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Chapter 178: Pirated Players, Mindset Reversal

~35 min read 6,878 words

The Hall of Bliss.

The Lord of Bliss sat cross-legged upon the teleportation altar.

The preliminary test had concluded, and it felt extremely satisfied with the performance of the Bliss Players.

Especially their combat style that feared no death; this was exactly what it wanted, closely resembling how players fought.

Next, it would refine the game's settings.

These relevant settings referenced the game systems of its Homeworld.

Although it did not care about the players' gaming experience, these settings could boost their enthusiasm for battle.

Although it felt pain at the consumption of Bliss Power, considering future returns, this expenditure was necessary.

Its first consideration was how the Bliss Players should obtain enhancements.

For this part of the settings, it tentatively planned to construct them from two directions.

First was the subsidy of Bliss Power produced by the Palace of Bliss; as long as Bliss Players executed tasks according to its requirements and successfully completed them, they could be granted points of Bliss Power to enhance their physical qualities and other aspects.

However, this subsidy could not be the entirety.

As the number of life consciousnesses transported from the Homeworld increased and the scale grew vast, future expenditures in this regard would be terrifyingly high.

Therefore, the second direction was to open up sources of revenue.

Bliss Players possessed self-awareness and could fully create the resources needed for their own growth.

Its idea was to build a resource conversion furnace for the Bliss Players.

Resources collected by Bliss Players in the Monster World would be refined within it and then fed back to the players for physical enhancement.

As for the feedback ratio, its initial idea was full feedback.

After all, the situation of Bliss Players was relatively complex; after death, everything had to start over from scratch.

Only full feedback combined with Bliss Power subsidies could allow them to grow rapidly.

The tentative subsidy value was an extra +10% on resource earnings.

For example, if a Bliss Player sacrificed a spiritual plant worth 100 points of Bliss Power, it would feed back 110 points of earnings to the Bliss Player.

As for having Bliss Players create earnings for it, that would be considered in the future.

Current projects were all losing resources, with all earnings coming from the Palaces of Bliss scattered across different regions of the Monster World.

Before the legion construction was perfected, he could only use fixed earnings to subsidize the advancement of new projects.

Secondly was the construction of the transport system.

It needed to create a stable spatial teleportation channel connecting to the Homeworld.

Through this spatial channel, it could save as much as possible on the energy loss caused by each consciousness transmission, while also accelerating the speed of consciousness transfer.

This was also a significant expenditure of resources.

Finally was the design of the combat power system.

Regarding how to perfect the settings in this aspect, it thought of the large number of creatures from the Monster World that had been captured by the Palace of Bliss.

It had conducted detailed research on the life structures and abilities of many powerful beings and felt it could fully replicate relevant abilities, then craft them into skills for players to use.

He planned to consider more detailed settings after the first round of testing concluded.

With a clear idea in mind, the Lord of Bliss raised its hand to absorb the Bliss Power in the air and began constructing the consciousness transport channel connecting to the Homeworld.

As Bliss Power circulated, the outline of the channel appeared above the floating Consciousness Relay Crystal, outlined by a halo of interwoven pale purple light; the continuously injected Bliss Power moved like a spiritual snake, constantly digging into the vortex.

The edges of the preliminarily constructed transport channel appeared uneven, having been violently torn open by Bliss Power.

Tiny lights flickered within the serrated spatial faults, producing a large amount of spatial debris, resembling a tear wound between reality and illusion.

During the process of excavating the spatial channel, Bliss Power was consumed intensely.

The channel continued to extend, eventually successfully crossing space to connect with the Homeworld.

Energy composed of Bliss Power crisscrossed within the channel like threads, wrapping the channel like silk threads to form a stable support structure.

One by one, spatial imprints were branded onto the barriers of the spatial channel with a wave of the Lord of Bliss's hand; moving like living creatures, they constantly changed their arrangement, modifying the docking coordinates in real-time following the world's rotation to ensure they remained in a docked state at all times.

After completing the production of the spatial channel, the Lord of Bliss lifted its head, its gaze passing through the spatial channel.

The blurred outlines of the cities in the Homeworld, viewed from high above, were reflected in its eyes.

Attempting to contact Evil Speech, who was located in the Homeworld, via a mental connection, it was not long before Evil Speech's voice rang out in its mind:

"My Lord."

"Evil Speech, await my notification and prepare to open the second batch of test qualifications."

