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Chapter 55

~3 min read 408 words

Effect: All buildings in the territory gain a fire-attribute shield with durability × 10. The shield takes -90% physical damage, +50% ice-attribute damage, and -50% other magic damage. After the shield breaks, a new one regenerates after 24 hours.

3. 【Blaze Domain's Wind】: Part of the environment of the Plane of Fire has been modified by the Goddess of Flames, making it especially suitable for plant growth.

Effect: The growth cycle of all plants and medicinal herbs within the territory is reduced by 50%.

Durability: 10,000,000 / 10,000,000

……

Seeing the attributes, Qin Feng's eyes narrowed as well.

It's actually a territory item?!

In the game "War," some equipment acts directly upon the entire territory.

As long as a territory item is placed within the Lord's Hall, it will take effect.

A 1st-tier Lord can only use 1 territory item.

A 2nd-tier Lord can use 2.

And so on.

The grade and quantity of a Lord's items are also usually a standard for judging whether a Lord is strong or not.

Naturally, the price of territory items is also extremely high.

A Bai Yin-grade one could be treated as a family heirloom by ordinary people, passed down through generations.

As for legendary-grade…

They can already fetch an astronomical price, and usually only some Dagong Societies and great families have the capital to use them.

And 【Fire's Outer Shell (Legendary-grade)】 truly lives up to being a legendary-grade territory item—all three skills are extremely powerful.

【Blaze Domain】 acts upon the entire territory; any fire-attribute attack receives an extremely strong boost.

It directly increases by 200%, and combined with the enemy's 50% reduction…

One increase and one decrease—the damage boost can be said to be extremely strong.

And 【Hell's Shell】 provides a shield with very high durability for all buildings.

This shield is fire-attribute, inheriting the characteristics of fire-attribute as well.

It is nearly immune to physical damage, and apart from ice-attribute magic damage, all other magic damage is halved.

One could say its defense is maxed out.

And the third skill leans toward development.

In "War," farming is also a very important part.

And all kinds of grain, plants, and medicinal herbs can be obtained through farming.

Especially in the late game, when large-scale battles break out, populations easily reach tens of trillions—what's competed on is the reserves of all kinds of resources.

Therefore, this attribute is very useful.

A 50% reduction in growth cycle directly saves half the time!

◈

End of Chapter

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