[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"origin-the-monsters-are-coming":3,"chapter-the-monsters-are-coming-monsters-are-coming-chapter-66":6},{"origin":4,"title":5},"chinese","Monsters Are Coming",{"chapter":7,"nextChapterSlug":19,"prevChapterSlug":20,"totalChapters":21,"novelImage":22},{"id":8,"novel_id":9,"title":10,"slug":11,"index":12,"content":13,"wordcount":14,"created_at":15,"updated_at":15,"volume":16,"translator":17,"content_hash":18},2249915,4069,"Chapter 66: Version 1.3 Update","monsters-are-coming-chapter-66",66,"\u003Cp>Emperor Tomb Village, Primordial Sacrifice Altar.\u003C\u002Fp>\n\u003Cp>Qi Sheng stood atop the altar, streams of information generated by players flashing rapidly through his mind as he searched for the content and direction of the next update.\u003C\u002Fp>\n\u003Cp>The Guide hovered beside him throughout, keeping him company.\u003C\u002Fp>\n\u003Cp>After these days of experience, the fourth batch of novice players entering the game had gradually adapted to the difficulty of the Waning Moon stage.\u003C\u002Fp>\n\u003Cp>Strategy guides left by earlier batches of players on the forum provided significant help for novices trying to understand the Monster World.\u003C\u002Fp>\n\u003Cp>In particular, the \"Monster and Evil Spirit Bestiary\" and the \"Spiritual Plant and Spiritual Ore Bestiary\" created by the exploration-focused player Lu Xing offered considerable assistance to those newly entering the game.\u003C\u002Fp>\n\u003Cp>They allowed players to clearly know the general distribution of evil spirits and lifeforms on the map, as well as the appropriate hunting level ranges.\u003C\u002Fp>\n\u003Cp>This gave Qi Sheng inspiration.\u003C\u002Fp>\n\u003Cp>He felt he could entirely add a bestiary-like function to the map feature, replacing the simple bestiary created by Lu Xing, to provide convenience for players exploring the Monster World.\u003C\u002Fp>\n\u003Cp>As for Lu Xing's contribution in creating the bestiary, he decided to preserve it.\u003C\u002Fp>\n\u003Cp>Henceforth, monsters, evil spirits, spiritual plants, and spiritual ores recorded in the bestiary would have a line of text appended below them, such as [Discoverer: xxx], and this mark would be archived permanently.\u003C\u002Fp>\n\u003Cp>Secondly, Qi Sheng felt that the settings for the initial basic functions could be further perfected.\u003C\u002Fp>\n\u003Cp>At the current stage, the content displayed on the player attribute panel was limited; players could not access more detailed information for many items.\u003C\u002Fp>\n\u003Cp>Taking the game panel of the first player, Li Zheng, as an example:\u003C\u002Fp>\n\u003Cp>[Challenger Name: Game Brick Mover]:\u003C\u002Fp>\n\u003Cp>Main Body Form: Human\u003C\u002Fp>\n\u003Cp>Body Tempering Level: 3 (Number of Soul Soul attributes perfectly inherited: 3)\u003C\u002Fp>\n\u003Cp>Star Vein Inlay Level: 4 (Can inlay four different monster souls):\u003C\u002Fp>\n\u003Cp>Slot One, Black Armored Snake Soul lv24 (Trait: Deadly Poison)\u003C\u002Fp>\n\u003Cp>Slot Two, Force Barbarian lv13 (Trait: Brute Strength)\u003C\u002Fp>\n\u003Cp>Clicking on an inlaid soul allowed one to view its specific attribute values.\u003C\u002Fp>\n\u003Cp>However, the attribute panel did not allow viewing the specific attribute values of the main body form after two attributes were perfectly inherited upon reaching the standard for Body Tempering Level.\u003C\u002Fp>\n\u003Cp>Players had already provided feedback on this aspect in the forum; absorbing player suggestions, Qi Sheng decided to add a display for the attribute values inherited by the main body to the attribute panel.\u003C\u002Fp>\n\u003Cp>Secondly, he decided to add a \"Hunger Level\" value to the attribute panel.\u003C\u002Fp>\n\u003Cp>The Monster World was essentially not a game, but merely recruited players under the concept of a game; therefore, players would still feel hunger and fatigue within the game, needing to purchase food from the mall to replenish their body's consumed energy.