[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"origin-the-monsters-are-coming":3,"chapter-the-monsters-are-coming-monsters-are-coming-chapter-277":6},{"origin":4,"title":5},"chinese","Monsters Are Coming",{"chapter":7,"nextChapterSlug":19,"prevChapterSlug":20,"totalChapters":21,"novelImage":22},{"id":8,"novel_id":9,"title":10,"slug":11,"index":12,"content":13,"wordcount":14,"created_at":15,"updated_at":15,"volume":16,"translator":17,"content_hash":18},2250126,4069,"Chapter 277: Ultimate Point Allocation, the Heavenly Demon System (Seeking Monthly Tickets)","monsters-are-coming-chapter-277",277,"\u003Cp>The Primordial Sacrifice Altar.\u003C\u002Fp>\n\u003Cp>Qi Sheng's gaze shifted between different groups of players.\u003C\u002Fp>\n\u003Cp>The formation of the Evil Bully Alliance had indirectly accelerated the development speed of the player legions, igniting the players' enthusiasm for challenging the bullies.\u003C\u002Fp>\n\u003Cp>Recently, three joint warbands had entered his field of vision.\u003C\u002Fp>\n\u003Cp>In order to challenge the Evil Bully Alliance, they had recruited a large number of newcomers and merged with several promising small guilds, showing a trend of establishing firm footing in the Novice Village.\u003C\u002Fp>\n\u003Cp>Besides traditional warfare modes, many unprecedented ingenious ideas had also emerged in the war against the Evil Bully Alliance.\u003C\u002Fp>\n\u003Cp>For instance, the \"Tidal Rotation Tactics\" that had been very popular recently.\u003C\u002Fp>\n\u003Cp>Integrating offense and defense, it lowered the ceiling while simultaneously raising the floor.\u003C\u002Fp>\n\u003Cp>Through practical application, the players were turning many conceptualized ideas into reality.\u003C\u002Fp>\n\u003Cp>During this period, a post on the forum caught Qi Sheng's attention and sparked heated discussion among the players.\u003C\u002Fp>\n\u003Cp>The cause was that amidst the recent surge in tactical discussions, a lore-focused player had raised a question.\u003C\u002Fp>\n\u003Cp>[As a lore-focused player, I always like to nitpick details. After reading many tactical discussion posts recently, one question has left me extremely puzzled.]\u003C\u002Fp>\n\u003Cp>Poster: I Just Love to Blabber.\u003C\u002Fp>\n\u003Cp>Content:\u003C\u002Fp>\n\u003Cp>I am very satisfied with the detailed settings of the game Monster World, but one issue has always troubled me, so I am posting to discuss it with everyone.\u003C\u002Fp>\n\u003Cp>Why is it that in Monster World, the civilizations of all races generally focus on physical growth as the core direction for building combat power, instead of destroying opponents with advanced weapons like in many science fiction novels, such as dimension-reduction weapons like a dual-vector foil, and are still engaging in the most primitive head-on charges between two armies?\u003C\u002Fp>\n\u003Cp>Therefore, why is it that in this highly developed world of multiple civilizations, conflicts between civilizations still center on physical confrontation, lacking more advanced super-long-range weapons of mass destruction?\u003C\u002Fp>\n\u003Cp>After deeply researching the background data of Monster World, I discovered that many races in the game actually possess interstellar travel capabilities or cross-space technologies, indicating that their technical level should theoretically be able to develop super-weapons like the \"dual-vector foil\" in sci-fi stories, or at least super energy weapons and automated combat systems.\u003C\u002Fp>\n\u003Cp>However, in actual scenarios, apart from the Mechanical Legion faction, the vast majority of races rely on physical enhancement and melee weapons for combat, including the most powerful Black Black Tide Legion system; this setting seems mismatched with the level of combat power they have demonstrated.\u003C\u002Fp>\n\u003Cp>So the question arises: since they possess such tremendous power, why does combat between the various races still remain at the level of hand-to-hand fighting?\u003C\u002Fp>\n\u003Cp>From a perspective of rationality, does this kind of setting conform to real-world logic?\u003C\u002Fp>\n\u003Cp>This question fermented rapidly on the forum.\u003C\u002Fp>\n\u003Cp>Its popularity soon surged to the top of the forum's trending list.\u003C\u002Fp>\n\u003Cp>The number of replies in the comment section skyrocketed within a short time.\u003C\u002Fp>\n\u003Cp>Comment Section:\u003C\u002Fp>\n\u003Cp>Just Kidding: Because this is a game! Creatures of the Upper Realm can use various energy weapons with huge destructive power in reality, so it's reasonable to switch to something new in the game, right? There's no need to nitpick details so much when playing a game. The Cultivation Mode of two armies clashing and charging may seem primitive, but it's incredibly exciting, isn't it?\u003C\u002Fp>\n\u003Cp>Why Not Ride the Wind to the Ninth Heaven: Actually, there is a very reasonable explanation behind this. First, you must understand one thing: in the combat power system settings of Monster World, the strongest power is not some technique mastered by a certain race, but the power of Rules. The essence of Rule Power is the ability to rewrite reality, allowing fire to burn in the deep sea or rivers to flow backward into the sky. Many technological developments rely on real-world logic, and this anti-logical power of Rules will render your technologies completely ineffective.\u003C\u002Fp>\n\u003Cp>For example, if your weapon is a flame gun, its release of burning fire requires basic physical laws like oxygen and heat conduction.\u003C\u002Fp>\n\u003Cp>But if your opponent masters the Rule Power of \"Combustion Forbidden in This Realm\" or \"No Oxygen,\" your flame gun immediately becomes a piece of scrap metal.