Chapter 229: Fists and Kicks
"Entering the second game of the Grand Finals, both sides have brought out some unexpected things!"
The commentators chatted during the waiting phase: "On one side, we have the jungler Kha'Zix making a return after 347 days, and on the other, a mid-lane Lee Sin appearing again after 535 days!"
Guan Zeyuan added with some concern: "However, V5 took the first game with an unstoppable momentum, so this match is crucial for JDG; coming to the blue side, they must win one back."
"Looking at JDG's movement at the start, it seems they have a plan for this game too!"
After leaving the base, the five members of JDG headed straight for the top jungle.
The commentators had just analyzed that, looking at the team compositions alone, JDG should have a slight advantage at level one.
The so-called "strength assessment" of a level-one composition first depends on whether there are any "special heroes."
For example, a level-one Yuumi or an Aphelios without skills are definitely in the weaker tier.
Conversely, a Sion who has two lives and can turn into a zombie, a Viego who can possess and reap, or a Jinx who can speed up and take off are definitely in the stronger tier.
Besides that, if neither side has such special heroes—then it simply comes down to the number of "crowd control" abilities!
After all, no matter the hero, they are all fragile at level one.
The side with one extra crowd control ability will certainly find it easier to focus fire and secure an early kill.
Therefore, by comparison, JDG has an extra AOE crowd control from the top-lane Gragas in addition to both supports—after all, it is very difficult for a Renekton to build up fury at level one, and his W is only a single-target crowd control.
And it is very clear that JDG wants to utilize this.
Homme is not the type of coach skilled at constructing "unexpected" designs, but after reflecting on the previous game, he figured out the key to his team defeating V5.
They cannot lose the early game!
The idea in his head was perfect; their players' raw skill is not weak, so as long as they drag it to the mid-to-late game team fights, they will definitely have a chance.
But ultimately, it is V5's ability to "catalyze the tempo" after gaining an advantage that is too strong, as well as his own team's lack of "team mobility."
The former is attributed to V5's mid-laner and support, who are both very skilled at leading the team to quickly expand their advantage and using that advantage to quickly kill off the game.
The latter is because JDG lacks a commander who can "govern the overall situation."
Neither of these are problems that can be solved immediately in this match.
So the only way is to avoid losing the early game as much as possible, and ideally, even gain an advantage!
Therefore, when Homme was in the fourth and fifth pick phase of the draft, even though there were better choices to counter Renekton like Ornn, Sejuani, or Gwen, and plenty of enchanter supports to pair with Zeri, he chose Gragas and Leona.
It is precisely because these two choices are among the best for forced engagement, possessing strong ability to initiate and find tempo!
"JDG's positioning is very thoughtful; they chose to have Gragas push from the mid-river bush, while the other four mimic the positions V5 took in the previous game to sneak into the bush."
"No one seen in the river; 69 waits for teammates to get into position from the side, then directly belly-slams into the bush from below the river!"
"However."
JDG's entry point looks simple at first glance, but there is a method to it.
Homme doesn't have many novel ideas, but as a coach from the orthodox Korean-style school, he is very professional in his grasp of timing and ward placement.
If someone from V5 came to the mid-river bush to place a ward, JDG would have the opportunity to force an engagement.
And if no ward was placed, and they were hiding on the river bank like the Ahri in the previous game, Gragas could sneakily E over the side wall, wait for cooldowns, and complete an internal pincer maneuver with the teammates below!
But V5 also had a plan.
"Is there no one here?" The Gragas who had quietly belly-slammed onto the bank from the river found no one in front of him.
"Then we all go in!" Kanavi decided immediately.
But just as the group in the river turned the corner and entered the center point of the mandatory path, an invisible 【Snap Trap】 instantly tightened.
The person caught immediately exposed the positions of everyone on JDG!
And at the same time.
V5's top and mid laners had already silently pushed from the upper river entrance, waiting for the Nidalee, who had finished placing the long-range trap, to jump out from the top side of the Baron pit, taking a shortcut to join the three and infiltrate the blue jungle together.
The three of them walking this path was partly because they might run into a Gragas standing there, allowing them to attempt to burn some skills.
