Chapter 4667: Desperate Escape (46)
"So that's how it is?" Bruce said, "By denying his self-worth, to make him realize himself in another way?"
"Thinking when you shouldn't, and thinking a lot when you shouldn't." Schiller shook his head, "Why do you think these words are for that guy?"
"Isn't it?" Bruce turned to look at him and asked.
Schiller shook his head and said: "Those so-called denials of his self-worth are just proving that he is not shooting without a target, but has reasons and evidence. The real purpose is to tell the design department: I can write a clear and highly inflammatory bad review. If you don't want to see this in the comment section tomorrow, you'd better let us pass smoothly."
Bruce was speechless. After a while, he said: "So this is a threat?"
"That's right, the person who designed the mechanism is not important, what's important is the person who can really decide the direction of the level. That person is very good at making others have no choice. For this Mr. Tiger, it's the same."
"Tony Stark!" A roar came from the team channel, "Look at the good things you did! We are going to eat a long bad review!"
"How can this blame me?! Didn't you agree too???" Stark was anxious.
"But we are all dead, now only you are in the level. In order not to let us eat a bad review, you hurry up and put your hand in."
"What? How is that possible? That will hurt to death!"
"Then you hurry up and die!" Greed said coldly, "Each of us died once, why can't you?"
"But, but... dying like this is too tragic." Stark was obviously a bit scared.
"Which of us died not tragically?" Scarecrow interjected, "And your mechanism is designed so badly, it's normal to die tragically."
"You'd better be fast." Greed said, "If I see this bad review in the comment section tomorrow, I will send out the recording of their conversation just now. By then..."
"Don't, don't, don't, don't, don't!!" Stark shouted hurriedly. It must be said that what Anatoli said was indeed reasonable and well-founded. Stark's understanding of the mechanism was too metaphysical and not integrated into the level at all. If this recording was released, everyone would think so, and Stark would lose his face to the multiverse.
Stark is such a face-saving person. For the sake of his face, he can give up anything. He gritted his teeth, swallowed his saliva, his Adam's apple trembled for a long time, but finally trembled and extended his hand.
"Ah ah ah ah ah ah!!!!"
Blood plasma filled the entire patio, and then flowed downwards, almost all the blades were stained blood red. But the key was indeed knocked down, and jumped among a pile of blades, and was bounced back by the wall, finally falling to the ground with a clatter.
Bruce reached out and picked up the blood-stained key. He wiped the blood on the key and walked towards the door, while Schiller followed behind him.
"It's almost the last level." Bruce said, "What do you think the content of the last level will be? Professor?"
"Maybe it will be simpler than imagined, but maybe it will be harder than imagined." This sounded like it didn't mean much, but in fact, Bruce knew that Schiller meant the form might be simpler, but passing it wouldn't be that simple.
After entering the door, the two were stunned. Because the end of the passage was not a room, but two rooms. A red door, a blue door. The walls where these two doors were located were transparent, so they could see what was behind.
The structure behind was also very simple. Each room had a chair. These two chairs were facing each other. In the middle of the wall where the two rooms met, a mechanism was installed. It wasn't quite a mechanism, more like a space, composed of two transparent walls, and there was something like a guillotine that could fall from above.
Schiller and Bruce entered one door each. Sitting on the chairs, the two became face to face. And they saw that in the space separated by two transparent walls, a pattern of two hands holding each other was drawn, and in the center of the wall, there happened to be a palm and a semi-circular hole.
It looked like this required two people to extend one hand each to hold each other, a bit like arm wrestling. However, considering the guillotine hanging above, it definitely wasn't as simple as arm wrestling.
Schiller followed the mechanism of the guillotine to look up, wanting to see what was controlling the guillotine. And Bruce wanted to know how to slow down the speed of the winch in the previous level, so he started to look at the entire room.
However, it seemed that this level was the same as the previous few levels, without any place for exploration, and the main content was this mechanism. And that thing that could slow down the winch speed of the previous level seemed to be the mechanism controlling the guillotine.
But what is the meaning of this? Extend your hand in and hold it, then get cut, and then you can slow down the speed of the previous level? So is it that they sacrifice an arm to fulfill others?
Schiller and
The two of them sit there, reach out their hands, the guillotine drops, cuts off their hands, and then everyone else can pass the level. This logic is a bit too simple. So there must be some other trap.
The two of them checked here for a long time and even used a crowbar to knock on the middle position, but there was obviously no reaction. It looks like it requires two people to put their hands in before it can trigger some sensor to let the guillotine drop, thereby obtaining something.
