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Chapter 132: Lost the Card Game, Won the Gamble, Throwing the Large Disc, Insidious Mechanism

~16 min read 3,108 words

He had a 【King Card】 in his hand that could serve as a key card, and now, naturally, was the critical moment for victory or defeat.

The 【King Card】 can beat the 【Commoner Card】, 【Knight Card】, 【Noble Card】, 【Scholar Card】, and 【Mage Card】, but it will be beaten by the 【Cleric Card】; there is no equivalent.

If he wanted to win, he had to lose on his side. Therefore, with him playing the 【King Card】, he had to induce the opponent to play the 【Cleric Card】.

The 【Cleric Card】 can beat the 【Commoner Card】 and 【King Card】, but it will be beaten by the 【Scholar Card】, and it is equivalent to the 【Knight Card】, 【Mage Card】, and 【Noble Card】. The opponent must believe that he might play the 【Scholar Card】, or, maintaining a cautious mindset to aim for a draw, choose the 【Cleric Card】.

Jier did not have a 【Scholar Card】, so he had to induce the opponent to lean toward a draw for this round.

As it happens, the 【Cleric Card】 can be equivalent to three types of cards, resulting in a draw; among the seven card types, only one similar type, the 【Mage Card】, has so many possibilities for equivalence.

But the 【Mage Card】 would be beaten by the 【King Card】, and this brings it back around.

Neither side played a card, instead, they were thinking. Everyone watching also quietly observed the situation on the field, knowing that this gamble had reached a point where a winner might be decided; Knight Jier had a great advantage here and had to be cautious.

As for the casino, if they wanted to turn the tables, they would have to win three rounds in a row, and the difficulty was not generally high. It was hard to say whether this young casino Shop Assistant had the ability to pull off such a comeback.

At least judging by the performance, most people did not acknowledge this. Even the casino Steward, who knew part of the inside story, thought so too.

Jier thought for a moment and decided to induce the opponent by revealing some weaknesses through his actions.

He beckoned to his companions and subordinates behind him, letting everyone give him some advice, while simultaneously revealing the cards in his hand to them. Generally speaking, this situation was unlikely to occur; after all, many people came to gamble alone, so how could they bring friends or companions?

Moreover, consulting on the situation on the spot also carried some suspicion of cheating, but since the casino side, which was playing the match, did not object, the onlookers around did not make a fuss.

Xueya Site and the others looked at the remaining cards in Jier's hand and discussed tactics in low voices. At the same time, the Herbalist, Mr. Zuojigela, specifically whispered some of his findings into Jier's ear.

Jier looked at the people from the casino opposite with disdain and hummed a few times.

Sure enough, just as he had thought, the air in the casino was permeated with smoke produced by burning herbs that could make people emotionally excited and slightly lose their judgment.

The concentration was not high, and the influence was not very great, but as long as similar means were used in other places, those targeted by the casino would inevitably be in big trouble. At a specific time, they would lose their reason as the casino expected and, in an emotionally excited state, perform various actions they should not have.

For example, placing heavy bets during a game, or, after losing everything, not hesitating to borrow money just to win it back.

Some people with a heavy gambling addiction did not need the casino to specifically target them like this, and this method was likely brought out specifically for Jier's two Warrior subordinates, right?

Thinking of this, Jier looked deeply into the eyes of the casino Shop Assistant opposite, and the other party was also looking at him.

His lips moved, and Jier asked silently: "Targeting me specifically?"

The casino Shop Assistant, who judged what Jier wanted to say, had his eyes contract, which was captured by Jier, who had excellent eyesight.

So he continued to say silently: "This round will end this card game."

The other side did not indicate anything, but no indication is sometimes also an indication.

The inducement had already been made, and Jier felt that the opponent would likely try every means to make this round end in a draw, first breaking Jier's "declaration," and then attempting to turn the tables in the following rounds.

Although it was difficult, the opponent knew what cards Jier had; clearly, as the game continued, the further Jier went, the easier it would be to be defeated. The other side had considered this point.

To have an equivalent situation in this round, the 【Cleric Card】 and 【Mage Card】 had the highest probability; Jier did not have a 【Mage Card】, so in terms of the probability of two people playing the same card, choosing the 【Cleric Card】 had the highest probability.

Unless Jier played the 【King Card】, the casino Shop Assistant playing the 【Cleric Card】 was the safest.

Would Jier play the 【King Card】? Having lost the first two rounds and then won, specifically choosing this card, which was the easiest to win with but would actually result in a loss, was simply handing him points.

Therefore, the casino Shop Assistant felt he should play the 【Cleric Card】 to try to secure a draw for this round, making both sides discard a card from their hands, and then, knowing the card types in Knight Jier's hand, deal with the opponent more easily.

The situation was difficult now, but the opportunity for a swift counterattack remained.

And it was coming soon.

