Prev
Ch. 172 / 39544%
Next

Chapter 172: Reverse Flash! Three against one and still getting counter-killed, how?!

~32 min read 6,371 words

"The second game of the finals officially begins!"

Wawa had to raise his voice to suppress the shouts and cheers penetrating from the venue.

Beside him, Miller suppressed his inner excitement and calmly analyzed the team compositions: "However, the team compositions for both sides in this game are quite balanced; neither side has a clear advantage. It's expected to be a real, hard-fought match."

"The only difference is that this game is clearly an exchange of offense and defense; the early-game offensive pressure will be on DRX's side!"

Wang Duoduo added: "That's right. Starting from the mid-game, Camille with Divine Sunderer will definitely have an advantage in side-lane split-pushing, and we must mention this Yuumi!"

"As a hero with a nearly 100% ban/pick rate in this World Championship, especially entering the quarterfinals stage, no team dares to let her through. This alone explains something!"

The support position usually bears the responsibility of being the key initiator or providing buffs to the key carry, but their contribution to actual combat power is limited.

Compared to other enchanter supports, the {Adaptive Force} buff from Yuumi's W skill is incredibly direct, and in many cases, it can directly turn the tide of a battle.

Plus, there is no cost for making mistakes; she isn't afraid of being burst down!

Therefore, now that Yuumi has been thoroughly developed, many players believe this hero is somewhat "game-breaking," and it wouldn't be surprising if she gets a major rework next season.

BeryL actually didn't want to let Yuumi through; he knew that was EDG's signature pick.

But this was one of the implicit mind games during the draft.

Since the blue side had to ban first in the second phase, he didn't expect the opponent not to ban Yuumi after banning Caitlyn, and their third ban had to be reserved for Fiora to ensure a smooth top lane.

However, since she was already let through.

Then it must be utilized well.

There is no perfect hero; Yuumi naturally has her own drawbacks.

Approaching 1 minute.

DRX gathered all five members and suddenly charged straight into the bottom jungle.

"DRX here! It seems they want to perform a level-one invade!"

"They must be trying to exploit Yuumi's weak level-one status to seek an advantage!"

"But... EDG has no one standing in the bottom jungle to give them an opening; they just placed a ward!"

EDG clearly knows Yuumi well enough; even this point of her being weak at level one is something they have exploited many times before.

DRX has Lux's Q for a potential pick and Viego who can transform; their combat power is definitely much stronger than EDG's here. A head-on clash is not a wise choice.

Since that's the case, simply give the bottom quadrant to them!

This game is different from the last one.

In the last game, the reason DRX was unwilling and unable to easily give the bottom quadrant to the opponent was that they needed the lane priority and rhythm for the bottom lane. Picking Miss Fortune, who has little utility in the mid-to-late game, was for the sake of lane priority.

But in this game, since EDG has already picked the Yuumi and Sivir bottom lane combo, it means they weren't prepared to contest for bottom lane priority with them anyway.

"They didn't come... they must be prepared to swap quadrants," BeryL said in a low voice.

The {discipline} and {team decision-making} of this EDG team were fully displayed in the quarterfinals, and the DRX members had experienced it firsthand in the previous game.

Fortunately, DRX didn't expect to achieve any real results at level one; at most, they would just force out some summoner spells.

The real goal was to ensure they obtained the right to swap the jungle and implement their pre-match setup.

From the spectator's perspective.

EDG's bottom duo was standing guard under the tower, while the top, mid, and jungle trio were positioned in the top jungle, judging the opponent's jungle path based on the ward placed near their own blue buff.

Seeing the opponent's five members enter, circle around, and leave without wanting to force a jungle swap, Sejuani chose to start her jungle path normally.

Not swapping the jungle is definitely good; this way, both sides still have bargaining chips for the mind game.

At 1 minute and 30 seconds, the minion wave arrived.

Zeka's breathing was slightly heavy.

In this game, he took the initiative to pick Yone to pave the way for the top lane's performance; he was clearly under considerable pressure.

But truthfully, he actually quite likes Yone, a hero with a high skill ceiling. Although the current meta is quite niche, Zeka had practiced a lot in private.

Of course.