"Understood," came Evil Speech's respectful voice.

That night.

Evil Speech, following the Lord of Bliss's requirements, manipulated the high-ranking officials of the Black Iron Game Company to hold a game launch event.

They announced to the outside world that "Monster World: Endless Adventure" would distribute 200,000 game qualifications tonight, launching the second round of testing.

This news instantly ignited the players' enthusiasm.

The 200,000 internal test qualifications were snapped up instantly on the official website.

Every player who obtained a game internal test qualification received a game card that could be implanted into a VR device.

In reality, inside every game card was a small array formation designed to guide consciousness, connecting to the Consciousness Relay Crystal within the Hall of Bliss.

Two days later.

In the region of the Winter Snowfields.

On the vast, boundless snowy ground, 200,000 large cocoons rested quietly in the Winter Snowfields region.

These were Life Cocoons created by the Lord of Bliss to transmit consciousness more efficiently, capable of accelerating the docking of Bliss Players with their bodies in the Monster World.

Each large cocoon had a corresponding serial number and would be bound to a Bliss Player logging into the game for the first time.

The large cocoons were oval-shaped, each standing over two meters tall; their surfaces were smooth as if coated with a layer of wax, and each large cocoon bore faintly visible Bliss Runes on its surface.

Behind the large cocoons stood a Resource Furnace with raging flames burning at its center.

From now on, Bliss Players only needed to throw spiritual resources from the Monster World into it to receive power feedback and gain growth in strength.

The specific growth plan was set as full feedback after investing resources for refinement and conversion, plus an extra subsidy.

After players touched the Resource Furnace, they could see various items exchangeable by consuming Bliss Points.

These were divided into two enhancement settings: Skill Branding and Attribute Enhancement.

During the testing phase, the Lord of Bliss did not expect Bliss Players to produce earnings; it only hoped that the Bliss Players' performance in the Monster World would not disappoint it.

Furthermore, this region was carefully selected by the Lord of Bliss, as there were a large number of weak monsters nearby.

It was very suitable for Bliss Players to get started.

This time, it modified the initial combat power of the Bliss Players, setting their strength to be slightly higher than that of the Bliss Purple Black Tide Warriors and Bliss Insect Black Tide Warriors.

It preferred Bliss Players to grow independently rather than relying purely on Bliss Power subsidies.

Behind the Resource Furnace stood a thick metal pole, over fifty meters high.

This was a guiding device capable of extracting the consciousness of Bliss Players; as long as it sensed the death of a Bliss Player, it would automatically activate to extract them.

However, its coverage range was limited; at the current stage, it only encompassed the area where the Bliss Players were active.

If a player possessed an adventurous spirit and walked out of the guiding device's coverage range, dying while exploring unknown regions... their consciousness would be unrecoverable, meaning they would truly die.

During the testing phase, losing a few lives seemed normal to it.

Including during the transmission phase, there were situations where player consciousness was annihilated; after all, since the spatial channel would change its positioning with the world's rotation, spatial backflows existed in real-time.

If a player was accidentally sucked away by a backflow vortex, brain death was normal.

Secondly, if they encountered powerful creatures capable of extracting target consciousness while exploring the Monster World, even the guiding device would be unable to suck back the Bliss Player's consciousness.

Therefore, death was an inevitable risk.

The game promotion had also clearly stated that this was a realistic game perfectly simulating reality.

Since it was a realistic game, there was no reason for deaths not to be real; occasionally having a few people die was quite reasonable.

As for the possibility that death might cause players to develop fear of the game, thereby rejecting entry into it, it had considered this issue.

But for now, it was too lazy to intervene and solve it, planning to see the test results first before deciding.

Secondly, regarding the built-in communication device in the Homeworld's game settings, it had absolutely no intention of creating one.

More accurately, it lacked the ability to create one.

Being able to communicate across distances just by summoning a contact list; if it truly had such ability, it would have long used it to control the Bliss Purple Black Tide and Bliss Insect Black Tide.

Therefore, creating a long-distance communication function was completely unrealistic.

Secondly, a teaming function was also entirely unnecessary.

Since there was no team chat channel, and earnings were calculated based on resources invested in the furnace, there was no possibility of team sharing, making the teaming Cultivation Mode meaningless.

Furthermore, the Monster World was a real world; it was impossible for a judgment of immunity to teammate damage to appear.