However, being cautious, the casino Shop Assistant still did not play his card first like the previous two times, but decided to wait until Knight Jier played his card before playing his own. He also suspected whether someone behind him was tipping off the opponent, but he had just had the casino's thugs occupy all the positions behind him from which the cards could be seen, just as Knight Jier had done on the opposite side.

Jier put on a show for a while, even listened to the opinions of several subordinates, and finally, under the surprised gazes of his subordinates and companions, flipped over the 【King Card】—a card with a high chance of winning but also a correspondingly higher possibility of losing—and pushed it out.

The casino Shop Assistant, who had not yet played his card, saw this scene and began to think.

"Why are those people surprised? Was the card Knight Jier chose beyond their expectations? Is it a card that wouldn't have been played originally? A 【King Card】?"

He hesitated, touching the 【Cleric Card】 in his hand, not knowing if he should play it. If the opponent had a 【King Card】, then him playing the 【Cleric Card】 would be running straight into the tip of a Long Spear, and he would be the one actively running into it.

But, would things really be that simple?

"Is it possible that what I am seeing now is the other side acting for me? Specifically and deliberately making me think so?"

The more he thought, the more suspicious he became, and the expressions of those around Jier were artificial and deliberate, as if they were specifically and intentionally showing them to him.

After all, everyone was surrounding this gambling table, and the expressions of the people opposite could be easily seen; this situation of being specifically revealed was very likely just an illusion.

"It's all fake, I can't be fooled. I must stick to my original tactical judgment: in the situation of having lost two rounds in a row, strive for more draws, and then, when Knight Jier doesn't have many cards left, completely win three rounds in a row and take the gamble!"

He firmed up his confidence and, still following his previous judgment, took out a 【Cleric Card】, flipped it over, and pushed it toward the middle of the gambling table.

Both sides flipped over their cards at the same time.

On Jier's side was the 【King Card】, and on the casino Shop Assistant's side was the 【Cleric Card】.

Jier lost, but at the same time, he also won this gamble.

The casino Shop Assistant was stunned; he looked at the opponent's card and his own card in disbelief. He could never have imagined that the conservative strategy he had carefully chosen would happen to run right under the card the opponent had "specifically" played.

You know, it was Knight Jier who played the 【King Card】 first, and he who played the 【Cleric Card】 later. He had run straight into the opponent's Long Spear and been pierced through.

"How is that possible?" He couldn't believe it.

Jier shrugged: "My companions can't believe it either. Look at their expressions, and then look at the expressions of the people around; who would have thought that I played the card I least should have played, and yet you happened to let me win with this card? Haha."

The casino Shop Assistant stared fiercely at Jier: "You calculated what card I was going to play, right? You thought in advance that I would play the 【Cleric Card】, and then you specifically played the 【King Card】! Right?"

"Watch your wording, and your tone. Who are you talking to? I just saw through your plan. Stalling, right? Consuming the cards on my side through draws, limiting the available cards I can choose from. After a round or two, your chances of winning would be much higher, right? That's what you thought, isn't it?"

"By reverse deduction, you would naturally have a high probability of playing the 【Cleric Card】; after all, you didn't think I would play the 【King Card】, which has a high chance of winning, right?"

Jier reached out and flicked the piece on the table representing his own logistics carriage, knocking it over: "I lost this round, but at the same time, I also won this round, right?"

He looked around: "Anything else? Let's have one last round of another game and just end it like this; don't waste my time anymore."

Jier specifically added: "And don't specifically come to find trouble for me either."

A hint of gloom could even be seen on the casino Shop Assistant's face. The other party steadied himself, pointed to a gambling table nearby, and said to Jier: "Then, Knight Jier. Let's do this for the last one. Simple and direct."

Next to it was a gambling tool similar to a mechanism; in the middle was a large plate, concave, with many specialized fan-shaped indentations on it. The indentations were engraved with many numbers, from large to small; some were repeated, and some appeared in small, individual quantities. At the same time, the indentations were also painted with pigments, colorful and bright.

The largest number was ten, and there was only one; the smaller numbers were like one, two, three, four, five.

This was also very simple; there were specialized colored wooden balls nearby. You select a wooden ball and stand by the gambling table to throw it; the wooden ball will roll along the disc and finally stop in one of the fan-shaped indentations in the middle.

The rules are based on whether the wooden ball can land in a fan-shaped depression of the same color; this is the basic way to play. There is also a more advanced version: one places a heavy bet on a number in a specific fan-shaped depression, then throws the wooden ball. One must land their wooden ball in the fan-shaped depression with the bet-upon number to win, and the payout multiplier for winning is also very high.

After listening to the surrounding gamblers explain the rules and gameplay, Jier laughed dismissively: "Isn't this just about technique and force? What's difficult about this?"

The surrounding gamblers chuckled: "My lord, you are thinking of it too simply."

The same Shop Assistant from the casino came to the side of this gambling table, opened a mechanism beside the table, and then the circular disk on the tabletop began to rotate slightly.

