Chapter 4783
This time the noose wasn't looped around his hand, but around his neck. Doctor Manhattan seemed not to have modified this aspect, and Arkham Batman experienced the full hanging process, thus being hanged to death.
However, after dying, he could become a soul and continue to linger on the battlefield, even switching to the first-person view of different teammates. He felt this function was pretty good, allowing him to immersively watch his teammates complete the game.
What was more infuriating was that other teammates' souls could also linger, and they could communicate with each other. Constantine said smugly: "How about that? Is my speed fast enough? I should be the first to complete the seal."
Arkham Batman really couldn't be bothered to talk to him. He approached Rorschach and said: "Thank you for blocking the knife for me. I admit I had some misunderstandings about you before. Perhaps I can invite you to the Presidential Palace for a chat."
Rorschach appeared very despondent, unable to hear what Arkham Batman was saying at all. He said: "We've completely screwed up, the devil is going to win. It must be because someone among us did something wrong, so we didn't receive Christ's mercy..."
Arkham Batman sighed. Rorschach would always immerse himself in his own world and couldn't get out. Even switching to the religious channel was the same, his mind full of the devil triumphing over Christ, his invincible Lord Jesus Christ possibly getting hurt, and this was because someone among them had sinned.
One could only say that Arkham Batman finally began to feel a bit fortunate that he had drawn Constantine, because when mentioning guilt, even if he was a president unsatisfactory to Rorschach, he absolutely couldn't compare to Constantine. This guy's guilt was written all over his face. As expected, Rorschach went angrily to find Constantine for trouble, claiming that his usual sins were too heavy, causing the Lord unwilling to help them punish the devil.
Arkham Batman then continued to watch his teammates' perspectives. Actually, no one else could switch views anymore, only Black Widow remained. However, what surprised him was that Black Widow's perspective at this moment was actually underwater.
For some reason, she jumped into that lake and actually found a hole at the bottom. Fortunately, she had the grappling hook skill, which could pull her to move quickly underwater, but even so, it seemed she should also have some passive like increased lung capacity, allowing her to stay in the underwater cave for nearly ten or so minutes without suffocating.
With a "swish" sound, a head emerged from the water surface of the dark underground cave. Black Widow gasped heavily, wiped her hair and face, and slowly swam to the shore.
Ahead was a dark and deep cave passage. Black Widow had little hesitation and walked toward it. But just then, a figure instantly flashed to the other side of the lake.
Arkham Batman silently cursed. With four seals completed, Shiler had already strengthened into his complete form, appearing to have full-map clairvoyance plus teleportation, already leaving the castle along the water system, and could still catch up. How could they still play?
Black Widow was also obviously startled. However, the Black Widow of the Central Universe had told her quite a bit about Shiler, so she had some understanding of him. Black Widow moved soundlessly to the corner of the cave, then crouched there and remained motionless.
Arkham Batman understood. Shiler's long-range clairvoyance and teleportation skills both had cooldowns. Even Arkham Batman suspected that his clairvoyance ability couldn't lock onto specific people, only onto areas.
Previously, she had been locked by this clairvoyance ability because he didn't know clairvoyance could penetrate walls, so he was unprepared and exposed his back, thus being directly locked onto.
Now Black Widow was prepared and knew Shiler's exact position; as long as she faced Shiler and crouched there, Shiler had poor eyesight and the cave was very dark, so he might not necessarily be able to catch her.
Arkham Batman silently cheered for Black Widow in his heart. One could only say that in this situation, maintaining this posture required immense courage, because Shiler really looked too frightening.
Now the knife in his hand was completely red, his eyes like deep blood holes. He kept pacing along the shore, constantly looking toward Black Widow's direction, walking back and forth several times.
Arkham Batman could see that Shiler was using brute-force method to locate. This time he walked straight toward Black Widow. Arkham Batman knew that the tune playing in Black Widow's mind should already have reached its climax.
The blood-red sword tip was less than 20 yards from Black Widow's nose tip, yet the female agent could still hold her breath and focus, remaining motionless. At this moment she was no longer crouching, but lying sideways pressed against the wall, like an inconspicuous black shadow in the corner. Thus, unless Shiler idly went kicking corners, it was absolutely impossible for him to discover her.
Shiler's activity range seemed limited; he wasn't that agile and couldn't perform some actions, including feeling around with his hands or probing with his feet. So he merely swung his knife at the wall, the blade cutting off two strands of Black Widow's hair, but without causing a wound. Therefore, the Black Widow lying sideways in the corner was not discovered.
It seemed he thought Black Widow might have already left, so Shiler finally teleported away. But Black Widow remained motionless, like a deadly poisonous spider lurking in the corner. The cave was so quiet even wind sounds were absent.
After a few minutes, that figure reappeared. Obviously, the four seals had already reduced his skill cooldown to the minimum. If Black Widow were now escaping along the cave, she would certainly be locked onto from behind. Fortunately, the female agent was cautious to the extreme, lying there motionless.
Shiler teleported away again, and this time Black Widow didn't hesitate; she fired a grappling hook onto the ceiling and slowly hoisted herself up. The cave was very high, her toes at least over 100 yards above the ground, completely beyond Shiler's reach, and her back was against the wall.
