[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"origin-the-monsters-are-coming":3,"chapter-the-monsters-are-coming-monsters-are-coming-chapter-95":6},{"origin":4,"title":5},"chinese","Monsters Are Coming",{"chapter":7,"nextChapterSlug":19,"prevChapterSlug":20,"totalChapters":21,"novelImage":22},{"id":8,"novel_id":9,"title":10,"slug":11,"index":12,"content":13,"wordcount":14,"created_at":15,"updated_at":15,"volume":16,"translator":17,"content_hash":18},2249944,4069,"Chapter 95: Definition of Game Currency","monsters-are-coming-chapter-95",95,"\u003Cp>The Primordial Altar.\u003C\u002Fp>\n\u003Cp>The 42nd day since the game launched.\u003C\u002Fp>\n\u003Cp>At this moment, Qi Sheng was reviewing the statistical data feedback provided by the Guide.\u003C\u002Fp>\n\u003Cp>[Player Count: 18,325 (14,238 online)]\u003C\u002Fp>\n\u003Cp>Number of Primordial Characteristics contained: 22.\u003C\u002Fp>\n\u003Cp>Sacrificial Power output by players per hour (real-time update): 52,932.\u003C\u002Fp>\n\u003Cp>Average Player Soul Rank (average rank of Star Vein-embedded Souls per single player): 18.3.\u003C\u002Fp>\n\u003Cp>Owned Domain Nodes: Emperor Tomb Village (Rules), Gloomy Cave (Resources), Demon Fall Pit (Resources).\u003C\u002Fp>\n\u003Cp>From the information gathered by the Guide's statistics, it could be seen that after the appearance of the insect Black Tide, the Sacrificial Power output by players had increased significantly again.\u003C\u002Fp>\n\u003Cp>This also accelerated his speed in recruiting new players.\u003C\u002Fp>\n\u003Cp>Now, every day he issued new game qualifications to the outside world, continuously recruiting promising newcomers to join.\u003C\u002Fp>\n\u003Cp>With the increase in player numbers, he was considering constructing a new batch of functional buildings similar to the Trial Tower within Emperor Tomb Village.\u003C\u002Fp>\n\u003Cp>If conditions allowed, he even had the idea of opening up land for auction and purchase, allowing players to freely build shops.\u003C\u002Fp>\n\u003Cp>For instance, the three great demonic sects mentioned by players on the forum; their production volume was entirely sufficient to establish shops within Emperor Tomb Village and expand their product sales channels.\u003C\u002Fp>\n\u003Cp>However, at the current stage, his core objective remained recruiting players, so there was no motivation to implement these ideas for the time being.\u003C\u002Fp>\n\u003Cp>After all, players were the productive force.\u003C\u002Fp>\n\u003Cp>As each player's strength grew, they could steadily bring him a rising curve of Sacrificial Power revenue.\u003C\u002Fp>\n\u003Cp>During the statistical analysis, he also discovered an interesting incident within the game.\u003C\u002Fp>\n\u003Cp>Many whale players were complaining that the price of purchasing Sacrificial Power with real money had risen significantly again, and it could only be bought in scattered small amounts, making bulk purchases difficult.\u003C\u002Fp>\n\u003Cp>At the beginning of the server launch, the exchange rate for converting Sacrificial Power to cash was 1:50; at the current stage, it had risen to 1:175.\u003C\u002Fp>\n\u003Cp>The main reason causing this impact was related to the special game environment.\u003C\u002Fp>\n\u003Cp>Out of curiosity, Qi Sheng began researching the price fluctuations of exchanging game currency for real-world currency.\u003C\u002Fp>\n\u003Cp>He discovered that the biggest factor influencing game currency was the relationship between supply and demand.\u003C\u002Fp>\n\u003Cp>An excess supply of game currency would cause the total amount of currency to exceed the demand side, causing the ratio to drop.\u003C\u002Fp>\n\u003Cp>Conversely, when demand exceeded supply, the price would rise.\u003C\u002Fp>\n\u003Cp>There were four main reasons influencing the fluctuations in supply and demand.\u003C\u002Fp>\n\u003Cp>First was the currency production and consumption mechanism.