But the core purpose was to snatch the "information gap" for Nidalee!
The Nidalee versus Kha'Zix matchup can be simply summarized as "whoever has the advantage can play on top of the opponent's head."
And Nidalee is definitely stronger in the early game, especially before level three.
If they can pull off the classic Nidalee "level 2 jungle invade," even if they don't manage to kill the Kha'Zix, delaying his level six timing is definitely much more painful for a Kha'Zix who is extremely dependent on his ultimate.
Seeing the positions of the five opponents, Nidalee followed the command to place a remote scouting ward, and then the three of them recalled on the spot.
"V5's trio has infiltrated silently! JDG has no idea there's a spy from the other side in their jungle!" Miller exclaimed with inexplicable excitement.
"Bad, Thresh also detected the movement of the five opponents because of the trap, and is boldly entering the opponent's red jungle to place a ward!" Guan Zeyuan's palms were slightly sweating.
"If Kanavi doesn't realize this, then Nidalee will almost certainly find him at level two! No matter what jungle path he takes!"
"A level two Kha'Zix definitely can't beat a Nidalee in the jungle!"
Looking from the god's-eye view, there is now vision in both JDG's blue and red jungles.
And JDG will at most only guess that there is a ward in their red jungle.
Beryl played another very "sneaky" ward, placing it deep inside the F6 pit where it made no sense—this resulted in JDG finding it very difficult to clear this ward even if they returned to the red jungle to use a sweeper.
His thinking was also very simple.
The bottom half of the map was completely dark at the start, and JDG's bottom duo couldn't possibly dare to enter the jungle alone to place vision—so as long as they saw someone enter the jungle, they could assume JDG had returned to defend their red jungle.
And if the two wards in the enemy's red and blue jungles detected no enemy activity, Kha'Zix would naturally be starting at their red buff, a simple process of elimination.
However, unexpectedly, this ward placement by Beryl had an accidental harvest.
"Fortunately, JDG didn't choose to start at the opponent's red!"
"Otherwise, not only would Kha'Zix be caught by Nidalee, but because they were in the enemy's jungle, they might have been surrounded by the top and mid laners, and the jungle might have been blown open from the start!" Guan Zeyuan just let out a sigh of relief, wanting to praise Kanavi's decision.
But he immediately noticed that the movements of the JDG members were wrong.
"Why is 69 still following them down? The minions are about to spawn!"
"Oh, I get it... 69 is still willing to sacrifice for the jungle like last game; maybe he wants to help clear the bottom half?"
The commentators clearly guessed wrong.
Or rather, they had not yet realized the strategic direction Homme had set for the team in this game.
Because if it were just to clear vision in the bottom half, the top laner wouldn't need to come over; in any case, the opposing top laner definitely wasn't there, so it would be at most a 4v4.
Since Gragas was likely to miss minions to follow the main group to the bottom lane, there could only be one reason—they wanted to force a fight at level one!
Even if they didn't catch them, they were going to force a fight!
They wouldn't give up until they achieved results from their level-one composition advantage!
V5 also had vision in their red jungle from JDG, so they could also be certain that the main V5 force was in the bottom half at this time, just not sure which side's bottom jungle.
That is why they cautiously swept and cleared their own red jungle first.
And JDG's execution was very detailed; Gragas intentionally did not go out at first to avoid being detected by any wards that might have been placed in their red jungle.
He only slowly followed after his teammates started sweeping.
But, just as he passed the outside of the F6 pit.
Gragas's figure was still exposed within V5's vision.
"Lei is down... wait, no, Gragas is there too!"
Ye Bo also immediately realized something: "It seems they are still using the same tactic from the first game; Flandre, you need to come!"
"Coming."
From JDG's own perspective, their tactic from the first game had not been "exposed" at all.
After all, the issue at level one last game was Ahri being ambushed by someone hidden behind the wall, and V5 didn't continue to invade the jungle afterward.
Their "top laner sacrifices for the jungle" strategy was never used, and Kennen went to lane normally afterward.
Here, the importance of "in-game time" is highlighted.
With only ten minutes or so of break time, it is impossible to watch the entire game recording in detail; one can only watch it at high speed, mostly picking out a few key mistakes or team fights to review.
