Chapter 65: New Domain Expansion
[(Guide) New Gameplay for the Dark Realm: Fishing in the Universe]
Poster: Cast-a-Rod
Content:
Before introducing this new gameplay, let me first explain my situation.
In reality, I am a seasoned angler who loves heading out to cast a line during holidays.
However, I live in Cloud Mist City, which was once struck by mutation bombs from the Mechanical Legion, causing many aquatic fish to mutate; in recent years, these aquatic lives seem to have evolved intelligence, making them impossible to hook, and the joy of fishing has plummeted.
Thus, I thought of satisfying my craving within the virtual game.
Lucky me managed to grab a purchase qualification from the second round distributed by the Dark Realm, allowing me to enter the Monster World to experience the game.
However, my initial attempts at fishing after entering the game were not smooth.
The primary obstacle was the insufficiency of my combat power rank.
Even the weakest monsters in the Monster World are stronger than my main human form; without a powerful physique to support it, one simply cannot drag aquatic creatures ashore and will only be dragged underwater instead.
To solve this problem, I chose to hunt and level up alongside my guild friends.
Until today, when my Stone Gargoyle rank reached level 12, I finally decided to launch my fishing operation.
Having resolved the issue of insufficient strength, let us now get to the main topic and explain in detail how to fish in the game.
The game's built-in mall sells no fishing gear, so if you want to fish, you must craft all your fishing equipment yourself.
After a week of research, I have crafted a set of simple fishing tools for everyone's reference; if you have better suggestions, feel free to post them in the thread, and I will reply when I see them.
Below is my thought process for crafting version 1.0 fishing gear:
For the fishing line, I chose threads spun by Iron Shell Worms, woven and twisted together; practical tests show their strength is extremely high.
For the fishing rod, I selected bamboo from the bamboo forest beside the Spirit Artifact Valley in the Emperor Tomb Mountain Range; it is incredibly tough and very suitable for novice anglers; in the future, I will consider switching to stronger Spiritual Plant Wood, but I have not yet found suitable materials at this stage (map coordinates marked).
The fishhook was made by chipping away at a broken weapon found in the Ancient Battlefield region with an axe (exhausting me); its strength reaches equipment grade 3, sufficient for fishing (at least sufficient for the location where I fish, where the hunting rank of aquatic life is not high).
For the bobber, I used reeds growing near Turtle Back Firefly Lake; these reeds are light in texture and possess certain buoyancy, making them ideal material for crafting bobbers; players who wish to try can select hollow reeds of moderate thickness and suitable length to use as bobbers, which work exceedingly well.
For bait, I chose canned food purchased from the mall, mixed with water and kneaded into shape; I am considering mixing fish meat with canned food, but the cost is relatively high.
Regarding fishing locations, there are currently two confirmed spots suitable for fishing: Wind and Wave Pool to the northwest of the Ancient Battlefield (attached: map coordinates), and Turtle Back Firefly Lake on the map (attached: coordinates); both locations have aquatic creatures available for angling; as for how many species of underwater life exist in these two waters, I will publish a detailed guide post after I become more familiar with them.
Having finished explaining the crafting guide for fishing gear, I will now attach a video of my successful catch, along with screenshots of my fishing results.
(Attached: Recorded Video)
(Attached: Screenshot of Red-Scaled Fish Analysis Information)
(Attached: Screenshot of Red-Scaled Fish Meat Analysis Information)
Finally, let me say that the fish meat is truly too delicious... once you taste it, you are guaranteed to be unforgettable; my mind is now filled with the flavor of fish meat; I will catch another one in a moment to try what grilled fish tastes like (Happy.jpg).
In summary, fishing can yield Sacrificial Power benefits, provide Body Tempering experience, and killing the aquatic creatures dragged ashore grants Evolution Points to increase monster ranks.
While writing this guide post, I am already imagining the scene of angling for hundred-meter giant creatures, and even stronger aquatic beings.
In my opinion, the fishing gameplay is far too interesting, with much more room for expansion in the future.
Most importantly, the aquatic life in the Monster World is bizarre and varied; besides fish-like lives, there exist various underwater monsters; every cast fills one with anticipation, and I am considering creating an underwater creature bestiarium.
This is a gameplay method accidentally discovered by an angler, shared with everyone.
The popularity of the guide post published by Wu Quan on the forum rose at an astonishing speed, quickly reaching the top of the forum's 24-hour popularity chart.
And this was precisely the result Wu Quan wanted to see.
The guide post he published on the forum was intended to attract more players to join the fishing gameplay.
Therefore, when writing this guide post, he explained it in great detail, emphasizing the benefits brought by fishing and the unimaginable taste experience of the fish meat.
