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Chapter 90: The Weak Must Retreat! Shockwave Hit by Shockwave

~32 min read 6,207 words

"Nice, Jie! The AD has no Flash!" Meiko synchronized the information.

"Thresh has no Flash either!" Jie deliberately took a detour to delay Thresh, causing the AD to miss quite a few minions. "Master Ye, so that's how you arrived. I thought you were going to Flash in; that ball was so far away!"

Why did Zhao Xin dare to charge in so fearlessly, knowing full well that Thresh would arrive?

It was simple: because Jie had heard the mid-laner say, "He will arrive first."

Although he didn't know how he would arrive, he still didn't hesitate at all, acting directly with overflowing trust.

This mid-laner was different from before. Come to think of it, he really does show up!

Ye Bo chose to push the mid lane in first; regardless of anything else, he would inevitably arrive before the opposing mid-laner.

Even if Zhao Xin had a mechanical error or some other mishap, with Flash in hand and someone there to receive him upon retreating, there was certainly no risk at all.

Thresh’s purpose in coming to assist was merely to drive Zhao Xin away.

And the technique Ye Bo used was Syndra’s "Wall-Glitch W" and "Wall-Glitch E."

The principle is that Dark Spheres count as {solid units} in the game's skill mechanics. Although you can use the Q skill to force them into a wall, if you use skills like W and E that force displacement, the solid unit naturally cannot remain inside the wall, thus completing an additional "in-wall" displacement.

The BLG team voice chat fell into a brief silence.

Looking just at the kills, this was actually a 1-for-1 trade, except BLG’s kill was taken by the support.

But in reality, BLG’s bottom lane had absolutely lost their shirts. The AD had been forced to burn both summoner spells in an inexplicable tower dive, and it would be very difficult to find laning opportunities in the next few minutes; they could only seek to farm.

Scout felt as if he could sense the scorching gaze coming from below.

Scout feigned composure and continued to command in a calm voice: "Don't let the rhythm be affected. Just follow the pre-game setup; we're still going to gank Syndra. He’s very easy to gank."

"As long as we kill him once, our mid lane can also start tower diving mindlessly, and the mid lane will be liberated!"

Volibear respawned and bought boots, gaining his first gank opportunity with Predator.

BLG chose this lineup, naturally not just to copy their opponents, but also with their own pre-game designs.

And as the jungler, Weiwei was also more inclined to coordinate with the mid lane, not to mention that the mid-laner was still the "biggest name" player on the team—at least in terms of fan combat power.

Just like the few times before when the jungler left the mid lane to fend for itself, Weiwei’s Weibo was directly bombarded with tens of thousands of posts, with new replies appearing every second, almost driving him to depression.

Thresh returned to the bottom lane to clear the tower wave with Sivir and recalled; he was just heading back out now.

"Uzi, don't go out to the lane yet, I'm coming."

"Sishao, you just walk along the bottom and wait to return, I'll flank from the top!" Weiwei began to execute the pre-game formation.

"...Fine." Hearing the jungler had naturally taken over the conversation, Uzi could only exhale a hot breath.

This was the design BLG had made on the field.

Everyone knew very well that the true core of EDG’s rhythm was the mid-laner.

As long as they could suppress the mid lane's rhythm, even if they couldn't secure a kill, they could definitely bring the opponent's rhythm to a standstill!

This was also the tactical goal of BLG "imitating" this aggressive lineup: they wanted to suppress the mid lane, only for the opponent to strike first in the jungle in the previous exchange.

And from the god's-eye view, one could see.

After Volibear left for the top half of the map, he didn't start clearing his own respawned jungle camps but headed straight toward the river, taking a detour.

At the same time, Thresh set off from the bottom jungle, holding Hexflash, also heading toward the mid lane.

"BLG’s counterattack is here; they are going for a three-man collapse!" Sun Yalong jumped up excitedly: "They are targeting Ye Wen!"

Kid was worried: "The timing of this wave is very clever. The mid lane hasn't recalled yet, vision is not fully set up, and after they just finished an attack, their guard is very low..."