In this way, the "garbage time" of the first minute of the game is naturally easily overlooked, not to mention that V5 was the "successful designer."
And this further highlights the complementarity between Ye Bo and Beryl.
The principle of the level-one design in the last game was theoretical knowledge Ye Bo learned from "Project" Senna, while the specific positioning design was done by Beryl.
So during the review, Beryl directly wanted to skip the opening stage, knowing that time was tight and there was no heart to appreciate the successful design again, wanting only to see more information from the enemy's perspective during the laning and rotation phases.
But Ye Bo, known for his "attention to detail," insisted on watching from the beginning—and then both of them noticed the Kennen standing guard under the mid tower at the start.
With a simple association, they could roughly guess the opponent's thoughts.
"JDG's five people are standing in the bottom river bush; they are preparing for a level-one all-in invasion!"
"V5 has vision at the entrance to their red jungle; JDG can confirm that Nidalee is starting blue; this move looks like it will definitely succeed!"
"But why did Flandre come too!?"
"Hiss... although V5 saw Gragas, they should only think he came down to help clear the jungle, right?"
From the observer's perspective, it also felt unbelievable.
After all, the top laner being here at this time definitely means he has to use TP to get to lane at level one to avoid missing minions.
Once they "guess wrong," it's a massive loss.
But because they obtained key information about the opponent's tactic from the first game, V5 was also very certain of the opponent's thoughts at this time.
After all, the F6 ward in the red jungle was information the opponent had no way of knowing, so Gragas's act of sneaking along behind could be 100% confirmed!
"Showmaker, you go show yourself in the mid lane first, don't expose anything." Kanavi looked at the mid lane minion wave and said.
The mid lane is the shortest minion lane; the two sides' minions will meet at 1 minute and 28 seconds.
Then at 1 minute and 30 seconds, the jungle monsters respawn.
It is not until 1 minute and 39 seconds that the minions in the top and bottom lanes will meet.
This means that a miss in the top or bottom lanes before 1 minute and 39 seconds will not arouse anyone's suspicion—but a miss in the mid lane early on is very likely to instantly raise alarm!
In any case, Akali isn't strong at level one invades, so it's very cost-effective for deception.
When Ye Bo saw Akali walk out from the river entrance, he was stunned for a moment.
But he immediately realized something and set off alone to walk out.
The two met, and the minion waves clashed.
Left Hand was still nervously managing his positioning.
A Lee Sin in a lane matchup generally learns the E skill at level one; this is also the core skill for his laning!
Only after playing Lee Sin in a lane can one truly appreciate the power of the skill 【Tempest】.
Don't look at Lee Sin's E range as if it's only 450 yards—that's just the distance of Yone or Yasuo's Q—but that is only the "radius"!
As a circular skill with no blind spots, its actual coverage area should be considered 900 yards.
The most intuitive comparison—the same type of skill, Lux's E 【Lucent Singularity】, has a radius of 310 yards, with an actual range of only 620 yards.
Of course, this just means Lee Sin's E can very easily hit all the minions.
The point is also the damage.
Still comparing these two skills, with the same cooldown, Lux's starting E damage is less than 80, while Lee Sin's is 130!
Not to mention that Lee Sin doesn't even consume mana!
And this is even in a version where the E skill has been heavily nerfed.
For a while in the past two years, Lee Sin was a dual-T0 pick for mid and top; at that time, no one even used him for jungling, simply because his wave-clearing ability with a maxed E was too shameless—a level 3 E combined with {Ironspike Whip} could instantly clear a wave, making his efficiency in pushing and roaming practically like using a cheat!
Pure stats!
And the reason laning Lee Sin is playable again in this version is because he went through buffs in the previous two versions, increasing the damage of his Q and E.
Coincidentally.
Left Hand also noticed this change and had actually practiced Lee Sin a few times!
However, if you asked him to let Ye Bo's Akali go because of this and pick it himself as a counter-pick, he definitely wouldn't have the guts.
But at the very least, Left Hand understood this matchup quite well and knew some of the key points of the game, so dealing with it didn't feel unfamiliar.
