Chapter 324
"Is it this bloody!?"
Following the reminder from the commentary desk, everyone started looking for the Ignite icon on the scoreboard.
They saw that the four mid and top players from both sides in this game were all carrying Ignite!
You have to know, in regular matches, except for strong-initiation hard supports carrying Ignite more often, it is basically rare to see even one Ignite in other positions—let alone both sides carrying Ignite like this!
"Taliyah carrying Ignite is understandable; after all, Taliyah has a passive and an ultimate, and neither laning nor supporting really relies on TP, the most important thing is that having Ignite will make laning against Sylas much more comfortable..." Guan Zeyuan was still trying to interpret it.
"Sylas carrying it can also be explained; anyway, carrying TP is hard to keep up with the opponent's roaming efficiency, so you might as well carry Ignite to exert maximum pressure in a solo lane, which can also be considered a way to break the game."
"But these two in the top lane... how does Teacher Da'an see it?"
Angel, the active player asked by Guan Zeyuan, then also explained his own insights.
In fact, ever since the TP was changed to "can only TP to defensive towers before 14 minutes" in the S12 season last year, solo lanes carrying Ignite had appeared occasionally.
After all, only being able to teleport to defensive towers had already stifled TP's early-game support capability; before 14 minutes, it was basically just a laning skill.
A 6-8 minute cooldown teleport, compared to an Ignite every 3 minutes, obviously has a world of difference in laning effect.
Even though this version's enhancement was moved up to 10 minutes, it didn't change this reality.
But the reason Ignite still hadn't become mainstream in the tournament was mainly because TP still has a huge advantage in "side lane containment" in the mid-to-late game, which is something Ignite can never compare to.
After Angle explained it this way, everyone looked at the "meaning" of these four Ignites, and it seemed to become even more distinct.
Obviously, both teams seemed to be betting on the "Laning Phase"!
TheShy's Rumble carrying Ignite is because Rumble's "laning ability" is very strong when operated by him, and his performance is completely different from when others use it—it's a bit like Ye Bo playing Sylas or Akali, always able to produce effects that others can't.
Carrying Ignite is actually similar to picking Vayne in the last game; both are ideas of wanting to explode the lane at a single point!
As for Flandre's Mordekaiser carrying Ignite...
In fact, the members of V5 of course also knew that TheShy's Rumble was strong, so they had long prepared means to deal with it.
It's just a pity.
The "secret weapon" V5 had prepared to counter Rumble was accidentally burned in the first game, so they could only pick the "secondary option" Mordekaiser, and added an Ignite to be steady.
Daeny had researched V5, and V5 naturally also had research on WBG.
But both sides indeed didn't expect that their respective ideas would collide, and at this moment, they were also very surprised.
And the most interesting part is.
The laning phase changes that would inevitably occur from carrying Ignite—now, because everyone carried Ignite, the negatives canceled each other out, and after going in a circle, they returned to the "nuclear deterrence" situation, returning to the same level!
In a sense, four Ignites and four TPs have similar effects.
And when everyone's attention shifted away from Ignite, the commentary desk finally noticed Jhin's skill choice.
"Beryl's Jhin is actually carrying TP!?"
"I didn't expect the only TP in the whole game to be carried by a support, and a marksman support at that!"
Daeny, seeing Jhin carrying TP, immediately frowned.
After thinking for a while, he suddenly felt his heart skip a beat.
Analyzing from a god's-eye view, Kai'Sa is definitely at a disadvantage laning against Varus in the early game, which is only a fighting force when paired with a laning-shameless marksman support.
And even if Jhin carried fighting skills like Heal, it wouldn't be very meaningful if the opponent's bottom lane didn't fight them.
At the same time, Jhin missing one Heal, with Varus's early-game laning ability, wouldn't be too disadvantaged even if they really fought.
On the contrary, this TP might have some miraculous effects.
Daeny sighed secretly in his heart, once again realizing that his beloved disciple's changes were really not small, and were somewhat different from what he remembered; he seemed to not have completely seen through the opponent either...
"This game is really a bit exciting!"
"Neither bottom lane has mobility, neither top nor mid has TP; it can be said that the gank success rate and return of every lane are not small!"
"So at level one, both sides seem to first want to contest Skarner's 'Crystal Spires'..."
The most unique part of the old version of Skarner is the passive 【Crystal Spires】.
As almost the only hero skill that "changes the Rift's terrain" from birth, in matches with Skarner, a total of 6 neutral buildings called "Crystal Spires" are generated in the jungle and middle river of both sides.
Crystal Spires can be said to be Skarner's "soul"!
When Skarner is within the range of an occupied Crystal Spire, he can gain ultra-high movement speed, ultra-high attack speed, and ultra-high recovery ability.
Just talking about "attack speed": level one can increase it by 50%, and full level can increase it by an absurd 160%—level one is directly opening a full-level 【Highlander】 for Skarner!
A Skarner with Crystal Spire bonuses and one without are completely two different heroes.
Therefore, contesting and occupying Crystal Spires is the most important thing for Skarner in the early game.
And among them, the two Crystal Spires belonging to Skarner's jungle are "automatically occupied" at the start, the two belonging to the enemy jungle are defaulted to be occupied by the opponent, and only the Crystal Spires in the river are in an "ownerless" state at the start.
Both sides obviously also knew very well the importance of Crystal Spires to Skarner.
"Both sides choose to occupy one side each; V5 chooses to occupy the bottom river, while WBG chooses to occupy the top river!"