After the post was published on the forum, it attracted a large number of players to participate in the discussion.
Night Approaches: As expected of a game world with ultra-high freedom, any kind of gameplay can emerge; the appearance of arms dealers already seemed outrageous to me, and now professional anglers have appeared; I dare not imagine what strange growth sects will emerge in the future.
Is This Reasonable: Bro, you are truly awesome, hand-crafting a set of fishing equipment; selling the Dark Realm to you for 128,888 is too much of a loss; in this ultra-high freedom world, you are truly treating it as a free world to play in... Reading your description of the fish meat's flavor in the post makes me really want to eat some; are you interested in selling me one? Eating canned food in the game has become tasteless; as a foodie, I am too eager for gourmet food in the game; I previously thought about getting some spiritual plants to taste, but your description has given me new expectations; if interested, you can private message me, and I can purchase the fish meat with real cash.
Small Class-Cute Kid: Although I have no interest in fishing, I can affirm that your guide post will attract many players to join the ranks of the Fishing Party; I can even imagine a very magical scene: a super muscular hunk standing above an unfathomably deep sea, angling for a sea beast several kilometers long, dragging it up and engaging in a passionate battle; theoretically, to angle for powerful aquatic creatures, one must have greater strength as a foundation, otherwise, it is uncertain who is fishing for whom.
Game Brick Mover: Oh no, you clearly haven't realized the impact your guide post has produced; you mentioned in the post that the fishing line is made from threads spun by Iron Shell Worms; I had quite a lot of this stuff before, but I sacrificed it all to Di Zhao; next, the price of this material is estimated to surge; hoarder players are going to be ecstatic, while I have suffered heavy losses (God of Wealth Turning Red with Heat.jpg)
Power of Shield and Sword: Hahaha, thanks for the guide post, bro; although I still prefer the gameplay of hunting monsters, I am also very interested in fishing; like you, I am an angler in reality; I have saved your guide post and will go fishing during my leisure time for relaxation; I look forward to the taste of fish meat you described; additionally, may I ask, what is your fishing method?
Cast-a-Rod (OP) replying to Power of Shield and Sword: Ordinary rod fishing; if you are interested, you can develop other fishing methods.
Power of Shield and Sword replying to Cast-a-Rod: Would using spiritual bombs to blast fish work? (Sneer).
Fishing Alone Through Eternity: Thanks for the guide post, bro; it is precisely because of selfless players like you that we newcomers can learn and progress; I have decided to follow in your footsteps and become a player of the Fishing Party; I will start crafting fishing equipment right now, let's go!
Cat Seeking Gourmet Food: This is why I love browsing the forum; one can always find various novel gameplay methods; I quite admire your creativity; while we are all playing the same game, I play in normal Cultivation Mode, while you play in innovation Cultivation Mode; I look forward to the growth and development of this sect; as a hoarder, I only love collecting all sorts of strange things; on another note, I have stored a lot of threads spun by Iron Shell Worms in my spatial inventory and have never been willing to sell them, hehe.
The popularity of the guide post published by Wu Quan on the forum continued to climb, attracting a large number of players who enjoy fishing to participate in the discussion.
Upon learning that one could also grow through fishing in the Monster World, they all left messages in the post asking how to do it.
In response, while continuing to fish, Wu Quan patiently replied to posts and answered questions.
During this period, some players also offered opinions on the choice of fishing rod materials, stating that they had seen better plants while exploring the Monster World that could serve as fishing rod materials.
The subsequent influence of the post exceeded Wu Quan's imagination.
The first to be affected was the market price of "threads spun by Iron Shell Worms," which saw a rapid surge.
After reading the guide post, many players followed the train of thought provided by Wu Quan to craft fishing gear, among which the production of fishing lines required the use of threads spun by Iron Shell Worms.
This low-grade material, which the vast majority of players decisively sacrificed to Di Zhao upon obtaining it in the early stages, saw its price skyrocket due to the emergence of the fishing sect.
Moreover, few players had inventory in hand.
Now, the Iron Shell Worms in the Gloomy Cave have been slaughtered clean; there is no longer a channel to obtain them, and for every portion of thread consumed, one portion less remains.
Only a few "hoarder players" who love stockpiling goods have this kind of resource in hand.
This made those players who had sacrificed the threads spun by Iron Shell Worms in the early stages beat their feet and chests in regret, sighing at why they chose to sacrifice back then; if they had stored it until today, the returns would have at least increased tenfold.
At least until a new substitute for fishing lines is found, the price of threads spun by Iron Shell Worms will continue to rise.