Take level one, for example.
Akali's Q is exactly 100 yards longer than Lee Sin's E, creating a theoretical opportunity to hit for free; if Lee Sin misses his E, he might even get chased down by Akali for two sets of Q-A combos!
So Left Hand kept spacing, gauging the maximum range of Akali's Q skill, and then threw out a curved kunai!
And the opponent seemed to have miscalculated the spacing; the Lee Sin who had walked in front of the minion pile was successfully hit by the kunai, and four or five of his own minions were caught in the poke as well.
Left Hand couldn't help but show a look of joy.
In his heart, he felt that with just this exchange, he had already seized the initiative in the lane!
"Looks like this guy's Lee Sin isn't up to much!"
Because it was a max-range Q, Left Hand found an angle to even directly pick up the kama blade with his {Passive}!
With the instant speed boost from Five Point Strike, Akali fiercely moved forward, wanting to chase down Lee Sin.
However, Lee Sin just forcibly retreated, not turning back to trade damage at all, letting the opponent poke him for free.
Left Hand didn't dwell on it, walked back into the minion wave, and his positioning became even more arrogant.
No matter how you look at it, the opponent took a huge loss at level one!
For Lee Sin to not fight back and just exit the minion wave like that is equivalent to handing over his position for free; now, if he wants to go back, he will inevitably have to take a free Q from Akali first, and the health difference is already established, not to mention lane priority for the first three levels!
Losing the lane completely at level one basically means losing the lane until level three; this is common knowledge.
However.
Left Hand seemed to have finally noticed something.
Where the hell is this Lee Sin retreating to!?
Why, after taking a Q, is he running straight toward the direction of the rear defensive tower? Anyone who didn't know better would think he had disconnected.
"Hey, the Blind Monk is going to #@¥%!!"
An incoherent scream appeared in the JDG voice chat; the others' voice systems were interfered with for a second before they could barely parse the key information.
But by this time, the JDG members had already entered the blue jungle!
With the bot lane duo helping leash, the buff would approach the Smite execute threshold around 13 seconds, so if JDG wanted to fight at level one, they had to enter early—otherwise, if they just showed their heads, the others could just Smite to level two and fight back, wouldn't they look like fools?
And the four who had entered, even knowing that Lee Sin was on his way and would definitely arrive before Akali due to distance, could no longer retreat.
They were already here.
Mainly, Gragas was already here!
They didn't know about the opponent, they only knew that if they didn't get a result from this skirmish and just retreated, it would mean their own top laner would inexplicably have to burn his Teleport at level one!
And the V5 members clearly had a clear plan; they ignored everything and just focused all their efforts on helping Nidalee kill the jungle monster!
After all, JDG's level one lineup was indeed slightly superior, but if they could let their jungler reach level two first, the situation would inevitably reverse in an instant.
It was even possible to have all five of the opponents die here!
At this moment, Nidalee and Thresh were on the outside, while Caitlyn was meticulously standing in the brush to shoot.
Deft utilized Caitlyn's characteristics as a "Sniper," where her passive 【Headshot】 {stacks with double the count when shooting from brush}, resulting in a Headshot every three basic attacks!
Perhaps it was because of this that the Blue Buff's health was dropping at a noticeably wrong speed.
"69, start it!!"
Kanavi had no other thoughts; he keenly sensed that the Blue Buff's health was in danger, but at the same time, he sensed an opportunity.
Without a shred of hesitation or spacing, the Gragas who received the order instantly used E-Flash to move forward!
Because it was a decisive E-Flash, Thresh, who had come forward with his physical body to block, failed to stop it and was knocked up along with Nidalee, one after the other, along with the Blue Buff.
Xun had eyes only for the Blue Buff's health bar, his finger already hovering over the F key for Smite.
But this was exactly the opportunity Kanavi had found.
Kanavi suddenly remembered that Nidalee learns her W trap at level one to scout for vision.
The Blue Buff's health just dropped below 800.
Kha'Zix suddenly erupted for no reason, using {Pre-command} to lock onto the three skills FDQ simultaneously, and the moment he flashed out, he used Q and Smite together!