\u003C\u002Fp>\n\u003Cp>Therefore, the greatest advantage of our player system's Soul Soul characteristics lies in the fact that regardless of the environment, the power of Soul Soul characteristics can be released and cannot be influenced or modified by any Rules.\u003C\u002Fp>\n\u003Cp>Thus, unless technological development can be cast into \"Rules,\" it is destined to be meaningless.\u003C\u002Fp>\n\u003Cp>Fujian People Are Not Tasty: That's not entirely true. Back in the day, didn't the Mechanical Legion fire a single super-long-range energy beam that pierced straight through the earth of the Emperor Tomb Mountain Range? Such power is still prevalent in Monster World; it's just that we have had little contact with it. The several factions nearby are all those who allocate points to physical evolution, so it feels like everyone is just pumping points into their bodies without developing super-weapons.\u003C\u002Fp>\n\u003Cp>Little Monster Corporal: Is there a possibility that the evil entities of the Black Black Tide system are essentially weapons themselves? They master super-long-range spell bombardment, spatial leaps, and devouring evolution. The Black Black Tide system possesses all the technologies you mentioned, but they have semi-biologized their weapons. That is why it feels like everyone is engaging in ancient-style army clashes and mutual beatings. Once the Evil Bully's strength grows, the high-level evil entities generated will possess the power to destroy an entire Earth with a single entity.\u003C\u002Fp>\n\u003Cp>Among the replies and discussions in the post, the number of likes for one answer increased rapidly.\u003C\u002Fp>\n\u003Cp>After viewing it, Qi Sheng also found the viewpoint mentioned quite interesting.\u003C\u002Fp>\n\u003Cp>Don't Know What Name to Pick:\u003C\u002Fp>\n\u003Cp>As a fellow lore-focused player who spends day and night flipping through background materials in the library, I can answer this question for you in detail.\u003C\u002Fp>\n\u003Cp>The Rule Power mentioned by the fellow villager earlier is indeed one of the very reasonable explanations; I won't delve too deeply into that aspect.\u003C\u002Fp>\n\u003Cp>The following are my personal views.\u003C\u002Fp>\n\u003Cp>Actually, the fact that civilizations of all races generally choose to enhance their physical bodies rather than develop weapons of mass destruction (such as dual-vector foils, energy weapons, etc.) as the core of combat power construction is not a loophole, but a reasonable evolutionary path based on the effective use of resources.\u003C\u002Fp>\n\u003Cp>Next, I will analyze from multiple angles why physical enhancement is a superior development direction in Monster World.\u003C\u002Fp>\n\u003Cp>The first reason: Individual evolution is more economical than weapon research and development.\u003C\u002Fp>\n\u003Cp>In most sci-fi settings, high-lethality weapons (such as star-annihilating cannons, dimension-reduction strikes) require the consumption of massive amounts of resources.\u003C\u002Fp>\n\u003Cp>It is like after firing a bullet, one must reload another bullet.\u003C\u002Fp>\n\u003Cp>Some weapons of mass destruction are even single-use consumables; once used, they must be manufactured again, forming an endless resource black hole.\u003C\u002Fp>\n\u003Cp>In contrast, once physical strength reaches a certain realm, it can achieve nearly perpetual combat capability.\u003C\u002Fp>\n\u003Cp>For example, the Champion Gladiator of the Ancient God Race can be viewed as a weapon with infinite endurance; one only needs to eat to replenish energy, or even breathe to quickly recover combat power. The efficiency of resource utilization is higher than that of weapons of mass destruction.\u003C\u002Fp>\n\u003Cp>Suppose a weapon civilization and a physical civilization each invest the same amount of resources to create combat power.\u003C\u002Fp>\n\u003Cp>The weapon civilization manufactures three star-annihilating cannons, each capable of destroying one planet.\u003C\u002Fp>\n\u003Cp>The physical civilization spends these resources to cultivate one expert; how many punches would he need to shatter a planet?\u003C\u002Fp>\n\u003Cp>In a long-term war, the physical civilization will hold an absolute advantage.\u003C\u002Fp>\n\u003Cp>The second reason: I believe that the investment required for the production and research of super-weapons of mass destruction requires a complete industrial chain for support.\u003C\u002Fp>\n\u003Cp>This means that when conducting cross-realm operations, one can only obtain weapon supplies continuously from the rear. If an accident occurs causing the warring legion abroad to lose contact with the rear, the fighting legion will completely lose its combat capability once its weapons are exhausted.\u003C\u002Fp>\n\u003Cp>Suppose this civilization could bring its industrial chain along during war to manufacture on the fly; there would still be the risk of it being destroyed in engagements with hostile forces, which would become a weakness.\u003C\u002Fp>\n\u003Cp>In Monster World, an overly complex system is a fatal risk.\u003C\u002Fp>\n\u003Cp>The physical body itself is the perfect weapon; a strong physical body can survive in any environment, with no possibility of being unable to exert combat power.\u003C\u002Fp>\n\u003Cp>A warrior powerful to the extreme (such as a Champion Gladiator) exerts combat power no weaker than any star-annihilating weapon.\u003C\u002Fp>\n\u003Cp>Even if the energy within their body is exhausted, a single basic attack can unleash world-destroying might.\u003C\u002Fp>\n\u003Cp>Including from the perspective of maintenance costs, physical evolution is also the choice with the optimal resource utilization efficiency.