Chapter 297: Reality Patch, Game Workshop (Requesting Monthly Votes)
Earth, Tianfeng City.
After the gaming contract between Eating Soil and Brother Ming Hou was completed, the rules began to take effect.
This is precisely what makes the rules so terrifying.
Even across the greatest distances, the rules could pierce space directly, decomposing the losing stakes of Eating Soil into rule energy.
This was the first recorded instance of the Monster World interfering with Earth.
At that moment, a slit invisible to the naked eye suddenly split open in the sky over Tianfeng City; rule chains surged forth like venomous snakes, instantly wrapping around Eating Soil's parents' bodies.
Their skin began to turn transparent, their flesh and blood gradually disintegrating into fine specks of light under the erosion of runes.
At that instant, Qi Sheng, having learned of the situation immediately, descended with Beneath Di Zhao's Solidifying My Origin.
The crimson energy he released enveloped Eating Soil's parents' bodies.
Facing the fate rule energy, the crimson energy emitted by Beneath Di Zhao's Solidifying My Origin unleashed supreme pressure like an ancient monstrous beast.
The pale blue energy chains of fate twisted instantly before this crimson flood, as fragile as spider silk meeting boiling magma.
The rule grid formed by blue spiritual runes shattered inch by inch; crimson mist seeped from every crack.
Ultimately, the crimson rule force transformed into countless roaring blood dragons, devouring the blue energy with unstoppable force.
Wherever it passed, the blue energy melted like thin ice under a blazing sun, vanishing completely.
In the clash of rule strength, fate's rules could not seize Eating Soil's parents protected by Qi Sheng's Beneath Di Zhao's Solidifying My Origin.
The crisis was thus dissolved.
Qi Sheng glanced at Eating Soil's parents, now restored to normal, then instantly shifted his consciousness back to the Meng Yuan Chu Altar.
……
On the other side.
Brother Ming Hou, having completed the gaming contract, fell into silence.
In this round of the game, it had won.
But the problem was, the fate rules had not returned any derived rule energy to it.
Its gaze fixed on the floating scale tray on the right of the contract table, then shifted to Eating Soil's gloomy expression.
"One more round," Eating Soil said at once.
"The game is over," Brother Ming Hou shook its head in refusal.
The fact that the fate rules produced no derived energy proved it had not received the expected "stakes."
There was only one possible explanation for this phenomenon.
The opponent's stakes were valid before the game, but after its conclusion, they were protected by some rule force stronger than fate—so strong that even fate's rules could not breach this supreme defense, rendering the game void.
If play continued, the opponent would be invincible.
Such a game had lost all meaning of equal exchange.
"Why?" Eating Soil immediately frowned.
In response, a look of helplessness surfaced on Brother Ming Hou's silver mask; a nearly inaudible sigh echoed beside the ears of all the students.
Its pale fingers tightened slightly; the base of its bone staff lightly tapped the ground.
Thud!
A dull tremor spread outward; the contract table before it grew translucent.
The patterns on the table vanished like sand drawings erased, one mysterious rune after another extinguishing.
The two trays of the scale slowly drew together, finally dissolving into a wisp of blue smoke.
Simultaneously, Brother Ming Hou's figure began to blur.
The edges of its dark shadow robe gradually disintegrated into fine silver mist; it stepped back, its form slowly merging into the howling sha wind.
At that moment, a fading voice emerged from the sha wind:
"The rules are broken, the contract terminated… shameful!"
When the last wisp of silver mist vanished into the howling sha wind, only the echoing tap of the bone staff on the ground remained, lingering long after.
"Can't take a loss, huh? Why insult me as shameful?"
"How dare you say that? It's clear your Player Clan holds extremely high rule permissions—so high that even fate's rules can't penetrate them. Now the Fate Clan can't collect payment. Only a fool would keep playing. You're lucky I didn't slap you dead on the spot." Seeing Gui Tong looked at Eating Soil with disdain.
"What a shame—I was planning to squeeze every last bit out of it. I was this close to getting rich." Eating Soil shook his head in regret.
"Rich? More like dead." Li Zheng rolled his eyes.
"Since we can't continue the game, let's go. Let's get back to camp early." Long Gen gripped the golden scale won in the game, looking cheerful.
"Let's go. Get back and sleep like a log." Li Zheng nodded in agreement.