Compared to the previous recruitment, this time it added a character selection interface upon entering the game, as well as a function to exit the game.

This was to give the players of this round of testing a better gaming experience.

Before officially starting this round of testing, the Lord of Bliss tested the feasibility of the transport system.

The entire system was divided into five subsystems.

These were respectively: the Life Cocoon used to reshape the initialized body, the spatial transport tunnel connecting to the Homeworld, the Consciousness Relay Crystal, the Resource Furnace, and the Consciousness Guiding Tower.

After consciousness traveled through the five subsystems and feasibility was confirmed, the Lord of Bliss spoke in a deep voice:

"Evil Speech, begin."

Receiving the command, Evil Speech, located in the Bliss World, saw a Bliss Imprint appear on its forehead, and energy was instantly released.

An invisible array formation appeared over the entire city.

At the same time, the consciousness guidance nodes inside the game cartridges implanted in the VR devices were activated.

Instantly, the consciousnesses of 200,000 players from the Bliss World flew through the teleportation channel into the consciousness transit hub, before being dispatched to the Great Cocoon in the Winter Snowfield region, with each Bliss player assigned a unique number.

This time, the duration for Bliss players to enter the Monster World increased from 15 minutes to 7 minutes, marking significant progress.

On the character selection interface, it was no longer pitch black.

At this moment, just as they entered the character selection interface, the Bliss players were stunned by the scene before their eyes.

The crudeness that hit them in the Iron Face nearly made them laugh out loud, causing them to inwardly shout that the game was a scam.

The content extremely mismatched the promotion.

The entire interface looked like it was cobbled together using children's doodle tools, with a color scheme that could only be described as a disaster; the background was a blinding purple, devoid of any aesthetic appeal.

For character selection, there were no detailed models, only text-based introductory information.

Nevertheless, the Bliss players made their choices.

Before long, the Great Cocoon in the Winter Snowfield region cracked open, and the Bliss players emerged from the cocoons one after another.

The real scene before their eyes left the Bliss players awestruck, and their dissatisfaction with the character selection interface vanished completely.

Without the body adaptation adjustments of the Challenger System, the Bliss players entering the Monster World began their abstract performances.

It was as if their cerebellums had atrophied; their movements were uncoordinated, one foot heavy and the other light, or they would suddenly leap high into the air only to fall flat on their backsides.

All of this required the Bliss players to adapt on their own, which was also one of the reasons the Lord of Bliss had lowered the initial life strength.

At this moment, a voice rang out in the minds of all Bliss players, issuing the first mission.

It required all Bliss players to hunt the monster "Snow Bear" not far from the resurrection point.

At this moment, all Bliss players felt complex emotions.

The realism of the game scene was perfect, indeed finding no flaws, yet the various settings of the game were exceedingly crude.

The functional settings could not even be described as crude; they simply did not exist.

Team Cultivation Mode, mall functions, map functions, and so on.

Starting with just a body, without even clothes, everyone was naked.

While complaining inwardly, the Bliss players still followed the voice's prompt and began exploring the Monster World.

Standing within the Bliss World, the Lord of Bliss swept his gaze over all the Great Cocoons, then looked toward a small whirlpool that suddenly appeared in the spatial channel.

During the second round of testing, the consciousnesses of three Bliss players were swept into a spatial counter-current whirlpool during teleportation.

He had intended to intervene and save them, but the mental consciousness strength of the Bliss players was too low; before he could act, they were shredded by the spatial counter-current.

Seeing this scene, the Lord of Bliss gave up.

Out of 200,000 Bliss players, only three died; this met expectations and was not a major issue.

As for explanations, he did not need to explain anything to any Bliss player; the Evil Tongue Society would handle it in the Homeland World.

His gaze then turned toward the Bliss players who had already begun exploring the Winter Snowfield region.

Before long, the Bliss players who were hunting Snow Bears encountered a player squad of thirteen people.

Leading the group was a level 38 Gargoyle player, followed by a group of novice players with an average primary Soul Rank of around 18.

The Gargoyle player, who had originally intended to lead the novices in hunting Snow Bears, stopped in his tracks at this moment.

Sweeping his gaze toward the high slope ahead, he saw the Bliss lifeforms with purple skin standing on the hillside and couldn't help but freeze.

While he was stunned, more and more Bliss lifeforms popped up on the hillside.

This immediately made the Gargoyle player feel that something was wrong.

