Chapter 350
The director had already cut to the death replay.
It takes about 26 seconds for Sion to walk from the bot lane first tower, around the jungle, to the enemy's rear second bush.
The time it takes for Draven to respawn from his own fountain and walk straight to the front of his own second bush is about 20 seconds.
And the core of this design—is Sion's "active tower tanking" death at level 1!
As everyone knows, Sion's respawn time is calculated based on the time of {body death}, and no matter how long the zombie form exists, it will not affect the normal respawn time.
So when the zombie instantly respawns in the fountain and immediately TPs to the first tower.
The minion wave hasn't even entered the tower, and the opponent's bot lane duo hasn't even died yet!
There is a time difference of about 6-8 seconds, enough to complete this second ambush.
It is also a second attack that was absolutely impossible to think of!
Sion cooperated with Nocturne to kill Draven, and Caitlyn didn't dare to go to the lane alone, but didn't dare to leave the bot lane either.
After all, if Caitlyn runs, Draven will have even less of a way to go to the lane after respawning!
You know, at this time, Jinx has already pushed down a plating, and is even almost level 3.
And Draven?
1 kill! Level 1!
Alone under the tower, he would absolutely be dived and killed by the two people on the opposite side with his eyes closed!
And at this time, the situation in the mid lane nearby is also very hot.
Talon against Desert Emperor is actually not as hard to play as imagined.
The root cause is the rework of Desert Emperor at the beginning of this year, where Q was directly cut to a 14-second CD, forcing Desert Emperor to prioritize W.
And Talon's Q is 575 yards long, even longer than the 525 distance of Desert Emperor's W placement.
Ye Bo clearly knows this well, not giving Desert Emperor the distance to "sneakily place" sand soldiers; as soon as he is in range, he will directly Q to poke close, playing quite actively.
Of course, he inevitably received a gank from the Blind Monk.
"Kanavi's touch-eye hit the Sonic Wave! It's a pity that Desert Emperor's combat power in the early game is not very good, it just forced Talon back to base..."
"This is far from enough!"
The Roaring Emperor muttered anxiously.
"Talon has TP, and his speed to go to the lane with E is also very fast—Sion still has to come to take the lane, this should be to let Talon TP to the top lane after returning to base, right?"
"This tactic and operation of the CN team are done too well; we thought his composition had problems, but it seems this is completely their secret weapon!"
The Roaring Emperor's voice could no longer hide the shock in his heart.
However.
If he could hear the CN team's internal voice—actually, he would know that every step from the beginning of this game was almost the mid-lane's live command while laning, constantly switching screens and talking.
Because of this, Talon didn't pursue giving Desert Emperor too much laning pressure.
But undoubtedly, this is far more terrifying than playing laning suppression.
"Sheng Qiang Ge, you just play in the mid lane for five minutes, I'll go find this Rumble..."
"Forget it! Don't worry about him!"
Ye Bo was also constantly adjusting his train of thought, and the team microphone was full of his voice alone.
The next moment, the mouse made a big shift on the map.
And the KR bot lane duo also saw the departing Sion, finally relieved, feeling that they could eat the lane.
But outside, seeing them walking toward the defensive tower, it was already a scene of wailing ghosts and howling wolves.
"Don't!!"
Both Draven and Caitlyn were level 1, just about to step into their own defensive tower.
Talon flipped out from below, killing out again with the Nocturne behind!
Talon, who can flip over mountains and ridges, flipped over two thick walls as soon as he TP'd out, and almost in the blink of an eye, he had already flipped to the back of the first tower to complete the encirclement!
Zeus and Chovy switched maps again, both appearing somewhat hesitant.
Their own bot lane is two level 1s...
And that same point again.
Even if they can save them, it's hard for the two of them to face such an attack in a solo lane; no matter how you look at it, this is not a suitable way to solve the problem.
But it was this half-minute of hesitation that completely cut off all hope for the bot lane.
It can be said that up to this point, anyone can see that the KR representative team's rhythm is about to collapse.
【Ruler: Chu Sheng!!!】
【The other three are pure trash! They didn't come down to save people for several waves in a row? If I were Ruler, I would have turned into a fierce ghost!】
【The know-it-all started babbling, let me ask you, when Desert Emperor and Rumble are swapped down, who can defend the tower? Aren't these two easier to dive than the duo? Must everyone die together?】
【This move is wonderful! If you can't beat them, just let Pi Qiang avoid laning, at worst we'll explode top and bottom together!】
【It doesn't matter, this way Rumble and Desert Emperor are both super fat, let's see how they play later!】
The KR team's top-mid-jungle were clearly somewhat embarrassed.
Because now it has turned into Kanavi not daring to come to the bot jungle, and it's their bot lane duo's turn to have a huge positional disadvantage; it's almost a gift if they come!
