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Chapter 218: Alien Fog! True Ninjutsu! If There Is a Strategy Above, There Is a Counter Below

~27 min read 5,359 words

"Sion is here again this game, and V5's lineup is very strong at level one; BLG really needs to be careful."

BLG faces a problem right from the start.

That is, the "Return of the Light" strategy V5 used against JDG during the regular season to have Sion steal their own jungle camps!

Thanks to the playoff patch's buff to counter-jungling efficiency, forcing an invasion to swap jungle camps at level one is viable again, and it synergizes well with this Sion tactic.

Of course, since everyone is on guard now.

To execute it now, the level-one team fight must be strong enough.

And clearly, BLG's bot lane Senna and Tahm Kench are significantly weaker in a level-one head-on fight than Kalista and Shen, who can engage.

This is why Beryl had to intentionally "feint" during the draft.

He is capable of counter-picking a hard-engage support, but if the opponent actually picks one, both the paired hero and the level-one strength could be affected.

It's not that BLG can't continue using the "camp in place" strategy from the first game—it's just that doing so would rely on "luck"!

Because Sion is stealing his own jungle.

In other words, if BLG camps the entrance to a specific jungle area and misses, they will completely lose track of V5's information and lose sight of everyone's movements.

Plus, this is a strategy BLG already used in the first game.

Using the same tactic repeatedly in a short time is a taboo on the battlefield.

So, when Tabe saw Sion this game, he had already formulated a strategic deployment.

"BLG has chosen a spread-out formation."

"They've chosen to place wards directly at key intersections; they're going all-in with five wards at level one!"

The pre-game deployment Tabe made was simple: just go all-in with five wards.

To gather as much level-one information as possible!

The dangers of placing wards like this at level one have been shown in previous matches, as it can make laning in all three lanes dangerous—but in this game, it is only because BLG's lineup has excellent anti-gank capabilities in all three lanes that they have the confidence to implement this setup.

BLG members go to their respective posts, placing a ward at each of the four entrances to their top and bottom jungle areas!

Not leaving a single gap!

Compared to the "gamble" of five people camping at level one, BLG now only needs to hold their ground and then perform a corresponding "counter" based on the information gathered, which can guarantee a 100% successful defense!

For example, if V5 chooses to send four people into the bottom half, BLG can immediately gather and head to the opponent's top half upon noticing.

And vice versa.

In short, as long as they have information, BLG can not only ensure a 100% safe jungle start.

They might even catch a Sion stealing camps in a half-jungle, a pleasant surprise!

"Not a bad response," Oner, also a jungler, muttered while lifting dumbbells.

"It just so happens that the lineup on the left isn't afraid of ganks in any of the three lanes early on; as long as they can hold the jungle, the early jungle defense is a success!"

"Are you sure?" Keria glanced at his careless jungler with a hint of disdain: "Take a closer look at what V5 bought as starting items."

"What else could they buy as starting items..."

"Five Oracle Lenses!?"

The broadcast camera finally noticed this point.

The starting trinkets for the V5 members were actually five Oracle Lenses!

Admittedly, K'Sante in the top lane and Senna and Tahm Kench in the bot lane are all types that are very difficult to gank.

But everything has two sides!

Being difficult to gank usually corresponds to being difficult to assist in a gank!

Aside from Galio in the mid lane, who is relatively easy to coordinate with, the top and bottom lanes have almost no ability to assist the jungler early on—so V5's demand for wards in those lanes is also low!

Not to mention that if you use an Oracle Lens at level one and then switch back to a trinket, the cooldown difference is only 90 seconds.

Of course.

V5 didn't actually intend for all five people to use the Oracle Lens; it was just an insurance policy.

Beryl took the lead and walked in front: "Top and mid, wait until the end to use yours."

"Shen activates the Oracle Lens first to clear one, then walks to the brush at the entrance of the Blue Buff camp, places the Control Ward he bought at the start, and clears another one!"

"Afterward, the V5 members turn and continue toward the opponent's bottom-side Red Buff area... the AD carry and the jungler each use an Oracle Lens, successfully clearing two wards at the entrance and the tri-brush!"

Guan Zeyuan's emotions fluctuated significantly: "This is truly 'you have a strategy, I have a counter-strategy'! BLG chose the safest 'five-ward' approach, only to be 'harvested' by V5 in this alternative way!"

Jide agreed firmly: "V5 definitely profits from this trade; Akali and Sion can switch their Oracle Lenses back to wards when they return to base, and the benefits from clearing four wards are quite obvious."

