Chapter 218: Alien Mist! True Ninjutsu! Strategies Above, Counter-strategies Below
"There's Sion again, and V5's lineup is very strong at level one, BLG has to be careful..."
BLG has to face a problem at the start.
That is the "Return of the Light" design where Sion steals the opponent's jungle that V5 used when playing against JDG in the regular season stage!
Thanks to the enhancement of jungle invasion efficiency in the playoff patch, now there is a saying for forcibly invading and swapping jungles at level one, and there is also a good coordination effect with Sion's trick.
Of course, since everyone is already on guard now.
Now, if you want to implement it, you must be strong enough at level one.
And it's very obvious that BLG's Senna and Tahm Kench in the bottom lane are significantly weaker in front-line combat power at level one than Kalista and Shen, who can initiate hard.
This is also the reason why Beryl had to deliberately "feint" a shot during BP.
He can counter-pick hard supports, but if the opponent really picks a hard support, whether it's the hero paired or the strength at level one, it might be affected.
BLG isn't unable to continue using the "stay in place and camp" logic from the first game—it's just that in that case, they can only rely on "luck"!
Because Sion is stealing their own jungle.
That is to say, if BLG forcibly camps the entrance of a certain jungle area and doesn't catch anyone, they will completely lose grasp of V5's information and lose the movement of all the opponent's people.
Plus, this is a strategy BLG already used in the first game.
Using the same trick continuously in a short time is a taboo on the battlefield.
So Tabe had already formulated a strategic deployment when he saw Sion in this game.
"BLG chose to stand scattered."
"They chose to insert wards directly at key intersections, directly wanting to use all five wards at level one!"
Tabe's pre-battle deployment was very simple, which was to use all five wards directly.
To maximize the acquisition of information at level one!
The harm of inserting wards like this at level one has been shown in previous games, which will lead to very dangerous laning in the early game—and this game, it is thanks to the excellent anti-gank ability of the three lanes in BLG's lineup that they have the confidence to implement this layout.
BLG went out and did their own duties, directly inserting a ward at all four entrances of their top and bottom jungles!
Not leaving a single gap!
Compared to the "gamble" of five people camping at level one, now BLG only needs everyone to stand still, and then according to the information obtained at level one, they can carry out corresponding "counter-measures," and they can achieve 100% cracking!
For example, assuming V5 chooses four people to enter the bottom half, BLG can immediately gather and head to the opponent's top half after noticing.
And vice versa.
In short, as long as there is information, BLG can not only ensure a 100% safe jungle start.
They might even be able to catch a Sion stealing the jungle in the half-area, coming for an unexpected surprise!
"A good response..." Oner, who is also a jungler, muttered while lifting dumbbells.
"It just so happens that the three lanes on the left don't fear ganks in the early game. As long as they can hold the jungle, the early jungle defense can be considered a success!"
"Are you sure?" Keria glanced at his careless jungler with slight disdain: "Take another serious look at what V5 bought for their starting items."
"What else can you buy for starting items..."
"Five sweepers!?"
The director's perspective finally noticed this point.
The starting trinkets of the five V5 members were actually five sweepers!
Admittedly, K'Sante in the top lane and Senna/Tahm Kench in the bottom lane are all types that are very hard to be ganked.
But everything has two sides!
Hard to be ganked usually corresponds to being hard to cooperate with ganks!
Except for Galio in the mid lane, which is relatively easy to cooperate with, the top and bottom lanes also have almost no ability to cooperate with the jungler in the early game—so V5's demand for wards in the top and bottom lanes is also not high!
Not to mention that using sweepers at level one and then going back to change trinkets, the CD difference is only 90 seconds.
Of course.
V5 didn't intend for all five people to really use the sweepers, it was just insurance.
Beryl took the lead and walked at the front: "Top and mid, wait until the end to use them, okay?"
"Shen turned on the sweeper first to clear one, then walked to the entrance brush of the blue buff camp, inserted the control ward he bought, and dismantled another one!"
"Then the V5 members turned to continue heading to the opponent's bottom red zone... The ADC and jungler each used a sweeper, clearing two wards at the entrance and the tri-brush respectively!"
Guan Zeyuan's emotions fluctuated significantly: "This is truly 'you have a strategy, I have a counter-strategy'! BLG chose the safest five-ward-all-out, but was harvested by V5 in this alternative way!"