Unlike the Bliss evil spirits and the Bliss insect Black Tide warriors, these Bliss lifeforms did not appear stiff or sluggish; there was light in their eyes.

Moreover, their actions were not synchronized in a parallel manner; they appeared to be independent individuals.

Filled with doubt, he activated his analysis ability, focusing his gaze on one Bliss player.

[Number 231 (Bliss Player)]:

Hunting Rank: 15

Target Introduction: A Bliss player created by the Lord of Bliss guiding the consciousness of a lifeform from a minor world, possessing independent self-awareness, acting according to missions issued by the Lord of Bliss, and gaining strength improvements and skill equipment through the Resource Smelter.

"Damn, you can play like this?!"

Seeing the analysis information, the Gargoyle player was instantly shocked by the introductory content.

The concept of Bliss players nearly made him laugh out loud.

The Lord of Bliss's pirated behavior had always been treated as a meme for mockery in player circles, yet he never expected that now even they, the players, had become the objects of piracy.

Just then, the gazes from the hillside all turned toward them in unison:

"It's the Player Race; the background introduction says they are an evil force replicating us. Kill them! For every kill, you can claim extra point rewards at the Smelting Furnace."

"Surround them; meeting us is their bad luck. Feel the fear of being dominated by players (Adventurers)!"

"Hahaha, let them taste the power of us players (Adventurers)."

(PS: Lifeforms in minor worlds define the name for players differently, but after guided translation of the meaning, players still hear the word "players.")

Hearing lines that should belong to them, the players, spoken by these pirated players, left the squad members dumbfounded.

Especially that phrase "replicating us," which was simply turning heaven and earth upside down.

It was evident that the Lord of Bliss had clearly set a story background for this group of Bliss players, a background in which they, the legitimate version, had become the pirated evil demons.

Such behavior was simply shameless!

Facing the surging wave of attacking Bliss players, the squad members launched their attacks one after another.

The player squad of over ten people was instantly surrounded.

Amidst the fierce battle, the leading Gargoyle player completely lost his composure.

Every time he attacked, he would see the Bliss players cautiously dive to the side and roll, displaying the behavior of technical players.

This reminded the Gargoyle player of himself when he used to play soul-like games.

Just like this group of Bliss players, rolling around beside the boss to dodge.

During this, the conversations of the Bliss players further broke the Gargoyle player's defenses:

"This one with particularly high defense must be an elite monster, or perhaps even a mini-boss; everyone be careful, pay attention to dodging his attacks."

"Such high defense, but as long as a health bar appears, it can be killed. Brothers, let's go all out."

"A mere elite monster dares to act presumptuously? Let me show you my starting skill: Bliss Entanglement."

"Hit the squishy monsters first; deal with this elite monster last."

Listening to the noisy shouts of the Bliss players beside his ears, the Gargoyle player felt that he truly resembled an elite monster at this moment.

The Crimson Gang Qi trait suddenly activated; a crimson air current erupted into a storm centered on him, blasting away the group of players surrounding him.

"Big brother, save me!"

Turning his head to look, he saw his novice teammates being pinned to the ground by the Bliss players, with a group of Bliss players sitting on top of them, raining punches down on their heads.

This familiar thug fighting style made the Gargoyle player see his former self when he first entered the game.

"Fuck, I can't hold back anymore."

At this moment, the Gargoyle player launched a charge.

"Not good, the elite monster has entered berserk Cultivation Mode. Brothers nearby, pay attention to dodging; the monster's intelligence is obviously not high. As long as we master the attack rhythm, we can kill it."

Hearing these words, the Gargoyle player's gaze snapped toward the speaking Bliss player.

"Holy shit, my damage output is too high; I've been lock-on targeted by the elite monster."

"I'll lock onto your damn mother's grave."

With his defenses broken, the Gargoyle player launched a berserk charge, knocking away all the Bliss players in his path, and kicked the speaking Bliss player squarely in the chest.

This kick instantly crushed the speaking player, turning him into an air current that was absorbed by the body, followed by a kill feedback notification ringing in his mind.

"The elite monster's damage output is so fierce; it can even curse people. The Black Iron Game Company really held back a trump card; I like this game."

"It shouldn't be an elite monster; it's a mini-boss, the health bar is too thick."

At this moment, the Gargoyle player felt like spitting blood.

This group of Bliss players was not just turning heaven and earth upside down; they were essentially shitting on the heads of their legitimate player counterparts.