"Not to mention, even just the Shen who bought a Control Ward can afford an extra potion when he returns to base!"

After buying support items, Shen had 25 gold left; the gold from clearing four wards at 15 gold each almost paid for the Control Ward for free.

More importantly.

The experience from one ward, split between two solo laners, is enough to reach level two first.

But now, it's the experience of four whole wards!

Even if BLG doesn't know the opponent's method of distributing experience, it clearly means V5 can reach level two early in all three lanes!

The advantage of reaching level two first goes without saying; if V5 wants to do it deliberately, the advantage in the first wave of laning will be firmly grasped in their hands.

And the most critical thing is that the jungle has turned pitch black again!

It means BLG's efforts were in vain, and they still have to be wary of the level-one jungle design!

The good news is.

The support still has one last extra laning ward.

The daring On risked his life to come to the side of the Krugs and detected no enemy activity through the "wall-adjacent brush ward"—at least he could confirm that Xin Zhao was not starting at their Red Buff.

This brought relief to Wei, who had been prepared to burn his bridges.

As long as he could confirm that Xin Zhao wasn't starting at his bottom Red Buff, Viego could immediately head to the bottom half after finishing his buff to avoid having his jungle stolen.

"Try your best to push the lane in the bot lane, and you must push the lane in the mid lane; Xin Zhao might want to counter-jungle me at level two," Wei asked his teammates for help again.

"OK," Yagao immediately gave a positive reply.

"We might not be able to push easily, but I can force it," On also replied.

The minion waves clashed.

The broadcast camera naturally locked onto the most anticipated mid-lane matchup of the game.

Galio vs. Akali.

This is almost a universally known "counter-matchup," but where exactly does the counter lie?

In the end, it's actually three points.

1. Galio's innate magic resistance, whether it's the magic shield from his W passive or the active magic damage reduction, is very effective against "burst" assassins like this.

2. Galio's W can "suck" Akali out of her W shroud, achieving a "reveal" effect.

3. Galio's E has the potential to "interrupt" Akali's E and R, limiting some of Akali's ability to engage head-on, and when combined with W, he has the ability to focus and kill her instantly.

And an additional fourth point—if Akali cannot suppress Galio in lane, then Galio, with his ultimate, clearly has better roaming and support capabilities than his opponent.

However, in reality.

Every one of these points has the possibility of being "outplayed."

Just like Chen Zebin's Jax against Gragas, there have also been solo-kill records, even against top-tier top laners.

In League of Legends, even the biggest hero counter is at most a 9/1 split, and never a 10/0 split with absolutely no chance.

As long as there is a sliver of a gap, it is possible to find that "1" through a difference in skill.

Not to mention, the matchup between Galio and Akali is far from being a 9/1 split.

"Master Ye's Akali, it's been a long time since I've seen it," Jide on the commentary desk was still sighing.

"The rune choice for Akali is Conqueror, and she bought a Long Sword and three potions as starting items? Akali is a melee champion, after all."

Carrying Conqueror is easy to understand.

After all, BLG's lineup is a true iron-clad formation; with three big tanks plus the double protection of Tahm Kench and Galio, it is almost impossible for Akali to force a kill on anyone, whether in team fights or laning.

But the Long Sword is a bit rare.

In the past, when Ye Bo bought this kind of AD starting item, it was in situations like LeBlanc, a ranged champion against a melee one.

The data expert Guan Zeyuan recalled a possibility in his mind.

"This, I remember there was a type of AD dual-build hybrid damage Akali in high-ELO games before, they built Divine Sunderer... come to think of it, it seems very suitable for this game, doesn't it?"

"This BLG lineup is clearly designed to prevent Akali's assassinations, using Galio's reveal and focus-fire to limit Akali—and that sustained-combat style of Divine Sunderer is extremely suitable for the combat mode of this game!"

Guan Zeyuan guessed correctly.

Even if Ye Bo could confidently "call himself" the person who "understands Akali best" at this moment, it is impossible to go against the hero's own abilities and mechanics.

And what he needs to do is simply to bring out the hero's most suitable capabilities based on the situation.

It is worth mentioning.

Akali was designed as a "dual-build" hero from the start!

Anyone who has looked closely at Akali's skill panel would find that not only do her passive, Q, E, and R all have high AD scaling, but the AD scaling on her skills—excluding the second part of R—is even higher than her AP scaling!