Remember followed up affirmatively: "This trade is definitely V5 earning. Akali and Sion can return to the base and change the sweepers back to wards, and the revenue brought by dismantling four wards is quite obvious."
"Not to mention anything else, just the control ward Shen bought, he could even buy a potion when returning to the base!"
Shen, who had 25 gold left after buying support items, dismantled 4*15 gold worth of wards, almost getting the price of the control ward back for free.
More importantly.
The experience of one ward is shared by two single-laners, which is enough to complete a level two rush.
But now it's a full four wards' worth of experience!
Even if BLG doesn't know the opponent's experience distribution method, it obviously means that all three lanes of V5 can rush level two early!
The advantage of rushing level two needs no explanation; if V5 wants to do it deliberately, at least the advantage of the first wave of laning will be firmly grasped in their hands.
And the most critical thing is that the jungle has returned to pitch black again!
It means BLG has been busy for nothing and still has to be careful about the level one design in the jungle!
The good news is.
The support still has the last extra laning ward.
ON, who was extremely bold, risked his life to come to the Krugs and detected through the "wall-separated brush ward" of the Krugs that there was no enemy situation—at least he could determine that Xin Zhao wasn't starting at his own red buff.
This made Wei, who was ready to burn his bridges, breathe a sigh of relief.
As long as he could determine that Xin Zhao wasn't starting at his own bottom red zone, Viego could also head to the bottom half immediately after finishing the buff, in order to avoid being stolen.
"Bottom lane, try to rush the line, mid lane must rush the line, Xin Zhao might want to counter-jungle me at level two." Wei asked his teammates for help again.
"OK." Yagao immediately gave a positive reply.
"We might not be able to rush it, but I can come hard." ON also responded.
The minion waves clashed.
The director's camera naturally locked onto the mid lane matchup that was most concerned in this game.
Galio vs Akali.
This can almost be considered a well-known "counter-pick matchup," so where exactly is the counter-pick?
In the end, it's actually three points.
1. Galio's innate magic resistance, whether it's the magic shield of W's passive or the magic damage reduction of the active, is very effective against this kind of "burst" assassin.
2. Galio's W can "suck" Akali out of her W shroud, achieving a "reveal" effect.
3. Galio's E has the possibility of "interrupting" Akali's E and R, which can limit some of Akali's front-line entry ability, and combined with W, he also has the ability to gather and kill instantly.
There is also the fourth point—if Akali cannot suppress Galio in laning, then Galio, who has an ultimate, obviously also has better roaming and map-running ability than the opponent.
However, in fact.
Every one of these has the possibility of "operation."
Just like Chen Zebin's Jax vs Gragas, there have also been solo kill records, and even solo kills against top-tier top-laners.
In the League of Legends, no matter how huge the hero counter is, it's at most 9/1, and it won't be 10/0 without any chance at all.
As long as there is a gap, it is possible to find that "1" through the gap in operation.
Not to mention, the matchup between Galio and Akali is far from 9/1.
"Master Ye's Akali, ah, really haven't seen it for a long time," Remember on the commentary desk was still sighing.
"Akali's rune choice is Conqueror, and the starting item is Long Sword and three potions? Akali is a melee hero."
Bringing Conqueror is still easy to understand.
After all, BLG's lineup is a true iron bucket formation, three big tanks + Tahm Kench and Galio's dual protection, no matter in team fights or laning, it's almost very hard for Akali to forcibly kill anyone.
But Long Sword is a bit rare.
In the past, when Ye Bo bought this kind of AD starting item, it was also in situations like LeBlanc vs a short-ranged hero.
Data man Guan Zeyuan searched for a possibility in his mind.
"This, I remember there was a kind of AD dual-cultivation hybrid damage Akali in high-rank games before, it's the Divine Sunderer one... Don't say, it seems this game is very suitable, right?"
"BLG's lineup is obviously defending against Akali's assassination, using Galio's reveal and focus fire to limit Akali—and that sustained fighting style of Divine Sunderer is extremely suitable for the fighting mode of this game!"
Guan Zeyuan guessed right.
Even if Ye Bo could confidently "call himself" the person who "understands Akali best" at this moment, it's impossible to go against the hero's own abilities and mechanisms.
And all he had to do was to exert the hero's most suitable ability according to the situation.
It is worth mentioning.
Akali, at the beginning of her design, was a "dual-cultivation" hero!