\u003C\u002Fp>\n\u003Cp>The third reason: The margin for error in the weapon research and development route is relatively low.\u003C\u002Fp>\n\u003Cp>While pursuing a route of extreme large-scale destructive weapons, if physical growth cannot keep up, one is easily killed by the very weapons one has created.\u003C\u002Fp>\n\u003Cp>It is like an ordinary person using firearms in reality; such weapons can easily kill their creator.\u003C\u002Fp>\n\u003Cp>Let me cite a few problems that arise during the process of weapon upgrades.\u003C\u002Fp>\n\u003Cp>For example, an arrow shoots off course and injures friendly forces; at this stage, there is still hope.\u003C\u002Fp>\n\u003Cp>Later, as weapons upgrade, a gun misfires and injures friendly forces; at this stage, there might still be hope, though the lethality has increased.\u003C\u002Fp>\n\u003Cp>Further on, after the birth of nuclear weapons, nuclear leaks occur, and the problem becomes very serious, causing severe damage to the ecosystem.\u003C\u002Fp>\n\u003Cp>Expanding this perspective to even more powerful weapon civilizations, once a mistake occurs, the problem becomes even more severe.\u003C\u002Fp>\n\u003Cp>For instance, a small error in the complex links of using a weapon could ultimately lead to the weapon exploding suddenly before launch, affecting one's own legion as well.\u003C\u002Fp>\n\u003Cp>Or the result could be a rebellion by mechanical warriors; for example, if the Star Net betrayed the Eclipse Race, it could easily destroy the Eclipse Race civilization.\u003C\u002Fp>\n\u003Cp>This growth model dictates that the stronger the weapon, the lower the margin for error.\u003C\u002Fp>\n\u003Cp>A single star-annihilating output fired in the wrong direction might destroy one's own minor world.\u003C\u002Fp>\n\u003Cp>Warriors of low-level civilizations holding laser guns can also be easily killed by those same laser guns.\u003C\u002Fp>\n\u003Cp>Warships of high-level civilizations can explode stars, but the commander's physical body cannot even withstand the aftermath.\u003C\u002Fp>\n\u003Cp>Therefore, the choice of physical evolution by all races is not accidental, but the optimal solution under the game of survival.\u003C\u002Fp>\n\u003Cp>Only by making life itself into a weapon can one avoid being terminated by weapons.\u003C\u002Fp>\n\u003Cp>Of course, what I mean to express is not that the route of extreme weapon research is unfeasible; theoretically, all paths have development potential.\u003C\u002Fp>\n\u003Cp>There are indeed quite a few racial factions in Monster World that follow this growth route, but the choices of the vast majority of races have already proven that this path is difficult to traverse successfully.\u003C\u002Fp>\n\u003Cp>The reason you view hand-to-hand combat as a primitive war system is essentially due to the influence of sci-fi works in reality and real-world cognition, because the logic of warfare in reality is built upon stable physical laws and limited energy transfer efficiency.\u003C\u002Fp>\n\u003Cp>Looking through the history of human development, you will discover a very interesting phenomenon.\u003C\u002Fp>\n\u003Cp>Primitive humans lacked sharp teeth and claws and could not kill through physical struggle like beasts, so they had to rely on tools and weapons to compensate for their innate deficiencies.\u003C\u002Fp>\n\u003Cp>This survival strategy was like allocating the first skill point on the tree of evolution; from then on, the entire development trajectory of human civilization extended continuously along this path of tool dependence.\u003C\u002Fp>\n\u003Cp>During the Agricultural Revolution, sickles and plows were needed to reclaim land.\u003C\u002Fp>\n\u003Cp>In the Bronze Age, casting weapons was necessary to establish dynasties.\u003C\u002Fp>\n\u003Cp>The Industrial Revolution required steam engines to drive civilization.\u003C\u002Fp>\n\u003Cp>The Information Age requires chips to connect the world.\u003C\u002Fp>\n\u003Cp>This is like a technology tree; when our ancestors chose to use external tools as their first point allocation in primitive times, all subsequent civilization upgrades continued to develop along this main line before branching out.\u003C\u002Fp>\n\u003Cp>From stone tools to metal, from cold weapons to hot weapons, from chemical energy to nuclear energy.\u003C\u002Fp>\n\u003Cp>We constantly strengthened external tools but neglected internal potential.\u003C\u002Fp>\n\u003Cp>It is like many players' choices in Star Vein combinations; once a sect is locked in, all subsequent embeddings are developed along the direction of strengthening that sect.\u003C\u002Fp>\n\u003Cp>Precisely because we reached today through the upgrading of tools, we have defaulted to a mindset: stronger weapons equal a more advanced civilization.\u003C\u002Fp>\n\u003Cp>Now, let us expand our thinking.\u003C\u002Fp>\n\u003Cp>Suppose in primitive times, humanity did not allocate the first skill point to \"Tool Usage\" but instead chose a path of mental growth or physical enhancement; the entire development trajectory of civilization might have become completely different.\u003C\u002Fp>\n\u003Cp>Of course, this hypothesis is essentially untenable.\u003C\u002Fp>\n\u003Cp>After all, the point allocation of a civilization must first adapt to the environment; the thin Reiki environment of Earth simply does not allow humanity to follow other system growth paths.\u003C\u002Fp>\n\u003Cp>What I want to express is that mental inertia makes us feel that high-end technological weapons should be stronger, and that firing a shot to annihilate a star is far superior to physical combat.\u003C\u002Fp>\n\u003Cp>We believe that physical struggle is low-end and primitive.\u003C\u002Fp>\n\u003Cp>Ranged weapons are strong, while melee is weak.