This rotation naturally added quite a bit of difficulty to the entire game.

It was already not easy to get the thrown wooden ball to land in a same-colored fan-shaped depression while it was rolling, let alone landing on a specific number, which was even harder.

Of course, the hardest part was landing on the same color while also hitting the pre-bet number. Across the dozens of fan-shaped depressions on the entire disk, there was almost only one single position for this.

"So that's how it is. Then how does your casino bet against me? Just throwing it into a simple same-colored spot isn't too hard for you or me, so is it a specific number, or a color plus a number? If it's the latter, then if I make a move and throw it into the corresponding position, that counts as a win, right? Conversely, I lose? Or is it the opposite of the previous win/loss?" Jier said.

For Jier to lose, he must ensure the small ball does not land in a fan-shaped depression of the same color as the ball.

The casino Steward and the Shop Assistant nodded: "That is roughly it. Then, Knight Jier, what color and what number do you choose? There must be many numbers; out of ten numbers, you must choose at least five."

There are four colors in total: yellow, green, red, and blue. The numbers are one through ten, so there are forty evenly distributed fan-shaped depressions on the circular disk.

Jier casually picked up a green wooden ball from the table, weighed it, and checked the other wooden balls, discovering that the casino was not cheating here, and this game was not easy to cheat at either. Of course, he believed there must be a mechanism, but the wooden balls and other items that worked with the mechanism had not been brought out.

"I'll choose this green ball. As for the numbers, I'll pick the larger ones, five through ten," Jier said.

"Knight Jier chooses the green ball, and the numbers are five through ten. If he throws the ball into a position of this color and the relevant number, he wins. If the Knight is to lose, he must throw it into one of the other three colors, and at the same time, the number at the landing spot must not be any number between five and ten," the casino Steward said loudly, as if this gambling device gave him full confidence.

The former is not difficult, as the probability of losing is three-quarters, but because there are only numbers one through ten for the latter, the probability of losing is only half.

Overall, it is easier to lose, with the probability exceeding half, so winning is actually relatively difficult.

"How many chances?" Jier asked.

"Only one chance," the Shop Assistant said to Jier with a gloomy expression.

Jier snorted. No matter how he looked at this situation, there was something strange about it; it was impossible for the casino to give up on causing trouble for him so easily. Most likely, there was definitely a problem behind this situation that seemed easy to lose.

Jier weighed the perfectly normal wooden ball in his hand, his gaze focused primarily on the large circular disk slowly rotating on the table.

Just looking at it like this, he didn't find anything wrong with it, but why did the other party act as if they had him cornered?

Therefore, there must be something strange, only he didn't know what it was. Or perhaps the mechanism hadn't been activated yet, but would be activated after Jier made his move; by then, he would have no chance to influence anything.

The small ball was fine, so it must be this disk on the table?

Jier approached the gambling table, making a gesture as if to throw the wooden ball in his hand.

At that moment, he noticed the casino Steward tense up for an instant, while the Shop Assistant presiding over the table remained relatively calm, showing no flaws.

Sensing this, Jier knew the strangeness must be in the turntable; perhaps there was some strange mechanism at the bottom, maybe even a Magic mechanism. Jier moved his face slightly closer to the large turntable on the tabletop, staring and sniffing, but found nothing strange.

No, his eyes and nose didn't detect any problems, but the skin on his face felt a slight airflow on the tabletop in front of him.

The problem was here!

One must know that the casino air was stuffy and there were few windows; there was no breeze here that anyone could detect. So where did the slight wind blowing on his face come from?

Jier thought of a possibility. He stood still, made a throwing motion with the ball in his hand, and muttered something, just like a prayer before a battle.

In reality, Jier was indeed praying, but not to anything else; he was softly chanting a Divine Art prayer for enhanced vision that the Great Bird deity had once taught him. After finishing the chant, Jier's vision immediately increased exponentially, allowing him to see things far away.

This Far-Sight Technique was originally suitable for use in open areas, allowing him to see the situation in the distance.

But when used in this cramped space, Jier's enhanced vision allowed him to see the large circular disk slowly rotating on the gambling table in minute detail; the wood grain, the scratches in the paint, and even tiny Wooden Spikes could be seen clearly.

And under Jier's careful observation, he finally saw the "mechanism" that made the casino people confident he would lose.

Inside each of those fan-shaped depressions on the disk, there were inconspicuous, extremely fine, needle-like holes, and from those holes, an airflow was being sprayed out that an ordinary person wouldn't notice unless they reached out to feel it.

Jier snorted. At this moment, he weighed the wooden ball in his hand again, and everything became clear.

This wooden ball was excessively light; he had thought it was specifically to increase the difficulty of throwing for the gamblers, but it turned out there was this layer of meaning behind it as well.

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Ch. 132 / 91114%
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Ch. 132 / 91114%
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