With Ye Bo's understanding of these two heroes, he was naturally even clearer about this matchup.

Yone vs. Sylas theoretically has a slight lane advantage in the current meta—mainly thanks to the broken {Lethal Tempo} in this version.

As a melee hero, if Sylas dares to E forward to trade, Yone possesses an unstoppable ability to chase and counter-attack.

Sylas's win condition, besides the hero's extremely high execute threshold and damage in the early game, is that Yone is extremely item-dependent.

Especially after the Berserker's Greaves and the first major item, they are completely two different heroes.

Therefore, Ye Bo's rune choice for this game was different.

He didn't use Conqueror, which is basically mandatory for Sylas, but instead brought Electrocute—anyway, it's impossible to stand and trade with Yone using Conqueror.

The minion waves met.

Yone didn't use the F6 Q-stacking technique because, against a melee hero, Yone actually needs the short Q more.

Both walked forward.

It looked like both wanted to space out for their Q range.

Sylas found an opening, seized the opportunity to auto-attack the minions first, in order to contest the health advantage of the first three melee minions...

But unexpectedly, Yone saw this and immediately retreated to give up space!

Clearly, the previous move was a feint; Zeka's decision in this game was to let the wave push into the tower and wait for level three.

Seeing this, Ye Bo also immediately stopped auto-attacking and retreated to avoid drawing minion aggro, delaying the time for the wave to reach the tower as much as possible.

The health of the melee minions on both sides was critical.

Yone walked forward again, looking like he wanted to use one Q skill to last-hit three minions.

But at this moment, Sylas also pressed forward again.

And this time, Sylas was deliberately standing outside the minion wave, maintaining a parallel position with the three melee minions.

This seemingly normal movement—in reality, was secretly giving Yone a multiple-choice question!

If Yone used Q on Sylas, he would miss the three melee minions.

Zeka almost didn't hesitate, or rather, any player who values laning would find it hard to resist last-hitting these front-line melee minions in this wave.

Not to mention, in his view, Yone isn't afraid of Sylas E-ing into his face—after Sylas E's in, Yone can at least chase and land 2-3 hits; the trade definitely wouldn't be a loss.

Just as Yone released his blade.

Sylas stepped to the side, dashed into the minion pile, used his passive auto-attack to kill the three melee minions, and hit Yone with his chain at point-blank range.

The details came in.

The moment the Abduct chain {knocked up} Yone, Sylas immediately pulled back, not using his E-A directly!

Utilizing the control time of the point-blank knock-up, he first created distance before using his passive auto-attack at the extreme attack range to trigger {Electrocute}!

Anyway, after Sylas finished his two-part passive, it was impossible to land a third hit.

Landing the auto-attack immediately or with a delay didn't make much difference.

But for Yone, that tiny half-step difference was a world of difference!

Both of their attack ranges are the noble {175} units, a cut above the vast majority of {125} unit melee heroes, second only to Irelia's 200 units.

So when Sylas landed the extreme auto-attack, Yone only had time to trade one auto-attack back before the distance was already created.

The level-one Mortal Steel without attack speed has a cooldown of nearly 4 seconds, and the created distance made it impossible to chase with auto-attacks!

Coupled with the {Electrocute} Sylas brought this game, if not for Yone's key {Bone Plating}, this level-one trade could have directly created a significant health gap!

Zeka's breathing became even heavier.

Although this wave was Ye Bo's perfect execution, in fact, it could have been avoided—as long as Yone stood next to the first three melee minions at the start, he could have balanced their health and used the piercing Q to poke Sylas while waiting for an opportunity.

But Zeka didn't do that this game.

This wasn't because he made a mistake, but because he needed to coordinate with the team...

"Master Ye understands this matchup too well!" Wawa shouted excitedly, pointing out the obvious: "He grabbed Yone's positioning flaw at level one, and this Electrocute combo, even through Bone Plating, took away one-fifth of Yone's health!"

Wang Duoduo noticed deeper details: "And he handled it with great detail; he even utilized the aggro of the minions that hadn't disappeared yet, moving back instead of forward, pulling the minion wave toward his side to delay the time his wave reached the tower."

The director switched to the Erlang Shen perspective.

The laning situation of all three lanes was displayed simultaneously.