\u003C\u002Fp>\n\u003Cp>In fact, even the history of human weapon development has undergone shifts from melee to ranged, and then back to melee.\u003C\u002Fp>\n\u003Cp>In primitive times, humans fought with stone axes, wooden spears, and fists; after the advent of slings and bows, their lethality increased dramatically, shifting combat to ranged weaponry.\u003C\u002Fp>\n\u003Cp>Later, melee combat revived with the emergence of heavy infantry equipped with thick armor and shields, severely diminishing the lethality of ranged weapons and making melee once again the key to victory.\u003C\u002Fp>\n\u003Cp>It was not until the appearance of muskets and cannons that ranged weapons completely suppressed melee brawling, causing cold weapons to exit the stage of history.\u003C\u002Fp>\n\u003Cp>The subsequent emergence of genetic warriors meant super-humans could withstand contemporary firearms with their bare flesh, bringing melee combat back onto the historical stage once more.\u003C\u002Fp>\n\u003Cp>This is a process of repeated switching; in the future, there may be many more cycles of such back-and-forth development.\u003C\u002Fp>\n\u003Cp>This is a dynamic balance under the game of offense and defense: when ranged weapons become too strong, defensive means evolve, forcing an adjustment in combat methods.\u003C\u002Fp>\n\u003Cp>When melee weapons become too strong, ranged weapons will upgrade in response.\u003C\u002Fp>\n\u003Cp>The examples given here merely concern the shift between ranged and melee at the level of tools and weapons.\u003C\u002Fp>\n\u003Cp>In fact, it was only after human civilization obtained the gene optimization technology provided by the Eclipse Clan that it truly began to allocate points to the tech tree of fleshly growth.\u003C\u002Fp>\n\u003Cp>This is also a major trend for future development.\u003C\u002Fp>\n\u003Cp>Therefore, your viewpoint is far too limited; the core reason is truly not as complex as you imagine.\u003C\u002Fp>\n\u003Cp>Fleshly evolution does not represent weakness.\u003C\u002Fp>\n\u003Cp>Weapon evolution does not represent strength.\u003C\u002Fp>\n\u003Cp>There is only one path to determine the contrast between strength and weakness, and that is war.\u003C\u002Fp>\n\u003Cp>The Monster World serves as a war proving ground for civilization's attribute allocation; when you see the vast majority of races choosing the path of fleshly strengthening, this is not necessarily the optimal path choice, but it is certainly the choice with the highest adaptability.\u003C\u002Fp>\n\u003Cp>Finally, I propose my viewpoint.\u003C\u002Fp>\n\u003Cp>I believe that whether it is the path of weapon strengthening or the path of fleshly strengthening, both are correct choices.\u003C\u002Fp>\n\u003Cp>Therefore, the best path for civilizational growth should be to allocate points to both growth systems simultaneously (provided conditions allow).\u003C\u002Fp>\n\u003Cp>Taking reality as a reference, the Eclipse Clan in those years synchronized their attribute allocation between genetic evolution and technological weapons; however, the genetic evolution model was later abolished due to developmental issues, leading them to choose the specialized path of weapon strengthening.\u003C\u002Fp>\n\u003Cp>……\u003C\u002Fp>\n\u003Cp>This answer from the lore-obsessed player was truly a flight of fancy.\u003C\u002Fp>\n\u003Cp>It allowed the forum players to see the essence of the problem from a different angle.\u003C\u002Fp>\n\u003Cp>During this period, the number of likes skyrocketed, even surpassing the like count of the player who posted the thread.\u003C\u002Fp>\n\u003Cp>It also sparked a discussion among forum players regarding the pros and cons of weapon strengthening versus fleshly strengthening.\u003C\u002Fp>\n\u003Cp>The discussion Redu  of this post reached the top three in the forum's historical rankings within six hours.\u003C\u002Fp>\n\u003Cp>Attracting more onlookers to join the debate.\u003C\u002Fp>\n\u003Cp>Qi Sheng observed the players' discussion in its entirety and consequently asked the Guidance which Cultivation Mode was truly stronger.\u003C\u002Fp>\n\u003Cp>The Guidance's answer was simple: for low-tier civilizations, any attribute allocation works.\u003C\u002Fp>\n\u003Cp>For high-tier civilizations, forms converge; whether it is weapon strengthening or fleshly strengthening, both are developments in the utilization of energy and can be switched at any time.\u003C\u002Fp>\n\u003Cp>Having received the answer, Qi Sheng did not continue scrolling through the players' in-depth discussions on this topic; instead, his gaze shifted immediately to the Hall of Extreme Bliss.\u003C\u002Fp>\n\u003Cp>……\u003C\u002Fp>\n\u003Cp>Hall of Extreme Bliss, Main Hall.\u003C\u002Fp>\n\u003Cp>The palace space was constructed within a void, surrounded by star stones, with the magnificent palace serving as the sole light source in the empty space.\u003C\u002Fp>\n\u003Cp>Countless spatial tethers extended from the palace, their ends connecting to the Monster World to generate a vast number of branch spatial nodes.\u003C\u002Fp>\n\u003Cp>Every branch connected to a Hall of Extreme Bliss Branch.\u003C\u002Fp>\n\u003Cp>The Power of Extreme Bliss, produced by living beings burning in pleasure, was injected into the Hall of Extreme Bliss precisely through these spatial tethers.\u003C\u002Fp>\n\u003Cp>Inside the main hall stood a massive altar, upon which a towering figure sat cross-legged.\u003C\u002Fp>\n\u003Cp>Its form was slender, with meridians faintly visible beneath purple skin; its head lacked a fixed shape, constantly changing as time passed.\u003C\u002Fp>\n\u003Cp>Any living being who saw it would perceive a different countenance.