[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"origin-this-is-not-a-bug-but-a-game-feature":3,"chapter-this-is-not-a-bug-but-a-game-feature-this-is-not-a-bug-but-a-game-feature-chapter-141":6},{"origin":4,"title":5},"english","This Is Not a Bug but a Game Feature",{"chapter":7,"nextChapterSlug":19,"prevChapterSlug":20,"totalChapters":21,"novelImage":22},{"id":8,"novel_id":9,"title":10,"slug":11,"index":12,"content":13,"wordcount":14,"created_at":15,"updated_at":15,"volume":16,"translator":17,"content_hash":18},1472219,1919,"Chapter 141 - 116: Game Expo 2","this-is-not-a-bug-but-a-game-feature-chapter-141",141,"\u003Cp>Speaking of which, Chen Ba seems to have thought of something, and couldn’t help but laugh: \"At this Neon Gaming Expo, there should be quite a few Galgame games showcased, remember to learn something.\"\u003C\u002Fp>\n\u003Cp>\"Galgame...\"\u003C\u002Fp>\n\u003Cp>Yang Dong and Lu were at a loss for words.\u003C\u002Fp>\n\u003Cp>Neon is a big country of Galgame, everyone knows that, after all in that country, otaku culture is very popular, and there are many players who like to play such games.\u003C\u002Fp>\n\u003Cp>But the problem is, even if they learn the real skills, where would they have the space to apply it?\u003C\u002Fp>\n\u003Cp>There aren’t that many Galgame players domestically, focusing on bold themes is a dead end.\u003C\u002Fp>\n\u003Cp>\"Just learn the plot design, which is our weak point and has always been criticized.\" Chen Ba explained.\u003C\u002Fp>\n\u003Cp>It must be admitted, some Galgame game plots are truly \"divine\"!\u003C\u002Fp>\n\u003Cp>The script is written so touchingly warm, the atmosphere is well created, and the character richness beats part of the core selling point of some character-centered games.\u003C\u002Fp>\n\u003Cp>If Tianba Studio could learn this trick, and improve character and plot, it would make money easily in the domestic environment.\u003C\u002Fp>\n\u003Cp>\"I got it.\"\u003C\u002Fp>\n\u003Cp>Understanding Ba’s meaning, Lu nodded and said: \"Which game should we showcase?\"\u003C\u002Fp>\n\u003Cp>\"Divine Grace Continent mainly.\"\u003C\u002Fp>\n\u003Cp>\"Besides showcasing old games, we can take advantage of this exhibition to build anticipation for the new game...\"\u003C\u002Fp>\n\u003Cp>Chen Ba is not going for a vacation.\u003C\u002Fp>\n\u003Cp>Since he decided to participate, he’s definitely going to prepare well, revealing some never-before-released information at the expo.\u003C\u002Fp>\n\u003Cp>Like about next year’s new game!\u003C\u002Fp>\n\u003Cp>Even though it doesn’t even have a PPT, expo exposure doesn’t require demos, just treat it as a pie drawing and boasting contest, to pique player interest.\u003C\u002Fp>\n\u003Cp>Whether the game can be made, or whether it’s started isn’t important...\u003C\u002Fp>\n\u003Cp>What’s important is to first draw a pie!\u003C\u002Fp>\n\u003Cp>Mature game developers have their own pie-drawing skills, even though the pies differ, they always manage to captivate players and whet their appetites.\u003C\u002Fp>\n\u003Cp>In this aspect, R Star is the God of Gods!\u003C\u002Fp>\n\u003Cp>Years ago, someone leaked online that R Star was planning to develop \"Grand Theft Auto 6\".\u003C\u002Fp>\n\u003Cp>Once the news was out, it caused a sensation on the whole internet.\u003C\u002Fp>\n\u003Cp>Countless players eagerly awaited good news from R Star, and more latest leaks about \"Grand Theft Auto 6\".\u003C\u002Fp>\n\u003Cp>Every year after, someone online would mention this non-existent game.\u003C\u002Fp>\n\u003Cp>R Star also knows how to whet appetites.\u003C\u002Fp>\n\u003Cp>Whenever asked about news of \"Grand Theft Auto 6\", the answer is always \"working on it.\"\u003C\u002Fp>\n\u003Cp>Is it really being worked on?\u003C\u002Fp>\n\u003Cp>Chen Ba thinks they’re certainly working on it; at least they’ve certainly \"created a new folder\". But as for how far they’ve actually gotten, no one knows.