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Chapter 4212

~27 min read 5,391 words

The invisible barrier separating the two sides gradually thinned over time and eventually dissipated into the air.

A thunderous boom came from behind the Crimson Fortress—a massive, pitch-black ancient abyss entity resembling a giant bullfrog, its body covered in pus-filled boils, spewing burning filth from its mouth; this mass of filth, several dozen meters in diameter, trailed a flame tail as it screamed toward our main camp.

Before the filth could strike our main camp, countless flaming meteors rained down, bombarding the abyss legion in succession—damn the Pugu tribe, black knights, snake people, and others, who ignored the flames engulfing them and charged recklessly at the enemy lines.

At that moment, the power of the three Abyssal Gates converged in the sky, forming a dark giant eye gazing downward.

【Announcement (Void Tree): The Abyssal Demon Eye has appeared. Under its gaze, all units' emitted trait abilities have their range reduced by 99%, bodily energy consumption increased by 85%, and Supreme Power is exempt from this suppression.】

The fact that an abyssal entity could appear on the announcement speaks volumes about its trouble level; the only silver lining is that the Abyssal Demon Eye does not distinguish between friend and foe.

Its coverage spans the entire battlefield, but a very dire situation is that the abyssal legion—Pugu tribe, black knights, snake people, dark giants, abyssal beasts, twisted forest people, and scale-clad tribe—all possess formidable close-combat slaughter power, suggesting this tactic has already destroyed countless opposing forces or ancient empires.

The abyssal faction has not deployed this tactic on the main battlefield, clearly waiting for the three Abyssal Gates to open, then using this "forced silence" ability to annihilate the Star Realm faction in one strike.

At this moment, on our frontline, Peak Battle Angel·Archmage·Mamonge, having just used "Meteor Shower Cluster," was about to chain into the ultimate fire-system secret technique, the Flame Giant Legion.

But as magical energy just reached his casting medium, the "Azure Heart Ring" of Initiate Level·Third Rank on his hand felt it—once-normal Star Realm connections now became abnormally chaotic, a force from the abyss tightly binding his body surface, making it difficult to unleash abilities.

Whether it was the previous few raids or this "Gate Node" destruction, the regiment commander and logistics overseer·Talyier did not let Archmage·Mamonge go, given his performance in the first half of the Void campaign; if he met with an accident, our side would suffer a heavy loss.

Peak powerhouses have no weaknesses, but they are not omnipotent—some excel in group battles, some in one-on-one death duels, some rely on overwhelming wide-area abilities to clear the field; Archmage·Mamonge clearly belongs to the last type.

Archmage·Mamonge widened his eyes, vast bodily energy surging within him; as a peak mage, after a roar, he finally unleashed one of the mage system's ultimate secret techniques, "Flame Giant Legion"—a small group of flame giants appeared, and the few assigned to prevent him from being engaged in close combat lowered their heads to look, seeing eight flame giants, each about twenty centimeters tall.

"??"

"Hiss~"

"Ah this!"

Magic Grace's expression twisted for a moment before he could laugh—indeed, he should not laugh now, nor did he feel like it—but as he looked at his old friend, this man who usually wore a stern, deathly face, his head of white-and-gray hair disheveled from the recent surge of bodily energy, his black robe accentuating his severity, Archmage·Mamonge's old eyes were wide, his eye corners twitching.

How could he not break through? Having grown strong all the way to now, still a main force in the first half, he was now rendered useless on the spot—years of honing his ability system, in this final battle concerning the life and death of all Star Realm beings, a single moment of inability nearly made his vision black from rage, yet his inner strength remained immense.

Actually, Archmage·Mamonge being half-disabled didn't faze him much—the "Abyssal Demon Eye"'s powerful sealing force was such that not only mages, but even dark entities of the abyssal faction retreated, over thirty percent of ancient abyssal entities withdrew, the rest relying on formidable close-combat power.

Boom—

The explosion sound from the battlecruiser in the sky came—don't misunderstand, the ship's cannons won't be "silenced"; the "Abyssal Demon Eye" only suppresses mystical and transcendent emitted abilities, while the cannons were struck by attacks from ancient abyssal entities.

The technological side on the battlefield is truly numerous—has spring come for them? No, they are indeed unaffected by the "Abyssal Demon Eye," but they have become the primary targets of ancient abyssal entities; the abyssal faction's method of "Abyssal Gate" + "Abyssal Demon Eye" has clearly been used many times, indicating a well-established strategy.

