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Chapter 1037: Getting Through the Little Frenzy

~6 min read 1,136 words

Besides that, the boss seems to have no other movements.

But the environmental damage is also increasing.

The burning flames now deal 500 damage per second.

Some squishy players can barely hold on, relying only on blood potions and the priests' healing to survive.

Fortunately, we brought plenty of supplies this time, otherwise we'd probably have none left now.

Luckily, these flames this time don't prevent healing; otherwise, just this little frenzy would have almost wiped everyone out.

Of course, since the boss isn't doing anything else, we can't just stand idle.

"All ranged units, focus fire on the boss!"

Zhang Zhi immediately spoke up in the command channel.

We definitely can't let the boss heal; it's already hard enough to fight—if we let it heal, what would we do?

"Try using control skills to see if we can interrupt the boss's state; if the flames keep burning, players with lower HP might not be able to hold on."

At the same time, Su Sheng also spoke up in the command channel to add.

Although the boss has control resistance, that doesn't mean we can't control it at all.

It would be best if control could interrupt this little frenzy state.

Swish—

Immediately, many players with control skills acted together.

But all we got was the word 'immune'.

It's obvious that the boss's state is immune to control.

There's nothing we can do; we just have to endure this little frenzy.

A wide-range, full-field environmental AOE.

The entire graveyard location is engulfed in roaring flames, and the HP loss has increased to 800 per second.

Several cloth-armored mages finally couldn't hold on and turned into white light.

"Heavy-armor players, try to hold on by yourselves first."

"Priest players, prioritize yourselves and the cloth-armor units."

Zhang Zhi adjusted the plan.

"All melee players who can't hold on, gather near me."

Su Sheng spoke up.

Immediately, some Yan Huang melee players gathered around Su Sheng!

Su Sheng patted the head of his seated lion-like beast.

Incense Fire Auspicious Beast activated!!

The lion-like beast's level 60 skill.

Group Healing Technique!!

A 100x100 ultra-large range; so far, it restores 1% HP per second, lasting 5 minutes.

Although the healing amount isn't large.

But at least in this situation it can slow the HP loss.

Thus, more and more players gathered around Su Sheng.

At this point, Su Sheng couldn't even bother with the boss.

Even if it heals, let it heal a little; first preserve our fighting strength, then we'll talk about getting through this little frenzy's HP axis.

Otherwise, if casualties get too high, the boss will be impossible to fight.

Fortunately, the boss is standing still, doing nothing else, fully igniting the surrounding flames.

The HP, aside from being slightly suppressed by ranged players, is still steadily recovering.

850 per second!

900 per second!

950 per second!

1,000 per second!

Stabilized!!

After the flame damage reached 1,000 per second, it stopped and didn't increase further.

But the flames are surging, showing no sign of dying out, and we don't know how long they'll last.

Although Zhang Zhi is already doing his best to coordinate the priests' support.

Still, white light keeps flashing from time to time.

Even some leather-armor units are struggling a bit, but fortunately, Su Sheng's skill has a wide coverage.

Centered on Su Sheng, players filled the area within a 100-yard radius.

Losing HP while also recovering it.

It's truly frustrating.

Finally, the flames peaked and lasted about 30 seconds straight.

The surrounding flames began to slowly dissipate!

The HP loss effect quickly dropped.

Everyone let out a sigh of relief.

Everyone understood that this little frenzy's HP axis was now over.

Count the casualties, maintain the status, and keep dealing damage.

Zhang Zhi watched the flames begin to fade and immediately took over command.

Su Sheng didn't hold back; after pouring a bottle of blood elixir into himself, he donned the mythic lion's Fireworks Blessing and went to pull the boss's Hate Value again.

During the earlier Little Frenzy state, Su Sheng, in order to let his Fireworks Mythical Beast skill achieve maximum effect, did not attack the boss.

Thus the Hate Value was already in chaos at this point.

Su Sheng tossed a Taunt, then directly flung the freshly recovered major skill at the enemy.

At that moment Su Sheng realized the boss's health had already recovered to 78%.

It was just shy of reaching 80%; the health recovery was truly fast.

And this was while ranged players kept up Focus Fire.

Although Magic Snake's Deadly Poison cooldown had refreshed, the formation was in chaos, so even if one used Magic Snake Deadly Poison, the damage output could not spike much.

Therefore Su Sheng temporarily refrained from using Magic Snake Deadly Poison, planning to wait for the formation to reset before employing the skill.

Su Sheng pulled the Hate Value steady again.

At the same time, health was topped up under the deliberate care of Huang Mingxin and Feng Wu Jiu Tian.

As long as others' health wasn't instantly wiped, they could lag a bit, but Su Sheng's health had to be tended to immediately.

As Su Sheng steadied the Hate Value, the BOSS's health again rose to 82%.

There was no choice; during the formation reset, damage output was also somewhat chaotic.

But finally it was adjusted properly.

The casualties were also tallied.

This time, the skill directly caused a loss of over a hundred people.

Fortunately, most of them were Leather Armor players.

The Priests all survived, and the Mage casualties were also minimal.

Mages, being one of the core damage dealers, were naturally given priority care.

And the Night of Heavy Armor's health was relatively robust.

Thus, the only ones in trouble were the Leather Armor class players; the boss's physical resistance is high, so Mage damage is the main force.

But this was an unavoidable trade‑off, preserving as much living force as possible.

With the formation reset, the assault continued.

Only that over a hundred fewer participants made the damage output inevitably fall short.

Originally, the average output was about 1.5 million per five minutes.

Now it can only reach just over 1.4 million.

But at least the BOSS's health can still be held down; overall, its health continues to decline slowly.

Because the Health Axis had already passed.

Thus, after repressing the health again, there is no need to go through the HP Axis Mechanism again.

As time passed, the BOSS's health was pressed down again to 50%.

This time, of course, there were no unexpected incidents.

The boss's health was easily suppressed below 50%.

After waiting two or three more rounds for Su Sheng's Magic Snake Deadly Poison Technique, the BOSS's health was smoothly suppressed to 40%.

The first health mechanism of the second half was triggered.

◈

End of Chapter

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