Camille is definitely at a disadvantage at level one; after all, Aatrox can poke through minions with all three Qs, while Camille can only learn W.

Flandre's handling was very seasoned; he stepped forward and used W Tactical Sweep directly, wanting to trade skills with Aatrox and bait out Aatrox's Q.

{After Aatrox uses each stage of Q, he can only hold it for 5 seconds; if not used, it will automatically enter a vacuum period of up to 9 seconds. }

The "laning trick" to playing against Aatrox is actually just this.

With the healing effect and outer-edge percentage damage of {Tactical Sweep}, Camille is guaranteed to win the health trade with Aatrox's Q, and she can rely on the slow to safely retreat, avoiding subsequent hits!

But Kingen is worthy of being the player who understands Aatrox best in this World Championship.

He had shown it before.

The so-called "signature pick," the most intuitive point is: "When laning against every hero, signature players have completely different laning understandings and ways of dealing with them."

Seeing Camille sweep out Tactical Sweep.

Aatrox, who hadn't leveled up any skills, instantly leveled up Ctrl+E!

{Umbral Dash} reacted extremely quickly, pressing forward past the sweep to dash in.

A {Deathbringer Stance} auto-attack was delayed by half a second before being thrust out!

Tactical Sweep dealt damage first, but because Aatrox dashed into the "inner circle," it had neither extra percentage damage nor healing and slow—instead, Aatrox's delayed Deathbringer Stance healed him back to full health instantly!

Flandre clearly didn't expect this, but with his seasoned laning experience, he immediately seized the gap between auto-attacks after landing to get one extra hit in.

However, this was also Kingen's intentional positioning.

Although Camille triggered her passive {Adaptive Defenses} shield plus {Shield Bash} after the counter-attack, Aatrox couldn't deal subsequent damage, so it counted as winning back some health.

But Camille's passive lasts for 18 seconds, and W also has 17 seconds—Aatrox's E only has a mere 9 seconds!

Thus, there was no such thing as Aatrox being stuck in a skill vacuum.

Kingen soon demonstrated what it means to utilize the {attack range} advantage.

{Aatrox's attack range is also 175, while Camille's is 125. }

Aatrox feigned moving forward; Camille, holding {Grasp of the Undying}, naturally wasn't afraid and wanted to trade auto-attacks, but Aatrox spaced out, relying on the fact that her 125-unit range couldn't touch him.

However, Grasp of the Undying disappears if you are out of combat for 4 seconds.

After spacing for a while, Flandre had to refresh the stacks, so he turned to auto-attack.

But Kingen was waiting for this attack interval!

Camille pauses her movement when auto-attacking; Aatrox stepped forward just enough to enter the 175-unit range, raised his hand for an auto-attack, reset it with a silky-smooth E, auto-attacked again, and immediately retreated!

Compared to mid lane.

The 50-unit attack range difference has extraordinary significance for a top-lane warrior.

"Kingen achieved a very clear health trade advantage at level one!" the suppressed Roaring Emperor shouted loudly.

"Camille vs. Aatrox, the only successful example in this S-series tournament is Kingen himself in the match against Zeus's Aatrox; he knows too well how to play this matchup!"

"And it feels like after Kingen gets Aatrox, he seems like a completely different person! Whether it's his mechanics or confidence, the health trade advantage is huge after reaching level two."

Just as the audience was immersed in the director's Erlang Shen eye, watching the passionate health trades in the top and mid lanes.

The director's camera suddenly focused on the bottom lane.

Yuumi clearly has no ability to contest the wave; at most, she risks auto-attacking as a "walking cat."

And the DRX bottom duo wasn't very urgent at level one, just pushing the wave normally; Sivir even had the chance to push back, not letting the wave be pushed in quickly.

But the moment they reached level two, Lux, who originally had clear eyes, suddenly revealed the light of a witch!

An unprovoked Q-Flash! Forcing the initiation!

Sivir with the cat naturally retreated at the first moment, but because DRX was slow-pushing, the wave wasn't affected much, and EDG's bottom lane was only one minion away from leveling up.

Viper was originally prepared to wait 2 seconds for his Q skill to last-hit and level up, but seeing the opponent suddenly force an initiation, he felt a sense of impending doom.