At this moment, seeing the screen switch, Xika shouted: "Holy crap, Bin! I feel like BLG turning to dive the top lane would be wiser!"

Just as the three BLG members were setting a net to trap the mid lane.

A dispute broke out in the top lane.

Bin had chosen Jayce early in this game, clearly intending to play for early-game laning. Seeing that his own bottom half of the map had started off poorly, he was very anxious.

The already aggressive trading strategy became even more forceful because he knew the jungler wasn't in the top half, so neither side’s health had remained full.

And when they reached level four, Jayce caught a moment when Gnar turned small.

Another cannon-form auto-attack for poke, then walking back into the brush to drop aggro.

Gnar had been carefully "dodging the cannon" behind the minions.

But the moment he entered the brush, Jayce cast the 'invisible acceleration gate' without firing the cannon, just buffing his W and immediately pressing R to switch forms.

Using the double acceleration from the cannon form's E and R, he suddenly closed the distance, launching a surprise counter-attack!

To the Skies! slammed down onto the minions, splashing {damage} + {slow} on Gnar upon landing.

Then he resolutely used Flash to get behind Gnar!

Flandre clearly hadn't expected the opponent to suddenly attack like this; after a moment of shock, he also decisively used Flash to retreat.

But Jayce had played a mind game here.

The moment Jayce landed his Flash in hammer form, he didn't immediately follow up with E; he deliberately "paused for a beat" before using [Thundering Blow].

He was waiting for Gnar to use E or Flash!

Jayce’s E skill, at this moment, still possessed an extremely absurd "knock-back judgment" mechanism—

That is, {the knock-back point of E is not judged by the position after the opponent's displacement, but by the position before the opponent was hit}.

In plain English.

A normal knock-back skill like this would just knock Gnar down from the air after his E, or knock him further in the direction of his Flash.

But not Jayce.

Jayce would knock the target directly back to the position before they flashed, and then knock them an additional distance!

A single E could knock them back 800 yards, a "Hammer-style Roundhouse Kick"!

Flandre, of course, knew this mechanism of Jayce, so he quickly used E to jump back, being chased by Jayce all the way to the tower.

Fortunately, Jayce’s early-game stats were already a bit ridiculous, and Flandre’s previous trading had been steady enough, so his health remained barely healthy, and he finally ran back under the tower with three bars of health left.

But the problem was, Jayce’s pursuit had pulled the minion wave back and pushed it into the lane.

Although Gnar wouldn't be tower-dived this time, he couldn't recall either, or he would lose quite a bit.

"Weiwei! Come help me dive!" Bin finally called for the jungler.

Although Bin’s laning level in '22 was fine, his style still had many flaws that hadn't been perfected, like this time, where he liked to go all-in on the lane regardless of everything.

This laning style, while easy to create opportunities, clearly destined him to need the jungler’s camping and assistance.

Otherwise, he would easily give away opportunities himself.

At this time, Weiwei had already snuck into the top river and was facing a choice.

Going top could establish a stable advantage...

But the encirclement of the mid lane had already formed!

Weiwei was a bit troubled: "I can't go, Bin, otherwise Sishao’s trip here was for nothing; we have to execute the tactic..."

"Come quickly! They will be exposed once they realize Thresh isn't in the bottom lane, just come!" Scout interrupted, directly changing the subject.

"He might have a Control Ward in the river, but this brush has no ward!"

EDG’s bottom lane had recalled after the tower dive, and there was a recall time difference of less than ten seconds between the two sides, so they hadn't noticed yet.

But once they discovered someone was missing from the opponent's bottom lane, while the jungler had just left the base and the top lane was far away.

Even a fool would know what you were doing!

Thresh arrived at the river wall and cast {Hexflash} into the brush below the wall.

Since Zhao Xin was carrying a Sweeper, and Syndra’s act of grabbing the Red Buff over the wall proved the opponent must have warded, there could at most be a Control Ward in the river brush; there was no reason for there to be extra wards in the lane brush.