Then the group set off again, marching against the howling sha wind.
……
On the other side, the Meng Yuan Chu Altar.
Qi Sheng was weaving new update content.
As players explored deeper and wider into the Monster World, encounters with powerful clans grew increasingly frequent.
These clans generally wielded potent rules, many of which operated without reason, releasing power that could instantly reach Earth.
"Eating Soil" was the first player to encounter such an incident.
It was foreseeable that similar cases would multiply in the future—he must patch this vulnerability in advance.
He needed to release a new announcement and new settings to close this loophole, preventing Monster World forces from affecting Earth.
This was also for the players' safety.
As for Eating Soil this time, the fault lay in his own incomplete content; no punishment would be imposed.
But the Shou Shou Jili expended in the intervention would be slowly deducted from Eating Soil's future gains—this was a matter of principle, unrelated to the amount of Shou Shou Jili.
Even a single point of Shou Shou Jili must be reclaimed.
This action consumed a total of 123,839 points of Shou Shou Jili; henceforth, deductions will be made gradually from the player "Poor to Eating Dirt" across hunting, consuming spiritual plants, and other domains, with the specific number of deductions arranged by the player according to the guidance, proceeding silently.
Before releasing the new setting announcement, Qi Sheng decided to launch the newly developed feature simultaneously.
The name of the new feature is "Game Workshop".
Launching this feature considers the various customization needs of players within the game.
For instance, recently, Ah Lan of the Gold Coin Guild has been recruiting members of the Moon Eclipse Clan, preparing to climb the technology tree.
They wish to produce a batch of technological devices to record the Gold Coin Guild's trade situations.
Recording trade information through the chat group was useful in the early stages, but as the trade scale gradually expands in the later stages, relying solely on text records is too cumbersome; a more primitive method of data statistics is still required.
This undoubtedly slowed down the development of the Gold Coin Guild.
Ah Lan's idea is to produce a batch of devices, like the mobile phones used by various races on Earth, so that every member of the Gold Coin Guild carries a mobile phone in the future.
Then, construct a signal tower on Dream Island to establish preliminary network coverage.
During this period, when Gold Coin Guild members manage and coordinate tribal trade, they can record and upload via mobile phones, and the program will automatically record and statistics trade quotas and other information.
Doing this is to make the Gold Coin Guild's operations more efficient, avoiding cumbersome recording and flipping through pages.
However, recording via technological devices still carries certain risks.
Content outside the player system is easily destroyed by external forces, causing problems such as data loss.
Only settings within the player system can guarantee absolute safety.
This is also the core reason he wants to launch the "Game Workshop": opening partial permissions to players, allowing them to customize and edit game settings within the permissions he designates.
For example, the Gold Coin Guild's data statistics and trade information recording needs.
After the "Game Workshop" goes online, a "plugin" created within the Game Workshop can be implanted into the Gold Coin Guild's chat group.
This allows the chat group to automatically record all transaction information, and opening the plugin reveals the trade information listed in detail.
The significance of the Game Workshop is to change external construction into construction within the player system, granting players higher autonomy.
Besides the Gold Coin Guild, other players also have various needs for customization functions.
For example, the God King of the Divine Hall Guild.
Early on, to help player teams better statistics data, he updated and launched settings such as damage output statistics, damage taken statistics, and a series of other configurations.
But as the scale of the United Warband expanded, the early update content was no longer sufficient.
Especially command instructions during wartime.
At the current stage, the biggest disadvantage of the player legions compared to the Black Tide is the command efficiency issue.
The God King needs to issue commands by "speaking," whereas Di Nian Eba uses thoughts as commands, completely crushing them in terms of combat command efficiency.
But with the "Game Workshop," many problems can be addressed by editing macros.
The God King can edit his commonly used command portions into corresponding plugin charts, allowing players in the warband to install the same plugins.
A mere thought trigger displays them instantly in the players' minds with a single click.
For example: 1, 2, 3, the damage-taking units retreat.
This simple combat command can be quickly conveyed by creating a custom plugin and writing the corresponding content.
Common phrases can even be edited into "one-click shouting."
Secondly, it can also check the usage of Xiao Hao Pin by all players in the warband in real-time; using plugins for data feedback display, the situation of the warband players becomes clear at a glance.
For instance, after all 50,000 players in the warband install the same plugin.