\u003C\u002Fp>\n\u003Cp>If too much currency was produced in the game leading to insufficient consumption, the currency's value would decline; conversely, if consumption was too fast while production was insufficient, the currency's value would rise.\u003C\u002Fp>\n\u003Cp>Secondly, there were economic activities within the game; for example, the lottery events he launched would cause the price of exchanging Sacrificial Power for cash to surge significantly in a short period.\u003C\u002Fp>\n\u003Cp>In other games, such activities would also appear in the form of event dungeons, special missions, or whale events, causing massive production or massive consumption of game currency, all of which would affect the exchange ratio of game currency to cash and influence the supply-demand relationship.\u003C\u002Fp>\n\u003Cp>The third reason was player purchasing power, meaning the number of whale players.\u003C\u002Fp>\n\u003Cp>If there were many whale players, game currency consumption would be high, and demand would climb accordingly.\u003C\u002Fp>\n\u003Cp>If there were many gold-farming players, game currency production would be high, causing demand to decrease after being continuously satisfied.\u003C\u002Fp>\n\u003Cp>The fourth reason was speculative behavior in the market; certain intelligent players would use price fluctuations of resources like spiritual materials and currency within the game to engage in speculation, such as hoarding resources or currency to buy low and sell high, behaviors that would further exacerbate the volatility of the game currency-to-cash exchange price.\u003C\u002Fp>\n\u003Cp>As for the factors causing the rise in game currency prices, the game Monster World possessed them all.\u003C\u002Fp>\n\u003Cp>Especially the number of whale players, which was far greater than the number of gold-farming players.\u003C\u002Fp>\n\u003Cp>In any game, the existence of a small number of high-spending whale players already had a huge impact on the economy of the server.\u003C\u002Fp>\n\u003Cp>Before he transmigrated and became Di Zhao, he had encountered pay-to-win games where a small number of high-spending players influenced the prices of an entire server.\u003C\u002Fp>\n\u003Cp>For example, \"Fantasy Westward Journey,\" a game from his memories that felt very dated.\u003C\u002Fp>\n\u003Cp>In it, the selling price of high-quality equipment reached seven or eight figures in cash; in the late game, 95% of a server consisted of multi-account gold-farming players, supplying the 5% of high-spending whale players to provide them with a better experience.\u003C\u002Fp>\n\u003Cp>Or there was an even older game, \"Legend.\"\u003C\u002Fp>\n\u003Cp>In that game, there were even situations where single-digit numbers of high-spending whale players supported all the gold-farming players in the entire server.\u003C\u002Fp>\n\u003Cp>They even supported the entire server's players with the power of a single person.\u003C\u002Fp>\n\u003Cp>The characteristics of such games were the ability to trade freely, along with high consumption and low production; whale players who wanted to become stronger had to purchase game resources from the gold-farming players.\u003C\u002Fp>\n\u003Cp>The situation in Monster World was even more severe than those pay-to-win games Qi Sheng had experienced before his transmigration.\u003C\u002Fp>\n\u003Cp>The number of high-spending whale players was very large; at that time, in order to meet the real-world needs of the gold-farming players, he had specifically recruited several super whale players who were willing to invest huge sums of cash into the game to exchange for game resources, resulting in Sacrificial Power always being in a state of supply falling short of demand.\u003C\u002Fp>\n\u003Cp>As for the output of the gold-farming players, it was fundamentally unable to shake the rising price of Sacrificial Power, nor could it satisfy the demands of the whale players.