This means that for the same value of Attack Damage and Ability Power, Akali's damage is almost the same, with the only difference being the execute threshold of the second part of her ultimate.

Yagao, who had just arrived in the lane, also noticed the opponent's item slot, but didn't pay too much attention to it.

He had no heart to think about those things right now.

Both of them were clearly very familiar with this matchup, and neither leveled up a skill at level one.

These two heroes have a key game of chicken at level one.

If Galio levels Q at level one, and Akali also levels Q—then Galio, with his 11-second cooldown at level one, will inevitably be unable to match the wave-clear speed of Akali, who can throw several Qs.

So if Galio wants to out-push Akali at level one, he must learn E, and use the method of "pressuring health" to compete for the lane.

The point of the game appears here—if Galio uses E first, and Akali also learns E, then there exists a possibility for Akali to use E to dodge Galio's E while simultaneously launching a counter-attack!

Yagao first gradually presses forward to gain positioning, wanting to see if Akali will use a skill first. But clearly, the opponent makes no move.

Yagao's thought process is clear.

Having received pressure regarding the defense of his jungle, he knows he must "seize" the lane at level one; even "going even" in the lane won't suffice.

If the lane goes even, Akali will reach level two early due to the experience from the four destroyed wards, and he will still lose the initiative!

Yagao clicks to learn the E skill, then makes a detailed adjustment to his positioning.

He aligns himself into a "straight line" with the minion wave.

Then comes a straightforward 【Justice Punch】 smashed forward!

If it were a spectator with low understanding, they would certainly think this Galio E is a bit stupid.

After all, using E at almost the maximum distance—let alone Ye Bo, even a Platinum player could easily react and dodge it with E!

Yet, this is exactly what Yagao wants.

Facing the Galio who acted first, Akali only needs to click the E skill to easily dodge this punch, and can also comfortably counter with E to land a combo.

But what about afterwards?

Afterwards, Akali will enter the 16-second vacuum period of her E skill, with no extra way to push the lane and forced to rely on basic attacks!

And that positioning adjustment Yagao made just now—caused this Galio punch to knock up a full 6 minions!

It looks like he is trying to hit Akali.

In reality, Galio's target is the minions, and he has already succeeded!

Yagao just wants to use the health loss from being kicked back by E to forcibly gain lane-pushing priority, in order to protect his own jungle.

If it were any normal Akali player, they would respond this way; Akali being pushed in by Galio is not something unacceptable.

But Ye Bo does not.

Akali's reaction is incredibly fast; the moment Galio steps back and lunges, she immediately shifts one step to the side—actually using a single step of movement to dodge this long-range punch!

Not only that.

Because Akali only moved that one step, she immediately turns her head and flings a 【Five Point Strike】 in mid-air.

The charging Galio almost looks like he "crashed" into the kunai in mid-air!

The calculation and judgment are precise to the extreme, hitting exactly when the two are at a distance of nearly 400 yards.

That is the position of the "outer ring" of the Five Point Strike.

Galio lands almost right in Akali's face, but fails to land the knock-up, and Yagao instinctively feels his hair stand on end, wanting to run back.

However, Galio's movement speed at this instant is only 195 yards!

{The outer ring of the Five Point Strike causes a brief 50% slow.

And Akali only takes half a step back before picking up the passive ring almost "in place," the sickle blade in her hand beginning to spin!

The outer ring of the passive Assassin's Mark is based on a fixed range between Akali and the target.

If Akali waited for the opponent to land and use Q, she would be unable to pick up the passive immediately because she would be at the center—but because the 【Five Point Strike】 hit in mid-air, she picks up the passive almost instantly in place!

A basic attack of 83 damage followed by Q, then a second strike of the passive!

Galio's health bar drops by a third in an instant!

Furthermore, the direction of Akali's two Five Point Strikes is aimed at the minion pile, simultaneously keeping the lane cleared and completely reclaiming the minion health that Galio's punch had secured.

"Brother Gao's E missing is too fatal!"

"But did it actually miss? It looked like it hit to me."

"I have to say, Master Ye's movement pause is really confident; it looked like it was just a step away, I feel like anyone else would have taken a few more steps to be safe."

The commentary desk is currently interpreting the psychology of both sides.

On the other side, Li Xianghe, watching the stream, also seems to have some surprise in his pupils.

Is he really that confident?

That "mid-air Q" looks simple, but Li Xianghe is very clear about the difficulty—to dodge Galio's E while moving, and to grasp the distance to shoot the Q with precise timing in mid-air.