But if you look closely at Akali's skill panel, it's not hard to find that her passive + QER all skills have high AD bonuses, and the AD bonus of all skills except R2 is even higher than AP!
This means that for the same value of attack power and ability power, Akali's damage is almost the same, only the difference in the execution of the second stage of the ultimate.
Yagao, who just came to the lane, also noticed the opponent's equipment bar, but didn't pay too much attention.
He had no mind to think about those things now.
Both of them obviously understood this matchup very well, and neither learned any skills at level one.
These two heroes have a key game at level one.
If Galio learns Q at level one, and Akali also learns Q—then Galio, with an 11-second CD at level one, will inevitably not be able to push the lane faster than Akali, who can throw several Qs.
So if Galio wants to push past Akali at level one, he must learn E, and grab the lane through "health pressure."
The game point appeared—if Galio learns E first, and Akali also learns E, then there is a possibility that Akali can dodge Galio's E while also counter-attacking!
Yagao moved forward gradually to give a position, wanting to see if Akali would cast a skill first... but obviously, the other party had no action.
Yagao's thinking was clear.
Receiving the defensive pressure from the jungle, he knew he had to "grab" the lane at level one, and even "leveling the lane" wouldn't work.
If the lane is level, Akali will rush to level two because of the experience of dismantling 4 wards, and he will still lose the initiative!
Yagao learned the E skill, and then adjusted his position in detail.
He pulled himself and the minion wave into a "straight line."
Then he smashed a straightforward 【Justice Punch】 forward!
If it were a bystander who didn't understand, they would definitely feel that Galio's E was a bit stupid.
After all, casting E from almost the longest distance, let alone Ye, even if you changed it to a Platinum player, they could easily react and dodge it with E!
But, this is exactly what Yagao wanted.
Facing Galio who cast the skill first, Akali only needs to learn the E skill to easily dodge this punch, and can also comfortably counter-attack with E.
But what about after that?
After that, Akali will enter a 16-second vacuum period for the E skill, with no extra way to push the lane and can only rely on auto-attacks!
And the position Yagao adjusted just now—made Galio's punch hit a full 6 minions!
It looked like he was hitting Akali.
But in reality, Galio's target was the minions, and he had already achieved it!
Yagao just wanted to use the health loss from being kicked by the E to forcibly obtain lane priority, in order to protect his own jungle.
If it were any normal Akali player, they would deal with it this way, and Akali being pushed by Galio wouldn't be anything unacceptable.
But Ye Bo didn't.
Akali reacted incredibly quickly; just as Galio stepped forward to lunge, she immediately shifted one step horizontally—actually using that single step of positioning to dodge this long-range punch!
Not only that.
Because Akali only moved that one step, she immediately turned and threw a 【Five Point Strike】 in the air.
The flying Galio was almost like he "hit" the kunai in the air!
The calculation judgment was precise to the extreme, just happening to hit when both sides were close to 400 yards.
That was the "outer circle" position of the Five Point Strike.
Galio landed and stayed on Akali's face, but couldn't hit the knock-up, and Yagao instantly instinctively felt his hair stand on end and wanted to run backward.
However, Galio's movement speed at this moment was only 195 yards!
{The outer circle of Five Point Strike causes a brief 50% slow}
And Akali just took half a step back, and almost "in place" picked up the passive edge, and the sickle blade in her hand began to spin!
The edge circle of the passive is a fixed range based on Akali and the target.
If Akali waited for the opponent to land and cast Q, she wouldn't be able to pick up the passive at the first moment because she was at the center point—but because she hit the 【Five Point Strike】 in mid-air, she almost picked up the passive in place!
83 points of A followed by Q, then cast the second Five Point Strike!
Galio's health dropped by one-third instantly!
And Akali's two Q Five Point Strikes were also aimed at the minion pile, keeping the minion wave clear at the same time, taking back the health of the minion wave that Galio had grabbed with that punch.
"Brother Gao's E missing is too fatal!"
"But it actually missed? I looked at it and it looked like it hit."
"I have to say, Master Ye's pause in movement is really confident, looking at the distance, it's just one step away, if it were anyone else, I feel they would definitely take a few more steps to be safe."
The commentary desk was interpreting the psychology of both sides.
On the other side, Li Li Xianghe, who was watching the live broadcast, also seemed to have some surprise in his pupils.
Is he really that confident?