\u003C\u002Fp>\n\u003Cp>In early games, there were still methods for gold-farming players to multi-box characters to accelerate farming efficiency.\u003C\u002Fp>\n\u003Cp>But in Monster World, all players had only a single controllable character, making the possibility of multi-boxing for gold impossible.\u003C\u002Fp>\n\u003Cp>The Guide had performed calculations.\u003C\u002Fp>\n\u003Cp>Even if the number of gold-farming players at the current stage increased by dozens of times, it would still be unable to meet the Sacrificial Power consumption demands of the whale players.\u003C\u002Fp>\n\u003Cp>Furthermore, gold-farming players in Monster World also needed to consume Sacrificial Power to become stronger; otherwise, they might fail to keep up with the growth speed of the insect Black Tide and the black Black Tide, so they could only sell small amounts of Sacrificial Power, converting the rest into strength.\u003C\u002Fp>\n\u003Cp>The sale of these small amounts of Sacrificial Power was already enough to satisfy the real-world needs of the gold-farming players, with a surplus remaining.\u003C\u002Fp>\n\u003Cp>Therefore, the price of exchanging Sacrificial Power for cash being set around 175 was due to the game currency being in short supply.\u003C\u002Fp>\n\u003Cp>It belonged to the category of having value but little market availability; many gold-farming players had even established stable sales channels with various guilds, so the Sacrificial Power they produced did not circulate externally at all.\u003C\u002Fp>\n\u003Cp>This resulted in ordinary whale players finding it very difficult to acquire Sacrificial Power.\u003C\u002Fp>\n\u003Cp>In the foreseeable future, with the increase in Sacrificial Power production brought about by players' rising strength, the price of exchanging Sacrificial Power for cash would not only not decrease but might even continue to show an upward trend, because settings that consume Sacrificial Power would also increase in the late game.\u003C\u002Fp>\n\u003Cp>Regarding this, Qi Sheng had actually considered a question.\u003C\u002Fp>\n\u003Cp>If the revenue generated by the game was so high, assuming Monster World fully opened game qualifications, in the future would there still be players willing to continue working in reality? They could completely meet their real-world needs through game production.\u003C\u002Fp>\n\u003Cp>In response to this question, the Guide provided an explanation after analysis.\u003C\u002Fp>\n\u003Cp>It indicated that the real world had long entered the age of artificial intelligence, where all physical labor tasks were completed by robots; for ordinary people to enter the virtual world to create real-world income was already the trend of the times, and also a phenomenon that had already appeared in this era.\u003C\u002Fp>\n\u003Cp>The positions that still existed in the real world were basically AI technicians, mechanical engineers and maintenance personnel, high-end technical R&D personnel, etc.—types of work that AI could not complete alone.\u003C\u002Fp>\n\u003Cp>Therefore, driving ordinary people into the virtual world and providing virtual employment positions was something that the Human Federation Government, and even many alien factions, were doing.\u003C\u002Fp>\n\u003Cp>Through virtual positions, they provided relief through work.\u003C\u002Fp>\n\u003Cp>This was also one of the main reasons why the pricing of virtual game pods was very low, with some regions even distributing them for free, allowing them to reach thousands of households.\u003C\u002Fp>\n\u003Cp>The development of the era had caused the ancient concept of the \"demographic dividend\" to disappear completely.\u003C\u002Fp>\n\u003Cp>Under circumstances where artificial intelligence robots could already meet societal production needs, population growth brought more burden than dividend.\u003C\u002Fp>\n\u003Cp>Therefore, when players on the forum mentioned that this game might bring about the concept of wealth redistribution, there was indeed some truth to it.