And that was why Volibear came directly to the lane brush, avoiding a head-on collision with Zhao Xin, who might be farming in the top jungle.

"Ye Wen is in trouble!" Sun Yalong made a judgment in advance: "Song is sneaking down like this; this is a three-way encirclement!"

"Three Heroes Battle Lu Bu! Even if you are the real Lu Bu, you can't run this time!"

BLG was waiting for Thresh to get into position; after all, Thresh didn't have Flash to initiate without vision, and Hexflash had a 20-second cooldown and could only be used once to bypass vision, so they needed to wait for Thresh to walk to a position closer to the top.

But EDG’s bottom lane had already keenly sensed something was wrong.

Meiko arrived at the tri-brush to set vision, turned on his Sweeper, and discovered—there was no vision in the opponent's tri-brush at all!

As the blue side's bottom lane, having already left the base once, it was impossible for there to be no vision in the bottom tri-brush.

Then the answer could obviously only be one.

"Something's wrong, Ye Bo, be careful! Thresh didn't come to the bottom lane after leaving the base; he went straight somewhere else!"

Ye Bo was immediately alert and also discovered the change in Lucian’s position.

But the next moment, a red wolf head mark lit up above his head.

Immediately following was Thresh, who walked out from below first, so it wasn't hard to judge the direction of the wolf head...

It was a three-way encirclement!

There is no way to have your cake and eat it too in laning; since Syndra could suppress Lucian, her position was destined not to be too safe.

Pressuring people and playing steadily are always contradictory.

This time, Ye Bo considered that he had Flash in hand, Jie wasn't too far away, there was a Control Ward protecting the bottom river brush, and Volibear didn't have Flash...

But these were not things to think about at this moment.

Ye Bo examined what he could utilize.

Soon he discovered that there were two [Dark Spheres] left over from when he pushed the lane earlier.

And his first reaction was to adjust his mouse position while retreating, jumping over the minion wave, and pressing W [Force of Will] on the "empty ground" behind him.

A sphere that was far away and already beginning to dissipate was grabbed and condensed by his dark telekinesis.

Volibear’s galloping figure appeared; the movement speed from Predator + Q skill was extremely fast!

Syndra only had one QE knock-back; it was obvious she could only QE Volibear!

Once hit by the crowd control, the follow-up would be Thresh connecting his hook without pressure, and then death would be absolutely certain.

As the owner of a Thresh skin, Liu Qingsong was quite experienced and would never cast his hook first while the opponent still had Flash, giving you a chance to outplay him.

Thresh simply walked straight toward Syndra.

His goal was to wait until the distance closed so he could throw the lantern to Volibear.

This way, the stunned Volibear could pick up the lantern later to arrive and carry out a secondary pursuit!

{If Volibear's Q skill is interrupted during its duration, its cooldown will be immediately refreshed and reset.}

By then, even if Syndra used Flash, Volibear could easily catch up using his remaining Predator and refreshed Q to slam and kill her!

A flash of satisfaction at having his revenge crossed Scout's eyes; his attention was fully focused, preparing to pocket this kill.

But at this moment.

Syndra made several "strange" moves.

Syndra cast W and Q at the same time.

First, she slammed the Dark Sphere pulled by her W onto the tip of her left toe.

Then, she summoned another Dark Sphere at the tip of her right toe.

And at this moment, Syndra raised her hand to cast E, but she didn't aim at the Volibear above—she aimed at the Lucian in front!

In the minion wave, there was also a Dark Sphere near Lucian's pursuit path.

The three skills W, Q, and E were pressed almost simultaneously; Scout, with his concentration and tension maxed out, had no mind to react to the opponent's other actions.

Only seeing the E skill animation pushing toward him, he decisively flashed forward in an instant!

He was thinking that he didn't have Cleanse, and if he were pushed and held back, perhaps the damage wouldn't be enough to kill, or he wouldn't be able to secure the kill?

Scout's reaction was not slow; he flashed past the Dark Sphere flying from the mid lane by a hair's breadth and immediately lunged into Syndra's face.

