[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"origin-this-is-not-a-bug-but-a-game-feature":3,"chapter-this-is-not-a-bug-but-a-game-feature-this-is-not-a-bug-but-a-game-feature-chapter-102":6},{"origin":4,"title":5},"english","This Is Not a Bug but a Game Feature",{"chapter":7,"nextChapterSlug":19,"prevChapterSlug":20,"totalChapters":21,"novelImage":22},{"id":8,"novel_id":9,"title":10,"slug":11,"index":12,"content":13,"wordcount":14,"created_at":15,"updated_at":15,"volume":16,"translator":17,"content_hash":18},1472180,1919,"Chapter 102 - 98: This Hero is Too Steady","this-is-not-a-bug-but-a-game-feature-chapter-102",102,"\u003Cp>The sales of \"Divine Grace Continent\" come from a wide range, with the domestic sales accounting for only about 60%.\u003C\u002Fp>\n\u003Cp>The rest all comes from overseas players.\u003C\u002Fp>\n\u003Cp>Among these, the personal version priced at 68 for a permanent purchase and the flagship version priced at 88, which includes bundled DLC, dominate the majority of sales.\u003C\u002Fp>\n\u003Cp>By the end of July, the cumulative total sales of the personal and flagship versions across all platforms were closing in on 2 million copies, making it the best-selling game in the history of Tianba Studio.\u003C\u002Fp>\n\u003Cp>But it’s also almost at its peak!\u003C\u002Fp>\n\u003Cp>According to the data provided by Lu, when the sales of \"Divine Grace Continent\" surpassed 1.8 million copies, the average daily installation rate dropped sharply.\u003C\u002Fp>\n\u003Cp>This means the game’s potential has been almost exhausted, and further sales would require gradual improvement through discounts.\u003C\u002Fp>\n\u003Cp>The professional version, however, has shown stable performance.\u003C\u002Fp>\n\u003Cp>The professional version, priced at 999 yuan per month, isn’t the focus in terms of sales, as it’s not even a fraction of the personal version, so there’s no special mention needed.\u003C\u002Fp>\n\u003Cp>The key is stability!\u003C\u002Fp>\n\u003Cp>Apart from some individual players who spent money just to try it out but couldn’t fully utilize the professional version, more companies and studios have purchased it for use.\u003C\u002Fp>\n\u003Cp>After these users experienced the full features of the professional version, they almost all renewed their subscriptions for a full year without hesitation.\u003C\u002Fp>\n\u003Cp>In the short term, the professional version indeed does not generate as much revenue as the personal version, as the personal version sells too much.\u003C\u002Fp>\n\u003Cp>But in the long term, the professional version of \"Divine Grace Continent\" will be Tianba Studio’s second largest source of continuous income after \"Xianyu Digital\".\u003C\u002Fp>\n\u003Cp>\"It’s a pity that the customization service hasn’t launched yet...\"\u003C\u002Fp>\n\u003Cp>Chen Ba sighed.\u003C\u002Fp>\n\u003Cp>The intention of launching a customization service was to make some money off those animation companies, but who knew they were all so shrewd and wouldn’t fall for it at all.\u003C\u002Fp>\n\u003Cp>Some companies did inquire about the customization service, but they were all tentative, without much sincerity...\u003C\u002Fp>\n\u003Cp>Sincerity, naturally, means the price.\u003C\u002Fp>\n\u003Cp>Chen Ba thought, an animation production involves millions to tens of millions in investment and is likely to turn out to be rubbish, so charging a part of it shouldn’t be excessive, right?\u003C\u002Fp>\n\u003Cp>But the animation companies couldn’t accept it.\u003C\u002Fp>\n\u003Cp>This is a conceptual conflict, as the animation companies found the proposal from Tianba Studio to be too expensive.\u003C\u002Fp>\n\u003Cp>Although the service was very comprehensive.\u003C\u002Fp>\n\u003Cp>In the customization plan, they only needed to provide the character design, background setting, script, and voice acting—trivial parts—and the rest was handled entirely by Tianba Studio.\u003C\u002Fp>\n\u003Cp>The biggest selling point of the customization service, and also the aspect most valued by these animation companies, was the \"NPC\" intelligence and real-time simulation.