\u003C\u002Fp>\n\u003Cp>Whale players distributed real-world wealth to gold-farming players in exchange for game resources, allowing social wealth, which was originally nearly solidified, to circulate downward to the lower classes, indirectly narrowing the wealth gap in the real world and achieving a wealth redistribution effect.\u003C\u002Fp>\n\u003Cp>After briefly pondering this issue, Qi Sheng stopped paying attention to it.\u003C\u002Fp>\n\u003Cp>Because whether they were whale players or gold-farming players, their trading of Sacrificial Power would not affect his commission.\u003C\u002Fp>\n\u003Cp>Whale players spent it, and gold-farming players also spent it; it was all consumed on improving strength.\u003C\u002Fp>\n\u003Cp>And the amount of Sacrificial Power he extracted would neither decrease nor increase.\u003C\u002Fp>\n\u003Cp>After briefly discussing this matter with the Guide, Qi Sheng stopped paying attention to the fluctuation issues of Sacrificial Power prices.\u003C\u002Fp>\n\u003Cp>At this moment, his consciousness switched to the perspective of his Guide avatar in the Colorful Mist Sea.\u003C\u002Fp>\n\u003Cp>He could see the dark blue spiritual runes on the ground, starting from the center of the formation eye, wandering continuously as if possessing self-awareness, weaving and intertwining with each other, converging on the ground into delicate and complex exquisite patterns.\u003C\u002Fp>\n\u003Cp>Accompanied by the continuous injection and guidance of Ye Ming's spatial power.\u003C\u002Fp>\n\u003Cp>All the spiritual runes seemed to be endowed with life, nurturing and generating one beating energy rune after another above the spatial runes; following the operating laws of the Monster World, they resonated with each other, their released energy waves connecting, gradually outlining a vast spatial teleportation framework.\u003C\u002Fp>\n\u003Cp>During this process, every flash of the formation eye would release flowing energy to sustain the expansion of the spiritual runes.\u003C\u002Fp>\n\u003Cp>Through observation, it could be confirmed that the completion of the stable spatial teleportation array was not far off.\u003C\u002Fp>\n\u003Cp>At this moment, his consciousness switched back to the player forum.\u003C\u002Fp>\n\u003Cp>According to feedback from the Guide, a post just published was rapidly gaining popularity.\u003C\u002Fp>\n\u003Cp>[Recently discovered many new style combinations on the forum, all claiming to crush the Magic Star Vein style; what I want to tell you is that the Magic Star Vein combination remains the true god of the current version. If you disagree, come in and look at my combination, and just ask me: isn't it strong?!]\u003C\u002Fp>\n\u003Cp>Poster: Close-Combat Magic God.\u003C\u002Fp>\n\u003Cp>Content:\u003C\u002Fp>\n\u003Cp>Everyone says that after the insect Black Tide appeared, the strength of the Magic Star Vein style was nerfed by the version because insect warriors have high resistance to elemental damage, affecting magic output efficiency; but what I want to tell you is that the magic style remains the true god of the version, it just requires new combination setups according to version changes to adapt to the changes of the new version.\u003C\u002Fp>\n\u003Cp>Next, let's get to the main topic and discuss my Star Vein combination setup.\u003C\u002Fp>\n\u003Cp>This Star Vein setup of mine only requires three core Souls; if you have extra Star Vein slots, you can decide what to embed yourselves.\u003C\u002Fp>\n\u003Cp>First Star Vein Slot: Qi Devouring.\u003C\u002Fp>\n\u003Cp>Characteristic Effect: Automatically filters energy particles in the air through breathing to replenish mental power and qi blood consumption.\u003C\u002Fp>\n\u003Cp>Second Star Vein Slot: Flowing Shadow.