Because the distance judgment of Akali's Q skill is instantaneous; a half-inch difference could very likely result in a "missed Q"!

And seeing the opponent's ease and grace, as if it were second nature, this seems hard to describe with just "proficiency."

The level-one situation in the mid lane clearly changes in an instant.

Galio learning Q at level one couldn't out-push an Akali who also learned Q, let alone after learning the punch; he has to be very careful after that sharp drop in health.

Yagao is still unwilling to give up, drinking a potion while trying to close the distance with Akali, attempting to use a second punch to regain the initiative.

He waits for the moment Akali comes up to use Q, and strikes with the punch again!

However, a similar scene appears once more.

This time, realizing Galio's E skill has come off cooldown, Ye Bo doesn't intend to pick up that passive mark, but instead moves upward the moment he uses Q, using the edge of the ring to instantly accelerate and create distance!

Chasing the Galio who flew into his face, he lands two more basic attacks and Qs, forcing Galio's health into a complete disadvantage, making him afraid to press forward to contest!

"Damn it," Yagao lets out a sound of disbelief.

"Is this for real?"

From the god's-eye view, especially the second time.

Because Akali moved in advance with a predictive nature, some might even think that Galio hit it crookedly himself.

But Yagao knows exactly what happened.

Wei in the jungle switches his screen over to look, immediately full of question marks: "How did level one turn into this?"

Chen Zebin, laning in the top lane, couldn't help but switch his screen over to take a peek.

Yagao has no heart to reply, only saying the main point: "They might really be going to invade your jungle; Akali is pushing the lane hard."

Wei of course also noticed this point.

Because of the experience from those four wards at level one, it is clear that both the mid and bottom lanes will reach level two early.

The mid lane priority that was the only thing he could count on now seems like he can't count on it either.

Insisting on going to the bottom half of the map, where there is a gap in early-game combat power, will clearly have a high probability of suffering.

"I have to go to the top half, come to mid first!" Wei immediately comes up with the idea of changing his path.

"Okay, but you have to wait for him to push the lane over; my intent to go up with this health is a bit obvious," the experienced Yagao says in coordination.

Viego finishes clearing the jungle and comes directly to the rear of the top half.

His trinket was used at level one, so he cannot know if Akali has placed a ward, and can only crouch in the relatively safer brush.

This is because Galio didn't see Akali go to place a ward; if there is a ward, it would only have been placed at level one—and a level-one ward would only be at the entrance to the Raptors, unlikely to be in the lane brush where detection information is limited.

Akali reaches level two and quickly pushes the second wave of minions.

And Ye Bo seems not to have placed a ward, nor does he press forward excessively because he reached level two first, maintaining a vigilant position.

Wei vaguely feels that his bottom half of the jungle might have already been invaded, feeling anxious, and seeing Akali's cautious movement, he is already prepared to give up.

But Akali suddenly starts leaning forward again!

"Do it, do it!"

Galio has reached level two and immediately lunges forward at close range.

But Akali uses a Q kunai, then follows up with E to pull back—and Galio's follow-up W charge upon landing is maddeningly short by an inch!

Akali's E {displacement distance} is only 350 yards, while Galio's E is a full 650 yards.

So under normal circumstances, if both sides use E at the same time, as long as the interval between them does not exceed 300 yards, he would definitely be able to use the range of his W to pull and forcibly hold Akali upon landing.

The problem lies in that 【Five Point Strike】 that was used before the QE!

Just like at level one.

It is again the "mid-air outer ring" Five Point Strike, with distance control that can only be described as exaggerated, causing Galio to take the slow the moment he lands, which is why the distance of his follow-up wing-spread was short by that one inch.

"Damn!"

Yagao couldn't help but curse.

The successive near-misses give him an extremely uncomfortable, maddening feeling!

He has played for so many years; whether it was laning against Ye Bo last season or laning against his idol Fei Fei last year, he never had this feeling!

And Viego, who walked out, also knows he cannot waste any more time, and can only walk into the opponent's top jungle openly, successfully being detected by the vision placed at the entrance of the jungle.

"Viego was delayed by the mid lane, and now can only head to the opponent's red buff area."

In Wei's view, Zhao Xin must have already gone to his own bottom jungle to farm; there is no reason for him to come to the top half to find him.

But clearly.

Everything V5 did at level one was purposeful.

The vision Akali placed at the jungle entrance at level one was precisely to detect Viego's level-two movement.

Thereby allowing Zhao Xin to have a counter-strategy.