Fortunately, even with the sudden burst, he reacted extremely quickly and flashed to dodge!

"Opponent support has no flash," Viper reported the information.

"Their jungler is 100% bottom; Viper, let's be careful!" Meiko replied: "It's fine once you reach level two and have E; this Lux can't do much to us."

"Hmm, the jungler can go to the opponent's blue quadrant."

If Lux initiated so forcefully, unless the jungler came for a level-two gank, even if she hit the Q, it would be impossible to get a kill.

With EDG banning four supports, the choices left for BeryL were already few; Lux is inherently countered by Sivir, and she basically only had a chance at level one.

And Sejuani, who started red to avoid combat at level one, received the information and immediately set off for the opponent's top blue quadrant.

But... just as Barrier's Sejuani was about to step into the opponent's blue quadrant.

On the top side of the mini-map.

A third avatar suddenly appeared!

"Flandre! Jungler!" Barrier immediately shouted to warn him.

Viego did indeed perform a level-two gank.

It's just that he wanted to catch the mid or top!

However, because the mid lane didn't seem to control the wave well and was pushed into the tower by Sylas, Viego couldn't see an opportunity and could only head to the top lane.

"DRX's move is clearly a key vision deception! Providing key cover for the top lane! Allowing Viego to successfully flank from behind!"

"And the support and AD swapping flashes is definitely a huge win; you have to know EDG's bottom lane only had one flash to begin with!"

Because their own jungler started red, plus the information from the bottom lane.

This time, Camille had no defense against Viego walking out from the triangle bush behind her!

Camille immediately Q'd a minion to speed up and escape, but Aatrox's Q1 pulled forward, the edge of the blade hitting for a brief knock-up, coordinating with Viego's Heartbreaker.

Flandre was extremely decisive, flashing directly through the gap!

"Flandre knows that being brought to low health cannot affect his laning, otherwise it's very likely he would have to give up more than just a flash; this handling is no problem!" Miller commented objectively.

"In that case, a small loss, I can only say it's still acceptable."

"DRX coming to the blue side this game seems to have some design as well..."

But this wave actually had a significant impact.

Not just because of the Yuumi bottom lane, which only had the AD's flash; if they died, it would be two deaths for the price of one, so swapping flashes was definitely a loss.

In this situation, unless the reaction was slow, it was impossible for Sivir not to hold onto her flash against a Q-Flash Lux!

Clearly, Viper reacted very quickly.

And the level-one misdirection in the bottom lane not only warned the top lane but also misled Sejuani into changing her jungle path—heading to the opponent's blue quadrant.

If it were a normal matchup, EDG's top, mid, and jungle wouldn't be afraid.

But now, because Camille had no flash and was brought to low health, support could easily be broken halfway!

Having no choice, Sejuani, who was halfway there, could only turn back and head to the bottom quadrant.

But DRX was determined to act on the top quadrant this game.

Approaching 4 minutes.

The director's perspective remained locked on the top quadrant.

Viego finished the two jungle camps in Sejuani's top quadrant and reached level three, but he didn't head elsewhere to farm, just crouching in the bush behind the top lane.

"Flandre is already very careful this time, basically standing within the protection range of the defensive tower; this definitely shouldn't be catchable..."

"Still coming, are they going to force it?!"

Viego had already walked out from behind.

At the same time, Aatrox used a dash to "hide the ball," E-W-ing through minions to hit Camille with {Infernal Chains}!

Seeing the black mist blooming below, Camille didn't hesitate at all and immediately used E toward the defensive tower, preparing to retreat in one step.

But Aatrox's eyes revealed murderous intent.

He held his sword still at first, waiting for the hook to hit the wall before raising his hand, lifting the Shadow Blade high to slash out with Q1!

The edge of the blade, with extremely precise timing and positioning, immediately interrupted and knocked her down the moment Camille appeared in her E2 flight state!

Infernal Chains arrived, pulling Camille back forcefully.

Heartbreaker followed to connect the control, and Aatrox then swung his blade forcefully!

Fortunately, Flandre was indeed very steady; knowing the opponent's jungler was in the top quadrant for these few minutes and he had no flash, he missed a dozen minions just to avoid giving a dangerous position.