But the number of Bliss players was simply too large, with dense attacks raining down like hail.

Besides melee attacks, many Bliss players also possessed an ability involving entanglement by a purple air current, which was truly difficult to deal with.

Finding the fight increasingly strenuous, the Gargoyle player gradually felt powerless after killing groups of Bliss players.

At this moment, cheers from the Bliss players rang out beside his ears:

"Hahaha, the elite monster is about to die. Brothers, keep it up!"

"Hope the elite monster drops something good; this is the first elite monster we've encountered."

"It seems the Player Race doesn't produce resources; they are evil demons, so killing them only counts for reward points, which we then use to upgrade attributes at the Resource Smelter."

After his stamina was exhausted, the Crimson Gang Qi on the Gargoyle player's body dissipated.

Pinned to the ground by the Bliss players swarming over like wolves, punches rained down upon him.

Although the attack power was not high, it was still able to break his defense.

At this moment, the Gargoyle player felt extremely aggrieved in his heart.

Especially hearing the cheers, excitement, and even mockery from the nearby Bliss players, he felt humiliated.

What was even more excessive was that one Bliss player kicked him in the groin and cursed:

"Weak point shattered."

Although it didn't hurt much, it was overly humiliating to his dignity.

Turning to look at the novice players he had brought, he found they had all been ruthlessly killed by the Bliss players and sent to the Black Room.

And because his defense was high, his health drained slowly, so he was still enduring the torment.

At this moment, he deeply understood a sentence the forum players often said: Choosing the Stone Statue Tank build destined you to endure pain several times greater than other players.

Amidst the beating, an image floated in the Stone Statue player's mind.

It was not long after the Monster World server launched, when he and his brothers entered the Emperor Tomb Mountain Range region and surrounded and beat Curse Soldiers just like these Bliss players were doing now.

This very moment was exactly like that moment back then.

This fierce and cruel beating had truly stunned him.

"Just you wait."

As his health bar hit rock bottom, the Stone Statue player spoke viciously.

"Where does an elite monster get off talking so much nonsense? Hurry up and drop your gear; we'll kill you again once you respawn."

A Bliss player slapped him across the mouth, saying with an unhappy expression.

"Prepare to be continuously tormented by us players; you, this elite monster, will be killed at least a million times in the future, so hurry up and respawn; we'll wait for your return."

The Stone Statue player's eyes instantly turned red.

Because he could damn well respawn.

A post sparked heated discussion on the forum, its popularity climbing continuously.

[Heavens defied, the Lord of Benefits has cooked up something new again; I'm truly stunned that one can play like this.]

OP: Song of Beacon Fire

Content:

Brothers, something big has happened; we players have been pirated by the Lord of Benefits.

Look at the analysis screenshots and video; our squad was just passing by when a group of pirate players surrounded and beat us; it was too brutal.

The way they looked at us was exactly the same as how we looked at monsters when we first entered the game; they are simply beasts.

One last thing: try to organize a large-scale group before going, otherwise what awaits you will be a surrounding and beating by pirate players.

Although pirate players aren't strong, their numbers are truly too many; endless and inexhaustible, impossible to finish off; speaking more brings only tears.

Finally, here is the situation at that time.

(Video attachment) (Analysis screenshot)

Comment Section:

Cthulhu Fried Rice: Hahaha, what Lord of Bliss? Change the name to Lord of Piracy! I already thought the Bliss Purple Black Tide and Bliss Insect Black Tide they created before were ridiculous, and the Bliss Divine Lamp region was absurdly abstract, and now they've come up with Bliss Players; what exactly do they want to do? I ask, what exactly do they want to do!!!

Dream Wanderer: The Lord of Benefits is absolutely the number one Pirate King in the Monster World; truly copying whatever they see; that state of being weak yet loving to learn is truly inspiring; in comparison, a certain bully falls far short; it is truly progressing, disgusting.

Moon at Midnight Shines on Bed Strings: Seeing the title, I thought something happened to the Lord of Benefits, but after clicking and watching the video, I completely lost it; the Lord of Benefits can really cook up schemes; I can only say this person's future is limitless, starting big and strong from piracy.

Dragon of Night Longsong: After reading the analysis introduction of the Bliss Players, I had an idea: is there a possibility that we too are players guided from minor worlds by Di Zhao to work for him? (Slippery.jpg)

Slap Back Instantly: Eradicating piracy is everyone's responsibility; I'm going to give these pirate goods a lesson from genuine players.