\u003C\u002Fp>\n\u003Cp>Its chest was covered in energy stripes, each stripe representing a piece of Extreme Bliss knowledge.\u003C\u002Fp>\n\u003Cp>Behind it was a pair of broad purple wings, slowly expanding and contracting with its breath.\u003C\u002Fp>\n\u003Cp>This figure was none other than the leader of the Extreme Bliss Clan: the Lord of Extreme Bliss.\u003C\u002Fp>\n\u003Cp>At this moment, beside the Lord of Extreme Bliss, Xie Yu was reporting on recent circumstances and expenditures regarding legion construction.\u003C\u002Fp>\n\u003Cp>As Xie Yu spoke, the Lord of Extreme Bliss listened attentively.\u003C\u002Fp>\n\u003Cp>Regarding income, two new Halls of Extreme Bliss Branch had recently been opened, and the revenue generated was gradually increasing.\u003C\u002Fp>\n\u003Cp>Regarding expenditures, the Extreme Bliss Insect Black Tide and the Extreme Bliss Purple Black Tide in the Winter Snow Plains were continuously consuming the Power of Extreme Bliss.\u003C\u002Fp>\n\u003Cp>However, the construction of these two legions had recently achieved new breakthroughs.\u003C\u002Fp>\n\u003Cp>The method by which Extreme Bliss Warriors controlled the Insect Black Tide and the Purple Black Tide had already advanced to the third-generation control Cultivation Mode.\u003C\u002Fp>\n\u003Cp>The first-generation control Cultivation Mode employed unilateral control, multitasking, which proved exceptionally strenuous when facing a massive number of combat units.\u003C\u002Fp>\n\u003Cp>It always left the Extreme Bliss Warriors responsible for control physically and mentally exhausted; it was all brute force operation, devoid of any technique.\u003C\u002Fp>\n\u003Cp>The second-generation control Cultivation Mode adopted a parallel control method.\u003C\u002Fp>\n\u003Cp>By establishing a signal tower to broadcast a single signal, all Extreme Bliss evil spirits would synchronize their actions; however, this was utterly unusable on the battlefield, as such uniform movement was riddled with openings.\u003C\u002Fp>\n\u003Cp>The third-generation control Cultivation Mode shifted to establishing a \"Command Information Database\" for control.\u003C\u002Fp>\n\u003Cp>Currently, the Command Information Database already stored fifty thousand commands.\u003C\u002Fp>\n\u003Cp>Each command could enable the Extreme Bliss Purple Black Tide and the Extreme Bliss Insect Black Tide to adjust rapidly and swiftly, deploying corresponding actions.\u003C\u002Fp>\n\u003Cp>Furthermore, the commands also included locking specific troop types within localized areas.\u003C\u002Fp>\n\u003Cp>By weaving a border on the perceived map using mental consciousness, one could lock the troop types within that border and issue commands for rapid actions such as attack, defense, or aggregation; a single command could even direct combat units within the border to perform different combat actions.\u003C\u002Fp>\n\u003Cp>The advent of the third-generation control Cultivation Mode brought a leapfrog improvement to the combat power of the Extreme Bliss Purple Black Tide and the Extreme Bliss Insect Black Tide.\u003C\u002Fp>\n\u003Cp>Yet, problems still existed.\u003C\u002Fp>\n\u003Cp>The battlefield is dynamic, and a rigid control system is destined to encounter various unpredictable problems on the battlefield.\u003C\u002Fp>\n\u003Cp>While listening to the report, the Lord of Extreme Bliss had already formed a conception for a fourth-generation control system in its mind.\u003C\u002Fp>\n\u003Cp>It felt that excessive order equated to fragility, and that controllable chaos was the future trend for combat troops.\u003C\u002Fp>\n\u003Cp>The next-generation control system needed to build upon the third-generation Command Information Database by adding some instinctual settings to the troops, granting them autonomy.\u003C\u002Fp>\n\u003Cp>For instance, granting the troops a bloodthirsty instinct.\u003C\u002Fp>\n\u003Cp>Even if the Extreme Bliss Warriors were temporarily unable to control this portion of the troops, the troops could continue fighting driven by their bloodthirsty instinct.\u003C\u002Fp>\n\u003Cp>This model would abandon the obsession with absolute control over troops, accepting a certain degree of chaos in exchange for a significant boost in combat power.\u003C\u002Fp>\n\u003Cp>Secondly, there was consideration to build an automatically feedback-driven Command Information Database.\u003C\u002Fp>\n\u003Cp>For example, when troops perceived strong elemental fluctuations emanating from hostile units during combat, they would automatically issue a dodge command.\u003C\u002Fp>\n\u003Cp>Doing so could both alleviate the pressure on commanders and make the troops more flexible in war Cultivation Mode.\u003C\u002Fp>\n\u003Cp>Through testing during this period, the Lord of Extreme Bliss understood a principle.\u003C\u002Fp>\n\u003Cp>True control is not pulling every string of a marionette, but letting the puppet learn to dance on its own.\u003C\u002Fp>\n\u003Cp>And the Player Clan would be the important training ground for perfecting the Command Information Database in the next stage.\u003C\u002Fp>\n\u003Cp>The construction expenditures for the Extreme Bliss Purple Black Tide and the Extreme Bliss Insect Black Tide accounted for forty percent of the revenue, and there was consideration to continue increasing resource investment.\u003C\u002Fp>\n\u003Cp>Although the process was arduous, everything was developing in a positive direction.\u003C\u002Fp>\n\u003Cp>Additionally, the remaining sixty percent of expenditures was mainly consumed by the construction of the Extreme Bliss Player system.\u003C\u002Fp>\n\u003Cp>With the expansion of Extreme Bliss Player recruitment, the training system for elite warriors remained in a state of severe deficit.