"Something's not right," Bruce said. "Although it looks like a test of our spirit of sacrifice, it is really a bit too simple. And before, it was always letting one person sacrifice; why does it have to be two people this time?"
"The key lies in why we have to hold hands," Schiller said. "We've reached this point; could it be that they still need to use this method to prevent someone from escaping alone?"
But no matter how they checked the room, there really were no other mechanisms. It was as if they really had to put both hands in to try.
Generally speaking, players would definitely be shaken. After all, there seems to be no other solution. And the door to the original passage has already closed and cannot be returned to. The entire passage and room have been searched thoroughly, and there is no sign indicating any hidden content.
However, this level encountered two stubborn mules. Since neither Bruce nor Schiller thought this was the solution, they firmly refused to solve it that way. And because the two of them were stubborn together, neither persuaded the other, and no one said, "Why don't we put our hands in and try?" Both of them were lost in their own reasoning.
"From the perspective of level design, even that Mr. Tiger wouldn't design such a simple level. Not to mention that the designers of the level are not just him. Although the design level of the mechanisms is average, the game theory design of the previous levels was quite brilliant; how could it be that when we reached this level, there is no game theory at all?"
"Actually, it has been a bit strange since the previous level," Schiller analyzed from a more metaphysical perspective. In the previous levels, "they could all skip the necessary sacrifice segment. This proves that the level designer allows players to be bad people."
"Among them, there is no such great educator who fancies himself just but is a control freak. Many games and mechanism designs are prone to this problem. That is, they preset a kind of thought first, and then insist that the players agree with their views; if you don't choose according to their thoughts, you cannot successfully pass the level, or even if you pass, you will be mocked. This can be said to be the standard for bad games."
"But from the previous levels, no matter if you are righteous or evil, no matter if you are willing to sacrifice or not, you can successfully pass the level. Even if your actions harmed others, there was no additional punishment. The entire level contains no educational significance, and there isn't even a quality of leading people toward goodness. But this level insists that you sacrifice yourself to save everyone."
"Another point of suspicion is that although several mechanisms require a spirit of sacrifice to pass, those are more like internal sacrifices, that is, sacrificing for the friend beside you, rather than for the entire collective. But here, it is designed specifically for you to make a contribution to all players."
"Wait," Bruce suddenly remembered something. He said, "If that organizer didn't run into the previous level, but it had to be sacrificed by players from other teams, then could this be a kind of 'you scratch my back, I'll scratch yours,' 'all for one, one for all' type of ideological guidance?"
"That is to say, other players make the sacrifice first, allowing us to reach this level, so we should also make a sacrifice, allowing other players to pass the level. Is that it, Professor?"
"You finally used your brain, but unfortunately, this is already the last level," Schiller said somewhat helplessly. "This is indeed one aspect. If that organizer hadn't accidentally entered here, and if we hadn't persuaded him to contribute one of his arms, then it would inevitably have been other players making the sacrifice. And after other players sacrificed, we might have felt guilty, and when we came to this room and found that we had to sacrifice our own arms to let others pass, we would probably not hesitate."
"But there is a problem," Bruce said. "How can the organizer assume that the players at the bottom are necessarily the kind of good people who would feel guilty?"
"According to the normal process, who enters the bottom layer is something the organizer can control," Schiller pointed out the most critical point.
Bruce could be said to have suddenly realized, because he remembered that in the level before last, which was the lantern level, the order of opening the doors was actually controlled by the operation panel inside the lantern, and it had nothing to do with who won or lost.
If a team was indeed eliminated at that time, they would remain there forever. But which of the remaining groups came out first was still controlled by the organizer. They could completely find a soft-hearted god to place at the bottom layer based on the players' performance in this level.
In this case, when the key dropped and the players at the bottom layer came to this level, saw the current situation, and associated it with the sacrifices of other players in the previous level, they would probably grit their teeth, harden their hearts, and put their hands in directly.
But as the saying goes, this kind of overly intrusive manipulative behavior is completely inconsistent with the previous levels. It's as if the designer suddenly changed...
"The designer changed?" Bruce muttered to himself. "Is this level really designed by the previous organizer?"
"Wait," he said again. "According to the plot we inferred earlier, and the performance in the lantern level, besides that agent who knocked on the ladder and the company mole who deliberately sabotaged the tycoon, there should be another mole. What was said before? A cultist?"
Bruce suddenly realized again, "That's right, this style of blood sacrifice is likely a trap set by the cultists."
End of Chapter