But immediately after.

The three pairs of eyes of BLG widened in unison at this instant!

"Damn it!"

"Huh?"

"Shibal!!!"

The force wave of Scatter the Weak, upon being pushed out, simultaneously triggered a repulsive effect with the "three" Dark Spheres in front and at her feet.

Three dark phantoms ejected and swept out, as if carving the shape of a T onto the ground of the mid lane.

Ejecting straight in three directions!

"Three-Sphere Three-Direction Push"!

Except for the fixed position of the middle Dark Sphere, the angles of the left and right directions were all "aimed" during the QW casting.

Therefore, it had nothing to do with lucky timing.

The T-shape to both sides was a precise "manual aim"!

And although Lucian had flashed to dodge, Thresh and Volibear were both knocked back 150 yards and fell into a 1.5-second stun!

Syndra ran toward the tower without looking back.

Because both Thresh and Volibear were hit by the bidirectional knockback and stun, the distance of their mutual approach was increased by 300 yards out of thin air, making that 950-yard Dark Passage seem like it was a thousand miles away!

The damage of Lucian alone was clearly not enough to kill Syndra.

Thresh finally threw out a hook from a long distance in desperation, but a hook from such a distance clearly couldn't hit.

"Holy crap!!!" Sun Yalong imitated the "Know-It-All King," sitting up and shouting like he was getting out of bed: "Ye! Wen!"

"Your mom, how can it still be like this!? She can even run away! The King of Durability!" Xika didn't even have time to troll.

"Too perverted, man!" Kid was so excited he jumped up on the spot, his "hole-hole shoes" flying off and revealing his three-layered buttocks: "I feel like besides Ye Wen, only Rookie's two-sphere-one-chicken could think of using E like this!"

"And why do I feel like every bit of this is detail! Where's the director! Director, save us!"

The director seemed to hear the call and quickly pulled up the replay.

The detail started from the first W to pick up the sphere.

Syndra's W cast range was only 925 yards, but that Dark Sphere was left over from earlier laning trades, at least 1300 yards away.

How did Syndra pick up that Dark Sphere?

The answer was the hidden mechanism of the W skill: "At extreme range, when not targeting a sphere for pickup, W can automatically acquire Dark Spheres within an additional 450 yards" — to achieve the purpose of "Extended Pickup."

The sphere picked up by W can have its duration extended, which is why she was able to push three spheres despite the 0 cooldown.

And then, there were the QW spheres placed on both sides of her feet.

Under the director's 3D camera movement, a close-up was given to Syndra's feet.

The two Dark Spheres were like "Hot Wheels" under the soles of her clean feet, stepped on by Syndra as she floated in mid-air.

It was very clear that the release of QW was aimed, which is why she waited until both people had walked out before finally placing the two spheres.

Utilizing the shortest-range face-to-face trigger range of the E skill, she pushed all three spheres at once.

Completing this three-directional push!

[I'm super depressed sphere!]

[Weak! Scatter! The episode that best fits the skill name!]

[I'm super one-shot-three-sphere snooker!]

[One wave push, stunning three people at once, I didn't expect Master Ye to be a ball master too!]

[Rookie has two spheres and one chicken, let me count... Master Ye has many spheres + one chicken!]

[Incorrect, it's six cards and one chicken, oh wait, now it's seven cards, the Akali sphere has joined the combo!]

[It's over! Look at the bottom right corner, Uzi is boiling over!]

The director's replay of the mid lane stopped abruptly halfway through.

Because just as the good news came from the mid lane.

Kill messages came one after another from the top and bottom lanes!

The essence of a gank in League of Legends is resource allocation.

Every time you defend against a gank, in a sense, it is equivalent to counter-ganking the opponent!

Especially when three or four people are dispatched to gank; once they fail, it immediately leads to a void in other locations on the map.

Syndra attracted the firepower of three people in the mid lane, creating an excellent offensive opportunity for EDG.

First is the top lane.

