Chapter 3139
"I am a detective."
It was pitch black in front of his eyes, and a slightly hoarse voice rang in his ears. His pronunciation was a bit special, sounding like he had a rural accent, or perhaps the English he spoke wasn't from this era.
"Three days ago, I set off from Sigeltek and after two and a half days, I arrived at this small village named Faraines. In the town, people call this place 'The Lighthouse Covered in Snow'."
"Faraines has wanderers appearing, and I came here precisely to investigate, but now, I am about to die."
A beam of light suddenly lit up in front of his eyes. Schiller immediately felt a stinging pain in his eyes. The rapid change in light made him unable to see anything, and everything had only blurred outlines.
After a while, he roughly figured out his current situation.
He was in a dilapidated small wooden house.
The beams, floors, and pillars were all pine. This place was very likely in the temperate or subarctic zone. The carpet was woven from goat hair, the oil lamp hanging on the pillar used the most primitive animal oil, and some scattered animal skins were hanging on the wall beside it.
A small village in the subarctic zone that lived by hunting and animal husbandry—this was the conclusion Schiller temporarily reached.
Schiller turned his head and saw vast snow outside the dilapidated window lattice.
"Hello, player, I am the auxiliary guide for this game. Next, I will introduce the gameplay rules of this special Doujie dungeon for you."
"Hello, Transcendent." Schiller called out his name.
"Don't expose me yet. Just treat me as an ordinary artificial intelligence, okay? I guarantee I won't disturb you for more than half a minute."
"Okay."
"In short, this is a role-playing dungeon."
"Role-playing?"
"Yes, now you are not you, you are a member of the clergy from Sigeltek, named Rodolf."
"I understand. This Rodolf must also have some stories, right?"
"Yes, this involves the most basic rules of the game. You need to design a background story for this character that is not out of character."
"This matter is suitable for Greed to do."
"Very coincidentally, he also came."
Schiller frowned and confirmed again, "Are you sure Greed and I are in the same dungeon?"
"Yes, actually he is beside you now, but the preparation work hasn't been completed, so you can't see him."
"What role is he playing?"
"This he has to tell you himself later."
"Can he not tell me the truth?"
"No, you must role-play." Transcendent emphasized: "You cannot do things that violate the character's personality traits, otherwise it may lead to game failure."
Schiller sighed lightly and said: "I understand. You continue."
"Although it is role-playing, I will only give you names and occupations. The character's background story and abilities are all determined by yourself, as long as they don't exceed the settings of this world, they are all fine."
"You just said 'member of the clergy'."
"Yes."
Schiller's heart moved. He grasped the key point and asked: "What kind of clergy are there in this world?"
"Worthy of you." Transcendent said: "If you had directly said you were a priest, I would have written it down like that."
"That is to say, there are others?"
"Yes, a term you haven't heard of should have appeared in the opening monologue just now."
"'Wanderer'?"
"Yes, this is not an ordinary world. Countless anomalies are hidden in dark corners. They will erupt from time to time, and the church's clergy are almost the only ones who can solve these incidents."
"Are there combat personnel?"
"Yes, and there are different divisions of labor." Transcendent introduced: "The identities you can choose are priest, nun, prayer-giver, judge, baptizer, soul-soother."
"Can you introduce these occupations?"
"Not yet. I'll tell you the basic rules first, then you decide." Transcendent said: "This dungeon is different from all previous dungeons. Everything about you depends on values."
"Values?"
"That's right, everything here has values, including your abilities, others' abilities, monsters' abilities, etc. Whether your every action can succeed depends on these values, not your own abilities."
"Then what is my ability value?"
"You will have a base value based on your occupation, and at the same time, you will have extra points to add or subtract freely. Later you need to allocate these points to your attributes to determine your final attributes."
"Can these attributes determine whether I can pass certain events?"
"Yes, and there is another element, which is the dice."
"Roll the dice?"
"That's right, the main prop in the game is a 20-sided die. It will be combined with your base attribute values to determine whether you pass something."
"Give me an example." Schiller requested.
"Suppose you want to pick a lock. The attribute required for picking a lock is dexterity, and your value in dexterity is 3 points. The value of the die you roll is 14 points, so the final value you get is 17 points. And the value required to open this lock is 15 points, so you can open the lock. Conversely, if your final value is less than 15 points, you cannot open it."
"Some events have special judgments. If you roll the die exactly to the numbers they need in these events, such as 1 or 20, you can get a critical failure or a critical success. In the lock-picking event, a critical failure might mean the lock hole is blocked, and a critical success might mean you can avoid some dangers behind the door."
Schiller understood and nodded, saying: "Do I have to roll the dice for every action?"
"No, only when you are conducting event investigations or combat do you need to use the dice. At other times, you can collect clues yourself, and whether you can decipher the clues also depends on your attribute values and the dice results."