Although his E was interrupted, these two weren't enough to burst him down, and he could walk into the tower after landing.

"Viego still doesn't want to let Camille go!"

"The black mist hasn't dissipated and still has a movement speed bonus; Viego is flanking from the original path behind the tower. Camille has no flash and no E, she can't run to the second tower and can only come back... It's bad! Sejuani is bottom right now!"

If Camille had shown even a tiny bit of a flaw, as long as Aatrox could steadily interrupt her E, she would inevitably die outside the tower.

But even if Flandre didn't give an opening, Viego—who knew Sejuani was 100% in the bottom quadrant after clearing the opponent's red quadrant—was determined to perform a reckless tower dive!

Aatrox turned to quickly bring the well-controlled minion wave in.

No matter how you look at it, this wave seems to be a certain-death situation.

However, at this moment.

Under Camille's tower, a blue flash like a savior suddenly lit up!

"TP!! It's Sylas's TP!"

"Wait, wait a minute... How is Yone at home right now!?"

"Zeka?! Zeka was forced home in less than four minutes???"

According to normal development, Sylas had no reason to have a TP opportunity; Yone could even enter the tower to interrupt with his E skill, and Sylas would at least need to walk to the second tower range to have a chance!

But when everyone noticed the mini-map.

They were stunned to find that the mid-lane minion wave had been pushed into the tower by Sylas—and that Yone, who should have been watching him, was actually silently at home!

"This way, DRX's top and jungle duo can only give up. Although the cost is Sylas's TP, Yone also used his TP to return to lane, and the minion wave was handled perfectly!" Wang Duoduo's lips moved like a machine gun.

"This way, EDG doesn't lose anything at all; on the contrary, because Viego crouched for too long, his farm is already behind Sejuani!"

"Hey! This actually turned into them losing out!"

Miller pointed to Sejuani's movement: "Barrier is also going to make things difficult for your bottom lane!"

Sejuani naturally couldn't sit still and wait for death; seeing Viego appear, she immediately started walking down.

It just so happened that DRX's bottom lane was a pushing combo, so their position couldn't be too safe.

BeryL's river ward saw Sejuani appear, but he still continued to turn and use Lucent Singularity to forcefully push the wave.

"Support no flash, support no flash, support no flash!"

"I can ram him!!"

Barrier forcefully patted the tail of the little pig under his crotch, used Arctic Assault to charge out, and used Q-Flash in mid-air!

Sejuani's Q-Flash ram would automatically auto-attack upon landing; utilizing the 0.5-second knock-up to land two stages of W to connect the slow and then auto-attack, he could instantly stack four layers of his passive, enough to keep Lux!

But Deft seemed to have known this little pig for many years.

His response was clearly experienced.

Varus guessed the opponent would Q-Flash, and halfway through, he suddenly turned his head, took two steps to the side, and stuck close to the support!

{Arctic Assault can only hit a "single" enemy hero. }

Sejuani's knock-up hit Varus, and because his body was blocked in advance, he couldn't get close to Lux to auto-attack, so he could only vent his anger on Varus.

But Deft was extremely steady; the moment he took the E, he instantly used Cleanse, not giving any chance.

This control chain itself could only possibly kill a Lux without flash; EDG's bottom duo's offensive ability before level six was too weak—this was another reason why BeryL didn't like Yuumi.

"The AD used his body to block the enemy for the support! Cleanse swapped for flash, this is completely not a loss!" The nervous Roaring Emperor breathed a sigh of relief.

"This is indeed acceptable; although they couldn't get a kill in the top lane, it can be considered forcing out Sylas's TP, easing the pressure on the mid lane," CT said, then hesitated.

"However, why was Yone forced home so early this time?"

No one knew what had happened.

The director hurriedly pulled up the replay of the laning phase.

Except for level one, it was a total of two consecutive waves of health trades that created this result.

One wave was when Sylas was rushing to level three and forced a trade, pressing forward.

Yone used W to trade and wanted to block the close-range damage—but was forcefully closed in on by Sylas's "side-forward dash E," dodging the W!

Yone's W is a "fan-shaped" range; no matter how you aim, the coverage angle to the left and right in front is very limited.