Bin, who didn't wait for the jungler to arrive, clearly didn't want to give up the opportunity he created with his Flash, and still wanted to try to dive the tower himself.

But Zhao Xin had already arrived!

Just as Jayce started his move, he was caught by Zhao Xin from behind, and with a long-range spear thrust, he was poked around!

In the end, he was left with a sliver of health, but he was just a hair's breadth away from trading for Gnar, making Bin so anxious he almost hit the table.

However, compared to the bottom lane.

BLG's top laner was undoubtedly a qualified Rumble player.

Leona, after scanning the tri-bush and finding no vision, received the command not to come to the mid lane and immediately changed her mind to coordinate with Kai'Sa.

Leona went directly to the rear to block the retreat path, not letting Sivir escape.

Uzi naturally knew what the opponent wanted to do, manipulating Sivir to come in front of the tower to tank the minion wave, wanting to forcibly block the wave outside the tower.

But the laning tacit understanding between Viper and Meiko meant they understood the intention with just one seemingly mindless command.

"E, I'll break the shield!"

Leona immediately understood and rushed into the tower, aiming her E-Flash.

Sivir's handling was actually not a big problem; as long as she could tank the minion wave, if Leona wanted to walk in and Flash-Q, she would have to take three tower shots, and she couldn't walk out without Flash, making it easy to be traded.

And if she wanted to E-Flash, Sivir only needed to use E to block, which would leave Leona awkwardly tanking the tower in place.

But just as the Zenith Blade pointed.

Kai'Sa's held [Icathian Rain] was pressed simultaneously.

Utilizing the {multi-hit damage} mechanism of Icathian Rain, Sivir's magic shield was broken instantly, and she even took the damage from the latter part.

Leona landed and controlled her with a basic combo, and Kai'Sa fired Void Seeker plus Hail of Blades for three auto-attacks.

The terrifying burst of the Leona-Kai'Sa combo blew up the health bar in an instant!

In the end, Leona even used the displacement of E-Flash to successfully move out of the tower in just two steps to avoid tower damage, with no risk of being traded at all.

And, at the moment of dying under the tower.

In the camera, Uzi's upper and lower lips closed and pursed, puffing out air to stretch his skin, his cheeks rapidly turning red to an absurd degree!

In the end, he really couldn't hold it back.

"Stop roaming! Come back to lane! You can't even catch this person!"

"Coming back, coming back..."

"Even if you come back, you can't win! Kai'Sa can eat three plating stacks this wave, she'll almost evolve Q when she goes home!!"

"I can come bottom later..."

Uzi tried his best to maintain a mature stage.

But as everyone knows, it is indeed a bit difficult for boiling water to cool down instantly; unless you can add cold liquid directly into it, it will still steam a bit to prevent an explosion.

In the end, he couldn't help but vent his emotions for a couple of sentences, but fortunately, his teammates comforted him, and he quickly cooled down.

But the chat saw Uzi's lips twitching crazily and became inexplicably excited.

Especially many trolls and Uzi-haters, with many armchair theorists and lip-reading masters emerging.

[It's not that I can't play! This support goes to the mid lane as soon as they leave base, the jungler doesn't come, the support doesn't come, this bottom lane had a heavenly laning advantage and they just threw it away! What the **** am I playing]

[MD, I don't care anymore! Die then, whatever! Even if it's a match, I'm not afraid of feeding! Let's all feed together! Anyway, if no one comes, I'll die! Let's disgust each other!]

[I am a fan of the headphones, I can prove the lip-reading master above is right, it really is the original soundtrack!]

[! "Never had such a wonderful start"!]

[Got it, besides the Genshin brother, it turns out Liu Qingsong is also a dog-hater! Brothers, come with me to Weibo to raid him @Xiangxiangqaq]

[I'm done, a bunch of heaven-defying people are blindly hating my dog, what does this wave have to do with the bottom lane! Forced hate! Forced hate!]

To be fair, the connection really isn't that big.

But it does exist.

This wave was an offensive strategy already formulated by BLG before the match, it’s just that a small accident occurred.