After Archmage·Mamonge's Dao heart shattered for a while, he pulled out his old staff from storage; though magical energy output was difficult, imbuing it into this staff gave absolutely top-tier attack power; the mage handled the staff skillfully, flipped it, then let out a loud shout and charged forward alongside the close-combat fighters—guardians, what the hell.

Did this mage become a close-combat mage? Of course not—his formidable mage abilities were indeed silenced, but his aura could not be lacking in the slightest; this is evident from how his forward charge speed gradually dropped to match the rear ranks.

After the "Abyssal Demon Eye" appeared, the Star Realm faction fundamentally stopped considering defense line issues; with all emitted abilities suppressed, they could not launch head-on devastating charges against the abyssal legion, but instead waited for the enemy to complete their charge and crash into our lines—when the line might be broken, proactively meeting them became the preferred choice.

Clang!

A cold light flashed over—it was a great sword system's technique master; facing this situation, the great sword master's battle intent boiled over—emitted abilities? What are those? Technique types and ability emission have nothing to do with each other.

Compared to the previous frenzied energy bombardment, dazzling and extraordinary battlefield, now the clashing forces, especially the contractors of several major paradise factions, showed very clear systems: close-combat, summoning, half-disabled mage, perception, dazed healing, equally dazed support, formidable necromancy, technique-type, tank, etc.

At this moment, the strength displayed by each system began to proportionally correlate with the resources consumed along their upgrade path—except for the mage system, because mages only require precious resources in early, mid, and late stages, and their high cost stems from their numbers, not the intrinsic value of those resources; as for the late stage, mage equipment, skills, etc., are truly not expensive, even offering high cost-performance.

The healing and support systems are dazed because they are unaffected by the "Abyssal Demon Eye"; in this rule-level silence suppressing emitted abilities, there is a trait: to suppress aggressive emissions, the original name of this "Abyssal Rule" was "Dark Mercy."

Life missiles tracked nearby enemy targets; as a twisted forest person was blown into fragments, its life force formed missiles, and Iron Blood Rose·Bettessina's ability was also affected—explosion range decreased, missile size shrank, but explosive power remained undiminished.

The reason is that life missiles are her core ability developed from the first stage—she truly has persisted, one move fresh eat all under heaven, and due to this focus, life missiles long ago ceased to be emitted-trait abilities, becoming instead "Life Technology Side."

Targets hit by life missiles are actually suffering from life pollution, with subsequent life force condensing into more life missiles, much like parasites destroying a host from within—except life missiles make this process more violent and rapid.

In the skies above, occasionally a massive mass of filth with a flame tail, or a bursting explosion of fire, would fly over; after the mage system's initial daze, they simply became war weapons—since they couldn't emit, they would condense at close range.

One fire-system old mage condensed a large mass of incandescent white, like a white miniature sun burning mass, beside him the summoning system controlled a giant summoned object, hurled it forward, where it boomed and collided with the incoming filth mass in the sky.

After the initial long-range chaotic bombardment, looking down from above, both sides resembled tides rushing toward each other, colliding violently at the front—bloodthirsty abyssal beasts bore down with several close-combat fighters charging ahead; after the peak-tier ability radiation range sharply diminished, combined with the front line being stretched too long, more top-tier tanks and close-combat units became the frontline.

Our current frontline has a peak powerhouse every certain distance, linked by top-tier tanks and close-combat units as bonds, ensuring the line won't be broken.

The beast-like half-men, the Pugu tribe, excel at this charge—a Pugu tribe chieftain charged to the very front, raised his foreleg, and slammed it into the tank's shield blocking the charge—with a bang, the tank brother kept retreating; facing such charge intensity, not knowing how long this will last—possibly a month, several months, or even longer in this chaotic battlefield—hard resistance is rookie behavior.

After the tank brother was kicked back a distance, he held his shield and counter-charged, a tremendous boom sending the charging Pugu tribe chieftain flying; as the chieftain just landed, he saw a huge ice ball fall—this ice ball, up to a kilometer in diameter, landed and triggered successive ice crystal explosions.

Bang! Bang! Bang!

Black Qixing's every punch shattered the skull of a twisted forest person; in previous battles, among peak powerhouses, he could only be considered mid-to-low, after all, aside from the Ultimate Realm, he excels in fighting same-level strong opponents.