\u003C\u002Fp>\n\u003Cp>Cultivating each elite warrior incurred significant expenses; the supportive resources far exceeded the resource revenue brought back by the Extreme Bliss Players.\u003C\u002Fp>\n\u003Cp>Compared to the Extreme Bliss Purple Black Tide and the Extreme Bliss Insect Black Tide, its requirements for the Extreme Bliss Player legion were even more stringent; it urgently wanted the Extreme Bliss Players to create resource revenue for it, rather than swallowing supportive resources like a bottomless pit.\u003C\u002Fp>\n\u003Cp>When Extreme Bliss Players died within the Extreme Bliss Space, at least most of the Power of Extreme Bliss could be recovered.\u003C\u002Fp>\n\u003Cp>However, if they died after entering the Monster World, not a shred of resources could be recovered.\u003C\u002Fp>\n\u003Cp>How to make the Extreme Bliss Players create revenue for it was a problem it had been focusing on recently.\u003C\u002Fp>\n\u003Cp>Relying solely on intelligence gathered in those past years yielded revenue that was merely a drop in the bucket.\u003C\u002Fp>\n\u003Cp>Many times, outdated intelligence easily led to Extreme Bliss Players losing their lives, causing even greater losses.\u003C\u002Fp>\n\u003Cp>\"My Lord, could we reorganize the Extreme Bliss Players from squad Cultivation Mode into team Cultivation Mode ahead of schedule, allowing them to act simultaneously and generate revenue by plundering other clans?\" Standing to the side, Xie Yu, aware of the Lord of Extreme Bliss's worries, suddenly proposed after a long silence.\u003C\u002Fp>\n\u003Cp>The Lord of Extreme Bliss slowly shook its head, a trace of helplessness appearing on its blurred countenance:\u003C\u002Fp>\n\u003Cp>\"It is not feasible; the Death Space cultivates elite warriors suited for small-scale operations. They have not yet encountered true war, and the skills they possess are all adapted for squad combat modes. If forcibly assembled into a legion, they will only interfere with one another; a single failed plundering attempt would cause even more severe losses.\"\u003C\u002Fp>\n\u003Cp>Upon hearing this, Xie Yu spoke no more.\u003C\u002Fp>\n\u003Cp>It continued to ponder what other methods could enable the Extreme Bliss Players to create more resource revenue.\u003C\u002Fp>\n\u003Cp>The Lord of Extreme Bliss, sitting on the altar, was also contemplating the same problem.\u003C\u002Fp>\n\u003Cp>Investment in cultivating the Extreme Bliss Players would continue, but how to make them create revenue remained without any clue.\u003C\u002Fp>\n\u003Cp>This differed from the Extreme Bliss Purple Black Tide, and even the Extreme Bliss Insect Black Tide.\u003C\u002Fp>\n\u003Cp>The construction of the two legion systems was established from the very beginning to cope with war; as long as the series of problems existing in war Cultivation Mode were resolved, they could immediately initiate plundering against the outside.\u003C\u002Fp>\n\u003Cp>There was no issue of being unable to adapt to the war environment.\u003C\u002Fp>\n\u003Cp>Whereas the Extreme Bliss Players were elite warriors cultivated under squad Cultivation Mode; they possessed strong small-scale combat capabilities but had poor adaptability to war, or could even be said to be somewhat incompatible.\u003C\u002Fp>\n\u003Cp>Although there was consideration to merge Extreme Bliss Player squads in the future to establish several elite legions.\u003C\u002Fp>\n\u003Cp>Yet, placing such elite legions in the Monster World carried enormous risks.\u003C\u002Fp>\n\u003Cp>Once highly concentrated combat power encountered an unexpected event, it would be extremely easy for them to be annihilated as a whole.\u003C\u002Fp>\n\u003Cp>The environment of the Monster World was treacherous and ever-changing; the descent of powerful clans, natural disasters, mass parasitism, monster attacks, and other unpredictable threats were particularly fatal to organized legions.\u003C\u002Fp>\n\u003Cp>The Extreme Bliss Purple Black Tide and the Extreme Bliss Insect Black Tide did not need to worry about this problem, because the troop types were generated from templates, and the information database was held in its hands; even if they were annihilated by an unexpected accident, they could be recreated at any time.\u003C\u002Fp>\n\u003Cp>But the cultivation of Extreme Bliss Players was honed through battle after battle, making it difficult to generate them through replication.\u003C\u002Fp>\n\u003Cp>Therefore, dispersing the Blissful players was, in essence, also dispersing the risk.\u003C\u002Fp>\n\u003Cp>There would be no scenario where a sudden accident caused the entire Blissful player legion to be annihilated.\u003C\u002Fp>\n\u003Cp>However, the small-unit combat model made it difficult to generate high-value returns in the Monster World.\u003C\u002Fp>\n\u003Cp>Dispersed deployment could avoid the catastrophic consequence of total annihilation, but it also meant the Blissful players could not launch large-scale plundering wars like a regular legion.\u003C\u002Fp>\n\u003Cp>And plundering wars were precisely the most profitable method of resource acquisition in the Monster World.\u003C\u002Fp>\n\u003Cp>The accumulated wealth of a race over long years could become resources in one's own pocket through a single plundering war; the victor could directly seize everything from the opponent.\u003C\u002Fp>\n\u003Cp>In comparison, small teams could only conduct guerrilla-style harassment and sneak attacks, yielding meager profits that often failed to compensate even for the investment of Blissful Power.\u003C\u002Fp>\n\u003Cp>As for using small-scale teams to confront an entire race, that was nothing short of wishful thinking.