\u003C\u002Fp>\n\u003Cp>Characteristic Effect: Can create a clone possessing 20% of the original body's strength by consuming mental power; the clone's actions can be controlled by consciousness (the clone's strength and quantity are influenced by the intensity of one's own mental power).\u003C\u002Fp>\n\u003Cp>Third Star Vein Slot: Light Shield.\u003C\u002Fp>\n\u003Cp>Characteristic Effect: Consumes mental power to construct an energy shield that can freely expand and contract, resisting various types of attacks.\u003C\u002Fp>\n\u003Cp>Seeing my combination, some brothers will definitely think I'm an idiot; this setup has no output, and its defense is inferior to melee Souls.\u003C\u002Fp>\n\u003Cp>You might even imagine a scene where I summon multiple Flowing Shadow clones and then release the energy light shield to smash into the enemy.\u003C\u002Fp>\n\u003Cp>Because apart from the Light Shield, this combination seems to have no other means of attack.\u003C\u002Fp>\n\u003Cp>Summoning clones to fight, yet not pairing them with melee-type Souls.\u003C\u002Fp>\n\u003Cp>Summoning a clone for ranged damage output without pairing it with a soul soul that deals elemental damage looks like an utterly foolish Star Vein combination from any angle.\u003C\u002Fp>\n\u003Cp>But what I want to tell you is that the core of this Star Vein setup, besides these three magic-system soul souls, also includes a custom weapon.\u003C\u002Fp>\n\u003Cp>It is the Psionic Bomb, produced by the Arms Dealer.\u003C\u002Fp>\n\u003Cp>The combat Cultivation Mode is extremely simple and requires no technique whatsoever.\u003C\u002Fp>\n\u003Cp>You only need to do one thing: first summon the Flowing Shadow clone, then take a Psionic Bomb out of your spatial bag and hand it to the clone, and finally let the clone happily charge forward and self-detonate.\u003C\u002Fp>\n\u003Cp>Therefore, the core of this Star Vein combination is Qi-Devouring + Flowing Shadow + Psionic Bomb (custom weapon).\u003C\u002Fp>\n\u003Cp>As for why a Light Shield is included, there are two reasons.\u003C\u002Fp>\n\u003Cp>First, the Light Shield is inherently a mental-strengthening type soul soul; upon leveling up, its primary attribute bonus is mental power.\u003C\u002Fp>\n\u003Cp>Second, the effect of the Light Shield can protect oneself at critical moments.\u003C\u002Fp>\n\u003Cp>For instance, when ambushed at close range by an enemy, or when the detonation distance is too close causing one to be caught in the blast wave, and so on; it serves as a necessary defensive measure.\u003C\u002Fp>\n\u003Cp>If there is team protection, embedding only Flowing Shadow and Qi-Devouring is entirely feasible.\u003C\u002Fp>\n\u003Cp>Rapping on the blackboard, we now move on to practical combat drills (eating dirt and slamming the table.jpg).\u003C\u002Fp>\n\u003Cp>(Attachment: Video)\u003C\u002Fp>\n\u003Cp>……\u003C\u002Fp>\n\u003Cp>In the video footage, the player activates the Flowing Shadow trait and summons three clones.\u003C\u002Fp>\n\u003Cp>Then, each person takes a Psionic Bomb and, under the player's control, dashes madly toward the distant insect Black Tide.\u003C\u002Fp>\n\u003Cp>Boom! Boom! Boom!\u003C\u002Fp>\n\u003Cp>Upon nearing the insect Black Tide, the Psionic Bombs are detonated; the instant high temperature and shockwave send numerous insect warriors flying, scattering flesh and blood in all directions.\u003C\u002Fp>\n\u003Cp>At this moment, the player summons three more Flowing Shadow clones; while handing over the Psionic Bombs, he inhales white mist fiercely to recover the mental power drastically consumed.\u003C\u002Fp>\n\u003Cp>After three consecutive rounds of suicidal charges conclude, the player gives a thumbs-up to the camera, grinning broadly as he says:\u003C\u002Fp>\n\u003Cp>\"Just ask you all, isn't this Star Vein combination fierce?