Chapter 46
It's on the shelves, brothers!
Because the event was postponed, it dragged on until the 8th to start, but the release was set for September 1st; this new book era is probably the shortest one since I started writing books, haha.
To be honest, I'm anxious. After all, until now, I haven't broken the curse of "one book flops, one book hits." Whether this one can break it is still an unknown.
As for why I continued to choose the player theme, first, it was the editor's suggestion to try to choose a more stable theme, and second, it was what I mentioned many times at the end of the last book: I wanted to try writing fantasy + player flow, jump out of the framework of science fiction, and try the ideas I envisioned in "This Game Is Too Realistic" but didn't write.
Unlike the scholar theme.
There's really nothing left to write about scholars; I've even summarized the formulas that can be used, and it seems there are quite a few people using them, and I smile knowingly when I occasionally see them.
It would be too presumptuous for me to write it again; unless there's a new brain hole, I probably won't write the same theme again.
But player flow is obviously different; it doesn't have a fixed routine, and there's still a lot that can be expanded.
As for the brothers who say "I copied myself," there's no need to brush it anymore; I'll say it for you: if you say it is, then it is. After all, people have two eyes and one nose, right?
Setting aside the facts, don't two people have some identical genes in their blood vessels?
Not to mention they were born to the same father.
You're right!
But let's not talk about this issue for now; it's meaningless. I'll continue to write as I should; after all, I can't cut until everyone is satisfied before I start writing, right?
And for me to say, this book and "This Game Is Too Realistic" are completely two outlines, and the plot of the story will be completely different.
For example, although it is also a group portrait writing style, this book will focus more on the protagonist's development.
For example, due to the opening setting, the players in this book will also be more heaven-defying than the last one.
For example, regarding the setting of transcendent power, while I justify myself, I will also design it to be more interesting.
For example, it is obvious that the last book was a mastermind behind the scenes, while this book leans toward the "acting as a mastermind" flow.
In addition, the influence of the "game world" on the real world will be earlier than the last book, and it will also incidentally write about the growth of players in reality.
If the writing style of the game book focuses on epic, then this book will lean more toward mythology.
Moreover, I also want to try to write the trajectory of a "subjective" civilization growing to the interstellar era, interpreting the same starry sky from another angle.
Of course, this might be too abstract, and saying more might involve spoilers.
Let's leave the rest of the things to be said in the book!
In short, thank you all for your support!
I will continue to create the story in my mind as always, and I sincerely thank you for liking my work!
Thank you!
End of Chapter