"That is to say, if there is a psychology paper in front of me now, and if the dice judgment doesn't pass, I won't be able to understand it either."
"Exactly, because you are playing a member of the clergy, not a psychologist."
"Can a psychologist be played?"
"Theoretically, yes, but unfortunately you didn't draw this occupation, and even if you did, you might not be able to understand all the psychology materials, even if they were written by Schiller himself."
"I understand. Is there anyone on the scene who drew the psychologist occupation?"
Transcendent was silent for a while and then said: "If you keep asking like this, I will also suspect that you have mind-reading skills."
"So there really is?"
Transcendent didn't answer and said: "Alright, there is another important attribute, which is mental health value."
"Mental health value?"
"Yes, the healthier your mind, the higher the value, and vice versa."
"Then it seems there is something that can affect my mental health."
"Yes, anomalies can affect your mental health. Not just contacting and investigating anomalies, but just facing anomalies will cause your mental health value to drop."
"What happens if it drops to zero?"
"Death. Your game journey ends."
"Then what if it drops very low?"
"You will go crazy." Transcendent said: "Madness will control your body, making you do things that cannot be predicted."
"Then does my own ability still exist?"
"What do you mean?"
Schiller reached out and pointed to his temple and said: "Usually, the less healthy my mind is, the stronger my psychoanalysis ability is."
"Uh... you should have a disease? This kind of disease cannot be cured."
Schiller felt a little relieved.
"It should be noted that crazy behavior is not under your control, which means that even if the unhealthiness caused by your mental state gives you stronger analysis ability, you will still have crazy actions, so try to keep healthy."
Schiller nodded.
"Alright, next I will introduce these occupations to you. Priest and nun can make others trust them more, prayer-giver can restore blood volume for themselves or others, judge can cause damage to creatures that can be attacked, baptizer can remove abnormal states, soul-soother can improve their own and others' mental health values."
Schiller analyzed in his heart.
Priest and nun can make others trust them more, which means there are people who are not other players in this game, and these two occupations can more easily obtain clues from these people.
This is also reasonable. In a world with anomalies, clergy like priests are definitely more trusted by ordinary people.
The prayer-giver who restores blood volume has nothing to say; it is the role of the healer in the game. The judge can attack, but it emphasizes attacking creatures that can be attacked, which means there must be some things that cannot be attacked.
Removing abnormal states should be very useful because the trouble they face is anomalies, not monsters. These anomalies will definitely impose all kinds of negative states on people. If they cannot be removed in time, it is very likely to lead to a group wipe.
And restoring mental health value also seems particularly important. Schiller is not very clear whether the gameplay of this game is to click a skill icon to increase the value or to say something, but he feels that he had better choose this occupation.
Because if restoring mental health value requires some operations, then relying on other teammates to do it is not as good as relying on himself. At least he is a professional and not easy to expose in front of outsiders.
"I choose soul-soother." Schiller said.
"Okay, then let's add attribute points. There are 10 attributes in total, which are strength, size, power, intelligence, dexterity, appearance, inspiration, willpower, education, and luck. Do you need me to introduce what they represent?"
"Anyway, it's just passing values, is it necessary?" Schiller said.
"If you are not willing, forget it, but I must remind you that this is not a tabletop game. You will feel the impact of these values on you."
"Give me another example."
"Alright, if you only have 1 point of strength, you will be incomparably weak throughout the whole process, almost unable to move. This painful weakness will accompany you until you complete the whole game. If your intelligence is too low, your thinking speed will also be affected."
"Affect my thinking speed?" Schiller put the stress on the word "my".
"Yes, although it is role-playing, you are this character in this game. All the values you determine are for yourself. We can limit your physique, so naturally, we can limit your thinking speed."
"Then what about education? How to limit the education level?"
"All words that do not belong to your education level cannot be spoken." Transcendent explained: "Each education level has a certain vocabulary range. If you set the education level too low, then if you use high-level vocabulary, this sentence will be muted."
"Alright, I understand." Schiller nodded, having a rough idea in his heart.
To put it bluntly, he now needs to re-mold a body for himself, just more strictly than before, with point limits, not as strong as he wants.
And once the attribute points are determined, this body will only act according to these attributes. All actions beyond the attribute range cannot be done. This rule is still relatively strict.
"What are my initial points?" Schiller asked. He didn't forget that Transcendent said there would be a base initial point based on the character's occupation.
"Let me see... strength 3, size 4, power 4, intelligence 5, dexterity 5, appearance 5, inspiration 7, willpower 6, education 5, and luck 3."
Hearing that it was a single-digit mechanism, Schiller raised his eyebrows and asked: "How are these attributes? Are they good?"
End of Chapter