\"\u003C\u002Fp>\n\u003Cp>……\u003C\u002Fp>\n\u003Cp>Comment Section:\u003C\u002Fp>\n\u003Cp>Supreme Big Fish Head: I clicked in with a critical mindset, but after watching, I realized it's truly impressive. If we had the Flowing Shadow soul soul plus your Star Vein setup back then, why would we have needed any suicidal charges to capture the Dark Cave? We could have just sent the clones to their deaths and easily completed the purification mission for the Dark Cave. This Star Vein combination definitely deserves a like; it's very practical for team battles.\u003C\u002Fp>\n\u003Cp>Nightfall Approaches: After watching, I have a doubt I hope the original poster can answer. Based on a rough calculation from the footage (might not be accurate, I didn't see clearly), comparing the number of insect warriors killed by the explosions to the cost of the Psionic Bombs, I feel the sacrificial power yield of this setup is very low. The main profit comes from evolution points; the net sacrificial power yield after deducting costs depends on the situation—it might be less profit, no profit, or even a loss.\u003C\u002Fp>\n\u003Cp>Melee Magic God (Original Poster) replying to Nightfall Approaches: Hehe, you've discovered the weakness of this combination. This setup must be used against targets with extremely high monster density, such as insect tides or black tides. Using Psionic Bombs against a single, high-intensity target will result in bleeding sacrificial power. At the current stage, the kill yield from each clone self-detonation tactic fluctuates around 10% (calculating only sacrificial power yield); situations of loss have also occurred. However, the yield of evolution points is extremely high; one round of output can blow up an entire group.\u003C\u002Fp>\n\u003Cp>Divine Hall - Divine King: Damn, this Star Vein combination looks very useful. A team could equip a few of them; when encountering an impasse that cannot be broken through, letting a group of Flowing Shadow clones charge forward and self-detonate to clear the way would surely produce excellent results. I'll have the magic groups in the guild equip a few of these self-detonation Star Vein combinations immediately. (Tip: 18 points of sacrificial power)\u003C\u002Fp>\n\u003Cp>Gaming Requires Dedication: As a monster-stream player, I ask: aren't you tired of switching back and forth? Every day I see you researching this and that. I've been using a single Black Armored Snake soul soul for a month; now I'm over twenty meters long, swimming through insect tides. It's exhilarating! I truly don't understand you players who follow the main-body route, spending every day considering how to combine Star Veins to become stronger. I think it's better to specialize in the monster-stream route. Once my body length grows to a thousand meters, no matter the insect Black Tide or black Black Tide, I can swallow hundreds with a single bite. (Brick-moving arrogant Iron Face.jpg)\u003C\u002Fp>\n\u003Cp>Is This Reasonable? replying to Gaming Requires Dedication: The monster stream is indeed strong in the early stages, but in the late game, relying on a single trait will inevitably lead to various shortcomings. Combining Star Veins is the mainstream gameplay of this game; the process of combination itself is about compensating for weaknesses and gaining stronger combat power through combined traits.\u003C\u002Fp>\n\u003Cp>Gaming Requires Dedication replying to Is This Reasonable?: I don't care, I won't listen; in short, the monster stream is number one under heaven!\u003C\u002Fp>\n\u003Cp>……\u003C\u002Fp>\n\u003Cp>While scrolling through the posts, Qi Sheng noticed that the sales commission fees for Psionic Bombs in the trading hall began to rise rapidly.\u003C\u002Fp>\n\u003Cp>This was clearly the impact brought by the clone self-detonation stream.\u003C\u002Fp>\n\u003Cp>Players had already decided to try adopting this faction.\u003C\u002Fp>\n\u003Cp>More importantly, the combination of Qi-Devouring and Flowing Shadow was already a mainstream option for magic-system Star Vein setups.\u003C\u002Fp>\n\u003Cp>For example, Qi-Devouring + Ink Flame (Bone Fire) + Flowing Shadow constitutes the Clone Fireball Stream.