Xun was still preparing to contest the Smite, but the Blue Buff suddenly disappeared the next moment!
In fact, this was indeed very hard to steal, even if Nidalee had learned Q at level one, it would be the same.
It is only because {Champions and jungle monsters do not belong to the same faction—so it does not affect the triggering of "Isolation"!
Even if there were five enemy champions around the Blue Buff, Kha'Zix's Q could still trigger the Isolation effect on the Blue Buff, and a level one Q already possessed a terrifying nearly 200 points of damage!
"Kha'Zix flashed, Q-Smited, and stole it!!!"
This unexpected event was clearly impossible to predict.
And with the buff stolen, having one extra level two hero has a huge impact on combat power.
It is not only a catastrophic impact for JDG, but it should be for V5 as well.
But V5's preparations didn't stop there.
When Kanavi landed, he didn't think about running at all and was preparing to launch an attack on the Nidalee in front of him... but from the side brush, a crocodile with "glowing red blades" suddenly walked out!
What was terrifying was.
That crocodile actually had an unscientific 50 points of red fury!
Clearly, the reason the Blue Buff's health line had entered the danger zone in less than ten seconds was entirely because there was an extra crocodile helping to attack!
But there was one problem.
Renekton's level one W has a 16-second cooldown; it was clearly impossible to use it at the start for fury generation.
And Renekton's level one attack speed is only 0. 7%; to accumulate 50 fury, he would need to basic attack a full 10 times, which is at least 14-15 seconds.
The Blue Buff didn't have that much time until it was killed by Smite!
He couldn't care about that much.
Kanavi instantly learned E and jumped out with a "staggering E" to create distance first.
Fortunately, his thinking was clear—if he had thought about jumping back to his teammates, he would have inevitably had to pass over Thresh's head, and the result would have been getting interrupted by the E skill and pulled back in the opposite direction!
And this E skill, while it didn't look like a long distance, was already enough to create distance from the crocodile.
"Just kill the one in front!"
V5 didn't follow with Flash to chase foolishly; they just cleared the people in front of them first.
As long as they reduced the enemy's numbers first, even if the opponent had an extra level two, the fight was still up in the air!
Thresh used his E to pull Gragas back, Renekton followed up directly with a red-fury W to stun him, and Caitlyn followed up with a trap at his feet.
And after Kha'Zix created distance, he immediately turned back, coordinating with Zeri and Leona to move forward and output crazily on the Thresh who was furthest down.
Normally, a level two Kha'Zix coordinating with the bot lane duo would definitely kill someone faster.
But a 【Sonic Wave】 finally flew in from over the wall!
"Lee Sin's support speed is too fast!"
"Akali had only just walked into the river, and Lee Sin started with a long-range Q at the wall, easily hitting the Gragas who was controlled in place!"
Both sides erupted into a "fist-and-kick style" brawl on the spot!
Gragas was the first to fall.
But Thresh, who was held by Leona, happened to trigger {Isolation}, and his health was dropping extremely fast.
Beryl saw his health was in danger and immediately flashed upward... but Zeri actually flashed without hesitation to land a lightning-finger shot, executing Thresh!
"JackeyLove flashed forward! Used the passive execute to finish off Thresh!"
"Wait, JDG seems to want to fight this to the end!"
If JDG gave up here, it would clearly be unacceptable—trading the starting buff for the opponent's First Blood, while they themselves had already burned two Flashes from their top and jungle, a total loss!
At this moment, Akali had also rushed to the battlefield!
Left Hand did not choose the long way around; upon reaching the wall, he flashed over it and used Q to deal area-of-effect slows.
"Don't retreat! We have to fight to the end!" Ye Bo shouted immediately upon seeing this.
He knew they could not retreat.
The fact that the opponents were forcing a hard fight here actually hid a "secret objective."
Once they conceded, it might look like V5 could gain quite a bit.
But this would mean the bottom jungle start would be lost—and that jungle might just collapse!
It was an undeniable fact that the Nidalee had her buff stolen at the start; if they gave up the bottom half of the jungle now, the Nidalee would have no game left to play!
This was clearly a point V5 could not accept.