All players provide their Xiao Hao Pin information before the battle starts; after the plugin automatically records it, every time a player uses one unit of Xiao Hao Pin, the statistics on the God King's end decrease by one unit.
Creating a convenient custom plugin can significantly improve the combat efficiency of the United Warband.
It greatly shortens the delay in tactical adjustments.
Commanders of various player teams can also modify the UI of the team display interface according to their habits, arranging the list interface in a way that feels more comfortable to them.
Even the Xing Nang Wu Pin can be customized and edited.
He saw players discussing on the forum that the integrated Xing Nang Wu Pin list is inconvenient for item classification because all items are within the same frame, with no pagination available.
This drives many players with obsessive-compulsive tendencies crazy; every time they click "Organize," the items in the Xing Nang Wu Pin list automatically mix.
A backpack segmentation plugin can be created within the Game Workshop.
For example, a Xing Nang Wu Pin list with 500 slots can use the permissions in the Game Workshop to cut the backpack into 10 pages.
The total space size does not change at all, but items can be classified in detail through page jumps, and clicking "Xing Nang Wu Pin Organize" will only automatically organize the backpack arrangement of the corresponding page.
Besides the needs of the Gold Coin Guild and warband players, and item classification within Xing Nang Wu Pin.
Fishing factions, Spiritual Chef factions, Arena factions... all players can customize and create plugins in the Game Workshop.
However, the permissions granted to players are limited to simple basic setting adjustments; core contents such as Painful Painful Minghun, Star Veins, and Rules will not be opened for player use.
After completing the settings, Qi Sheng began editing the announcement content.
At 2 PM that afternoon, a channel-wide prompt rang in the minds of all players.
The forum also published the update content post in real-time.
【Challenger Prompt (Channel-Wide): The game is about to undergo content updates; the details of this update are as follows】:
Poster: Guidance (Officially Certified).
Update Feature 1: Worldview Immersion Upgrade.
Content: To maintain players' immersive participation in the Monster World, after this update concludes, interactive content will be upgraded; players will be completely stripped of attributes related to Earth, and all content involving reality will be blocked.
Example (Video Attachment): Gameplay footage of player "Poor to Eating Dirt" participating in a game.
After the update concludes, players will be unable to utilize Earth content to participate in any interactive experience within the Monster World.
Update Content 2: Game Workshop Launch.
To further enrich the gaming experience and satisfy players' personalized creation needs, a brand new feature, the Game Workshop, will be officially launched after this update concludes.
Function Introduction: The Game Workshop can be accessed via the "Test Tower," providing players with a self-creation platform that allows every player to become a game function designer. Whether customizing the inventory space interface, battle group statistics, or designing new plugins, creativity can be realized within the Game Workshop, and custom-made plugins can be shared for other players to use (all plugins can be cleared with one click; after clearing, all settings revert to initialization).
The Game Workshop will provide a simple editor, supporting players to edit and modify areas such as maps, backpacks, and interface bars. The workshop offers a creative modification space, possessing 32,000 editable basic templates...
Update Content 3: Creative Contest (Event)
Event Introduction: After this update concludes, a three-day "Game Workshop" Creative Contest will launch. Player-made plugins can be shared on the forum for evaluation.
Remaining Event Time: 71 hours 59 minutes 59 seconds.
Evaluation Method: Scoring is conducted through four metrics: forum likes, comments, tips, and download count. The top 10 players with the highest comprehensive scores will receive a reward of 100,000 Shou Shou Jili.
Pants of the Beater: Hahaha, Chi Tu is truly a clown. I clicked the video in the update content and saw the case demonstration where Chi Tu gambled his parents in an equivalent exchange. I burst out laughing. This update was probably launched specifically for Chi Tu. How many times have we said, don't mess around recklessly; next time you'll get banned, and then you'll be forever cut off from the Monster World. Go back to reality and be a normal person (Explorer covering face. jpg).
Single-Handed: Chi Tu, you are truly unfilial. You gambled your parents to exploit a bug? I suggest you log off immediately to visit your parents. Is it possible they were truly gambled away by you? Hurry to find the Equivalent Merchant and bankrupt yourself to win them back, otherwise it will be a truly unfilial spectacle (Chi Tu slapping the table. jpg).