Zeus in the top lane can only push the lane quickly, and that's it.
The worry in the barrage is completely wrong.
Actually, there is no need to worry that Rumble, who is not managed by anyone, will be "very fat"—not only will he not, but he might even be "thinner!"
This is a very common cognitive bias, and it is also a very simple truth.
If no one manages Rumble, at most he will just not miss a single minion, AA the plating—all just "basic development."
In other words... is it possible that Rumble wouldn't have this development if Sion were there?
Does Sion have the ability to make Rumble afraid to last-hit?
On the contrary, because Zeus brought {First Strike} this game wanting to speed up development, but no one laning against him, he couldn't trigger First Strike and was uncomfortable to death!
And the "Defensive Tower Plating Damage Reduction" mechanism before 5 minutes was originally a measure designed by designers to target top and bottom lane swaps, forcing you not to swap lanes in the early game.
Unexpectedly.
Now it has been "utilized" as a mechanism that allows Rumble not to eat even a single plating!
Rumble, who is not fast at destroying towers, hits the defensive tower for at most two or three hundred points of health per wave, which is like scratching an itch compared to the defensive tower's full 5000 health bar!
At this time, there are already many discerning people outside the field who have discovered the uniqueness of this design.
"It's over..."
"The handling of this operational rhythm is even worse than the first game, the bot lane is completely pierced."
Beryl sighed and also made a sharp analysis.
"After they died the first wave, they should have decisively swapped lanes, let Draven go top or mid to play a solo lane, let Caitlyn assist Rumble or Desert Emperor to defend the bottom, this way if the opponent wants to dive, there is another TP that can protect, Rumble and Desert Emperor's combat power should be enough to survive..."
Li Li Xianghe next to him crossed his arms and also said lightly: "Or they should have directly used double TP to protect hard in the first wave, even if top and mid lose out, at least they can't enter such an offensive death spiral."
Both of them substituted themselves into it and gave their own insights.
But undoubtedly.
The solutions of these two people are complex and risky just by looking at them; among the five people on the KR representative team on the field, no one has the train of thought or courage to command and execute.
The "lane swap" tactic is not just simply changing a position, especially in this patch.
The few coaches on the side were also somewhat silent.
They seemed to realize—Li Li Xianghe, who seemed to be taking a beating the whole time in the last game, had his own significance.
If he hadn't swapped with the opponent, perhaps the laning situation in the mid lane would be worse now, and it's even possible that a solo kill would occur, but the situation might really be better!
Score, who had selfishly and strongly recommended his own players, only felt his face burning.
But at this time, he had to force himself to be stubborn to the end: "Don't be anxious yet! Chovy is developing very smoothly this game, with Desert Emperor, there is no lack of late-game main carries!"
Beryl curled his lips and muttered: "Is there really a late game, his Talon..."
The KR representative team on the field could only make the only solution on the surface, letting the Blind Monk return to base and then all three go to the lane together, the three of them playing together in the bot lane.
At least let the bot lane duo reach level 2!
Fortunately, the KR representative team's bot lane had already received "experience compensation," and the leveling was quite fast.
But the bad news is, by the time the Blind Monk protected the bot lane duo to level 3 and returned to his own jungle, he was stunned to find it was pitch black.
Kanavi also seemed to feel his head swelling a bit...
The KR team's last straw was only the laning advantage in the mid and top lanes.
But the laning advantage in the top lane is meaningless, not only because Sion doesn't need to eat money at all.
More importantly, Rumble has no tower defense ability; after the bot lane quickly pushes the first tower flat, they will immediately rotate lanes to make Rumble unable to play the game either!
Just as Score said—Desert Emperor is actually the team's last hope.
Whether it is the only one who can defend the tower in the mid-game, or the main carry target for a late-game comeback, Chovy bears the heaviest responsibility of the whole team!
Chovy himself knew it, so he played extremely carefully and cowardly.
He even gave up some last hits that looked slightly dangerous.
But with this situation in the bot lane, the KR representative team is equivalent to being short of two people, playing 3 against 5, and has lost the qualification to compete for all resources.
Before the 8-minute Canyon team fight, the red side's first bot tower had already been taken!
The KR representative team actually also deliberately wanted to quickly give up the first tower to relieve the painful laning time.
But when it came to the lane rotation period.
A more tormenting time point arrived.
The mid-jungle advantage rhythm of Talon and Nocturne is expanding too fast!
The KR composition looked perfect at the start.
—However, the composition of double marksmen + Rumble and Desert Emperor can be said to rely entirely on "laning advantage" and "team fighting" to drive.
At this time, because the bot lane collapsed too much, it was already useless!
End of Chapter