\u003C\u002Fp>\n\u003Cp>In traditional animation, aside from the protagonist and a few characters around the protagonist, all other passersby are merely background points.\u003C\u002Fp>\n\u003Cp>This also leads to a created world in animation that feels very \"fake\" and not real enough!\u003C\u002Fp>\n\u003Cp>But with the intelligent NPC simulation in \"Divine Grace Continent\", the world created in animation instantly becomes \"vivid and lively\", with a stronger sense of realism.\u003C\u002Fp>\n\u003Cp>\"They need a reason.\"\u003C\u002Fp>\n\u003Cp>Yang Dong explained, \"Without someone to lead the charge, everyone hesitates, doubting whether ’Divine Grace Continent’ can achieve the effects we promised.\"\u003C\u002Fp>\n\u003Cp>\"You mean...\"\u003C\u002Fp>\n\u003Cp>Chen Ba frowned and said, \"We need to create a sample project to let others see the finished effect, only then will some big spenders show up?\"\u003C\u002Fp>\n\u003Cp>\"Exactly!\"\u003C\u002Fp>\n\u003Cp>Yang Dong nodded affirmatively.\u003C\u002Fp>\n\u003Cp>The reason no one was willing to pay for the \"Divine Grace Continent\" customization service, and why it hasn’t launched yet, is primarily due to the lack of a \"proof of concept\".\u003C\u002Fp>\n\u003Cp>With such a high price tag, we need to provide some confidence to everyone, right? But in the market, there simply isn’t an animation made using the \"Divine Grace Continent\" customization service!\u003C\u002Fp>\n\u003Cp>With no precedent and such large investment involved, it’s normal for animation companies to take a wait-and-see approach.\u003C\u002Fp>\n\u003Cp>\"Then should we do it ourselves?\"\u003C\u002Fp>\n\u003Cp>Thinking of the industry tradition where real estate developers often furnish a model home to sell houses, Chen Ba suddenly had an idea.\u003C\u002Fp>\n\u003Cp>Since everyone is so hesitant, why not Tianba Studio take the initiative and demonstrate through actual work that the customization service of \"Divine Grace Continent\" is indeed impressive!\u003C\u002Fp>\n\u003Cp>\"Sounds good!\"\u003C\u002Fp>\n\u003Cp>Yang Dong had no objections to this, but he still had a doubt: \"However, we only know how to make games, not animations...\"\u003C\u002Fp>\n\u003Cp>Oh right!\u003C\u002Fp>\n\u003Cp>Chen Ba’s expression froze.\u003C\u002Fp>\n\u003Cp>Although Tianba Studio dabbled in various businesses, they really hadn’t done animation, nor did they have anyone with relevant experience.\u003C\u002Fp>\n\u003Cp>It’s different from ordinary animation.\u003C\u002Fp>\n\u003Cp>Ordinary Divine Grace Animation can be done by anyone, but Chen Ba wanted to create a model home, and since it’s a model home, it must be better than ordinary Divine Grace Animation.\u003C\u002Fp>\n\u003Cp>With just a few people from Tianba Studio, they really couldn’t produce a good \"model home\".\u003C\u002Fp>\n\u003Cp>\"I have an idea...\"\u003C\u002Fp>\n\u003Cp>\"Let’s hear it!\"\u003C\u002Fp>\n\u003Cp>\"Didn’t some animation companies show interest in our ’Divine Grace Continent’ customization service before?\"\u003C\u002Fp>\n\u003Cp>Yang Dong explained slowly, \"We can choose one from these interested animation companies to cooperate with, not charge them, only take a share of the revenue, and set an example for other companies.\"\u003C\u002Fp>\n\u003Cp>First, make a name for ourselves!\u003C\u002Fp>\n\u003Cp>Once this \"model home\" is built, and everyone witnesses the power of the \"Divine Grace Continent\" customization service, business will naturally come to us.\u003C\u002Fp>\n\u003Cp>\"Makes sense!\"\u003C\u002Fp>\n\u003Cp>\"Then go and ask, see who is willing to cooperate with us, to be the first ’hero’ to try...\"\u003C\u002Fp>\n\u003Cp>Chen Ba was in agreement with this.\u003C\u002Fp>\n\u003Cp>Although he didn’t know much, he understood the principle that you can’t catch a wolf without a kid goat. Even scammers know to let people taste some sweetness before luring them in.\u003C\u002Fp>",981,"2026-06-06T03:03:37.618Z",1,"novelbin.me","d6344c4ae52de1200544ada08dbc38504a3b790887435dfac930f0a62c59e338","this-is-not-a-bug-but-a-game-feature-chapter-103","this-is-not-a-bug-but-a-game-feature-chapter-101",479,"https:\u002F\u002Fnovelzhen.com\u002Fimages\u002Fcovers\u002Fthis-is-not-a-bug-but-a-game-feature-cover.jpg"]