C\u002Fp>\n\u003Cp>Furthermore, Peanut thought of more possibilities.\u003C\u002Fp>\n\u003Cp>\"Bottom lane, pretend to recall for a bit? Support, come to the jungle.\"\u003C\u002Fp>\n\u003Cp>\"I think Sejuani might not recall and come directly...\"\u003C\u002Fp>\n\u003Cp>Under normal circumstances, the bottom lane hadn't reached the time for the first recall yet.\u003C\u002Fp>\n\u003Cp>But if one considers that their own bottom half was lost, recalling during a dangerous period to prevent a gank is also a very normal decision.\u003C\u002Fp>\n\u003Cp>And the EDG bottom lane, in order to cooperate with the jungler’s gank, had not pushed the minion wave, and even intentionally pulled the wave outward.\u003C\u002Fp>\n\u003Cp>Peanut thought very clearly about this wave.\u003C\u002Fp>\n\u003Cp>If Sejuani doesn't come, he will clear his own bottom half, which is equivalent to regaining control of the half-map, and the gank rhythm won't be so passive.\u003C\u002Fp>\n\u003Cp>But because Peanut came back without finishing the top half.\u003C\u002Fp>\n\u003Cp>If Sejuani could arrive at this time point, she would inevitably be in a state of low health and not having returned home!\u003C\u002Fp>\n\u003Cp>\"Their bottom lane seems to have recalled?\" Meiko provided the information immediately.\u003C\u002Fp>\n\u003Cp>\"Why so cowardly...\" Viper frowned.\u003C\u002Fp>\n\u003Cp>\"That, Poppy is in our top half, she should be preventing a gank!\" Brother Saint Gun also provided information.\u003C\u002Fp>\n\u003Cp>He had specifically gone to check and confirm the position just now, and indeed saw Poppy hitting the Krugs.\u003C\u002Fp>\n\u003Cp>Jiejie received this information and naturally made the correct choice.\u003C\u002Fp>\n\u003Cp>Although he hadn't returned to base yet, his condition wasn't too bad, and besides, the opposing jungler was at the top, and his own mid-laner had support priority.\u003C\u002Fp>\n\u003Cp>There was no reason not to go and counter-jungle directly, otherwise, he would have to give Poppy another chance to come to the jungle for a new round of \"bayonet fighting\" in the jungle.\u003C\u002Fp>\n\u003Cp>Sejuani changed course toward the F6.\u003C\u002Fp>\n\u003Cp>Just as he arrived, the F6 timer showed a few seconds until respawn, and Sejuani was also prepared to start on time.\u003C\u002Fp>\n\u003Cp>However.\u003C\u002Fp>\n\u003Cp>The next moment, a Yordle holding a hammer suddenly rushed out of the brush and directly wall-stunned Sejuani against the wall!\u003C\u002Fp>\n\u003Cp>Immediately following that was a thick bubble shot from the sky!\u003C\u002Fp>\n\u003Cp>\"Damn!\" Jiejie let out a surprised cry.\u003C\u002Fp>\n\u003Cp>The two in the bottom lane also didn't expect that the support they thought had recalled would be there.\u003C\u002Fp>\n\u003Cp>\"Viper, let’s push the wave quickly!\"\u003C\u002Fp>\n\u003Cp>Because they were too far away, it would definitely be too late to walk over, so the EDG bottom lane could only take the opportunity to push the wave.\u003C\u002Fp>\n\u003Cp>And pushing the wave to the tower, seeing Varus standing under the tower in a daze, they understood in an instant.\u003C\u002Fp>\n\u003Cp>\"I can come, move downward!\" Ye Bo set off from the mid lane immediately.\u003C\u002Fp>\n\u003Cp>Although Camille isn't as comfortable against Azir after the levels get higher, and the minion wave started to be controlled by the opponent, fortunately, with the advantage in the jungle, Azir didn't dare to push the wave.\u003C\u002Fp>\n\u003Cp>Camille rushed from the river to support.\u003C\u002Fp>\n\u003Cp>Jiejie, who had broken free from the control chain, also had a clear mind; he decisively flashed backward to create distance from Poppy, and then instantly cast Q!\u003C\u002Fp>\n\u003Cp>However, at the same time——————Poppy simultaneously cast W-Flash!\u003C\u002Fp>\n\u003Cp>Almost intercepting the dashing Sejuani in place!\u003C\u002Fp>\n\u003Cp>\"Damn it!\"\u003C\u002Fp>\n\u003Cp>\"Master Ye, maybe don't come.\"\u003C\u002Fp>\n\u003Cp>Jiejie knew it wouldn't be easy for him to run.\u003C\u002Fp>\n\u003Cp>Because Sejuani’s condition wasn't full to begin with, and she hadn't bought equipment; although she was level four, her health was already dropping rapidly after being hit by a full combo from these two.\u003C\u002Fp>\n\u003Cp>Sejuani turned around and used A-W to counter-attack Poppy; he had to bite off a chunk of meat from him before dying!