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Chapter 5

~7 min read 1,265 words

Use salary to create happiness; if you have no money, don't play!

Shengzai has always deeply agreed with this sentence; rich people playing games and poor people playing games are completely two different experiences.

Rich people only need to move their fingers to directly experience the enjoyment of a supreme VIP; the experience of hitting a string of ball numbers with one strike is something ordinary people cannot experience.

As civilian players, they either sacrifice their remaining hair to stay up late to grind, or they can only hope that they are the chosen ones, or they are talented technical players.

Shengzai is not a rich person, but the dojo opened by his family, plus a considerable inheritance left by his grandfather, allowed Shengzai to be worry-free at least until he was thirty.

Looking at the recharge interface in front of him, Shengzai didn't hesitate too much, finally directly pulling the recharge amount to the maximum and pressing the confirm payment button.

The currency of Aincrad is called Col, with three denominations: Gold Col, Silver Col, and Copper Col, and the exchange rate is 1:100.

The initial currency for players just entering SAO is only one hundred Copper Col, and this currency can only buy a rusty iron sword and a smallest-sized recovery potion at the start.

A full ten thousand players; among them, there must be big spenders, but now the game has just started, and Shengzai thinks that probably no one will be as crazy as him, recharging one million yen into the game at the start.

The exchange rate of Aincrad's currency is one yen equals one copper coin, which means ten thousand yen is equivalent to one Gold Col.

And Shengzai, just at the start, already had one hundred Gold Col in his backpack.

Others all start with one hundred Copper Col, while he starts with one hundred Gold Col.

What kind of concept is this? It is equivalent to his starting wealth value being ten thousand times that of ordinary players!

If other players are all zero-pay, then all the remaining people combined don't have as much money as Shengzai alone!

Of course, if someone on the scene did this, they would probably point their finger at Shengzai's nose and laugh at him for being stupid.

But after four hours, these people will know who the real stupid one is.

Four hours later, this game will become a real death game!

And for most players on the scene, the most difficult time is often when the game just starts.

The panic of being trapped in the game at the beginning, plus the lack of experience and meager resources.

This directly led to the players who died in SAO occupying the majority of the casualties in the early stage.

In this game, although money is not omnipotent, it is absolutely impossible to do anything without money.

Perhaps most high-level rare props and equipment cannot be bought directly in the store, but must be dropped by defeating level bosses.

But money is also quite important in the early stage of the game; for example, buying various recovery items and elite-level equipment can also make the survival probability higher.

Not every player is the "Kirito-kun," who can show off various fancy operations and lock blood.

You must know that when the death game starts, once the blood bar is cleared, it means that life directly comes to an end.

And at the start, having sufficient funds to buy recovery items and elite-quality equipment undoubtedly means winning at the starting line.

Shengzai was still addicted to recharging and couldn't extricate himself, while on the other side, Kirito finally found Shengzai, who was a "novice," through the teammate positioning function.

"Sure enough, just as I guessed at the beginning, you guy really entered the game using your original appearance.

Well, with your looks, others would probably think your face was pinched anyway."

When Kirito found Shengzai, he found him in the crowd at a glance, because his best friend, just as he had predicted before, entered the game without changing any appearance, so he recognized the other party at a glance.

Shengzai, on the other hand, looking at Kirito, who was much more mature and resolute than in reality, blurted out: "No, brother, who are you?"

"It's me, Kirito! Kirito!

So even if you have no game common sense, at least you should see the character name on my forehead that is so big!"

Facing the complaining Kirito, Shengzai also showed a playful smile and said: "I naturally know you are Kirito, but I didn't expect that you would actually pinch such a mature face for yourself.

Sure enough, you also feel that your original face is too weak, or too effeminate?"

Facing his friend's teasing, Kirito was also a bit angry.

Playing this kind of role-playing game, the most embarrassing thing is undoubtedly meeting someone you know in reality.

Because the model you pinched often becomes the target of the other party's teasing.

Originally, if everyone pinched their faces, they wouldn't be afraid of teasing each other, but the point of the problem is that Shengzai, this guy, doesn't play by the rules.

So now, the only one being teased and laughed at is naturally Kirito alone.

"If you keep nagging, I won't take you to quickly master the game's techniques and the way to level up quickly."

Clearly he is the game big shot, and Shengzai is the novice, but now that they have just met, he was teased and laughed at by his best friend, which made the "Kirito-kun" feel that he had no face, and it was necessary to let Shengzai know who the real big and small king are.

And the conversation between the two inadvertently attracted a man with brown hair and a headband at the side.

And the other party was also quite self-familiar; after learning from the conversation between Shengzai and Kirito that Kirito was a game veteran.

He actually followed up like a piece of chewing gum, and hoped to get the big shot's guidance together with Shengzai.

"What do you think?" Kirito asked his friend's opinion according to past practice.

"There's nothing bad about it, right? More people mean more friends, and it won't be too boring."

Shengzai has an impression of the man with the headband; the "Kirito-kun," who is a lone wolf, has few friends in the game, but he is very loyal, and his character is also impeccable; Shengzai thinks he is a guy worth making friends with.

Shengzai has no opinion, and Kirito naturally has nothing to say; after all, for him, teaching one novice is teaching, and teaching two novices is the same.

And if there were only Shengzai alone, without other witnesses, it would be quite boring for him to show off later.

"My name is Klein, because I like samurai culture, so when I heard about this full-dive game with swords as the mainstream, SAO, I chose to get it the first time."

Klein was indeed quite self-familiar; after hearing Shengzai and Kirito agree to his joining, he also hurriedly got up and introduced himself familiarly.

"Just call me Kirito." The quite socially anxious Kirito was obviously unable to handle Klein's enthusiasm and responded concisely.

"Wenren Shengzai, you could say I'm this guy's bad friend; I'm playing this game mostly because I was dragged into the pit by this guy.

You can call me Shengzai; very happy to meet you, brother Klein."

Compared to Kirito, Shengzai was obviously much more capable of handling social situations.

(End of chapter)

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