If Viego did not appear in the top half at level two, Zhao Xin would go directly into the opponent's red buff area, and together with the lane priority of the mid and bottom lanes, initiate a siege!

If Viego appeared, because Viego had an extra distance to travel back and forth in the jungle, Zhao Xin would inevitably be able to finish clearing his own blue buff area first and reach level three!

It's just that in the original plan, both sides would have initiated a struggle in the red buff area, using only the lane priority of Akali and Sion to conduct a 3v3 brawl.

But now, due to Viego's change in plan and his failed attack on Akali.

It has caused his jungle clearing progress to lag significantly behind!

"Viego has only just started the red buff for a moment, but Zhao Xin has already entered the top half!"

"V5's mid and top are supporting in advance! The foreshadowing of the level-one lane priority has appeared; both lanes have priority!"

"Little Wei should also be noticing it now."

When he sees V5's mid and top retreating on the mini-map, Wei knows that things are looking bad.

If this were Kanavi of JDG, he might consider fighting head-on, as he could not accept the possibility of falling behind in the jungle later.

But Wei is different.

In his view, self-preservation is paramount!

The Viego immediately gives up the Red Buff to prioritize his health.

However, Zhao Xin arrives even faster than he imagined, already appearing right in his face!

The death trap V5 set for him clearly wasn't going to let him off so easily.

"Xun strikes with lightning speed through the wall, launching a fearless charge with a thousand-mile E!"

"Zhao Xin is stabbing right at Viego!"

"Why does it feel like BLG still wants to fight? My god, Bin!!"

At the critical moment, there is almost no hesitation in the BLG voice comms.

As a strong team that excels at "brawling," what BLG is best at isn't macro operations.

It is precisely this kind of sudden, explosive small-scale skirmish!

And compared to just abandoning their jungler, the only disadvantage for the top-mid-jungle trio in this fight is actually Viego being level 2.

The fact that Viego is missing his E skill isn't fatal; the gap in combat power isn't as large as imagined.

As long as they can burst one down first and let Viego transform.

This wave might just end in the opponents exploding!

Chen Zebin spots the position, and K'Sante immediately uses the Q3 stacks accumulated while tangling with Sion on the way to support, instantly flashing E to stick to Viego, while simultaneously using a level-one back-turned Q3 shockwave—actually knocking the pursuing Zhao Xin backward over the wall!

"Zhao Xin has been knocked into the Krug camp!!"

The sudden turn of events causes the situation to shift drastically.

The originally clear battle line is separated, turning into a situation where Sion is on the left and Zhao Xin is above the wall.

And since Zhao Xin used his E to get here, he would have to flash over the wall to fight, but Viego also has Flash, and even if he flashed over, he would still be kited.

"Don't rush, wait for me to arrive!" Ye Bo quickly coordinates.

Chen Zebin also immediately shouts in the voice comms: "Akali, Akali! Watch out, block her!"

K'Sante sticks tightly to Viego, and the two of them instead move to surround Akali below.

They want to form a counter-encirclement!

Galio, who arrived from below the Red Buff, has also been using his body to block Akali.

Two human walls, one in front and one behind.

Tightly wrapping around Akali's path of attack!

At this distance, even if Akali wanted to use "forward E-Flash," she would likely hit the closely sticking K'Sante, causing her key burst damage to land on him instead.

However.

"The first lesson of an assassin is how to lock onto a target amidst an army."

Akali moves.

Although the frontal path is almost completely sealed by K'Sante's broad arms—he can, after all, only block one side.

Akali releases her Shuriken Flip, while simultaneously flashing in place to cross toward the brush.

A bizarre, 45-degree angled Shuriken Flip cuts through the air with a piercing screech, nearly grazing K'Sante's shoulder line to lock onto the head of Viego hiding behind!

Hearing the commotion, Sion immediately flashes and raises his battle axe high!

Zhao Xin also takes two steps to pursue and slow her down.

Viego's thought process is clear; he steps forward and uses his W to interrupt Sion's charged Q, putting it on a 3-second cooldown.

"Kill Akali! Just kill Akali!"

BLG's command to kill Akali is actually wise.

Zhao Xin had just been stopped but successfully held onto his Flash; he would be extremely hard to kill if he used it to create distance, so otherwise, killing Zhao Xin would naturally be the most logical choice.

But Akali burned her Flash to enter, and her health isn't exactly full.

—The most important thing is that in the face of their lineup, her Twilight Shroud simply cannot help her hide!