This is also the first time players have discovered that materials produced after monster deaths have other exploitable uses besides sacrifice.
This gave many players the idea of stockpiling materials; who knows, insignificant materials at the current stage might discover new uses on some future day, causing their prices to surge.
Besides the fishing gameplay, the content with the highest discussion volume in the post was the curiosity of many onlookers regarding the taste of fish meat; quite a few players offered high prices in the post to purchase fish meat, wanting to taste it personally.
This also allowed many brick-mover players to see business opportunities for making money.
Just as Wu Quan expected, his guide post successfully opened up a brand new gameplay sect for the game.
Although this sect is still in its formative early stage with no players able to provide professional advice, it is foreseeable that in the future, under the collective wisdom of the vast number of Fishing Party players, the fishing gameplay will undergo round after round of upgrades, especially in the upgrading of fishing equipment.
As popularity continued to climb, a large number of players flooded into Wu Quan's livestream room; the viewer count, originally at zero, surged dramatically.
During this time, Wu Quan caught an aquatic creature with a hunting rank of 3.
Its appearance resembled a combination of a fish and a turtle, carrying a shell on its back.
The analysis information displayed:
[Turtle Ray (Monster)]
Hunting Rank: 3
Monster Introduction: A relatively common low-grade aquatic creature in the Pale Continent - Emperor Tomb Mountain Range region; an omnivorous animal with a wide range of food sources; it searches for prey in the water with a keen sense of smell but usually feeds on aquatic plants and algae; it prefers to inhabit the depths of lakes, favoring dim and tranquil waters; during the day, the Turtle Ray often hides in underwater caves or rock crevices, using its camouflage ability to blend with the surrounding environment to avoid predation by natural enemies, frequently venturing out to forage at night.
Although the Turtle Ray's appearance was strange, Wu Quan still chose to dissect it into meat after killing it; in front of the onlooking crowd in the livestream room, he skewered strips of meat onto a wooden stick and placed them over a torch to grill.
The grilled fish meat displayed an enticing golden-yellow color on the outside.
Although the onlooking crowd could not smell the aroma across the distance, the sizzling, oil-dripping fish meat still whetted their appetites greatly.
Immediately, players sent danmu comments requesting to purchase a piece of fish meat to taste.
To this, Wu Quan paid no heed.
Under the gaze of the onlooking crowd in the livestream room, Wu Quan ate in large mouthfuls, commenting on the taste of the fish meat.
During this time, Wu Quan was once again conquered by the flavor of the fish meat infused with spiritual particles.
Although the method of preparing the fish meat was simple, merely grilling it over a fire without complex production processes.
Yet the interior of the fish meat retained its original tenderness and juiciness; the perfect heat locked in all its freshness and flavor; with every bite, one first feels the crispiness and slight charred aroma of the fish skin, followed immediately by the delicacy and sweet freshness of the fish meat; an indescribable deliciousness dances on the tip of the tongue, bringing endless satisfaction and pleasure to the taste buds.
After eating the grilled fish meat in just a few bites, Wu Quan gave a thumbs-up to the livestream camera (guiding his clone):
"It's too delicious, absolutely an enjoyment unattainable in reality; you all must try it."
Primordial Sacrificial Altar.
Qi Sheng naturally saw the guide post published by Wu Quan.
And this was precisely the result he wanted to see.
Just like hunting monsters, whether the aquatic creatures obtained by players through fishing are dissected into food or killed to gain Evolution Points and Sacrificial Power feedback, he can extract 30% of the benefits from them; essentially, fishing is a form of hunting with a changed Cultivation Mode.
His benefits suffer no loss whatsoever.
Importantly, the birth of the fishing sect has expanded a brand new domain for containing Primordial Monsters.
Di Zhao's self-dissolution created a vast number of Primordial Monsters; besides those that walk on land and fly in the sky, there is also a vast number of Primordial Monsters hidden in the various water bodies, even the oceans, of the Monster World.
Compared to Primordial Monsters on land, the difficulty of searching for underwater Primordial Monsters is higher; at the current stage, there are no Primordial Monster Fate Souls that can provide underwater combat power.
The emergence of Fishing Party players undoubtedly fills the gap in containing underwater Primordial Monsters, bringing about an expansion of new domains.
This brings only benefits to the development of the player legion.
Among these, the development and use of fish meat will also involve the secondary profession Cultivation Mode he is considering launching in the future, which involves gaining growth attributes by crafting spiritual food.
In Qi Sheng's vision, besides possessing formidable combat power, the player legion also needed a large contingent of support-type players specializing in innovation and development across other fields to provide auxiliary growth momentum for the player legion.
(End of Chapter)
End of Chapter