Because of EDG's early offense, it led to both Thresh and Volibear having no Flash.

What BLG prepared was to use double or even triple Flash to force a kill on Ye Bo, it was to play hard against your mid-lane tempo, and then rely on the advantage at level six to start intimidating a second-stage forced dive.

Forcing you to keep the tempo in a 2v2 mid-jungle, that way they hold the initiative!

And the deaths of Uzi and Bin in this wave actually stemmed from their style—"greed."

To put it nicely, it should be said that their discipline is lacking.

Seeing an opportunity makes them unable to resist, seeing resources lost makes them unable to stand it.

Of course, it also stems from the fact that this team lacks a clear leader; everyone is playing their own game, or strictly following the tactics formulated before the match, with insufficient on-the-spot adjustments.

Head coach Steak bites down on his pen cap.

He clearly discovers the many problems exposed by his team when facing strong opponents, and now he only feels a splitting headache.

And at this moment, what he can feel even more clearly is.

These problems, it seems as long as you swap the opposing mid-laner over, everything could be solved!

Why wasn't it this person who came in the first place?

Looking at the Scout camera feed on the broadcast, Steak sighs.

EDG takes the opportunity to secure the Dragon.

The bottom lane holds the initiative, and the suspense of the laning phase is clearly gone.

"Syndra still has Flash, should we still gank him?" Weiwei asks aloud.

Scout doesn't reply to him, pretending his microphone is broken.

It still has to be Liu Qingsong; as a pressure-resistant king who has experienced the "Golden Jade Good Marriage," his mentality is excellent, and he stands up to preside over the situation.

"Ganking mid or top is fine, it's hard to kill anyone if you come to our bottom lane, and if we get counter-ganked, we'll explode."

Liu Qingsong is thinking of going down one path to the end.

This is indeed a helpless move, because it is very clear that the smallest gap currently is in the mid-top-jungle.

The combat power of Xin Zhao and Volibear hasn't pulled apart yet, and even though Jayce was killed once in lane, he had accumulated some small advantages in CS when fighting Gnar alone earlier.

Lucian is down in CS, but he hasn't died once, and Syndra doesn't have any kills either.

And after making a slight choice, Weiwei finally chooses the top lane.

He feels the mid lane... is a cursed place!

But Ye Bo, at this moment, glances at the time in the top right corner.

"Jiejie, you can come for a wave, his Cleanse still has 22 seconds."

"Coming!" Hearing that they are going to gank mid, Jiejie's tone is inexplicably excited.

Remembering key Summoner Spells like Cleanse is basic, and Cleanse has a full 4-minute cooldown.

Lucian against Syndra, the fact that the opponent didn't buy Boots on their first recall proves 99% that they took {Magical Footwear} + {Biscuit Delivery}, so there won't be any unexpected items in the cooldown calculation.

But clearly, Scout has already made up his mind not to die, positioning extremely cautiously, keeping a great distance from Syndra.

He is practically starting to play Lucian like Azir!

From this position, even if Syndra can push him, it's hard for Xin Zhao to follow up with damage.

After swaying and pulling for a while, they really can't find an opportunity.

Seeing that the opponent's Cleanse is ten seconds away, Ye Bo decides to try one last time.

Syndra suddenly moves, walking toward the river in the opposite direction of where Xin Zhao is crouching, looking like he is going to roam or place a ward.

And Lucian, who has been forced to hold his position, finally has a chance to breathe and step up to farm.

Of course, Lucian is still extremely cautious and careful, and the minion wave is almost right in front of the tower, completely away from the direction the opponent disappeared.

Scout takes a deep breath to adjust his mentality, glancing at his Summoner Spell bar in the bottom right corner.

Preparing to show off his skills in the next wave and outplay Ye Bo!

As long as Cleanse is back up, relying on Lucian's high early-game intensity and the fact that the equipment gap hasn't been widened, Lucian still has a chance to turn things around and become the master, with the possibility of outplaying and bursting Syndra!

Ye Bo's eyes jump wildly between the two locations, staring intently at the time.