Akali lands and takes the focus fire first.

But she opens her Twilight Shroud first, then lands an AA.

Galio ignores the "flaw" in the opponent's operation and doesn't spread his wings immediately.

He waits for Akali to take the first round of focus fire and vanish into the shroud before he starts charging!

The 【Durand Shield】 at this Red Buff corner is definitely quite intimidating, easily covering the taunt range and completing the separation of the paths.

If the V5 top and jungle duo want to reunite with Akali, they will only end up eating the full taunt together.

But strangely.

The top and jungle duo retreat a step at the first moment, slightly moving out of the shroud's coverage.

Yagao doesn't chase; his goal is clear.

The reason Akali's W is "countered" by Galio's W—is because the skill ranges of the two are exactly the same!

Meaning as long as Galio stands honestly at the center point of the shroud, he can definitely "suck" Akali out, leaving her nowhere to hide!

Judging the "center point" is also simple: there is a smoke bomb on the ground, and standing on the smoke bomb is the center.

Yagao has clearly trained for this.

As long as Akali is revealed, the three of them instantly dumping all their skills, even if they can't kill her, is enough to leave her critically wounded and useless.

And if Akali fears the W and walks out of the smoke bomb herself, she is already destined to be separated from her top and jungle teammates.

Regardless, with K'Sante's key Q3-over-the-wall maneuver, this 3v3 can at least safely retreat, resulting in a trade of Flashes between the top and mid laners.

For BLG, this has already averted a major crisis!

But.

Yagao suddenly notices at this moment... is the "shape" of this smoke bomb a bit strange?

And immediately after, at the moment he spreads his wings to fully charge and auto-release.

The eyes of the three BLG members widen in shock.

Because under the wings of the Galio who is retracting his Durand Shield—there is absolutely nothing!!

Galio's W, which clearly covered almost the entire area of the smoke bomb

Actually missed!?

"Huh?"

"Do it!"

Having lost their most critical AOE control, the situation instantly reverses a second time.

"V5 has a clear goal and goes straight for Viego! Viego uses Flash to create distance, but Zhao Xin follows with his own Flash! Finally, Akali, who walked out of the shroud, forcibly completes the focus fire!"

"Sion catches up and sticks to the remaining two..."

"This is bad! Why does it feel like K'Sante won't be able to leave either!?"

Viego is burst down, and BLG fails to focus fire Akali.

The normal battlefield is clearly unwinnable, and Galio decisively uses Flash to escape.

But K'Sante flashed over to save someone!

Forced to stick by Sion, K'Sante is eventually slowly chased to death by the three of them.

"First blood plus a double kill! Akali takes two heads! She's taking off!"

"My goodness, this passionate 3v3 jungle confrontation between the two sides—I have to say, K'Sante's tricky Q3 over the wall almost changed the game; is this the power of Master Ye's Akali!?"

"Can Twilight Shroud even be used like that?"

From the god's-eye view, it is seen clearly, yet it remains inexplicable.

To be precise, it is a special way of using the smoke bomb.

As everyone knows, the path of the smoke bomb is fixed to diffuse outward in a circle—but in reality, one can use special positioning to borrow "terrain" to "change" the shape of the smoke.

Changing it from a {circle} to an {irregular shape}, while the "total diffusion area" remains the same.

That is to say.

The original circular diffusion range, which should have been the same as Galio's W, was effectively "enlarged" after being squeezed by the narrow terrain of the jungle!

And because of the "diffusion" mechanism of the smoke... a wisp of smoke eventually diffused into the "corner of the wall"!

Forming an "Alien Fog"!

"The second lesson of an assassin is to utilize everything that can be utilized..."

Akali is hiding exactly under that wisp of smoke in the corner—looking as if she has merged into the wall.

In an almost impossible way, from an angle that was completely unpredictable, she concealed her figure.

【Holy crap, Ninjutsu!? I've seen this move in Naruto!】

【As a loyal follower of the Kinkou Order, I thought I understood Akali well; now I know, Master, how much stuff have you not told us!!】

【To be fair, Brother Bin's play was actually pretty good, right? He almost helped Wei achieve Nirvana!】

【What play? When it comes to this kind of stuff, my Master Ye has never feared anyone!】

【Although they didn't win this fight, this is our B-Lu-Chun operation team; I ask you Jing-filial-sons, does your home team have plays like this? Hmm? There's real hope for this match!】

【Wake up, Akali has two kills, it's already over!】

(End of chapter)

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