Upon learning that pirate players had appeared, the forum players laughed themselves crazy.

The Lord of Benefits in their eyes had truly opened their horizons; indeed copying whatever they saw.

Before long, many veteran players appeared in the Winter Snowfield region, preparing to wipe out these pirate players.

At this time, the Lord of Bliss, observing from behind the scenes, smiled very happily.

A rough statistics of the Bliss Players' combat performance yielded results that made him feel extremely delighted.

Whether in combat power or killing efficiency, there was a significant improvement compared to the Bliss Purple Black Tide and Bliss Insect Black Tide.

More importantly, this group of Bliss Players truly achieved fearlessness of death like the Player Clan, capable of launching fearless charges for the sake of profit.

They all possessed independent self-awareness, able to respond in real-time according to the situation on the ground.

This was the type of war unit he wanted!

He decided to prepare some usable skills for the Bliss Players next.

He had monitored the entire battle with the player squad just now.

He discovered a characteristic in the Bliss Players' combat: when facing attacks from Player Clan members, they liked to dodge by rolling.

Through an investigation by Evil Tongue, he learned the specific reason.

Many games in the Homeworld had settings for dodging attacks by rolling, which had become a habit for many players during their gaming experience.

He felt he could utilize this characteristic to craft an adaptive ability for the players.

His information database happened to have a record of a similar ability.

With a wave of his hand, a book constructed from Bliss Power manifested before him.

The book overall presented a semi-transparent texture; waving his hand to turn pages, countless informational light points hovered on the book's surface.

Each light point represented a piece of recorded knowledge.

Switching to the second information database, the light points turned purple.

Each light point here recorded the life structures of various races he had dissected in the past.

Creating this collection of lives was initially prepared for the Bliss Purple Black Tide warriors.

He knew clearly that the Black Black Tide possessed a terrifyingly large arsenal of unit types, lacking any shortcomings.

This was also what he envied immensely.

The value of having a full-system arsenal meant that in the Monster World, there was no possibility of being countered by any opponent, and one could also generate targeted unit types based on the enemy's characteristics, ensuring a systemic advantage no matter how one fought.

Thus, he thought of imitating the Black Black Tide and establishing a full-system arsenal of unit types as well.

But the problem was that creating units was nearly equivalent to creating life; how could that be easy?

After studying back and forth for several years, he ultimately decided to continue down the path of imitation.

The target was the countless Fallen captured by the Bliss Palace; as long as he felt their combat power was good, he would dissect and replicate them accordingly.

Every type of life had its own area of expertise; theoretically, as long as he kept replicating, he could also obtain a full-system arsenal of unit types through the Fallen.

Although this kind of replication could not perfectly reach the strength of the Fallen's original bodies, he did not care.

As long as the framework was constituted, subsequent settings could be slowly improved.

Sweeping his consciousness over, the information within each light point appeared in his mind in the form of energy images.

Under a detailed perspective, the cellular forms of life, as well as details like signal conduction between cells, were clearly presented.

For instance, the unique energy-storage organelles within Shell-Time Clan cells, their complex folded structures, and the constantly flashing energy light points were all clearly marked; zooming in the perspective revealed detailed diagrams of the Shell-Time Clan's skeleton, muscles, and blood vessel distribution.

Consuming Bliss Power, dynamic demonstrations of various organs during normal physiological activities became intuitively visible, allowing one to clearly see the paths of blood circulation and the methods of muscle contraction and relaxation.

The records of ability characteristics within the light points were even more meticulous.

This was also what the Lord of Bliss cared about most.

Regarding individual skills, the information light points recorded not only the external manifestations when the skill was cast but also his in-depth analysis of the energy operation principles behind the skill.

Taking a race skilled in manipulating lightning as an example, the light point recorded in detail the demonstration process of how energy gathered within this race's body, compressed into electrical energy, then conducted through specific meridians and pathways to the body surface, finally released in the form of powerful electric currents.

Every detail was recorded meticulously.

To ensure no information was omitted, he had image records of the entire process of dissection and perception scanning, preventing future bugs in unit types by allowing him to review and correct them at any time.

Reviewing the recorded content in the second information database, he quickly found a skill very suitable for the Bliss Players.