That "mid-air Q" looked simple, but Li Li Xianghe knew the difficulty—to dodge Galio's E with movement while grasping the distance and shooting the mid-air Q precisely.
Because the distance judgment of Akali's Q skill is instant, half an inch of difference might lead to a "missed Q"!
And looking at the opponent's ease and comfort, this seems to be very hard to describe with proficiency...
The situation at level one in the mid lane obviously changed in an instant.
Galio couldn't grab the lane with Q at level one against Akali who learned Q, let alone learning the punch, and he had to be very careful with the drop in health.
Yagao was still a bit unwilling, drinking a potion while wanting to close the distance with Akali, and then use the second punch to try to take back the initiative.
He waited for the moment Akali came up to cast Q, and then cast the punch again!
However, a similar scene appeared again.
This time it was because he noticed that Galio's E skill had already cooled down, so Ye Bo didn't want to pick up that passive, but moved upward the moment he cast Q, using the edge of the circle to accelerate instantly and open the distance!
Facing Galio who flew into his face, he followed up with two AQ hits, making Galio's health completely fall into a disadvantage and not dare to press forward to compete!
"Holy crap..." Yagao made a sound of disbelief.
"Is it really true?"
Looking from the god's-eye view, especially the second time.
Because Akali had a predictive movement, perhaps some people would feel that Galio hit it crookedly himself.
But Yagao himself knew very well what was going on.
Wei, who was clearing the jungle, switched screens to look, and was full of question marks: "How did it become like this at level one?"
Chen Zebin, who was laning in the top lane, couldn't help but switch screens to take a look.
Yagao didn't have the mind to reply, just saying the key points: "They might really be going to invade your jungle, Akali is pushing the lane hard."
Wei naturally also noticed this point.
Because of the experience of those four wards at level one, it was obvious that both mid and bottom would rush to level two early.
The only lane priority he could count on in the mid lane now seemed to be gone.
Persistently heading to the bottom half, where there was a gap in combat power in the early game, would obviously likely lead to disaster.
"I have to go to the top half, first come to mid!" Wei immediately made a plan to change the tempo.
"OK, but have to wait for him to push the lane over, my health is a bit obvious if I go up." Yagao coordinated.
Viego finished clearing the jungle and came directly to the rear of the top half.
His trinket was used at level one, unable to know if Akali had placed a ward, so he could only squat in a relatively safer brush.
This is because Galio didn't see Akali go to place a ward; if there was a ward, it could only be placed at level one, and it would only be at the entrance of the F6, unlikely to be in the minion lane brush with limited information detection.
Akali reached level two and quickly pushed the second wave of minions.
And Ye Bo seemed not to have placed a ward, nor did he over-press because he rushed level two, maintaining a vigilant position.
Wei vaguely felt that his bottom half might have already been invaded, feeling anxious in his heart, and seeing Akali's cautious movement, he was already ready to give up...
But Akali suddenly started to move forward again!
"Move, move!"
Galio had reached level two and immediately counter-kicked at close range.
But Akali cast a Q kunai, then used E to pull back—but Galio's follow-up W charge after landing was maddeningly still an inch short!
Akali's E {displacement distance} is only 350 yards, while Galio's E is a full 650 yards.
So under normal circumstances, if both sides cast E at the same time, as long as the distance between them doesn't exceed 300 yards, he would definitely be able to use the W range to suck her in upon landing.
The problem lies in that QE cast first!
Just like level one.
It was another Five Point Strike with a distance control that could only be described as exaggerated, causing Galio to eat the slow upon landing, which led to the distance of the wing-spread upon landing being an inch short.
"Damn it!"
Yagao couldn't help but curse.
The successive near-misses gave him an extremely uncomfortable feeling of madness!
He had played for so many years, whether it was laning against Ye last season or laning against his idol Faker last year, he had never felt this way!
And Viego, who walked out, also knew he couldn't waste time, and could only walk into the opponent's top jungle openly, and was successfully detected by the vision placed at the jungle entrance.
"Viego was delayed by the mid lane, now he can only head to the opponent's red zone..."
In Wei's view, Xin Zhao must have gone to his own bottom half to farm, there was no reason to come to the top half to find him.
But obviously.
Everything V5 did at level one was for a purpose.
The vision Akali placed at the jungle entrance at level one was to detect Viego's movement at level two.
Thereby allowing Xin Zhao to have a response.