"Everyone can get 15 gold for occupying, and both sides choose to have three people occupy them together!"
"Next, it depends on the junglers' arrangements..."
Just as the commentators said, both junglers have some gank ability in the early game, and all three lanes can indeed be said to have very good opportunities.
Karsa also made a change to the opening again; after openly contesting the top area Crystal Spires at the start, he secretly turned to the bottom area to start jungling, waiting for an opportunity to perform an opening variation.
1 minute 30 seconds.
Jungle monsters refresh, minion waves clash.
As soon as he hit the lane, Sylas was incomparably active, E-ing forward to look for a chance to trade health; Taliyah's early-game Q cooldown and mana weren't enough, so she had to use basic attacks to last-hit, and it was impossible to avoid trading health.
The mid lane situation was intense, and the top lane was also not to be outdone.
TheShy learned Harpoon at level one, used the 【CD Fragment Temperature Control Technique】 developed by V5 previously to maintain his temperature, and at the same time guessed that the steady Flandre would take a detour from the level three brush to return to the lane, so he changed his positioning to stick to the wall and come to the river wall, actively entering the tri-brush to look for someone!
You have to know, Flandre once relied on this move to almost solo-kill Chen Zebin's level one strong Jax!
But Mordekaiser, after discovering the harpoon flying from behind, didn't retreat, and instead instantly learned the E skill to counter-attack, directly pulling him back with 【Death's Grasp】, and swinging his hammer at Rumble!
Rumble spat out a harpoon and took the opportunity to enter the Overheat mode, the hammer in his hand incomparably hot.
But Mordekaiser still didn't show weakness, chasing and hitting the third hammer to trigger his passive 【Darkness Rise】, the metal storm aura instantly surrounding his body, and he was about to stand and fight Rumble!
"Overheated Rumble's damage is very terrifying, but if you want to stand and fight, Mordekaiser's stats are also very high!"
Overheated Rumble had the upper hand at the beginning, but after four seconds, the temperature cooled down under the cooling of the metal storm.
Mordekaiser, on the other hand, seemed to be getting fiercer the more he fought.
"... but the two seem to look like they want to fight to the end!?"
"Both of them directly hung Ignite on each other!!"
Flandre wanted to retreat, but "couldn't retreat."
Mordekaiser is often called a 【Stat Monster】; although every skill isn't very clean—the one that accounts for the largest proportion has to be this passive skill.
Basic attacks add extra damage, and the metal storm aura adds noble maximum percentage damage per second, making Mordekaiser's continuous combat capability surprisingly amazing!
The only weakness is that he must continue his passive through basic attacks or skill hits.
At this time, if Mordekaiser chickened out, Rumble could consume him without pressure after pulling away by relying on his harpoon, and Mordekaiser's E skill not only has a long cooldown, but also couldn't guarantee the next one would hit, which could very likely directly lead to a laning collapse.
As for TheShy, he could retreat, but "didn't want to retreat."
In fact, as long as Rumble buried his head and ran hard, waiting for the next harpoon to refresh and slow him down, or directly flashing to pull away, Mordekaiser definitely wouldn't have any follow-up means to hold him.
But what TheShy thought was: that way he would definitely be hit a few more times by Mordekaiser for free and enter a health disadvantage, and wasting a flash was something he, who values laning, absolutely couldn't accept; both would affect his subsequent laning.
So after a simple damage calculation, he prepared to fight to the end!
And even though both of them made decisions after careful consideration.
But in the eyes of outsiders, it was inexplicably full of humor and strangeness...
The burning sound of Ignite became increasingly hot.
Two kill sounds were transmitted from the top lane one after another.
"No way!?" Guan Zeyuan was stunned: "Is... is it really this simple!"
"Not even 2 minutes! They really just stood and fought to the end! Neither of them chickened out!"
Kid, listening to this, was a bit unhappy and explained: "Actually, TheShy still had quite a lot of details in this wave, such as controlling temperature at the start, such as starting with 【Doran's Ring】 against 【Doran's Shield】, having an attribute advantage in one trade, and using the harpoon to pull a little bit..."
Angel smiled and interrupted: "You're right, it's a pity that the first blood still went to Mordekaiser; these stats are still too beautiful~~~ and I feel TheShy was still a bit arrogant in this wave, looking down on Mordekaiser a bit, how could he come to look for him."
"First blood doesn't matter! It's not much difference! Look, didn't they both supplement a pair of boots with their starting items? There's no difference!"
【Dipping beans! Cool!】
【Damn, burning, it's up!】
【Waiting for someone to do a "Guess the Rank by Covering the ID" video, I'd believe it if you said this was Silver!】
【Question! What is the difference in mentality between Rumble and Sylas carrying Ignite, and Mordekaiser and Taliyah carrying Ignite? Please analyze and explain with a conclusion of no less than 500 words!】
【Easy question? Rumble and Sylas's Ignite are both wanting to slaughter pigs, Mordekaiser and Taliyah's Ignite are both wanting to prevent being slaughtered!】
【Hehe, wait until my invincible Skarner kills them instantly with 33 Qs and they'll be honest.】
Compared to the intense battle in the top and mid lanes, the bottom lane seemed calm and peaceful.
Perhaps because the four people in the bottom lane were more afraid of ganks in the early game, both sides were deliberately maintaining the minion wave situation, last-hitting very honestly, and didn't even use their skills much.
And when both bottom lanes reached level two.
End of Chapter