This ability came from a faction named the "Flying Cloud Clan"; the entire clan had already been devoured by the Bliss Sub-Palace, providing him with over a hundred million units of Bliss Power output.

At that time, he had studied this clan's life structure and related abilities they mastered in detail.

Among them was an ability the Flying Cloud Clan named "Rolling Flash."

When members of the Flying Cloud Clan faced danger, they could instantly enter a special state; a faint silver halo would ripple around their bodies like water waves, followed by rolling in one direction at a speed beyond imagination.

During the rolling process, their bodies seemed to produce a wonderful resonance with the surrounding space, their forms becoming blurred and indistinct, like an illusory shadow moving rapidly.

In terms of skill principles, the Flying Cloud Clan's bodies contained a special energy capable of producing strong interactions with surrounding spatial elements.

When activating Rolling Flash, the special energy stored within the body would erupt instantly, distorting the surrounding space with oneself as the center; during this brief spatial distortion, seemingly impossible rapid movement and evasion were achieved, actually entering a "crack space" to complete the evasion.

This ability had made him feel very curious at the time.

Only after understanding it deeply did he discover this was not a spatial-system ability, but an ability borrowing spatial displacement.

It worked by releasing energy stored within the body to trigger brief changes in space.

According to the introduction by interrogated Flying Cloud Clan members, this was originally an ability mastered by a Primordial Monster; the ancestors of the Flying Cloud Clan developed the "Rolling Flash" ability by imitating the Primordial Monster.

Crack space already existed, created for the Primordial Monsters.

The Flying Cloud Clan found another way to learn the method of entering crack space, but the instant they entered, they would be repelled by the World's Power and ejected from the crack space.

Thus, the effect of instantaneous blurring during rolling for evasion appeared.

In the eyes of the Lord of Bliss, this ability fit the Bliss Players very well; perhaps he could use Bliss Power to generate an ability imprint to serve as the initial ability for the Bliss Players.

Having formed the idea, he acted immediately.

The process of consuming Bliss Power made the Lord of Bliss feel extremely heartbroken.

But since he had already decided to create Bliss Players, spending was necessary; how could semi-finished products achieve great things?

He would not be stingy with investment in this aspect.

Those who achieve great things do not stand on ceremony.

After completing the production of the ability imprint, he immediately had Evil Tongue send a game notification to all Bliss Players.

Through the towering signal tower, it was transmitted to the minds of every Bliss Player like sending a text message.

Before long, the Bliss Players returned one after another and began strengthening themselves before the Resource Smelting Furnace.

The Rolling Flash ability imprint was implanted into the Bliss Players' bodies during the strengthening process.

Just at this moment, the voice of a subordinate warrior rang out in the mind of the Lord of Bliss.

"My lord, the player army is attacking; the scale is considerable this time. Judging by their direction of advance, they seem to be heading toward the Blissful Players."

Upon learning of the approaching player army, a trace of anticipation appeared in the eyes of the Lord of Bliss; he greatly looked forward to the Blissful Players' upcoming performance.

Since both sides feared no death, it would soon become clear who was stronger and who was weaker.

This war served perfectly as training for the troops.

Starting from the exit of the Winter Snow Plains, the player army marched in full force toward the region where the Blissful Players were located.

One hour later, the two sides met.

Upon seeing the massive scale of the player army, the Blissful Players showed no fear on their faces; instead, they all appeared exceptionally excited.

The great battle between the genuine version and the pirated version was about to erupt.

Although the number of arriving players was not as great as that of the Blissful Players, many among them were veteran players.

The initial hunting level of the Blissful Players was adequate for dealing with novice players, but there was a significant gap when facing veteran players.

Both sides launched charges at each other simultaneously.

The player legion crushed the Blissful Players in a manner akin to an overwhelming sweep.

However, during the course of the battle, the players were left bewildered.

The combat style of this group of pirated players was truly abstract.

Players in the rear glanced forward to see figures rolling on the ground across the entire mountainside.

The key point was that this method of rolling could actually dodge skill damage; moreover, their forms would even appear blurred while rolling.

Roll once, throw a punch, then continue rolling to dodge.

The Blissful Players simply rolled around at the players' feet in various ways; the scene was excessively abstract.

During this period, the communication among the Blissful Players was even more outrageous:

"Although this is a test, the difficulty is far too high; elite mobs are invading right from the start."