It wasn't difficult for Ye Bo to "react" to it.

{Because the 'cast time' and cooldown of Yone's W are both boosted by attack speed. }

Yone, naked in the early game, has a W cast animation of nearly 0.75 seconds, with an extremely obvious pause "charging" action—and for Ye Bo, who understands Yone extremely well, that was enough!

W was dodged, not only missing a stage of percentage damage.

The main thing was that it didn't hit a hero, so the W shield value was only a mere 40 points, half as thin, so the health trade naturally couldn't be won!

As for the third wave, it seemed even more like a matter of course, or rather, a "classic" Yone move.

He had his Q dodged!

Sylas, rushing to level four, relied on his health to force a trade, and Yone, who chased out to counter-attack, had his Q dodged in a somewhat "inexplicable" way, leading to him failing to stack his Q3 wind.

And it wasn't just dodging one... he dodged two in a row!

The health gap was directly pulled wide open in one wave!

Of course, this definitely wasn't relying on Ye Bo's "reaction"; his reaction ability was far from being able to react to such nearly instant skills.

And it wasn't because Zeka poked "crookedly"—on the contrary, he poked quite squarely.

But it was precisely because of that that Ye Bo was able to dodge two Qs in a row!

Simply because Ye Bo knew extremely well that Yone's Q and auto-attack frequency in the early game are limited by attack speed.

So the vast majority of Yone players generally have an output frequency of "auto-attack three times, then one Q."

If Lethal Tempo is stacked and the Q skill cooldown reaches two seconds, that's auto-attacking twice and then Q.

Clearly, Zeka's understanding of Yone control was far from "transcending the mundane" at this moment—so Ye Bo was actually counting in his heart and then positioning in advance.

Dodging in a completely "predictive" way!

Zeka absolutely couldn't accept being solo-killed again in this game.

With such a health gap, to be safe, he could only choose to recall.

The barrage was agitated after watching the replay.

【Ah, no, what am I supposed to learn from this?】

【I measure the Abduct piercing sword fan! Is this len?】

【Reasonable, expert Yone calculates the distance of the sword tip, leans forward to dodge the edge; it looks like it hit, but actually only the clothes were torn!】

【Too bad, can't even land a Q and still playing Yone, isn't this just forcing the pick?】

【Don't say that, getting skills dodged is just bad; didn't you notice Master Ye was pre-positioning? Pure prediction!】

【Indeed, Master Ye understands Yone like a farmer understands rice; do you understand the gold content of the main palace and the third room!】

And Li Li Xianghe, after watching the replay, muttered to himself in a voice only he could hear.

"Really or not..."

He saw the real reason.

It wasn't just because two Qs were dodged—in fact, even if they hadn't been dodged, the health trade would still have been a loss; it was just that dodging the Q led to being unable to stay in lane and having to recall.

The real reason was Bone Plating!

Sylas had {Bone Plating} on him for two consecutive trades, while Yone's was broken first every time!

You have to know that if Bone Plating is fully consumed, it can negate a full 90 points of damage.

Just these two Bone Platings added up to a health gap of nearly 200 points; how could this health trade be won?!

The problem is, how did Ye Bo break it.

Yone's early game W has a full 14-second cooldown and cannot be used for poking and breaking Bone Plating, otherwise, it would be the same outcome as the first wave where his W was dodged.

Plus, Yone rarely uses Q3 to dash forward, not wanting to give Sylas a chance to dodge with E, so he basically can only use short Q to break it.

However, Sylas, theoretically, also only has the 10-second cooldown Q skill to break it.

And once Sylas uses Q to break Bone Plating, Yone can seize the cooldown gap to push the wave, and then use the "minion wave advantage" to force Sylas not to dare to enter the minion pile to trade—not to mention that long-range Q is actually quite easy to dodge; dodging one is a huge loss!

But Li Li Xianghe discovered... Ye Bo was actually using the "edges of the two sides of the X" of the Q to break the plating!

That is, casting a short-range "cross Q."

This also allowed Sylas's two-stage Q to hit the minion pile every time, thereby ensuring his minion wave advantage at all times.

It is precisely because of this that Sylas could continuously maintain the minion wave, continuously initiate offensive health trades—and also make Yone not dare to chase too far, and not even be so afraid of being caught!