\u003C\u002Fp>\n\u003Cp>No matter how elite the Blissful players were, they could not Zhengmian  crush an alien civilization with a complete defense system using squads of merely 10 to 30 people, even if they possessed the capability to assassinate enemy leaders or sabotage key facilities.\u003C\u002Fp>\n\u003Cp>True plundering wars required occupation, destruction, and scavenging.\u003C\u002Fp>\n\u003Cp>These tasks could only be accomplished by organized legions; small groups could only create chaos, lacking the capacity to swallow the wealth of an entire race.\u003C\u002Fp>\n\u003Cp>This was a dilemma: either risk gathering forces together or accept inefficiency.\u003C\u002Fp>\n\u003Cp>The biggest problem with elite cultivation was attrition; once one died, they were gone, and any expansion required retraining from scratch.\u003C\u002Fp>\n\u003Cp>They were not cannon fodder, but intelligent weapons forged through the piling up of resources.\u003C\u002Fp>\n\u003Cp>The growth of every Blissful player required tempering through willpower, wisdom, combat skills, and more; each had to hover repeatedly on the edge of life and death before graduating from the Death Space.\u003C\u002Fp>\n\u003Cp>The Blissful Purple Black Tide and the Blissful Insect Black Tide did not need to worry about such issues at all; as long as there was Blissful Power, one could have as many as desired.\u003C\u002Fp>\n\u003Cp>Amidst surging thoughts, the Lord of Bliss conceived a feasible possibility.\u003C\u002Fp>\n\u003Cp>Use the Blissful Insect Black Tide and the Blissful Purple Black Tide as expendable cannon fodder, paired with a small number of Blissful players serving as core combat power, forming a war system of massive consumption combined with precise sanction.\u003C\u002Fp>\n\u003Cp>Under the cover of the Insect Black Tide and the Purple Black Tide, the Blissful players would not need to engage in frontal wars of attrition but could focus on decapitating enemy commanders.\u003C\u002Fp>\n\u003Cp>They could also utilize high mobility to sabotage key enemy facilities or confront high-tier individuals.\u003C\u002Fp>\n\u003Cp>In this Cultivation Mode, the Blissful players could maximize their value, avoiding pointless losses and striking only at the most critical moments.\u003C\u002Fp>\n\u003Cp>However, choosing this Cultivation Mode meant that until the Blissful Purple Black Tide and Blissful Insect Black Tide systems were perfected, the Blissful players would continue consuming the largest share of support resources without producing any output.\u003C\u002Fp>\n\u003Cp>This was a critical period of development; interrupting or reducing resource investment was not an option.\u003C\u002Fp>\n\u003Cp>Doing so would affect the combat performance of the Blissful players in the later stages.\u003C\u002Fp>\n\u003Cp>\"My Lord, Sector 83 has caught a big fish.\"\u003C\u002Fp>\n\u003Cp>Just then, Xie Yu's voice interrupted the Lord of Bliss's thoughts.\u003C\u002Fp>\n\u003Cp>\"Let me see.\" The Lord of Bliss extended his perception toward the 83rd Blissful Branch Hall.\u003C\u002Fp>\n\u003Cp>There, a twisted figure was convulsing violently; its jet-black bone armor was already shattered, revealing the dark purple flesh writhing within. Of its six compound eyes, three had burst, while the remaining ones were clouded with a layer of mist.\u003C\u002Fp>\n\u003Cp>\"Interesting.\" The Lord of Bliss gazed at this falling lifeform, feeling the Blissful Power generated during its corruption.\u003C\u002Fp>\n\u003Cp>This creature possessed extremely high life intensity but was severely injured.\u003C\u002Fp>\n\u003Cp>Perhaps this was precisely why, after entering the Blissful Branch Hall, it had quickly lost its way and fallen into corruption.\u003C\u002Fp>\n\u003Cp>The surging Blissful Power continuously produced swept away the unpleasant emotions in the Lord of Bliss's heart.\u003C\u002Fp>\n\u003Cp>As he watched, the Lord of Bliss suddenly stiffened his expression.\u003C\u002Fp>\n\u003Cp>He thought of a reasonable plan to utilize the Blissful players.\u003C\u002Fp>\n\u003Cp>Why not combine the Blissful Rules with the Blissful player system?\u003C\u002Fp>\n\u003Cp>Let each Blissful player carry a portion of Blissful Power to travel across the Monster World, bewitching living beings and creating Blissful Power for themselves.\u003C\u002Fp>\n\u003Cp>This model perfectly matched the characteristic small-scale operations of the Blissful players.\u003C\u002Fp>\n\u003Cp>After deliberating in his mind, he deemed it truly feasible.\u003C\u002Fp>\n\u003Cp>Rather than binding them to the battlefield as expendables, it would be better to entrust them with a nobler mission.\u003C\u002Fp>\n\u003Cp>Transform into Blissful Heavenly Demons, roam the Monster World, and sow seeds of corruption.\u003C\u002Fp>\n\u003Cp>On top of capturing living beings at the fixed coordinates of the Blissful Branch Halls, add a mobile source of corruption.\u003C\u002Fp>\n\u003Cp>With this idea formed, he raised his head to look at the subordinate standing beside him:\u003C\u002Fp>\n\u003Cp>\"Xie Yu, what do you think about letting the Blissful players carry a portion of the power of the Blissful Rules, transforming into sources of corruption within the Monster World?\"\u003C\u002Fp>\n\u003Cp>Upon hearing this, Xie Yu paused for a moment, showed a thoughtful expression for a few seconds, and then asked:\u003C\u002Fp>\n\u003Cp>\"My Lord, do you mean letting the Blissful players bewitch the various races of the Monster World, causing them to fall in regions outside the Blissful Branch Halls, thereby generating profits of Blissful Power for us?\"\u003C\u002Fp>\n\u003Cp>The Lord of Bliss nodded slightly:\u003C\u002Fp>\n\u003Cp>\"Exactly. Let the Blissful players become walking seeds of corruption, sowing Bliss.