But he doesn't force it.

If there is no perfect timing and angle, and the opponent's Cleanse comes back up, then this offensive wave is just voided, and nothing is lost.

But just when there were only 3 seconds left...

He actually found an opportunity.

"Jiejie!"

With a shout, Syndra's figure has already flashed in place.

But the position of the Flash is not over the wall—it is just flashing from the brush to a position against the wall!

This position is still a blind spot in vision, without any warning.

It is a blind-vision "E-Flash-Q"!

Because there is no vision, the wind-up animation of E also has no warning.

When that Dark Sphere summoned within the wall manifests, it has already been fiercely pushed forward, knocking Lucian into the air!

There is no warning, and therefore no reaction time.

A spear tip from the brush above hits from a distance using the stun without pressure, and the doubled Audacious Charge chases him down!

Scout frantically presses fffff Cleanse... but only receives a rapid, continuous mechanical prompt sound.

Still 1 second away!

But, because he turned on the setting {When pressing another skill, cast the previously pressed skill}.

This setting, which once played a crucial role when Ye Bo used the "Yone vs. Azir R" maneuver.

At the 0.5-second mark of his stun ending.

On Lucian's body, the blue light of Cleanse is still automatically flashed by the system!

The utilization of system mechanics also has its pros and cons.

Lucian, without Flash, is slowed and kept from escaping into the tower, but the damage Syndra follows up with is naturally easily enough to cooperate with Xin Zhao to complete the kill.

"What is Scout doing?!"

"What kind of Cleanse is that! My grandma could press it faster than him!"

"Cleanse wasn't ready by one second... is that for real? So extreme?"

The chat prompts, and Sika has an expression of disbelief: "Don't tell me this was also calculated by Ye Wen! I feel like it's dog luck!"

But Kid on the side nods seriously: "Calculating this, compared to his other operations, can only be called basic!"

"Discipline! Discipline, Scout also did it! Why leave the tower when Cleanse isn't ready!" Sun Yalong immediately opens court for judgment: "It's over, Scout! You'll have to pay the price for this wave later!"

In the camera, Scout painfully rolls his eyes into a standard dead-fish look, rubbing his hair in a frenzy.

It's as if he heard this judgment and wanted to anger Sun Ye to death from afar!

And for BLG, the only good news is that the top-lane Volibear cooperated with Jayce to complete a gank.

But unfortunately, in the last game, Volibear dove Gangplank.

The one BLG wants to dive this time is a full-health Gnar who rushed Plated Steelcaps!

You disable my tower, Mega Gnar just lands his ultimate to push back and then jumps away, not seeking a counter-kill anyway, just staying alive is enough.

Looks like they still profited?

But anyone with a discerning eye can see, it's not profitable at all!

Volibear's first key 3-minute cooldown ultimate only helped the top-laner get two plates, which could be made up for in the mid-lane immediately; the effect is worlds apart from the last game!

Just because in this game, BLG doesn't have a lane with a sufficiently large advantage.

Perhaps if Volibear had chosen to go top to help dive, and snowballed an advantage, this wave could have succeeded in a instant kill, triggering a chain reaction.

Unfortunately, there are no "ifs."

And immediately after, Volibear, who has no ultimate to force an engage, has no chance to gank Syndra for at least this period.

At the same time, the 3-minute ultimate cooldown will also cause them to miss the Rift Herald fight!

And with the disadvantage in the bottom lane, and the pressure cooker that hasn't fully let off steam, the support can only honestly guard the bottom lane if they don't want to be splashed with soap bubbles, not daring to roam to find opportunities.

Already at a major disadvantage, and missing a key support roaming factor.

It makes BLG's tempo like a pool of stagnant water.

Each lane can only rely on their own skills.

Entering the "rely on your own skills" phase, those who just committed a crime are about to be settled.

"Oh my goodness, Syndra's damage, I just said that basically Q-ing once or twice is enough to kill, Scout..."

"Ye Wen pushed him!"