Black Qixing single-handedly gripped the enormous skull of a twisted forest person, black power corroding the skull in his hand, he accumulated power and unleashed a punch—before him, a shockingly large fan-shaped clear zone appeared.

Without being able to destroy the "Abyssal Demon Eye," both sides displayed their abilities; compared to before, the battlefield is now several times more brutal than the previous energy chaotic bombardment—just a moment ago, he was still killing nearby snake people, limbs flying, heads littering the ground, the Holy Domain peak contractor·Headhunter Artisan, the next second, his head vanished instantly, covered in black scales, with four arms and beast-like lower limbs, the Mad Scale·Kuenha, flung the head in his hand.

Clang!!

A massive blade light suddenly swept across the entire battlefield, finally grazing the "Abyssal Demon Eye" above the Crimson Fortress; after a brief silence, the "Abyssal Demon Eye" diagonally split into two halves, falling and turning into large patches of fused flesh and blood—this thing's interior was actually solid, not an eyeball-like structure.

The silenced battlefield suddenly lost its bindings—various abilities shot skyward; it proves that participants from the several major paradise factions are not afraid of this "forced silence" effect—of course, if another "Abyssal Demon Eye" appears, the battlefield's brutality will surely increase again.

The main battlefield did not deploy the Wings of Apocalypse—all such wings were deployed into the eastern war zone, also our main camp's right side; currently, the abyssal legion is on the north side, so due north is our main battlefield, defended by participants of several major paradise factions; elemental insect tribe and our contractors hold the east; the west is the Star Realm's major powers and mid-small powers; the rear remains the paradise faction's defense.

It's not distrust of Star Realm powerhouses—it's that once the rear is breached, our side will fall into a no-retreat situation, for in the Void battlefield, we still have one final trump card.

If the main camp truly can't hold, we will specially cultivate Wings of Apocalypse reaching several ten-thousand-meter scale, have them swallow the "Core Abyssal Purification Device," break out—regardless of subsequent odds, at least we won't suffer direct defeat.

Melee combat officially began—just as all our participants were puzzled, facing the troop strength of the abyssal legions corresponding to the three Abyssal Gates, feeling no great pressure, the enemy's three giant fortresses suddenly unfolded.

At the very front, after just completing a round of undead summoned object explosion, Sun·Seth immediately sensed something wrong—his pupils contracted, because he saw, compared to before, dozens of times more abyssal legion, charging forward recklessly from ahead.

This abyssal army we face—the Tenth, Eleventh, and Twelfth Legions—though not as elite as the top three legions, this tactic of hoarding troops in fortresses then suddenly bursting forth turned our original I-shaped battle line instantly into a C-shape.

Moreover, this C-shape repeatedly became O-shaped, slicing our frontline into segments—it felt like a dark beast biting and swallowing our defenses bit by bit; for a moment, pressure on our front direction surged, and the voice communication channel filled with noise and curses.

At this critical moment, the hundreds of metal lift gates on the front of our main camp all opened—dim light inside first fell briefly silent, then, as the bloody smell drifted in.

"Roar!!"

The beast's howl came—name after name of beast-riding madmen, wielding weapons catalyzed from elemental energy, charged out from passage after passage; their eyes were fierce, their existence meaning only two things.

Loyal to the Great Lord.

Slaughter to exhaustion all enemies of the Great Lord.

This is not a madmen army—it is a madmen tide; furthermore, the claws of their battle beasts beneath them have spatial properties, allowing them to grasp space and gallop mid-air as if on flat ground—thus the full charge of the madmen legion is sky-covering and earth-filling.

In an instant, our front battlefield was drowned by endless madmen legion—yes, precisely because the Great Lords established the "Lord Core" within our main camp, i. e., the fortress for breeding beastmen legions.

As for the energy source of the great lords' troop production, the "Lord's Seal" absorbs the ownerless life force of the world it resides in, forming "energy crystals," which can be used to power the "Lord Core."

One point is that during the First Epoch, several of the strongest great lords had legions consisting solely of frenzied beastmen cavalry, not only because the battle genes of frenzied beastmen and war beasts are powerful, but also because this increases development efficiency severalfold—yes, before their falling out, these great lords unreservedly shared their "frenzied beastman gene" research with one another.

When the first frenzied beastman on the battlefield was killed, only to be resurrected on the spot with stronger breath, the doubts of several lords who had only developed frenzied beastman legions vanished instantly.