"Nonsense; since it is a test, the difficulty must naturally be increased. Perform well, and you might even qualify for the next round."

"After rolling five times, there is no energy left; the recovery speed is so slow, and the elite mobs deal too much damage."

Being regarded as pirated versions by the Blissful Players, many of the actual players were so angry they laughed.

Subsequently, they used even more brutal methods to kill the pirated players.

During this process, the Lord of Bliss switched to control Cultivation Mode, actively guiding the consciousness of players whose physical bodies had died back to the Great Cocoon to generate new initialized bodies for them.

As for those dead physical bodies, they clearly could not be retrieved.

Each death forced the Blissful Players to initialize their combat power, yet they could rejoin the battle very quickly.

Continuously, Blissful Players were reborn within the Great Cocoon and rushed back to the battlefield.

Compared to the one-hour cooldown required for players to reshape their flesh and blood, the Lord of Bliss achieved instant resurrection for his players through a pay-to-win method.

Thus, a situation arose where the player legion continuously joined the battlefield after their one-hour cooldown, while the Blissful Player army proved inexhaustible.

The players' state of mind gradually tended toward explosion during this process.

In their eyes, the Blissful Players' fighting style was too despicable; leaping into a roll, getting up to throw a punch, then continuing to fight by rolling truly treated them like monsters to be humiliated.

During this period, some particularly humiliating dialogues would also occur:

For example: "I have figured out this elite mob; when he raises his hand, I know I should dodge. Once you grasp the attack rhythm, it is actually not hard to avoid; the AI is not particularly high."

Another example: "This group of pirated players is quite interesting; they have not even replicated the rolling skill. How can they deserve to be called the Player Race?"

The Blissful Players' outrageous behavior was met with a heavy fist strike from the player legion.

Moreover, more and more players were arriving in the Winter Snow Plains region.

As this war progressed to its later stages, the shift in mentality began to reverse.

Although the players were angered by the provocative behavior of the pirated players, each kill yielded tangible benefits, with prompts of sacrificial power feedback constantly floating in their minds.

Therefore, after becoming immune to the Blissful Players' seemingly "unintentional" provocations and taunts, the players killed with great vigor.

In contrast, the mentality of the Blissful Players began to tend toward explosion.

The most headache-inducing problem for the Blissful Players was the setting regarding killing initialized characters; this meant the exploration difficulty of this game was extremely high.

Upon death, one lost everything.

Previously enhanced attributes would also disappear; only two initialized abilities remained, one of which was the newly added Roll-Dodge ability.

This was a game Cultivation Mode that the Blissful Players found terrifying.

Especially the strength of the "monsters"; it was not something that good technique alone could counter.

They struggled for a long time without dealing much damage, yet in the monsters' eyes, a casual strike from an elite mob could easily kill them.

The excessively high game difficulty gradually broke the mentality of the Blissful Players.

The endless Player Race was simply a nightmare; Blissful Players began to choose to quit the game, unwilling to endure the torment any longer.

This state of mind was like Earth players engaging with a Souls-like game.

Facing a boss that could never be successfully challenged, their mentality exploded, and they even began to harbor thoughts of deleting the game and quitting.

Although the Blissful Players collapsed, the player legion had no intention of letting them go; the stagnant front line began to advance toward the Great Cocoon of Bliss.

As the number of Blissful Players decreased at a speed visible to the naked eye, the advance became exceptionally smooth.

However, what puzzled the players was where this group of pirated players had gone; had not the guidance stated they could be resurrected by consuming the Power of Bliss?

How had the endless sweeping Cultivation Mode come to an end?

When the front line swept forward to the Life Cocoon that nurtured the Blissful Players, the doubts in their hearts were answered.

As the analysis ability swept over, relevant information about the Life Cocoon appeared in the players' minds.

[ID 29942 (Blissful Player)]:

Target Introduction: The Life Cocoon that nurtures Blissful Players; it can generate preset initial bodies for Blissful Players by injecting the Power of Bliss. (The Blissful Players bound to this Life Cocoon have suffered a mental collapse and decided to quit the game and stop playing.)

Seeing the analysis information of the Great Cocoon, the expressions of the nearby players became extremely fascinating.

The reason for the disappearance of the Blissful Players was actually... that they had been beaten into quitting the game.

Right then and there, a player broke down and shouted:

"Damn it, have we really become the bosses in a Souls-like game?"

(End of Chapter)

End of Chapter

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