\u003C\u002Fp>\n\u003Cp>Players could only judge their hunger status through physical sensation.\u003C\u002Fp>\n\u003Cp>After adding the hunger level function, changes in the degree of hunger could be seen more intuitively.\u003C\u002Fp>\n\u003Cp>Although this function seemed quite useless, and many players did not even need to replenish bodily consumption through food—for example, the Bone Fire form had no hunger value setting, with only flesh-and-blood lifeforms suffering such troubles—\u003C\u002Fp>\n\u003Cp>yet in the future, a large number of players would choose the playstyle of inlaying multiple souls into their main body form, and exploration outside would primarily be conducted in human form; adding this setting was to provide players with a better game experience.\u003C\u002Fp>\n\u003Cp>Having formed the idea, he immediately instructed the Guide to begin arrangements.\u003C\u002Fp>\n\u003Cp>Half an hour later, a system update notification rang in the minds of all players:\u003C\u002Fp>\n\u003Cp>[Challenger Notification (All Channels): The game is about to undergo maintenance for version 1.3 update; the contents of this update are as follows]:\u003C\u002Fp>\n\u003Cp>Update Content 1:\u003C\u002Fp>\n\u003Cp>After this update, the forum function list will add four major bestiary functions: Monster Bestiary, Evil Spirit Bestiary, Spiritual Plant Bestiary, and Spiritual Ore Bestiary. External objects discovered and analyzed by players will be categorized and recorded within the bestiary functions for viewing at any time (all players share bestiary information).\u003C\u002Fp>\n\u003Cp>Update Content 2: The map adds a new \"Details\" function; after players click on the details of a region on the map, they can see information regarding evil spirits, monsters, spiritual plants, and spiritual ores recorded in that region; this function syncs with the four major bestiaris for real-time updates.\u003C\u002Fp>\n\u003Cp>Update Content 3: Adds the Hunger Value attribute, which can be viewed directly via the main attribute panel.\u003C\u002Fp>\n\u003Cp>Update Content 4: Adds the Main Body Form Attribute Display function, allowing players to view the strength of various attributes after inheriting monster souls directly via the main attribute panel.\u003C\u002Fp>\n\u003Cp>(Note: This update is an online update Cultivation Mode; players do not need to go offline and wait.)\u003C\u002Fp>\n\u003Cp>After the update notification, new setting runes flooded into the Challenger System, resembling jumping characters rotating around Qi Sheng.\u003C\u002Fp>\n\u003Cp>With a raise of his hand, the Challenger System vanished, and Qi Sheng switched to the player perspective.\u003C\u002Fp>\n\u003Cp>After this update concluded, the topic generating the highest discussion heat on the forum was the map function.\u003C\u002Fp>\n\u003Cp>Compared to the previous map, the current map had added a very practical function.\u003C\u002Fp>\n\u003Cp>When players focused their gaze on a certain area of the map, a small marker labeled \"Detailed Introduction\" would pop up above that area.\u003C\u002Fp>\n\u003Cp>Taking the Ancient Battlefield as an example.\u003C\u002Fp>\n\u003Cp>After players focused their gaze on the Ancient Battlefield and their consciousness touched the popped-up detailed introduction marker, a detailed introduction box would expand on the map; within it, one could see a miniaturized view of the general terrain and landscape of the Ancient Battlefield region, with introductory text about the region below.\u003C\u002Fp>\n\u003Cp>On the right side of the attached box were selectable bestiary categories.\u003C\u002Fp>\n\u003Cp>After clicking, one could view the evil spirits, monsters, spiritual plants, and spiritual ores discovered on that map.