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Chapter 580: Boss with Nothing but the City Wall in View

~6 min read 1,161 words

One boss was indeed intercepted by a single shot of the magic energy cannon, but the other boss failed to be intercepted in time.

Loading the magic energy cannon takes time, and the barrel also needs to cool down.

Defensive Stance!

In the direction of the other boss's rolling stone, there were still many players; the first to bear the brunt was a group of guard knights.

Facing the rolling boulder, although they were also a bit afraid, after all it's just a game, and having chosen the guard knight profession, they must face the damage head-on.

Several guard knights raised their tower shields and activated Defensive Stance.

As for the other players behind the guard knights, they had already dodged to both sides.

Too bad, if they were level 50 it would be easier.

After reaching level 50, guard knights have a group combo skill called Shield Wall, which is also the earliest combo skill obtainable in Zhu Lu Game.

Guard knights can activate Shield Wall when they stand together.

Boom—

The rolling boulder came and immediately collided with these guard knights.

Bang!

Knockback!

In the instant of contact, all the guard knights were directly blown away.

Everyone's damage numbers showed over 20,000.

No one was instantly killed; with over 20,000 damage, the guard knights at this stage can still withstand it.

But immediately after…

Boom!

The rolling boulder directly struck the city wall.

Instantly the entire city wall shook, visibly covered in mottled cracks.

The city wall's 10 million HP dropped by nearly one-fifth in an instant.

What the heck?

Just one hit!

Su Sheng glared, and indeed, like those mountain-moving monkeys, it was a boss dedicated to siege.

The damage to players isn't high, but this rolling stone knocked off over 1 million durability from the city wall; Su Sheng felt this was due to everyone repeatedly using skills to intercept and slow it down.

If it hadn't been slowed down, and had struck the city wall directly, who knows how exaggerated it would be.

Damn, the wall loses 1 million durability from just over 20k player HP—what the heck?

These two bosses likely have extra damage bonuses against structures like city walls.

"Everyone, pull the boss out and fight it outside; don't let them keep messing with the city wall."

Su Sheng rode forward and threw a Taunt at the boss intercepted by the magic energy cannon.

Ride forth, Thirsty Blood Hunt!

Pfft!

One spear!

Falling Demon Body!

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No crit, no Weak Point Damage; even so, with the Priest Buff, Falling Demon Body boost, and Thirsty Blood Hunt's 3.5x multiplier, Su Sheng still dealt 20,000 damage with one spear.

The only pity is that Falling Demon Body and Thirsty Blood Hunt skill conflict, preventing healing.

The boss's aggro was directly pulled over by Su Sheng.

Then Su Sheng glanced at the other boss, which was being pulled outward by one of the guard knights.

As for that guard knight, Su Sheng still had an impression; it seemed to be a squad leader position.

After seeing this, Su Sheng felt relieved and led the boss behind him outward.

Afterward, there were no surprises; he smoothly pulled both bosses out to a certain distance from the city wall.

Swish~

At that moment, a whistling sound came.

Su Sheng looked up, very familiar!

Stone Throw!

Moreover, the stones are much larger than those of the mountain-moving monkeys.

Fortunately, they were aimed at him, not at the city wall.

Shield Raise! Defensive Stance!

Falling Demon Body!

In Mounted Combat state, he's not very agile, making dodging inconvenient.

Boom!

Su Sheng shuddered all over, and both he and his horse staggered backward.

Imbalance!

However, he wasn't shaken off, and still maintained Defensive Stance.

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One boulder dealt 13,000 damage, which he could withstand!

Moreover, it was relatively easy; Su Sheng realized…

These two bosses deal really low damage to players! They're not much stronger than the previous mountain‑moving monkey.

But the damage to city wall structures is excessively amplified.

Su Sheng glanced to the side and thought that even if two of them came together, he should still be able to hold out.

After all, these two bosses are unconventional bosses specialized for siege.

But for now they can still be held steady, so Su Sheng isn't in a hurry.

Let's see if they can endure.

"Use remote fire Focus Fire to help the other side, assign part of the Priest to cover, and I'm fine here."

Su Sheng gave the orders.

There's not much problem on my side; looking at the other side, the circle of guard knights coordinate quite smoothly in pulling aggro.

But each guard knight only takes two to three hits; although they're unconventional bosses, they at least have the foundation of a level‑65 elite boss.

At this stage, Yanhuang players are around level 47‑48, still ahead of those roughly ten to twenty levels lower, merely because Su Sheng's attributes are abnormal.

Stability is maintainable, but a single slip can easily cause casualties.

Leveling at this stage isn't easy; reducing casualties is better, so prioritize Focus Fire on the other one.

Of course, Su Sheng can't take on everything and pull all the pressure over, unless the situation collapses; otherwise they will always need to grow.

For a moment, everything was basically stable.

Su Sheng even had spare time to keep an eye on the City Gate on the other side.

All of a sudden, Su Sheng's mood soured; that side didn't get blocked.

Both boulders slammed into the city wall.

Su Sheng immediately dispatched people, sending the situation and tactics over.

Su Sheng himself is busy, currently dealing with the boss.

Fortunately, after the tactics were sent over, the opposite City Gate also held, after all they're not incompetent—just hadn't found the right method at that moment.

But at that moment, the boss that was being Focus Fired dropped to 90% HP, triggering the HP Axis Mechanism.

Then that boss curled up again, rolling into a huge stone sphere that plummeted toward the city wall.

"Mud horse…"

Su Sheng's face darkened.

But fortunately, the others were experienced enough to repeatedly use skills to intercept.

Clearly, the firepower still isn't enough.

Boom!

Fortunately, at the critical moment the Iron Hammer Dwarf King on the city wall fired the mana cannon again.

Boom!

One shot! It directly halted that round massive stone, and the boss regained its original size.

Seeing this, Su Sheng let out a sigh of relief.

The main issue is that this thing's damage boost against structures like city walls is just excessive.

That's downright rogue— the Health Axis Skill still targets the city wall.

I wonder if the upcoming Little Frenzy and frenzy stages will still be skills aimed at the city wall.

If the city wall is damaged, dwarf craftsmen can repair it to full durability in ten minutes.

But if it collapses outright, the minimum reconstruction time would be over ten hours.

◈

End of Chapter

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