But just looking at it, one knows that aiming to break armor with the edges of the two sides of a cross Q is definitely an operation several times harder than normal casting!

What level of mastery must this be... to think of this method and achieve this effect?

Of course.

The fact is that Ye Bo's Sylas, at the "practical level," should have already been at the level seven tier.

5 and a half minutes.

"DRX is starting to set up vision in the bottom quadrant; they should be preparing to start the dragon."

"EDG looks like they are going to give it up directly, letting the jungler go to the top lane to gank and ease the pressure! Absolutely a wise choice!"

"Just as we said at the start, this EDG team composition is not in a hurry at all; with Yuumi, playing to the mid-game can directly give a carry 2000 gold worth of items; on the contrary, they need to be careful about the opponent fighting during Yuumi's weak period right now!"

Once the laning phase ends, it will reach Yuumi's rhythm.

So for EDG, especially the disadvantage in the bottom quadrant in the first ten minutes, it is insignificant, and the first dragon naturally has no meaning to contest.

The Roaring Emperor was also a bit anxious: "Sejuani is going to catch the top; Aatrox must be careful, this Camille-Sejuani combo cannot be underestimated..."

"Hmm? What is BeryL trying to do... They have an idea!"

"EDG's vision doesn't seem to have discovered it!!!"

From the spectator's perspective, the changes in the DRX members were clearly seen.

Although EDG had no intention of contesting the dragon, Yuumi still placed a ward over the wall in the river to determine the opponent's position.

This looked like there was no problem.

But BeryL, like Ye Bo, likes to "study" the game, and both have many "sudden whims."

It's just that the two are in different positions, so the things they study are also different.

And as a support, he naturally has a deep study of "ward placement" and "vision."

BeryL has a "golden rule" that he often mentions to his teammates—"Never place a ward within the opponent's vision; otherwise, it's better not to place it."

In his words: "A ward whose location is known by others is useless except for giving people a design."

But it was clear Meiko didn't have this awareness.

It was precisely upon seeing this ward.

An offensive idea instantly appeared in BeryL's mind, and that "cat eye" subsequently became the key to misleading EDG.

"Master Ye, there's no way to defend against this!!! The vision in the bottom quadrant has been cleared, and the opponent is still disguising!"

"They are already touching over!"

EDG's vision had previously seen three people walk into the dragon pit with their own eyes.

At this time, they also saw black mist permeating around the dragon pit; the opponent should be three people doing the dragon.

But from the spectator's perspective, Viego, who was hiding inside, had already silently walked out using the disguise of the black mist, clearly avoiding the detection of that ward!

Lux used {Hexflash} to flash diagonally over the wall.

The two arrived and positioned themselves behind the mid lane.

"Do it!!"

Zeka was stacking wind as usual, but suddenly made a move!

The E skill {Fatal Step} split his spirit to chase!

Ye Bo immediately sensed the abnormality, because Yone's state wasn't full, and there was no reason to dare to use E to trade like this!

Sylas directly used {Abduct} to pull back.

But because there was no information in his vision, it was impossible for him to use more skills for no reason.

Yone's Fate Sealed three-stage slash... Human wind Q-Flash!

Zeka naturally knew this move, and it was used quite smoothly—as long as the user doesn't make a mistake, it's almost impossible to react to!

Sylas was knocked up on the spot.

At the same time, Viego behind him, clutching Heartbreaker, flashed over the wall to charge out!

"Two flashes used decisively! Not sparing any cost to kill the mid laner!" CT almost roared on the commentary stage: "This control is definitely connected!"

"Let's see how you can operate this time!!!"

The knock-up ended, and the stun connected.

{Light Binding}, which can {root} for a full 2 seconds, was connected from a long distance without pressure, pressing until he stood up!

Yone held {Fate Sealed} and didn't rush to cast it, preparing to connect it after the 2-second root time.

There was almost no wasted control, no saved skills.

The three DRX members didn't want to leave even a shred of operating space for this opponent!

"It's over, Sylas doesn't have TP..."

No matter from which angle you look at it, Sylas was already a dead man.