Apprentice Big Shot: I feel nothing about Update Content 1. My immersion in the game is strong; I never think about Earth. But Update Content 2 gets a thumbs up; I really need the Game Workshop. The inventory space classification tortured my OCD. Finally, we can have pages! Later, one page for potions, one for spiritual plants, one for spiritual ores, one for crystals... So satisfying. Spray for Reducing Manuscript Fees: I want to join the Creative Contest, but I'm completely clueless on how to make plugins. I feel the forum will definitely have a batch of plugin-party players soon, taking orders for others' plugin needs and profiting from making plugins, just like the current batch of players customizing armed vehicles. I really envy capable players. Except for having fun pulling hair in the Winter Snowfield, I know nothing now. It's miserable.
After the game update, in Qi Sheng's perception perspective, a large number of players surged toward the Test Tower.
These are players who want to participate in the Creative Contest or want to publish strategy posts on the forum as soon as possible to attract attention from other players.
As for ordinary players, most will wait for useful plugins to launch and then directly download and use them.
Most players generally are unwilling to participate in this kind of brain-draining work.
As time passed, more and more strategy-party players joined in.
Early the next morning, a large number of interesting plugin functions emerged on the forum.
The plugin currently ranking first on the comprehensive score list is: Fishing Log.
This is a plugin made by a fishing-party player. It can record one's caught fish in real time, and all players who install the plugin can share information.
The plugin also uploaded a large amount of intelligence information discovered by this player during fishing.
After other players download and use the "Fishing Log," they will also record in real time and generate statistical reports.
The most powerful feature of the plugin is that novice fishing-party players only need to sit in a certain water area. As long as the information of this water area has been recorded and shared by other players, the fish species, quality, and other information will automatically pop up on the plugin.
As the number of players using the plugin grows, the plugin's statistical data will become richer and richer.
It can also recommend what type of bait to use for fishing in the current water area based on other players' information.
Fishing-party players also embedded level settings into the plugin.
After every new player downloads it, they automatically become a "Fishing Newbie," gaining experience based on the quality of fish caught in subsequent fishing.
The subsequent levels include: Pond Da Da Hunzi, River Observer, Water Area Explorer, Fishing Saint, and a series of other fun titles.
Secondly, the Fishing Log plugin can also automatically search the backpack items, display the remaining bait quantity in the backpack, and pop up a red replenishment reminder when inventory is low.
After players enter different scenes, it will also recommend different fishing spots on the map.
Clicking "Recommend" on the plugin allows one to see the specific information of the marked fishing spots.
After this plugin launched, every fishing-party player downloaded one.
The player who published the plugin earned over 80,000 Shou Shou Jili just from tips, a very fruitful harvest.
Although this plugin is fully functional and currently ranks first, there is already a trend of it being surpassed by subsequent plugins.
The name of the plugin ranking second is: Dungeon Speedrun.
This is a plugin made by a dungeon-party player. Its function is similar to the plugin function made by fishing-party players.
Besides providing a basic real-time combat data panel, it can also mark the MVP player after each dungeon ends (the plugin cannot calculate detailed information, judging by kill count).
Data from players who download the plugin is also recorded in real time and shared.
As long as the dungeon content experienced by players who downloaded the plugin, map marking information will appear afterwards.
For example, opening the dungeon map will show which areas have monsters, displayed as red dots, as well as the hunting level strength of the monsters, and so on.
Before entering a dungeon each time, the team leader who installed the plugin can also automatically check via the plugin whether teammates' carried recovery potions, special potions, and other items are complete; if something is missing, a marking reminder will be issued.
Secondly, a dungeon clear time recording function was also embedded.
Players who installed the plugin will share the records. When other players use the plugin, they can click on the player names on the speedrun leaderboard to view the other party's dungeon clear route, thereby optimizing their own dungeon clear experience.
If a player squad is wiped out in this dungeon challenge, the "Dungeon Speedrun" plugin will also generate a detailed post-battle review report.
Comparing with other players' historical data, it provides big data improvement suggestions.
The download count of this plugin is even higher than the plugin published by fishing-party players, but the number of tips and comments is not as good as the first place, so it temporarily ranks second.
However, the number of dungeon-party players is far greater than that of fishing-party players, and there is already a trend of becoming first.
The name of the plugin ranking third is: Financial Little Assistant.
After the event started, the most common type of plugin emerging on the forum was plugins related to the space inventory.