"R then Q, the detail of unleashing a six-sphere ultimate to fill the damage! Scout! Solo killed again!!!"

The Syndra before the rework was a very standard "early-to-mid game" hero.

Her strong period lies in the terrifying instant burst she possesses after gaining an advantage, even having the ability to one-shot squishies at full health; in small-scale team fights, she is simply like the King of Hell calling names—whoever she points at dies!

On the contrary, in the late game, because there are no additional growth stats, the damage is more than a notch lower than that of a major ability core.

At this moment, Syndra is simply a nightmare for Lucian; it can be said that regardless of whether he has Cleanse or not, as long as he gets hit by one E, he is either dead or severely injured!

BLG has fallen into a comprehensive disadvantage across all three lanes.

By the time Volibear’s second ultimate is ready, a Vanguard Commander has already successfully smashed the middle inner turret!

If BLG were a late-game scaling composition like the previous match.

Perhaps there would still be something to look forward to, waiting for XXX to get three items.

But in this match, BLG is also an early-to-mid-game composition; since the early aggressive momentum wasn't established and gaps appeared in the mid and bottom lane matchups, the combat effectiveness will only get worse as the game drags on.

Coupled with the fact that BLG seems to have clearly started showing a trend of "waning fighting spirit," there is simply no desire to organize a counterattack, and the entire team’s tempo is sluggish and soft.

There were even several instances of absurd coordination where multiple people were farming minions in the same lane at the same time!

The suspense of the match has been completely lost at this point.

"Run quickly, Syndra is coming!" Sun Yalong raised his arms high to perform the French surrender gesture: "Good thing there's Thresh! Throwing the lantern can save me, go, ah!!!"

"You thief, damn you! Sliding over to steal the lantern!"

"Is that something you can just pick up!!!"

"It's over, it's over~ Little Zao is going down~" Xika had just prepared to start trolling.

On the field, however, an even more explosive scene occurred.

Sivir, who used her ultimate to escape, failed to reach the lantern and successfully became the tail end of the team.

Only Bin still had a bit of human decency, turning around to help by firing an empowered EQ Shock Blast, providing cover in form.

But the Syndra in front, with a QEW fierce push, unleashed terrifying burst damage that instantly shattered Sivir into pieces all over the ground!

It was so fast that Kai'Sa didn't even have time to fly in with her ultimate, failing to reap the fruits of victory together.

And, the Shock Blast from behind and the wave push from the front arrived almost simultaneously.

This resulted in a visual effect where

It looked as if their own Jayce from behind had blasted Sivir to death with one shot!

This scene, which was quite entertaining, caused an immediate uproar in the livestream chat!

"Damn! The Shock Blast was blasted by the Shock Blast and the wave push!!!" Xika shouted with a red face and strained voice.

"I'm going, you're too violent; the above remarks only represent Xixika personally and have nothing to do with the streamer, oh," Sun Yalong said, too scared to speak loudly after hearing his partner's words.

"Ye Wen’s wave push on the airplane! Damn, it looks, it really looks! He is truly too much like peak Rookie!!!" Xiao Hai Youshen was so immersed and excited that he was jumping up and down in his chair, as if he had seen his long-lost parents.

The group chased all the way up to the high ground.

Kai'Sa landed a Void Seeker on Lucian, soared into the air to pursue, and executed him with a "biubiubiu," reclaiming the bounty debt for the Sivir kill that Kai'Sa should have taken!

At 21 minutes, EDG bore down on the enemy’s main nexus.

Seeing that the few survivors had no strong desire to defend, EDG simply went all out, waiting for one more wave of minions to push down the enemy base directly!

Operation has been restored in the chapter notes.

Supplemented to 9.5k, a small ten thousand!

[Armor Plating]: All aggressive remarks come from the virtual secondary stream hosts and the chat, not said by the protagonist, and have nothing to do with the author. The author is not a hater, don't scold me, qaq.

Since I reached ten thousand today, please give me a monthly ticket!

Thank you, brothers, for the monthly tickets!

Thank you, brothers, for your support!



(End of this chapter)

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