\u003C\u002Fp>\n\u003Cp>\"Should I come?\" Chovy in the mid lane asked at this time.\u003C\u002Fp>\n\u003Cp>\"Come! If Camille wants to flash to save, we can still kill Camille!\" Peanut said hurriedly.\u003C\u002Fp>\n\u003Cp>But Chovy was originally pushing the wave; coming like this meant he would miss some minions.\u003C\u002Fp>\n\u003Cp>However, since Peanut had said so, he didn't dare to mess up again and immediately got up to rush over.\u003C\u002Fp>\n\u003Cp>The reason Peanut said the opponent might flash is because the positions of Sejuani, Poppy, and the three of them were still a considerable distance from the river.\u003C\u002Fp>\n\u003Cp>If Camille wanted to reach the battlefield quickly and hit a key E skill, she would at least have to use E-Flash, otherwise, it would be impossible to arrive earlier than Azir!\u003C\u002Fp>\n\u003Cp>And at this moment, Camille had already crossed a few steps to the river.\u003C\u002Fp>\n\u003Cp>It looked like she was still very \"anxious\" to kick out her hookshot.\u003C\u002Fp>\n\u003Cp>In this position, no matter how you look at it, it was impossible to kick anyone, only with E-Flash!\u003C\u002Fp>\n\u003Cp>But... a bizarre scene occurred!\u003C\u002Fp>\n\u003Cp>Camille’s hookshot didn't hit the wall, but instead, like a \"reverse hook,\" it inexplicably \"wrapped\" from the bottom to the wall above!\u003C\u002Fp>\n\u003Cp>\"Camille’s Extended Hookshot\"!\u003C\u002Fp>\n\u003Cp>Don't underestimate such a change in position.\u003C\u002Fp>\n\u003Cp>You must know that if Camille hooks a wall to dash, first, the 300-yard part passing through the wall volume becomes shorter, and at the same time, the distance Camille is pulled by the first stage of E cannot be fully utilized.\u003C\u002Fp>\n\u003Cp>And this inexplicably extended part was because of the difference in the starting point.\u003C\u002Fp>\n\u003Cp>Not only did it directly pull Camille’s first dash distance to exceed 900 yards, but it also fully utilized the second stage of E!\u003C\u002Fp>\n\u003Cp>Following the kick-out hookshot, she activated W in the air.\u003C\u002Fp>\n\u003Cp>Tactical Sweep—kicking toward Poppy, who had no skills!\u003C\u002Fp>\n\u003Cp>Landing from the air with E-W, sweeping the outer edge of W, and landing to stun!\u003C\u002Fp>\n\u003Cp>\"Kill Poppy!\"\u003C\u002Fp>\n\u003Cp>Sejuani is squishy because she didn't return to base and didn't buy equipment.\u003C\u002Fp>\n\u003Cp>But Poppy, because she borrowed from Ant Credit Pay in the previous wave, hadn't updated any equipment after returning to base this time to pay off the loan, and still only had a pair of boots on her.\u003C\u002Fp>\n\u003Cp>But Poppy is only level three!\u003C\u002Fp>\n\u003Cp>Camille, who has also reached level four, uses A-Q-A-A-A to land true damage, and with the outer edge of her W sweeping through the air, Poppy’s health drops rapidly.\u003C\u002Fp>\n\u003Cp>However, the Emperor of the Sands hasn't arrived at the battlefield too far behind, saving his abilities with precision; he summons a Sand Soldier in place to poke and supplement the damage, and Sejuani is the first to fall.\u003C\u002Fp>\n\u003Cp>\"The Emperor of the Sands kills Sejuani!\" the Roaring Emperor screams.\u003C\u002Fp>\n\u003Cp>\"Camille is going to dive deep into the three-man encirclement! Even if she trades one, she’ll definitely have to burn her Flash, and she’ll be poked out of her laning state—a 1-for-1 trade like that isn't worth it!\"\u003C\u002Fp>\n\u003Cp>Camille chases and lands three more auto-attacks, killing Poppy, but she herself is poked down to half health.\u003C\u002Fp>\n\u003Cp>Facing the two-man encirclement, Ye Bo chooses to kite toward the left, wanting to bait out the Emperor of the Sands’ abilities.\u003C\u002Fp>\n\u003Cp>The Emperor of the Sands only has one full rotation of Q-E in the early game; his stationary damage is decent, but he becomes very passive once those are baited out!\u003C\u002Fp>\n\u003Cp>Camille’s E has 5 seconds left, and the Blast Cone above the Dragon Pit will respawn in 4 minutes and 40 seconds; he thinks these two have no reason to be able to hold him.\u003C\u002Fp>\n\u003Cp>But Chovy doesn't want to let him go!\u003C\u002Fp>\n\u003Cp>\"Support! Go around and flank him! If he tries to E, block it!\"\u003C\u002Fp>\n\u003Cp>The Emperor of the Sands’ habit of saving abilities reveals its deeper meaning.