But the vast majority of space inventory plugins only provide cutting backpack slots, allowing users to customize the arrangement of space inventory slots.
The Financial Little Assistant made by exploration-party player "Great Rivers and Mountains" can not only split the inventory space and freely page, but also allow custom naming for each independent page.
For example, name page 1 "Potions," page 2 "Spiritual Plants," and so on.
After opening the Financial Little Assistant, what is presented to the player first is the backpack page the player last opened, and the right sidebar contains other backpack pages that can be freely jumped to.
Secondly, an automatic classification function was also added to the interface.
Players can mark items, and after putting them into the space inventory, they will automatically be classified into the corresponding classified inventory page.
For example, in the miscellaneous items page, if players mark all external "equipment" as miscellaneous items, all picked-up equipment can be automatically classified into the miscellaneous items bar. At that time, they can be sacrificed to Beneath Di Zhao with one click, or listed on the trading hall.
But what players like most is the financial statistics function of the "Financial Little Assistant."
Every day at 0:00, it generates a daily income and expenditure report, automatically recording Shou Shou Jili obtained through shops and the auction house (income) and expenditures consumed by purchases.
Every week, it also generates a trend chart of this week's income and expenditure, helping players better save wealth and understand where their spent Shou Shou Jili went.
Ranking fourth is the Hunting Map made by hunting-party players.
This player imported all the information from the "Monster Compendium" into the plugin, creating a more convenient-to-consult monster distribution compendium.
Players only need to input their Star Vein combination, and the plugin will recommend hunting zones based on their combat power.
But this feature is better suited for solo players.
Players with friends' teams or organized groups already have fixed hunting zones and have no need to download such auxiliary plugins.
The fifth-ranked plugin is very interesting; its name is: Wind and Seasons.
The plugin was personally crafted by the leader of explorers, "The Explorer," who collected regions he had explored and content from exploration threads on the forum, turning them into a highly engaging exploration plugin.
When a player enters a mist-dispersed region while the plugin is active, a semi-transparent narrative window automatically pops up in their view, displaying the location's background, key events, and events the player has experienced there.
For example, when a player passes the Serpent Ancestor Temple on Colorful Mist Coast.
The narrative window will display the origin of the Serpent Ancestor Temple and related stories of the Serpent Ancestor.
The narrative window can also be scrolled down to view records of events the player has experienced in that region.
Such as the once-popular Serpent Ancestor speedrun event, or the first player to post a speedrun guide.
If players wish to learn more detailed information about the region, they can click the window's link to jump to the corresponding forum thread.
This allows new players to deeply understand regional backgrounds during their exploration of the Monster World, enhancing immersion.
It also includes many of The Explorer's personal insights from his own explorations.
For example, when a player with the plugin installed arrives at the Land of Chasing the Sun.
As they walk across the Scorched Wasteland, the narrative window gathers like drifting sand, forming gilded text along the screen's edge:
【During the ancient cataclysmic war, the flesh and ashes of the god Kaci scattered here; now, every grain of sand in this region holds the restless soul of a god…】
After Wind and Seasons launched, its downloads surged, about to surpass the current third-ranked plugin, with clear potential to reach the top two.
The Explorer stated he will continuously update and upgrade the content within "Wind and Seasons."
He hopes to add dynamic background music so players, while exploring the game world, can not only read textual background stories but also feel the atmosphere more deeply through music.
Unfortunately, current technical equipment is lacking, and no collaborating musicians are available, so this idea is temporarily shelved.
He hopes musicians among players will reach out voluntarily to participate in development—he can pay Shou Shou Jili as compensation.
The plugin ranked fifth has been live for less than two hours.
Its one-hour download growth trend ranks first on the leaderboard, with likes and comments continuously surging.
The plugin's name is: Gold Coin Trends.
This plugin was created and released by the Gold Coin Guild's chairman, "A Lan."
The plugin description reads: This is a real-time price monitoring tool developed by the Gold Coin Guild for players, capable of precisely tracking transaction dynamics of all items, letting you stay in tune with market pulses.
The plugin interface resembles a miniature Jiao Yi Xing Jie interface.
After downloading and activating the plugin, a search bar pops up.
Simply input an item's name, and it immediately displays the latest successful transaction price (current price), along with the current lowest Jiao Yi Xing Jie listing price and the 24-hour price fluctuation trend chart.