If Viego didn't appear in the top half at level two, Xin Zhao would directly enter the opponent's red zone, coordinating with the minion wave advantages of the mid and bottom lanes to launch a siege!
If Viego appeared... because Viego had an extra round trip to the jungle, Xin Zhao would inevitably be able to finish his blue zone first and reach level three!
It's just that in the original plan, both sides should have launched a fight in the red zone, just using the lane priority of Akali and Sion to conduct a 3v3 brawl.
But now, due to Viego's tempo change, the attack on Akali failed.
Leading to a significant lag in jungle clearing progress!
"Viego just started hitting the red buff, but Xin Zhao has already entered the top half!"
"V5's mid and top supported early! The foreshadowing of level one lane priority appeared, both lanes have lane priority!"
"Xiao Wei should also be noticing..."
When he saw V5's mid and top retreat directly on the mini-map, Wei knew something big was wrong.
If it were JDG's Kanavi, he might consider fighting hard this wave, because he couldn't accept the possibility of losing the jungle later.
But Wei is different.
In his view, saving his life is the most important!
Viego first directly gave up the red buff, prioritizing health.
However, Xin Zhao came even faster than he imagined, already appearing in his face!
This dead end set up by V5 for him obviously couldn't be let go so easily.
"Xun hit over the wall, the thousand-mile E launched a fearless charge!"
"Xin Zhao is stabbing toward Viego!"
"How come it feels like BLG still wants to fight... Holy crap, Bin!!"
At the critical moment, there was almost no hesitation in BLG's voice channel.
As a strong team that excels at "fighting," what BLG excels at is not some operation.
It is this kind of sudden small-scale combat!
And compared to selling the jungler directly, the only disadvantage of both sides' top-mid-jungle fighting at this time was actually Viego being level 2.
Viego lacking the E skill is not fatal, and the combat power gap is not as big as imagined.
As long as they can kill one first, let Viego transform.
Maybe this wave will be the opponent exploding!
Chen Zebin saw the position, K'Sante directly used the Q3 stacks accumulated while clashing with Sion on the support road, instantly crossing Flash E to stick to Viego, and at the same time, the level one back-facing Q3 shockwave—actually knocked Xin Zhao, who was chasing, back over the wall!
"Xin Zhao was knocked into the Krugs camp!!"
The sudden change made the situation change drastically.
The originally clear battle line was separated, and instead, it became a situation where Sion was on the left and Xin Zhao was above the wall.
And Xin Zhao E-ed over; if he wants to fight, he has to Flash over the wall, but Viego also has Flash in his hand, and even if he flashes over, he will still be kited.
"Don't rush, wait for me to arrive!" Ye Bo made a coordination quickly.
Chen Zebin also immediately shouted in the voice channel: "Akali, Akali! Pay attention to blocking!"
K'Sante stuck tightly to Viego, and the two stood side by side, instead wrapping around toward Akali below.
Wanting to create a counter-wrap formation!
Galio, who also rushed over from below the red buff, had been using his body to block Akali.
Two human walls, one in front and one behind.
Tightly wrapping the route Akali was taking!
At this distance, even if Akali wanted to use "forward E-Flash," she would likely hit the tightly stuck K'Sante, causing the key burst damage to hit K'Sante.
However.
"The first lesson of an assassin is how to lock onto a target among ten thousand troops."
Akali moved.
Although the front road was almost blocked by K'Sante's broad arms—but he, after all, could only block one side.
Akali's Shuriken Flip was released, and at the same time, her figure flashed in place, crossing to the brush direction.
A bizarre Shuriken Flip at a 45-degree angle made a harsh whistle in the air... almost like brushing past K'Sante's shoulder line, locking onto Viego's head hiding behind!
Sion, who came at the sound, immediately flashed and raised his battle axe!
Xin Zhao also chased and stabbed to slow him down.
Viego also had a clear mind, took a step past someone and pulled out his W, interrupting Sion's charged Q and making it enter a 3-second CD.
"Kill Akali! Just kill Akali!"
BLG's command to kill Akali was actually wise.
Xin Zhao had just been stopped and held onto his Flash; this wave had Flash to pull away, so it would be extremely difficult to kill, otherwise, killing Xin Zhao would naturally be the most reasonable.
And Akali flashed into the fight, and her health was relatively not completely healthy...
—The most important thing is that the Shroud in front of their lineup simply couldn't help Akali hide her figure!
Akali landed and took the focus fire first.
But she opened the Shroud first, then cast an AQ.