The primal life force of the frenzied beastmen has been developed by the great lords' top-tier life engineering into something else, much like refining an iron embryo a hundred times into steel; the frenzied beastmen are thus, requiring constant killing until their life source core reaches its limit before shattering.

A frenzied beastman who has lost its war beast mount, upon seeing the flying Scaleskin tribe in the sky, experiences a surge of blood and bone along its spine, and in the next second erupts with flesh wings, soaring into the heavens.

One frenzied beastman is even more exaggerated: after greedily devouring a kinfolk slain by Abyssal erosion, it lets out a miserable howl, then its resistance to Abyssal invasion spikes; in the next second, its kinfolk devour it completely, and these frenzied beastmen's Abyssal resistance temporarily rises, and through glands at the nape of the neck, they secrete a biological catalyst that diffuses into the surroundings, granting nearby frenzied beastmen a temporary gain of this resistance.

This temporary increase in Abyssal resistance spreads among frenzied beastmen like spore dispersal—so, how did such a powerful great lord system collapse? One answer is:

"Roar!!"

The world-shaking dragon roar arrives; if one were to ask who constituted the strongest echelon of the First Epoch, the Dragon King of Ancient Dragons, Azznid, would firmly occupy that position—his mythic life so terrifying that even if partial dragon blood remained undead, it would incarnate as an ancient king existing to the present epoch, still clashing with Su Xiao in the Witch Realm.

Another is naturally the First Sun King, whose mythic life is even more formidable—he never truly died, but merely slumbered into the Third Epoch, falling with the "Old Ones."

Boom!!

Crimson lightning dragon breath spews downward; wherever the lightning dragon breath, spanning thousands of meters in diameter, passes, Abyssal races turn into petrified inorganic matter. As an entity hovering in the sky, countless attacks bombard the Ancient Dragon King, yet his grayish-white, rock-like immortal dragon skin remains astonishingly solid—one of the strongest points of ancient flying dragons is the defensive power of their draconic bodies.

The ancient flying dragons have been awakened; they still follow their ancient dragon king of old, launching slaughter across the battlefield. From the stern yet cold vertical pupils of Ancient Dragon King Azznid's dark gold eyes, one can see he is not a mindless undead.

More precisely, Ancient Dragon King Azznid possesses the full rationality he had in life; his memories date to the First Epoch, when he fought to the death with the Sun King, reaching the moment of consciousness death. As for the world after death, Azznid's feeling is that there was nothing.

No Yellow Springs Nine Depths, no Purgatory Reincarnation—only a sensationless void. As for rebirth, Ancient Dragon King Azznid knows, the moment he opens his vertical pupils, that this is impossible; his awakening stems from stellar realm power combined with some item that could be called miraculous, their combined effect not being rebirth, but a perfect reenactment of past causal forces.

The existence of Ancient Dragon King Azznid is highly tied to this Abyssal campaign; at the moment the Abyssal campaign ends, whether they face a second death or not, they will return to stillness. If they die before this, there is no possibility of rebirth—reappearing once is already a miracle; attempting to reappear again is pure delusion.

As for why he wishes to aid in opposing the Abyssal legions, as the former hegemon of the Stellar Realm, if this were a clash between Stellar Realm forces, Ancient Dragon King Azznid would not care—but this time, the Abyssal legions bear a blood feud, so he must unleash draconic might.

Ancient dragons fly through countless attacks, appearing ready at any moment to launch a surprise assault on the Crimson Fortress, giving old foes some memories of days past.

Meanwhile, inside the command post of the Crimson Fortress, the Abyssal Governor Moyam, standing before the large window overlooking the battlefield, his face grows several degrees more solemn. In the First Epoch, the Stellar Realm hegemons harbored grand ambitions, even invading the Netherworld, and the Abyssal faction and Stellar Realm hegemons clashed there; as for defeating the Netherworld Overlord's forces under his command, that was merely a side matter.

Latest chapter first release!!

The entry of the frenzied beastman legion and the dominant posture of the ancient flying dragons eased the pressure on the frontline defenders, yet the Abyssal faction has all three Abyssal Gates fully open, plus the sudden outbreak of accumulated forces, so the front line of clash continues to advance toward our side.