It also supports setting price alert notifications.
For example, if Player A wants to buy an item but finds the price too high, they can set a percentage threshold; when the item's price fluctuates beyond that threshold, an automatic alert pops up.
It also supports setting a watchlist to monitor price changes of specific items on the Jiao Yi Xing Jie in real time.
Players can even favorite specific items in the list and directly view price changes by opening the "Gold Coin Trends" plugin.
If players click on an item's details in the Gold Coin Trends plugin, they can trace its historical price data and view a chart showing its price trend since appearing on the Jiao Yi Xing Jie.
A Lan explicitly stated in the post that future updates will include in-depth analysis of transaction records.
For example, the reasons behind price fluctuations at each stage and what events influenced them.
Players can use the plugin's features to conduct in-depth analysis and review.
Even many veteran players struggle to grasp Jiao Yi Xing Jie pricing; with this plugin, they can always check historical price records of items listed on the Jiao Yi Xing Jie to estimate reasonable listing prices.
Gold Coin Trends is suitable for players at all stages, so its release on the forum instantly went viral.
Massive numbers of players rushed to download it—even the most laid-back exploration players are using it.
Whether it's the growth trend of likes, replies, or downloads, it outpaces all other plugins and shows clear potential to claim the top spot on the event leaderboard.
If one must point out a flaw, it's that the plugin cannot predict prices for new items (those never before listed on the Jiao Yi Xing Jie).
A Lan responded in the post, saying he will combine past item data and attempt to introduce a pricing estimation feature for new items.
But A Lan also expressed concern about this feature, noting significant risks.
If predictions are wrong and players suffer losses, blame will inevitably fall on the Gold Coin Guild.
Therefore, even if the estimation feature is added, it can only serve as a rough guide—not an absolutely accurate reference price.
Yet forum users still eagerly anticipate future updates to "Gold Coin Trends."
They believe this plugin solves one of the biggest problems players face in the game.
The sixth-ranked plugin was the first to reach number one on the leaderboard but quickly dropped to sixth due to fierce competition from other plugins.
This plugin is also very interesting and suited for new players; its name is: Gold Miner.
The plugin was created by "Mining Machine," a miner faction player from one of the least popular gameplay styles.
Mining Machine hopes this plugin will build a communication platform for all miner faction players and provide various mining guides and assistance.
The plugin functions like a large chat group but adds many features beyond a standard group.
For example, dynamic mine point tracking can display approximate ore spawn locations and estimate spawn times based on past mining records.
However, ore spawns in the Emperor's Tomb Village mining zone have some randomness, so countdowns may not be accurate; players using the plugin are encouraged to provide more data for analysis.
Second, the plugin also provides optimized collection routes to save mining time.
Each day, the plugin features a miner leaderboard, calculating points based on the value of Spirit Ore on the Jiao Yi Xing Jie.
But this plugin's popularity cannot compare with the previous five; it's trending toward falling out of the top ten.
After all, miner faction players are few in number.
Starting as a miner is common—many exploration and Spirit Chef players choose to begin as miners.
In the early stage, the new map is overcrowded, making it extremely difficult to snatch monsters.
But choosing to start as a miner allows one to steadily earn Shou Shou Jili in the mining areas of Emperor Tomb Village, making the beginning much smoother.
However, once enough Shou Shou Jili is earned through mining—for instance, by raising the Body Tempering level to 1—the vast majority of miner players will leave and restart their growth path.
Those who can still remain in the mining area, persist, and find joy in mining are ultimately a tiny minority.
This is also the reason why the "Golden Miner" plugin rapidly fell from first place in popularity to sixth, and is about to drop out of the top ten.
……
Qi Sheng's consciousness browsed the forum as posts refreshed continuously.
Besides the popular plugins in the top ten of the event leaderboard, a vast number of new plugins are constantly being created and released.
The game workshop function launched this time has completely solved the problem of players wanting to customize basic game settings.
It allows every player to set up satisfactory interfaces and auxiliary functions through plugin features.
It also saves him from a massive workload; updates in this regard can be left entirely to the players themselves from now on.
On the third day after the update ended, Qi Sheng formed the idea of recruiting a new batch of players again.
This time, he intends to recruit five million players from the outside.
(End of this chapter)
End of Chapter