As expected, Shiler returned again, but this time he carefully walked along the wall corner. Unfortunately, Black Widow had already gone up, so checking the wall corner again was meaningless.
Shiler teleported away again, and Black Widow still didn't come down. She remained hanging there waiting for half an hour. Arkham Batman even began to admire her. One could only say that anyone who reaches the peak of their profession has a couple of tricks up their sleeve.
Half an hour passed, and Black Widow slowly lowered herself down, then backed into the cave. She could feel the cave's light growing brighter, meaning she was getting closer to the exit.
But suddenly, a long and sharp shadow swept over her head. A black figure stood at the cave mouth, staring at Black Widow's back, revealing an indifferent smile.
"Swish!"
"Ah ah ah!!!"
Accompanied by Black Widow's scream, everyone's vision showed the castle in the rain, and the narrator's voice sounded again: "Evil spirits still roam..."
Arkham Batman angrily punched the wall beside him.
It was he who caused Black Widow's demise. Because he initially emphasized to Black Widow not to be caught from behind, absolutely must not expose her back to Shiler. This reminder was useful most of the time, but Shiler also exploited the fact that everyone knew his ability, deliberately setting up a reverse trap.
At the escape cave passage, if Black Widow entered head-on, Shiler would need time to lock onto her. She would definitely see Shiler before he saw her, because human eyes don't need focusing, and the cave mouth had light. The moment she saw Shiler, she could activate her skill.
Black Widow's forced interruption, the grappling hook can increase movement speed. During Shiler's focusing process, she could just unleash all her skills and then directly forcefully rush out of the cave mouth to complete escape. Shiler definitely wouldn't have time to chase; the worst case would be taking a hit, but she could still escape.
However, the problem was that Black Widow was overly cautious, and recalling Arkham Batman's warning not to let Shiler see her back, Shiler repeatedly went back and forth, each time landing near the lake. Thus Black Widow felt that facing the lake with her back to the exit would be safer, because if Shiler appeared again by the lake during her passage through the channel, activated his clairvoyance, then Black Widow facing him head-on wouldn't be caught.
But this was actually Shiler's trap. Shiler went back and forth several times not to buff skills there, but to make Black Widow fall into a psychological trap: that he could only teleport to the lakeside, not directly into the passage.
In reality, he could enter the cave passage and even block the exit. He deliberately teleported back and forth several times to lure Black Widow into entering the passage backward. Once she did so, without doubt she would be presenting her back, and Shiler could focus before she noticed him, then strike her down with two blows.
"He's really too cunning." The soul of Black Widow complained while watching the plot: "I thought the game would be designed to not block doors, so he wouldn't be allowed near the exit, hence he kept lingering by the lake, never expecting it was him pretending!"
"I'm sure this is also in his calculations," Arkham Batman said, "namely, you're too smart, he doesn't dare to give you a performance of hitting an air wall, afraid of revealing flaws, otherwise you should have seen him repeatedly bumping into the 'wall' blocking the escape exit."
Thinking of that scene, Black Widow still couldn't help laughing, but soon she again expressed some dissatisfaction: "How did the game designers think, with ghosts already this strong, how can they still block doors?"
"That door definitely isn't the only exit," Arkham Batman said, "there's no unsolvable door-blocking. If you're worried he blocks the door, you can simply swim back and take another exit."
"Moreover, we each have strong control skills in hand. If health is still decent, one control skill combined with one knife's worth of health can force a breakthrough. So this aspect of design is actually fine."
Black Widow sighed: "When the fourth person was sacrificed, the narrator began reciting the plot, hinting about the lake cave. I thought the seals were already completely broken, so I could only escape alone. Had I known it was like this, I would rather have gone to finish the last seal."
"Do you know the location?"
"Of course. But that thing is in the western tower, too far from me. I don't have puzzle-solving acceleration skills, the journey there is too risky, the pond is closer to me, so I thought I'd just run and forget it."
Arkham Batman nodded, he couldn't blame Black Widow. Arkham Batman is a superhero, he'd rather save people or die trying, seal the devil. But Black Widow is an agent, the mission already has no hope of success, so better to retreat quickly. Who would risk their life for how much money?
"This game's design is actually not bad, indeed quite interesting." Arkham Batman's eyes flashed with excitement, "Our loss mainly came from not understanding many rules. For example, being hung has a usage limit, for example, ghosts can block doors."
"More importantly, we've never played as ghosts, don't know what limitations ghosts have, what their skills are like. I want to play as a ghost once, understand how ghosts act, then I could definitely build a demon-hunting team to seal the devil."
Arkham Batman strode out of the elevator, looked up and shouted at Doctor Manhattan: "I can help you bring in a few more players. Let me play as a ghost."
"No problem." Doctor Manhattan readily agreed, "You enter the elevator from the same lobby, you'll be assigned to the same game. I'll arrange your roles according to your request."
Arkham Batman nodded, then began calculating which unlucky guys to pull for him to test his blade. He turned his head to look at the Hunter already seated to one side—it's time to talk with Greed about the issue of changing people mid-battle.
?? Some said the unit is too long to find plots, inconvenient for them to rewatch exciting segments, so afterward units will be cut as much as possible, divided by stages into different titles for easy location of plots, this unit is not yet complete, there is more to come.
End of Chapter