\u003C\u002Fp>\n\u003Cp>For example, clicking on \"Cursed Soldier\" within the Evil Spirit Bestiary would display a detailed introduction to the Cursed Soldier, its general distribution areas, average hunting level, and other such content.\u003C\u002Fp>\n\u003Cp>After the launch of this function, it received unanimous praise from players on the forum.\u003C\u002Fp>\n\u003Cp>Even players who usually cursed the Moon Eclipse Clan on the forum rarely offered praise, believing that this time the Moon Eclipse Clan had indeed considered player experience, yet they still insisted that the ugly Iron Face of the Moon Eclipse Clan's hunger marketing had not changed; if they truly considered player experience, they should distribute game qualifications in large batches, asserting that the act of hunger marketing was a heinous crime.\u003C\u002Fp>\n\u003Cp>Regarding these remarks, Qi Sheng paid them no heed whatsoever.\u003C\u002Fp>\n\u003Cp>After all, the players were cursing the Moon Eclipse Clan; what did that have to do with him, Di Zhao?\u003C\u002Fp>\n\u003Cp>Twelve hours after the version 1.3 update concluded.\u003C\u002Fp>\n\u003Cp>Bloodstained Plains.\u003C\u002Fp>\n\u003Cp>After killing the Angry Pincer, Lu Xing sat on the ground, panting heavily.\u003C\u002Fp>\n\u003Cp>Glancing at his attribute panel, his Eagle-Headed Demon level had already reached level 15.\u003C\u002Fp>\n\u003Cp>Summoning the live stream interface, the comment section was still recounting inspirational stories, but these remarks could no longer shake his resolve.\u003C\u002Fp>\n\u003Cp>\"Not going, not going; I'll go challenge the Cowardly Butterfly only when I reach level 25.\"\u003C\u002Fp>\n\u003Cp>Scrolling through the comments, Lu Xing decisively shook his head, rejecting the live stream audience's suggestion to fight the Strange Butterfly again.\u003C\u002Fp>\n\u003Cp>\"You say level 25 is too strong and the Strange Butterfly will run? Let it run then; if it runs, count it as my victory.\"\u003C\u002Fp>\n\u003Cp>\"How can its running not count as my victory? Fleeing proves it chickened out when facing me, so naturally, I am the winner.\"\u003C\u002Fp>\n\u003Cp>Facing the provocation of the live stream audience, Lu Xing's resolve remained unshaken.\u003C\u002Fp>\n\u003Cp>Just then, a comment caught his eye:\u003C\u002Fp>\n\u003Cp>Weapon Master: Brother, there's absolutely no need for you to be so tired; buy a bunch of Spirit Energy Bombs to challenge the Strange Butterfly, pull out a bomb and detonate it if it dares to get close, one strike certain kill, the process is easy and pleasant, so why waste effort leveling up?\u003C\u002Fp>\n\u003Cp>Lu Xing naturally knew about the Spirit Energy Bombs mentioned in this comment.\u003C\u002Fp>\n\u003Cp>He could be certain that the player proposing this idea was a member of the Arms Merchant Society, whose characteristic was peddling custom weapons everywhere.\u003C\u002Fp>\n\u003Cp>But in Lu Xing's view, this idea indeed seemed feasible.\u003C\u002Fp>\n\u003Cp>He had not participated in the final battle of purifying the Dark Cave, but he had watched the replay video on the forum and witnessed the power of the Spirit Energy Bombs.\u003C\u002Fp>\n\u003Cp>The simultaneous detonation of multiple Spirit Energy Bombs was something even a level 25 Black Armored Soldier could not withstand; theoretically, it could indeed easily kill the Cowardly Butterfly.\u003C\u002Fp>\n\u003Cp>His heart pounding wildly, an idea floated into Lu Xing's mind:\u003C\u002Fp>\n\u003Cp>Should I give it a try?\u003C\u002Fp>\n\u003Cp>(End of Chapter)\u003C\u002Fp>",1472,"2026-06-19T09:20:35.554Z",1,"Qwen3-Next 80B","0caa4ac30e749ae4fbfebae7498c5bb29840fda1e3346fcc973b2774070514d1","monsters-are-coming-chapter-67","monsters-are-coming-chapter-65",393,"https:\u002F\u002Fnovelzhen.com\u002Fimages\u002Fcovers\u002Fmonsters-are-coming-cover.jpg"]