Click, click~

Armor plates collide; when an absolutely powerful contractor has his jaw shattered by a war hammer, he winces, bends double, and staggers backward, blood gurgling in his mouth as a gauntleted large hand grabs his shoulder, warm solar power surging into him, rapidly healing the wound eroded by Abyssal energy—this level of healing already exceeds ninety percent of professional medical system capability.

"Sun, bathe you and me."

A resonant voice with a hint of gentleness transmits; the contractor named Dark Gui, hearing the voice, looks over—it is a figure over three meters tall, clad in full battle armor, head wearing an iron bucket-like helm, only the eye region bearing a horizontal metal visor; at this moment, he is half-crouched on the ground, and upon seeing this person, he feels a deep-seated sense of reliability.

Chime~

Sword after sword is drawn from scabbards; the Solar Divine Race did not employ stronger solar system abilities, for that would risk friendly fire, but if one thought the Solar Divine Race's combat style was simplistic, far from matching their prestige, that would be a grave mistake. The ninth-tier and absolutely powerful contractors before the main camp now wear expressions of astonishment, for in the enemy's occupied area, a colossal sun……plummets downward!

Boom—rumble—rumble!

The earth trembles as the falling sun detonates explosively; amidst the solar flames burning, the Abyssal faction's Evil Commonfolk, Black Knights, Snakefolk, and others, their bodies engulfed in flames, run chaotically, furious roars, and in no time are reduced to ashes.

The great swords of the Solar Divine Race legion point forward in unison; the incoming solar flames converge upon their great swords, causing their aura to surge sharply.

At this moment, scanning ahead, the battlefield within view has been cleared, leaving only blazing solar flames and, in the distance, the three fortresses of the Abyssal faction—truly sturdy, struck by the solar impact, showing only partial damage and burning, now gradually recovering.

In fact, the three Abyssal fortresses of old were not this sturdy; they were forged in the First Epoch, resulting in the three Abyssal fortresses generally possessing very high resistance to solar damage.

This time, it is not the First Sun King who has come, but the Fourth Sun King; if one speaks of strength, certainly the First Sun King is stronger, but if leading the Solar Divine Race on a campaign, the Fourth Sun King is unquestionably suited—whether the First Sun King will appear later remains temporarily unknown.

The Solar Divine Race legion numbers only a few thousand, yet their battle formation stands firm at the center of our frontline battlefield, augmented by guardians clinging to them, making these Solar Divine Race warriors like immovable stones in a dark, raging torrent.

When the Abyssal legion assaults again, before long, wounded and dying combatants appear on our frontline—a contractor whose throat was pierced by a dark spear staggers backward, but after just a few steps, his sense of danger suddenly weakens; arriving behind the Solar Divine Race legion, he gains a precious breathing space, pulls out a restorative injection, one life-saving shot plus the guardian's recovery, allowing him to snatch back his life.

This one-eyed contractor gazes forward in doubt, seeing the Solar Divine Race legion as firm as a rock, firmly holding the center of our frontline, and likewise mortally wounded combatants unable to return to the main camp, resting in silence behind the Solar Divine Race legion—these people all share a feeling: these solar old brothers are truly reliable.

The Solar Divine Race's immovable stone stands before our main camp; before it burns out, this line will not break—not because the Solar warriors lack the power to slaughter wildly on the battlefield, but because, compared to beastlike slaughter, they have seen our perilous frontline and the continual falling of comrades.

Yes, in the Abyssal campaign, the Solar Knights default all Stellar Realm life opposing the Abyssal legions as friendly, and those brave souls daring to stand on the front lines to face the Abyssal head-on, the Solar warriors believe, such brave souls are each precious.

The Solar warriors are not immune to death in battle, but whenever a Solar warrior falls, a ray of sunlight shines down, and a Solar warrior displaying a posture of praising the sun rises from "the past" to replace the fallen, letting the Solar Divine Race legion maintain its several-thousand-strong scale.

Speaking of which, it is interesting that the ancient flying dragons possess formidable defensive power, yet their style is aggressive and slaughter-prone, currently slaughtering wildly on the battlefield without regard for our frontline since the beginning; the Solar warriors possess formidable offensive power, yet they hold the front, preventing the Abyssal legion from breaking our frontline.

Stronger defense for more wanton slaughter, stronger offense for more resolute defense—only to say that the ancient dragons and the Solar warriors, these two ancient enemies, waging war across an epoch is not strange at all.