"I'll go! V5 isn't giving an inch either! Both sides are determined to fight to the end!"
Neither side had any extra abilities left.
Eight people, just like that, stepping on the two corpses at their feet, fighting as if they were pulling each other's hair in a wet market, forcing out basic attacks until the end!
Of course, it was also because everyone knew.
Whoever flinched would be the one to explode.
Both AD carries were very hard to hit, and with {Lethal Tempo} fully stacked, they were outputting damage like crazy; it was just a contest of whose front line was tougher.
However, the combat power from being two levels higher ultimately had its effect.
Even though the entire V5 team kept sticking together in detail to prevent the isolation effect from triggering, the Kha'Zix's damage with the buff was still a cut above, whereas the Nidalee, who learned W at level one, really didn't have high damage.
"The V5 warriors seem reluctant to use more abilities; only the Nidalee used W at the very end to secure the kill on Leona, then flashed away."
"Both front lines have fallen; almost only the two AD carries remain alive at full health!"
"Good heavens, this is too tragic! Level one! Seven kills have broken out!!"
【Fight! Refreshing!】
【Whoa! This is what a game should be!】
【I feel like if the V5 jungler hadn't lost the jungle, the other side would really have to /remake; shouldn't we #check Xun's status?】
【Everyone came with their health insurance cards, who's afraid of whom! Just do it!】
【Isn't he a Genshin fan? How could he steal two kills? The opponent's Ruler got a double kill, isn't this a huge loss?】
【I suggest you download the game first; can you even call it a kill steal when the Genshin guy burned him to death with Ignite? Is 4-for-3 really a loss? Also, I suggest you take another look at the minion wave in the mid lane!】
"Although the final result was a 4-for-3 trade, the distribution of kills for V5 is not ideal, while on the JDG side, Ruler has picked up a double kill!" Guan Zeyuan's voice was very impassioned.
"Considering that Kha'Zix managed to steal the jungle, this wave is definitely a win for JDG! Ruler has taken off from the start; he can easily carry this game!"
Wang Duo, however, pointed at the mini-map: "Is it really a win, Mr. Zeyuan? Look at the mid lane minion wave."
As the director shifted the camera angle.
Everyone was shocked to discover that there was a massive wave of minions in the mid lane, currently rushing toward the Lee Sin's tower!
Guan Zeyuan's surprise vanished in an instant, and his smile became stiff.
"Is it level one?"
"That couldn't have been intentional by Ye, could it?"
It was very obvious: at level one, Lee Sin intentionally stepped forward to give Akali an opening, just to make the opponent use Q on him.
At that time, while Akali Q'd Lee Sin, she also hit many minions, and her subsequent pursuit and positioning affected the minion wave's state; her rush to reach the front-line battle ruined the wave, resulting in a "slow push" back!
The two sides fought for nearly a minute; the slight minion advantage had already been naturally amplified!
At this point, both mid laners used Teleport to get to lane.
But Akali would lose at least over half a level of experience!
Miller summarized: "With a disadvantage in the team composition and the jungle monster being stolen, V5 not only won the confrontation at level one, but both the top and mid laners also saved their Flashes!"
"It can only be said that the attention to detail from the entire V5 team was maxed out! It can be said they forcibly reversed the situation!"
"If even one step had been missing, the result of this level-one team fight would have been absolutely different!"
Wang Duo nodded in total agreement: "It wasn't just Master Ye's feint to support early, but also the decisiveness of the entire team's counter-attack command, and this brilliant idea from Flandre... the Renekton's red fury was also very critical!"
Why was Renekton able to save up an unreasonable 50 red fury?
The answer is actually very simple————two {Blast Cones}.
Renekton's fury would only start to decay after waiting 15 seconds out of combat.
After Flandre respawned, he didn't go directly to the bottom lane; he first went deep into the top jungle to the naturally spawned {Inner Cone}, bounced toward the mid inner tower, and then went from the mid inner tower to the Blast Cone in the blue jungle to bounce into the pit.
By using these two basic attacks before the jungle monsters respawned, he gained an extra 10 points of fury!
Just as the commentators said, at level one, neither side had extra means; in this kind of "ultimate melee fight," having even a tiny bit more leverage could very likely change the course of the battle.