Three people were in his face; even if he could land with a sliver of health, there was absolutely no chance of escaping, and it was highly probable he would just waste his skills.

Ye Bo also knew that he probably couldn't run away this time.

Even if he stole Yone and Viego's R, his health was too low, and it was impossible to create distance.

However, he wasn't a person willing to "surrender without a fight."

After a brief, rapid thought, Sylas used {Hijack}.

Aiming at Lux to steal {Final Spark}!

The root effect could only restrict movement skills.

And the reason he stole Lux's.

Besides the fact that Viego and Yone's double R were both "movement skills" that couldn't be used at first, the main reason was damage!

As a pure skill-based output mage, the damage of Lux's ultimate is a full half higher than Yone's!

Fate Sealed had already condensed.

Ye Bo's eyes also became extremely focused at this moment.

Half a second before the sword slash.

Sylas jumped "backwards" in the air and smashed down his Q chain! At the same time, he also threw out his Abduct chain "backwards"!

The sword energy slashed out, as if freezing the air, Yone slid and flashed behind Sylas...

But the next moment, Yone and Sylas took off at the same time!

Control canceled!

Because Yone couldn't land an auto-attack immediately, and Sylas landed before Yone, he was able to land an A-W to extract a mouthful of health, delaying the invitation from the King of Hell!

And Yone, delayed by 0.75 seconds, had reached the limit of his 5-second spirit duration, and automatically returned to his body upon landing.

"No, what is this damage!!!"

Everyone noticed at this moment that in that 1 second just now—Yone's health bar was like frost poured with lava, instantly melting more than half!

That was because "Reverse Q + Reverse E" were released together, exploding the second stage of Q in the air, plus W-A.

Yone, who wasn't at full state to begin with, was equivalent to eating all of Sylas's skills in an instant!

All the damage!

At this moment.

Sylas burned the last drop of blood, turned his head backwards for the third time, aimed at the direction Yone was returning to, and condensed a dazzling ray of death from his chest.

{Hijack - Final Spark}!

{During the process of Yone's E2 returning, he cannot use any skills, including flash. }

And although Fatal Step can give Yone an "unstoppable" effect.

But unstoppable cannot immunize damage.

Although Zeka didn't have flash, his F key was still screaming, as if he knew the result but was instinctively making a fearless struggle.

In the air halfway back to his body.

At this moment, it was a tunnel leading to hell!

{EDG Ye killed DRX Zeka! }

{First Blood! }

{DRX Pyosik killed EDG Ye! }

"Oh my god... My god! Can he even counter-kill like this?!"

"It's prediction! He predicted the landing position of Yone's ultimate! Plus the control cancellation to buy time, Sylas seems to have finished all his damage in an instant! Including the two-stage explosion of the Q skill!"

"And the first blood was actually taken by Sylas! DRX gave up two flashes in this wave!"

"Their net of heaven and earth, which they thought was foolproof, was torn open by Sylas! Turning everything into dust!"

【Hang them all up!】

【Three against one and still got counter-killed! Can you play or not!】

【Good heavens, killing teammates still has to be Lux's ultimate; this is a racial talent!】

【Hehe, Zeka only knows how to call people, only knows how to play with his mouth in laning; if you have the ability, solo!】

【Won spicy! Won spicy! Killed Ye once! We are the champions!】

【Look at Zeka's expression, he is really unconvinced; the number one unconvinced mid laner, right?】

Things weren't over yet.

Because the three people were surrounding Sylas, Sylas's double Q and A in that instant, as well as the final Final Spark, splashed onto Lux and Viego respectively.

And don't forget.

In the dragon pit, there was a Varus who was soloing the dragon to avoid exposing his tracks.

CT, who was still clamoring on the LCK commentary stage, stopped talking.

"DRX's three people are in very poor condition, Varus is almost dead from tanking; they definitely have to recall now!"

"EDG's bottom lane has poke ability, they can go to stop the dragon; this dragon doesn't seem like it can be taken this time!"

"Although DRX's surprise attack on the mid lane successfully got a kill, the cost is absolutely disastrous..."

(End of chapter) ===== CHAPTER 173 =====

◈

End of Chapter

Prev
Ch. 172 / 39544%
Next
Prev
Ch. 172 / 39544%
Next