A soaring dragon roar arrives; with a whoosh, a full-body black-blue dragon takes flight, leaving trails of black-blue smoke along its path, this magic dragon's body size around kilometers, its dragon scales rough yet simultaneously bearing a black-blue misty feel, more remarkably, its aura carries a hint of the feeling of the Supreme Realm, drawing the gaze of Ancient Dragon King Azznid, who soon discerns the clue—the figure on the dragon's back is the one of the Supreme Realm.

Yes, the World-Ending Magic Dragon Barbatos has finally completed its rebirth cultivation, but directly riding Barbatos to clash with the Shadow of the Dark Tide, Evelyn, would see Barbatos turn into draconic blood filling the sky in just two rounds; for this, Su Xiao has a solution: the power of magic spirits.

Not letting the Blade Magic Spirit invade Barbatos, but keeping the magic spirit sealed within Dragon-Slaying Flash, only releasing the magic spirit's power to strengthen Barbatos—more abstractly put, letting Barbatos undergo a unique demonization.

Unlike blade demonization, more like an intermediate state between blade demonization and demonization, the cost is that Barbatos's body will suffer severe strain; only a month or so later, Barbatos's physique will collapse from demonization.

In this regard, whether it is Su Xiao, Jiera, or Barbatos, none care—ultimately, Barbatos's most important aspect is its consciousness core, not the flesh that can be recultivated.

Su Xiao has ascended to the Supreme Realm; his magic spirit has naturally advanced to the supreme rank—if one claims Barbatos now possesses supreme-rank attack capability, that is impossible; the limit of demonized Barbatos's attack strength is the Peak Realm, but in defense, Barbatos can still resist, provided it is not directly struck by Evelyn's attack from the Shadow of the Dark Tide; residual waves can be resisted.

The World-Ending Magic Dragon soars skyward, a crack—golden realm lightning falls, forming in Su Xiao's hand a lightning spear; it is worth noting that this heavenly lightning draw relies on the "Heaven's Edge Severing Shadow" ability, drawing realm lightning up to the upper limit of Void Realm lightning intensity.

As the magic dragon rockets upward, the Abyssal Dragon carrying the Shadow of the Dark Tide, Evelyn, also flies forth.

In an instant, the two clash directly above the battlefield—first comes the thunderous rumble of muffled thunder, then the dark red and golden realm lightning respectively shroud the upper skies of the Abyssal and Stellar Realm factions.

Below, the battlefield shouts of killing surge skyward, the rumbling never ceases; above, the two supreme powerhouses fight until heaven and earth grow dark—though only shortly after the start, the Abyssal campaign has fully entered its climax phase.

At this moment, "Past Reenactment" activates again—streams of formation patterns appear before the main camp, a torrent of blood light bursts forth—this time, a powerhouse from the Second Epoch is reenacted.

Head of white hair disheveled, bare upper body covered in various wounds, the left arm slightly bloodstained wrapped in some bandages, right hand gripping a crimson blade pointing diagonally at the ground, those eyes with blood-red depths giving a scalp-numbing oppressive feeling—this one is.

The Second Epoch's strongest peak, and also the one Su Xiao created the supreme peak rank record before—the peak realm's strongest holder before Su Xiao, the Second Epoch's greatest slaughterer, also having saved countless worlds on the brink of destruction or collapse, the Second Epoch's Extinction Law Shadow—Blood Blade Edge—Barn·Diwa.

This one lacks talent in developing abilities, plus has no interest in leaving his name on steles, so records related to him are very few; as for enemy records, they never mention him—being killed was too hated, yet he still has an identity widely circulated: he was the teacher of the Old Extinction Law and Cassia·Xunna.

Next to appear is one whose appearance cannot be called absolutely beautiful, but that kind of strong-woman aura—one look and she suits being an instructor, and surely a great master—this Extinction Law practitioner is named Cassia·Xunna; if this name is unfamiliar? Then the title "teacher of Glen·Jilian" would certainly be very familiar.

Cassia·Xunna's greatest fame in this life is not saving many worlds, but becoming Glen·Jilian's teacher—because of this, she was successfully "expelled from the master's gate" by Blood Blade Edge—Barn·Diwa, a lifelong slaughterer Barn·Diwa, who indeed could not afford to lose this person.

And then, stepping into the spotlight with a flash, is actually Glen·Jilian herself—she died in the Second Epoch, merely leaving behind a remnant soul; at this moment, her remnant soul clearly feels this "reenactment," decisively transferring her consciousness over.