\"\u003C\u002Fp>\n\u003Cp>A look of realization appeared in Xie Yu's eyes:\u003C\u002Fp>\n\u003Cp>\"This indeed offers more room for growth than simply relying on fixed branch halls to capture prey, but...\" Xie Yu hesitated slightly:\u003C\u002Fp>\n\u003Cp>\"If we let the Blissful players carry the power of the Rules while roaming outside, is there not a risk of losing that Rule power?\"\u003C\u002Fp>\n\u003Cp>\"Nonsense. How could I possibly let players carry the origin of the Blissful Rules? I will only bestow upon them derivative energy imprints of the Blissful Rules.\"\u003C\u002Fp>\n\u003Cp>Speaking thus, the Lord of Bliss condensed a wisp of purple energy thread at his fingertip:\u003C\u002Fp>\n\u003Cp>\"Every Blissful player will become a vessel for the Blissful Rules, but the derivative imprints they carry will remain connected to the core, much like the relationship between a kite and its string. No matter how far they fly, they cannot escape control; I can cut off the supply of Rule power at any time, rendering the derivative Rule imprints in the Blissful players' hands ineffective.\"\u003C\u002Fp>\n\u003Cp>\"In this way, we can expand the production range of Blissful Power while ensuring no loss of Rule power.\"\u003C\u002Fp>\n\u003Cp>After listening to the Lord of Bliss's explanation, Xie Yu nodded in sudden understanding.\u003C\u002Fp>\n\u003Cp>The Lord of Bliss had always bestowed upon them imprints generated from the core power of the Blissful Rules, so he habitually assumed the power given to the Blissful players would be the same, forgetting that one could use derivative Rule energy to create imprints connected to the Rules.\u003C\u002Fp>\n\u003Cp>\"My Lord, I believe this Heavenly Demon system is feasible.\"\u003C\u002Fp>\n\u003Cp>\"Not only that,\" the Lord of Bliss continued to add:\u003C\u002Fp>\n\u003Cp>\"We can also establish a contribution mechanism: the more living beings the Blissful players bewitch, the more Blissful Power is produced, and the stronger the power fed back to them will be. This will not only motivate them to proactively hunt for prey but also form a virtuous cycle of growth, reducing expenditures on support.\"\u003C\u002Fp>\n\u003Cp>Xie Yu excitedly licked his lips, revealing his forked pink tongue:\u003C\u002Fp>\n\u003Cp>\"I understand. This is like laying an invisible mobile network across the Monster World, turning the Blissful players into mobile nodes similar to Blissful Branch Halls, dragging prey from different regions into the abyss of corruption and creating extra resource profits beyond the output of the branch halls.\"\u003C\u002Fp>\n\u003Cp>With the idea clarified, the Lord of Bliss's spirits rose.\u003C\u002Fp>\n\u003Cp>If this Heavenly Demon system proved feasible in practical application,\u003C\u002Fp>\n\u003Cp>future profits would grow alongside the construction of the Blissful player system.\u003C\u002Fp>\n\u003Cp>Perhaps one day in the future, the profits generated by the \"Blissful Heavenly Demons\" would even surpass those produced by the fixed capture of prey at the Blissful Branch Halls.\u003C\u002Fp>\n\u003Cp>Comparing the two, the Blissful Branch Halls operated on a \"waiting for a rabbit by the stump\" model, with concentrated risks, requiring periodic closure and relocation.\u003C\u002Fp>\n\u003Cp>For instance, the Blissful Branch Hall destroyed by players some time ago had suspended operations to relocate to a different region.\u003C\u002Fp>\n\u003Cp>In contrast, the Blissful Heavenly Demons were proactive, actively searching for prey externally; furthermore, these mobile nodes were difficult to be completely dismantled or cleansed, eliminating the need for relocation to avoid risk.\u003C\u002Fp>\n\u003Cp>He suddenly realized that this model brought not just a tactical adjustment, but an elevation at the strategic level.\u003C\u002Fp>\n\u003Cp>It was like the evolution of a spider from weaving a web and waiting to actively hunting.\u003C\u002Fp>\n\u003Cp>Even better, this model perfectly adapted to the cruel laws of survival in the Monster World.\u003C\u002Fp>\n\u003Cp>At this moment, all of the Lord of Bliss's thoughts were fully grasped by Qi Sheng.\u003C\u002Fp>\n\u003Cp>When he learned that the Lord of Bliss's entertainment city was upgrading from receiving guests at fixed coordinates to a roaming \"fast food\" model, he nearly laughed out loud.\u003C\u002Fp>\n\u003Cp>Players on the forum often called the Lord of Bliss a \"fun-seeker.\"\u003C\u002Fp>\n\u003Cp>He himself had never felt that way.\u003C\u002Fp>\n\u003Cp>Instead, he considered the Lord of Bliss a promising stock with great potential, courageous in innovation and highly capable, destined for great achievements in the future.\u003C\u002Fp>\n\u003Cp>It was just that the strange and quirky ideas in its head were indeed very abstract.\u003C\u002Fp>\n\u003Cp>Always flashing with inspiration and whimsical thoughts.\u003C\u002Fp>\n\u003Cp>The Blissful Purple Black Tide, the Blissful Insect Black Tide, and the Blissful Players were all innovative products born from such whimsical ideas.\u003C\u002Fp>\n\u003Cp>This newly conceived \"Heavenly Demon System\" might truly accomplish something significant.\u003C\u002Fp>\n\u003Cp>One of the strongest characteristics of the Blissful Rules was their infectivity.\u003C\u002Fp>\n\u003Cp>For those weaker races, bewitching one could infect an entire group.\u003C\u002Fp>\n\u003Cp>Perhaps the Lord of Bliss would actually succeed in pulling this off.\u003C\u002Fp>\n\u003Cp>(End of Chapter)\u003C\u002Fp>",6079,"2026-06-19T09:20:37.851Z",1,"Qwen3-Next 80B","b9859776442491c437ec7fbb85f364c50435ceb179f84930f137f5e3d24136cc","monsters-are-coming-chapter-278","monsters-are-coming-chapter-276",393,"https:\u002F\u002Fnovelzhen.com\u002Fimages\u002Fcovers\u002Fmonsters-are-coming-cover.jpg"]