Chapter 1283: with translation of chapter title
Title: No. 187: Then 90S resolved! (Silver Alliance 8/10)
Thus we need to produce a glossary list of all named entities appearing, using the exact English forms from the provided glossary for those that are in the glossary. For those not in the glossary, we need to provide an English translation (presumably). But we must not invent or copy an example word; we must translate them faithfully. So we need to decide translation for each named entity not in glossary.
Let's identify named entities:
From lines:
【1】 Title: No. 187: Then 90S resolved! (Silver Alliance 8/10)
In the opening of the space science textbook of the Holy Terra Federation, the world is likened to a mille-feuille.
This isn't to say the author is a mille-feuille enthusiast like someone from Lapland; it's merely a metaphor based on dimensional observation.
Like the many layers visible on the side of a mille-feuille, a so-called different dimension is simply layers stacked together.
Such a dimension world differs most directly from the conventional notion of another world in that different dimensions can seamlessly connect, whether opened or closed, leaving no troublesome aftermath.
Although academia distinguishes the two, non-academic people generally lump them together.
After all, different dimensions always have some strange laws, weird scenery, and desolate wastelands devoid of human habitation.
Compared to the scenery of your daily life, it may not be completely opposite, but at least it's turned upside down.
Each year, the Federation has a small number of people who, for various reasons, end up in another dimension; most of them only realize they have drifted into a different dimension after being rescued, rather than directly heading to another world like the popular web novels from the Boundary Gate District.
But it doesn't matter; they will eventually boast to others that they have reached another world.
Although they didn't encounter orcs, elves, dwarves, or goblins, they captured plenty of breathtaking sights and wonders.
With subtle luck, one might encounter local creatures whose safety is uncertain; simply surviving counts as victory.
And true good fortune undoubtedly lies in encountering a merchant ship traveling the interdimensional transport route.
Although they might blindfold and deafen you due to confidentiality agreements, they are more likely to do nothing to you, merely erasing a fragment of your memory at parting.
But at least you returned safely and comfortably, having encountered no passing interdimensional monsters, nor any group that treats the interdimensional realm as a battlefield, the Purple Silver Wings.
Just like now.
In a gloomy heaven and earth, purple lightning fills the air; in a sky where the bottom is barely visible yet countless layers of clouds show their darkness, writhing electric snakes gather together in one place.
Amidst rumbling thunder, brilliant purple light entwines with ghastly white electric snakes, lashing out a miserable-looking feathered serpent monster.
The iron wing is shattered; the right side leaves only an empty metal frame, while the left side breaks at the wing root, leaving only an extremely irregular metal spar, and the fleshly body riddled with huge wounds is streaked with scorched black marks.
Although people often say that damage and battle scars can have a kind of beauty, on the battlefield more damage and destruction only reveal bloodiness, ugliness, and misery.
The Gui She, once signaled by Aomo to display everything as a sign of loyalty, is now falling while fused with the monster.
He can fall for a long time.
The world of the Magna Bahamut Aberrant was originally built as an exotic sky-piercing tower constructed by a collective of transcendent religions; after the tower collapsed, leaving only a fragment of destructive echo, the inverted Bahamut still soars in the void here, awaiting a new moment of destruction.
An endless journey chasing the light / The final journey of chasing light.
A brought us this way / Different paths, same destination.
The myth that concludes / The end of myth.
Let us close our eyes / Close one's eyes and not see.
Just as we've been told / Faithfully follow the instructions.
And let us dream new dreams / Pursue new dreams.
The aberrant Bahamut's final battle song, 'End of Ragnarok', reveals its essence in the initial six-word chant.
Pursuing the final journey of chasing light, treading the same path of destruction; even when crafting the ending, one still seeks a new destiny, ultimately fulfilling the duty of the primordial dragon.
Aomo understands this well.
Since reciting the phrase 'Magna Bahamut Aberrant' with the Beta Magic Blade, the power excessively boosted by Tretis has already enveloped him.
Sinking, struggling, doubting, wavering.
It does not directly hinder, but subtly fills your mind with doubts about the present, even causing distant places that once had answers to resurface—since visiting the Gulite Universe, you cannot help but ponder those questions again, and they begin to rise in your thoughts.
'Is our world real?'
'Will there also be a deity above us designing everything?'
'Are the answers I found all written by you?'
'Is my path entirely laid out by the lines you raised?'
One after another, even problems never before considered now surge into the mind with a feeling far stronger and deeper than a few past trials, disturbing your judgment.
Not only does the monster card retain the will inherent in its information, but it also mixes with another person's hesitant entanglements, enough for Aomo to experience the risks of proxy training.
It ought to be, even with some negative effects, still a card of empty will, but once given shape by someone's inner heart, it becomes overly distinct.
And yet one still agonizes over these things—could it be because of that mobile game?
There's even no time to lament Professor Da Te's hidden mindset; the moment power is unleashed, Aomo Lindun, ready to fight, directly confronts those persistent entanglements, appearing on the surface without the slightest hesitation.
Such clichéd topics are fundamentally a waste of time; efficient Aomo, who dislikes wasting time in official proceedings, always has rich experience in suppressing miscellaneous affairs.
This experience enables him to easily wield the power to destroy the sky, the forces of rebirth and destruction, and even allows the Gui She, ordered to give its all and having prevailed for half a minute, to be blasted down again!
Open the Void Boundary.
Release, the light of redemption.
In this boundless void where the ground cannot be seen, flightless monsters engage in endless falling, while flying monsters all fixate on the Magna Bahamut Aberrant, which continuously emits purple-flame thunder from its chest.
Boom!
Bang!
"Hey! …? Charging again?"
"Ah, help me block them."
Sai Luo was still surveying this empty, oppressive world when suddenly several monsters charged at him; he threw a punch and a kick, then launched four phantom shuriken, smashing the Jierlong Star Beast and Qiongdera that tried to engage in close combat, cleaved the tornado of Guebasa, and without pause released eight light spheres together as eightfold destructive light, sweeping away the monsters' energy blades.
Just as I was about to speak of teammates, I turned my head and saw a teammate charging up like a dark mage; I felt that in such a short time I'd seen too many instances of this person needing to charge up—his charging skills are excessive.
No wonder, acting as a boss in a wonderworld dungeon.
As a dungeon boss, you have few charge-up skills, no DPS-check berserk phase, and it's generally hard to go out and meet people.
But fortunately, reality is not a dungeon; this DPS-check charge, normally saved for the final stage, Aomo can unleash right at the start!
As long as there's enough energy, you can unleash as many as you want!
But that premise also requires not being disturbed by monsters.
Ahhhh, how long!!
To be honest, Sai Luo, whose combat experience is richer than that of many old-timers, is not particularly unfamiliar with the situation of being outnumbered.
But apparently, the stifling combat experience does not get better just because of rich experience; it's like fighting while wearing handcuffs, and it easily awakens Sai Luo's unpleasant childhood memories.
Four seconds!
End of Chapter