Of course, the JDG members could certainly accept it.
The reason was that V5 decided to fight to the end to protect the bottom jungle, naturally trying to save Flash as much as possible.
And in this situation, it was obviously impossible to deliberately hold back and give up kills; after all, the combat gap was only a matter of a few basic attacks, and one might just end up causing an accident!
"Too bad, too bad, we can't fight in the bottom lane early on now..." Beryl scratched his head in distress.
"This one is on me, my Smite was too trash!" Xun was clearly extremely self-reproachful: "I didn't steal the jungle monster, otherwise the other side would definitely have exploded! It would have been over right then and there!"
Xun knew very well that if he hadn't failed to steal that jungle monster—given V5's counter-attack design and ambush, the 5-on-4 combat power was not proportional at all, and JDG would have had at least 3-4 people left behind!
It is no exaggeration to say that if they had been hit with a 0-for-3 at level one, Homme would definitely have blacked out and cried in the back room.
"It's not a big problem, don't let it affect you, play slowly!" Ye Bo comforted him.
"It's definitely still a win!"
Beryl was indeed unlucky, because Thresh's E {Flay} adds damage to basic attacks; at level one, his basic attack was actually the most painful of everyone's!
He knocked Gragas to death in one hit, and the Ignite he hung on Kha'Zix before dying also burned for a kill.
This led to the V5 support getting two kills, and the top and jungler getting one each.
Caitlyn, who could only stupidly basic attack, had far less kill-stealing ability than Zeri, who could combine AQ with a fully stacked passive {Executioner} to finish off targets; in the end, she didn't even touch a single kill!
"Just stay steady, I'll carry this game." Ruler's very confident voice came through.
Kanavi was also clearly full of confidence: "This way I definitely have an advantage in the jungle, I can counter-jungle him later!"
What Kha'Zix fears most about Nidalee is the first three levels, and now that the Nidalee has started at level one, it's obviously impossible for her to go looking for Kha'Zix again; the jungle environment has already changed.
"Top lane is also okay, I can still hold up against Renekton."
Except for the mid laner who didn't say anything, the JDG members were all quite satisfied with this level-one result.
And the facts soon proved it.
At level one, Ye Bo was clearly giving the opponent an opening on purpose.
When returning to the lane, because there was a slow-pushing wave under Lee Sin's tower, he reached level two after eating it.
Akali still wanted to step forward to recreate the game, but this time Ye Bo deliberately gave her the maximum casting distance, yet turned around the moment she entered to bait out the kunai.
Once wasn't enough.
Repeated positioning deceptions made her look quite clumsy as she missed three or four Qs in a row!
Directly making Akali transform on the spot into a "Rice-Planting Girl"!
Actually, this so-called "spacing" cannot really be mastered by exact distances like 50 yards or 100 yards—after all, humans are not machines, and Ye Bo is also human.
It can only be based on "feeling."
And the higher the understanding and proficiency with this hero, the clearer this "feeling" naturally becomes.
Clearly, Ye Bo really had a great feeling.
Kha'Zix originally wanted to go counter-jungle at level two after respawning; after all, there was vision in the enemy's red jungle, so he could judge Nidalee's jungle pathing.
But after looking at the minion wave in the mid lane again.
Kanavi directly dismissed the idea of counter-jungling.
He had no choice but to start clearing his own jungle first, at least to maintain a level lead.
And as long as they passed the first three levels... clearly, the jungle risk caused by Nidalee having her buff stolen at level one would rapidly decrease.
"Although Master Ye didn't get a kill, the lane match-up seems to be different immediately upon returning." Guan Zeyuan looked at the mid lane situation and sighed.
"No wonder he picked Lee Sin late; is this match-up really that much of a counter?"
Wang Duo undermined him: "It shouldn't be considered a hero counter in the first few levels; it feels like laning skill, plus Master Ye understands Akali too well!"
"And looking at Kanavi's jungle pathing, hindered by the complete loss of the mid lane minion wave, he also didn't want to risk taking advantage of the situation to find Nidalee..."
(End of chapter)
End of Chapter