Galio didn't care about the opponent's seemingly "flawed" operation, nor did he immediately spread his wings.
Waiting for Akali to take the first round of focus fire and retreat into the Shroud, only then did he start charging!
The 【Shield of Durand】 at this red buff corner was absolutely deterrent, the taunt range was easily covered, completing the path separation.
If V5's top and jungle duo wanted to join Akali, they would only eat the full taunt together.
But strangely.
The top and jungle duo retreated a step slightly at the first moment, slightly withdrawing from the Shroud coverage range.
Yagao didn't chase either, the target was very clear.
The reason why Akali's W would be "countered" by Galio's W—is because the skill ranges of the two were exactly the same!
That is, as long as Galio honestly stood at the center point of the Shroud, he would definitely be able to "suck" Akali out, leaving her nowhere to hide!
Judging the "center point" is also very simple: there will be a smoke bomb on the ground, and standing on the smoke bomb is the center.
Yagao was obviously trained in this point.
As long as Akali was revealed, the full skill focus fire of the three people, even if they couldn't kill Akali instantly, would be enough to make the opponent heavily injured and lose combat power.
And if Akali feared W and walked out of the smoke bomb herself, she would have already been destined to separate the battle line from her top and jungle teammates.
No matter what, K'Sante's key wall-crossing Q3 operation was hit, and this 3v3 wave could at least retreat safely, resulting in the top and mid exchanging flashes.
For BLG, it was already resolving a big crisis!
But.
Yagao also suddenly discovered at this moment... Is the "shape" of this smoke bomb a bit strange?
And immediately after, the moment the Shield of Durand was fully charged and automatically released.
The eyes of the three BLG people widened in shock.
Because Galio, who had clearly covered the entire smoke bomb with his W...
Actually missed!!
"Ah?"
"Move!"
The BLG, which had lost its most critical AOE control, saw the situation instantly undergo a second reversal.
"V5's target is clear, kill Viego! Viego flashed to pull away, but Xin Zhao also followed with a Flash! Finally, Akali, who walked out of the Shroud, forcibly completed the focus fire!"
"Sion chased and stuck to the remaining two..."
"It's broken! How come it feels like K'Sante won't be able to leave either!?"
Viego was killed, and BLG failed to focus fire on Akali.
The normal battlefield was obviously unplayable, and Galio decisively flashed to escape.
But K'Sante flashed over to save people!
K'Sante, who was forcibly stuck by Sion, finally could only be slowly chased and killed by the three.
"First blood and a double kill! Akali took two kills! Take off!"
"My god, the passionate 3v3 jungle confrontation between both sides, I have to say K'Sante's tricky wall-crossing Q3 almost changed the battle situation... Is this Master Ye's Akali!?"
"The Shroud could actually be used like that?"
The god's-eye view saw it clearly, but also saw it inexplicably.
To be precise, it was a special way of using the smoke bomb.
As everyone knows, the path of the smoke bomb is fixed and diffuses outward in a circle—but in fact, it can "change" the shape of the smoke by using "terrain" through special release points.
Changing it from {circular} to {irregular shape}, while the "total diffusion area" remains unchanged.
That is to say.
The original circular diffusion range, which should have been the same smoke bomb as Galio's W, was disguisedly "enlarged" after being squeezed by the narrow terrain of the jungle!
And because of the "diffusion" mechanism of the smoke... finally, a wisp of smoke diffused to the "corner"!
Forming an "Alien Mist"!
"The second lesson of an assassin is to use everything that can be used."
Akali was precisely hiding under that wisp of smoke in the corner—looking as if she had merged with the wall.
In an almost impossible way, from an angle that was completely unpredictable, she hid her figure.
【I measure, Ninjutsu!? I've seen this move in Naruto!】
【As a loyal believer of the Order of the Shadow, I once thought I understood Akali very well... only now do I know, Sect Leader, how much stuff do you still have that you haven't told us!!】
【To be honest, Brother Bin's operation was also really good, right? Almost succeeded in Nirvana for Wei!】
【What operation? Compared to this, my Master Ye has never been afraid of anyone!】
【Although this wave didn't win, this is our Biluochun's operation team, just ask you Jing-filial sons, does your main team have this kind of operation? This game really has hope!】
【Wake up, Akali has two kills, it's already over!】
(End of chapter) ===== CHAPTER 219 =====
(End of chapter)
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