Glen·Jilian appears—of course the Old Extinction Law can also manifest; after surveying his surroundings, the Old Extinction Law places one hand on the hilt at his waist, black smoke rising from his body.

Marvin·Waltz did not come; his consciousness did not respond to this reenactment—there are two possibilities: one is that he has already found the "Black Maple Mother Tree" and truly cannot leave, otherwise prior efforts would be wasted; or else he is in a place so special that the reenactment's power waves cannot reach that special area.

The next one to take the stage was not a Law-Destroyer, but a moon wolf resembling a werewolf, the Black Moon Wolf·Hilai Buhe, the most special of the silver moon wolf clan, the only moon wolf who does not wield a greatsword.

A man of unremarkable appearance but steady demeanor appeared, his gaze sweeping left and right as he said: "It seems the Abyss has ultimately eroded the Star Realm; this is the frontline defense, with the Solar Legion and Ancient Dragons present, and... the Travelers? Hmm, are these the combatants from the Paradise Faction? Judging by the power fluctuations, we should reinforce the western front."

The western front, defended by the Star Realm's great races such as the Featherfolk and Demonfolk, clearly was not trusted by this one—such a reliable Law-Destroyer, this one's identity is already evident: Devouring Star·Akash.

The Shadow of the Abyss·Shiman Aqid, bearing the aura of an old man with hawk eyes and wolfish vigilance, appeared; upon seeing him, Glen Gillian snorted, indicating poor relations, though only that—after all, they once shared life-and-death bonds.

Among the former Law-Destroyers who appeared, Bloodfiend Blade·Barn Diwa clearly possessed the greatest aura, and the other Law-Destroyers present had, to varying degrees, been taught by him; now gathered together, even Glen Gillian, the most notorious female Law-Destroyer in history, would not dare show disrespect to him—this is also one of Gillian's peculiar traits, as she holds immense inner respect for her mentors.

Bloodfiend Blade·Barn Diwa gazed upward and asked: "Is this the Third Era?"

"Yes."

The elder Law-Destroyer spoke, without using honorifics like "master," for this is Bloodfiend Blade·Barn Diwa's requirement: after taking disciples, he forbids being called master; the exact reason is unclear.

"Then," he said, trailing off as Barn Diwa looked toward the battle above, a rare hint of pleased satisfaction in his blood-red eyes: "The supreme one of the Third Era is us Law-Destroyers."

"Huh?"

Suddenly, Barn Diwa seemed to sense something, but did not speak, his gaze merely growing more satisfied; he, who understood all contents of the primordial inheritance, naturally perceived that this was no ordinary supreme realm above—it resembled walking the peak path, ascending to supreme via both "Heart of the Abyss" and "Eye of the Elements," for the power of this supreme realm lacked obvious Abyssal or elemental causality, instead exhibiting a harmonious perfection.

Seeing this, Bloodfiend Blade·Barn Diwa smiled, leaving Kath·Xuna and the elder Law-Destroyer stunned; having followed their teacher all their lives, they had never seen this stern man smile like that.

The pleased Bloodfiend Blade·Barn Diwa asked: "Who taught this disciple?"

Upon hearing this, the elder Law-Destroyer's expression froze; Kath·Xuna beside him glanced at him, eyes suspicious.

Glen Gillian beside him remained silent, while Devouring Star·Akash sensed something was slightly off.

This time, Shiman Aqid's face showed a faint, enigmatic smile as he said: "This is Marvin·Waltz's disciple."

Upon hearing this, Bloodfiend Blade·Barn Diwa's smile suddenly froze; Kath·Xuna looked somewhat startled, glancing puzzled at Shiman Aqid, while Devouring Star·Akash also looked at him in surprise.

The statement "This is Marvin·Waltz's disciple" truly carried immense weight, for everyone present knew exactly what Marvin·Waltz was like—indeed, one of them was none other than Marvin·Waltz's own master.

After experiencing speechlessness, shock, or astonishment, with Bloodfiend Blade·Barn Diwa leading, everyone's gaze turned to the elder Law-Destroyer—this Marvin·Waltz's master; though the elder Law-Destroyer said nothing, his eyes twitched slightly, for he found this even more unbelievable, knowing Marvin·Waltz to be a notoriously unreliable, unscrupulous teacher.

◈

End of Chapter

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