\u003C\u002Fp>\n\u003Cp>Many magic-system players could directly start using the clone self-detonation stream without needing to decompose their soul souls and reconfigure their Star Veins.\u003C\u002Fp>\n\u003Cp>This caused the sales data for Psionic Bombs to grow rapidly.\u003C\u002Fp>\n\u003Cp>Qi Sheng had noticed similar situations several times before.\u003C\u002Fp>\n\u003Cp>Every time a popular Star Vein combination appeared on the forum, it would affect the sales data of related goods in the trading hall, and could even cause significant price fluctuations for certain items.\u003C\u002Fp>\n\u003Cp>For instance, the emergence of the Fishing Stream caused the price of Iron-Shelled Worm Silk to skyrocket continuously.\u003C\u002Fp>\n\u003Cp>This sparked an idea in Qi Sheng's mind.\u003C\u002Fp>\n\u003Cp>In the future, if he ever lacked sacrificial power, could he use advance knowledge from the forum to resell resources, silently earning sacrificial power profits from the players?\u003C\u002Fp>\n\u003Cp>But upon careful consideration, he abandoned this idea.\u003C\u002Fp>\n\u003Cp>Compared to lottery events, which were hardly different from outright robbery as a method of recycling sacrificial power, the act of reselling resources was too low-end.\u003C\u002Fp>\n\u003Cp>Furthermore, it involved cost expenditures and the drawback of inventory holding periods.\u003C\u002Fp>\n\u003Cp>If he truly reached a point of lacking sacrificial power, he would simply launch a lottery event.\u003C\u002Fp>\n\u003Cp>If players discovered the lottery never yielded good items and became unwilling to participate, he would switch to another probability-based gameplay Cultivation Mode.\u003C\u002Fp>\n\u003Cp>He could switch to skins of scratch cards, smashing easter eggs, drawing gift vouchers, and other modes.\u003C\u002Fp>\n\u003Cp>If players were still unwilling to take the bait, he would introduce hints, using frequently refreshed rewards to stir the desires in the players' hearts and generate thoughts of luck.\u003C\u002Fp>\n\u003Cp>During this process, as long as they tried once, they would easily fall into the probability trap.\u003C\u002Fp>\n\u003Cp>Players with unsteady willpower, having won, would want to win more.\u003C\u002Fp>\n\u003Cp>Those who lost would think about playing a few more times, planning to stop once they broke even.\u003C\u002Fp>\n\u003Cp>When the time truly came for a shortage of sacrificial power, Qi Sheng had plenty of methods to make players willingly hand over their sacrificial power; in the end, they would only blame their own bad luck, not the officials.\u003C\u002Fp>\n\u003Cp>After all, the officials had not opened a cash recharge channel.\u003C\u002Fp>\n\u003Cp>This setting allowed Qi Sheng to place himself in an invincible position.\u003C\u002Fp>\n\u003Cp>In the eyes of the players, sacrificial power was data that the officials could create; they could print as much as they wanted. Players would never imagine that the essence of official events was to trick them out of the sacrificial power in their hands.\u003C\u002Fp>\n\u003Cp>Brothers, today's ten thousand words are finished. I am working hard to write more; please vote for monthly tickets.\u003C\u002Fp>\n\u003Cp>Friendly recommendation for a friend's new book:\u003C\u002Fp>\n\u003Cp>\"Attention, This Is Not a Game\"\u003C\u002Fp>\n\u003Cp>A work where the game descends upon reality; one can obtain abilities from the game. The results are quite good; those who like this genre can add it to their favorites.\u003C\u002Fp>\n\u003Cp>\u003C\u002Fp>\n\u003Cp>\u003C\u002Fp>\n\u003Cp>(End of Chapter)\u003C\u002Fp>",3673,"2026-06-19T09:20:35.554Z",1,"Qwen3-Next 80B","2e5b8bcafe259026ed9eab113b54737f83145f2a9dace0f1797852bbb44f4693","monsters-are-coming-chapter-96","monsters-are-coming-chapter-94",393,"https:\u002F\u002Fnovelzhen.com\u002Fimages\u002Fcovers\u002Fmonsters-are-coming-cover.jpg"]