\u003C\u002Fp>\n\u003Cp>Chovy sets up a Sand Soldier through the wall, uses a \"Wall-Drift\" to flip over two walls, arrives at close range with Camille, and hits Camille with his E to reset and summon a third Sand Soldier!\u003C\u002Fp>\n\u003Cp>The Emperor of the Sands’ Conqueror stacks wildly, showing an advantage in sustained combat compared to the Hail of Blades Camille.\u003C\u002Fp>\n\u003Cp>Ye Bo’s eyes are sharp.\u003C\u002Fp>\n\u003Cp>Although the two below have come to support, Camille’s health is too low, and the remaining three from GEN are at full health; a 3v3 doesn't necessarily guarantee a stable win.\u003C\u002Fp>\n\u003Cp>At this point in time, levels aren't high, and there isn't much room for outplays!\u003C\u002Fp>\n\u003Cp>This is actually the reason why Chovy dares to chase and stick to his face so directly.\u003C\u002Fp>\n\u003Cp>\"Master Ye, we're coming!\"\u003C\u002Fp>\n\u003Cp>\"Wait! Don't come, take the plating instead.\"\u003C\u002Fp>\n\u003Cp>The bot lane duo, who were rushing over, are stunned by these words.\u003C\u002Fp>\n\u003Cp>Take the plating?\u003C\u002Fp>\n\u003Cp>If it were just Varus alone, he could indeed take it, but if Camille dies and the enemy mid and support pressure them, there would definitely be no chance to finish the plating.\u003C\u002Fp>\n\u003Cp>However, the two still followed the command.\u003C\u002Fp>\n\u003Cp>Camille turns around, uses a Q on the Emperor of the Sands for a speed boost, continues to walk forward stubbornly, and heads toward the newly spawned Blast Cone.\u003C\u002Fp>\n\u003Cp>But just as Camille steps on the cone, Nami, who was flanking from above, instantly Flashes and uses a long-range auto-attack to pop the Blast Cone first!\u003C\u002Fp>\n\u003Cp>She knocks Camille back!\u003C\u002Fp>\n\u003Cp>The only difference is, due to the position Camille adjusted to.\u003C\u002Fp>\n\u003Cp>The Blast Cone actually knocks Camille down into the Krug camp.\u003C\u002Fp>\n\u003Cp>\"The support Flashed to pop the Blast Cone! Camille didn't manage to use Flash in time and was still knocked back!\" Guan Zeyuan’s voice grows louder.\u003C\u002Fp>\n\u003Cp>\"No, no... I feel like player Ye did this on purpose!\" Miller offers a dissenting opinion.\u003C\u002Fp>\n\u003Cp>\"His E ability is about to refresh, and he still has Flash; he walked to that position to be knocked down on purpose, so he should be able to kite for quite a while in the jungle, which can buy his bot lane teammates time to trade for plating!\"\u003C\u002Fp>\n\u003Cp>\"Even if it ends up being a 1-for-2, at least the bot lane can get the plating; it’s actually not a loss in terms of economy, and trading gold for Draven is completely acceptable!\"\u003C\u002Fp>\n\u003Cp>\"Hey, what is this!!!\"\u003C\u002Fp>\n\u003Cp>Just as the casters had begun to calculate the post-battle results.\u003C\u002Fp>\n\u003Cp>Both caster desks suddenly let out an extremely synchronized cry of shock, as if they had seen something unbelievable.\u003C\u002Fp>\n\u003Cp>The GEN members on the field are completely unaware of this.\u003C\u002Fp>\n\u003Cp>\"Kill, kill, kill!!\" Chovy’s voice is huge: \"Their bot lane didn't come, they must have abandoned him. Surround him, surround him! Get in position, I have Flash too, he can't run!\"\u003C\u002Fp>\n\u003Cp>\"He's not here, he must have run to the left!\"\u003C\u002Fp>\n\u003Cp>Ruler, who also abandoned his tower minions to come help with the encirclement.\u003C\u002Fp>\n\u003Cp>Seeing no one in front of the Krug camp, he immediately reaches a conclusion.\u003C\u002Fp>\n\u003Cp>\"Be careful, he has E...\" the support, who is forming the pincer, even calls out a reminder.\u003C\u002Fp>\n\u003Cp>However...\u003C\u002Fp>\n\u003Cp>Until the three of them had searched the entire left jungle, spending quite a bit of time.\u003C\u002Fp>\n\u003Cp>Yet still, there was no trace of Camille.\u003C\u002Fp>\n\u003Cp>\"Where is he!!!\"\u003C\u002Fp>\n\u003Cp>(End of chapter)\u003C\u002Fp>",6470,"2026-06-21T01:25:48.101Z",1,"Gemini 3.1 Flash Lite","8b18bb55ccb1de283ff99c6c2c90750b62dbf09c36a80935c8460307e41b8ef9","lol-just-turned-18-let-me-rebirth-and-reverse-my-chapter-161","lol-just-turned-18-let-me-rebirth-and-reverse-my-chapter-159",395,"https:\u002F\u002Fnovelzhen.com\u002Fimages\u002Fcovers\u002Flol-just-turned-18-let-me-rebirth-and-reverse-my-cover.jpg"]