\u003C\u002Fp>\n\u003Cp>All these years, they definitely can’t still be lingering at the \"new folder\" stage, right?\u003C\u002Fp>\n\u003Cp>If true, R Star’s pie is really big, spanning nearly ten years... Since the earliest rumors of \"Grand Theft Auto 6\" broke online, they’ve whetted players’ appetites for ten whole years.\u003C\u002Fp>\n\u003Cp>That’s a masterful pie drawing!\u003C\u002Fp>\n\u003Cp>Although Tianba Studio can’t be as outrageous as R Star, holding players with a single new folder message for ten years.\u003C\u002Fp>\n\u003Cp>But Chen Ba plans to imitate, putting out some explosive news, and \"ambiguous\" game content, to stir up some buzz should not be an issue.\u003C\u002Fp>\n\u003Cp>...\u003C\u002Fp>\n\u003Cp>Of the dozen people in the studio, half went with Chen Ba to Neon, the other half remained due to visa or other issues.\u003C\u002Fp>\n\u003Cp>The renovation company has already entered the site.\u003C\u002Fp>\n\u003Cp>While they’re away, the company will follow Ba’s instructions to remodel the studio, initially scheduled for 10 days!\u003C\u002Fp>\n\u003Cp>Jiangning has a high-speed rail station, but no airport.\u003C\u002Fp>\n\u003Cp>So Chen Ba and the others took the high-speed rail to reach Zhonghai first, then transferred to a flight to Neon.\u003C\u002Fp>\n\u003Cp>Before leaving, Tianba Studio had already announced in communities, player groups, and in-game that game maintenance would cease for a week.\u003C\u002Fp>\n\u003Cp>Primarily targeting \"Star Emperor\" and \"Garbage Disposal Fun\" two multiplayer games.\u003C\u002Fp>\n\u003Cp>Single-player games can be ignored since many single-player games often go months or years without updates, it’s normal.\u003C\u002Fp>\n\u003Cp>Multiplayer doesn’t have that luxury.\u003C\u002Fp>\n\u003Cp>Whether it’s for a long holiday or a team building trip, if maintenance goes long, you should let players know, or they might think Ba went bankrupt and got caught.\u003C\u002Fp>\n\u003Cp>Actually, single-player games should also get a notice, like Hideo Kojima, who even during pursuing star travels shares photos on social platforms, telling players what he’s up to...\u003C\u002Fp>\n\u003Cp>Many in the studio were traveling abroad for the first time, considering language barriers, Chen Ba specifically hired an accompanying translator.\u003C\u002Fp>\n\u003Cp>Upon arrival in Neon, after completing hotel check-ins, the group headed to the expo venue and visited their booth.\u003C\u002Fp>\n\u003Cp>03-S03!\u003C\u002Fp>\n\u003Cp>This is Tianba Studio’s booth number, quite a nice location, right next to Pig Factory and Mi Family, unexpectedly placed together by the organizers.\u003C\u002Fp>\n\u003Cp>\"Your old workplace eh...\"\u003C\u002Fp>\n\u003Cp>Lu nudged Zhong Shengwei with his elbow, couldn’t resist teasing: \"How’s it? See anyone familiar?\"\u003C\u002Fp>\n\u003Cp>\"No!\"\u003C\u002Fp>\n\u003Cp>Pig Factory arrived early, already setting up, but Zhong Shengwei didn’t see any familiar faces.\u003C\u002Fp>\n\u003Cp>That’s expected.\u003C\u002Fp>\n\u003Cp>Being a big factory with many departments and studios, most colleagues Zhong Shengwei knew were from the same department.\u003C\u002Fp>\n\u003Cp>Would be too coincidental to meet a familiar face here.\u003C\u002Fp>\n\u003Cp>\"Whoa! Open World, huh?\"\u003C\u002Fp>\n\u003Cp>Seeing Pig Factory’s poster, Chen Ba couldn’t help but exclaim: \"Nowadays if you don’t add Open World, does nobody play the game?\"\u003C\u002Fp>\n\u003Cp>\"Not exactly.\"\u003C\u002Fp>\n\u003Cp>Yang Dong explained with a smile: \"But Open World is indeed quite popular, players lean toward the concept nowadays.\"\u003C\u002Fp>\n\u003Cp>Regardless of the game type, having \"Open World\" can’t go wrong!\u003C\u002Fp>\n\u003Cp>Ultimately, this trend was started by Mi Family, after their O-God became a hit, attracting many peers.\u003C\u002Fp>\n\u003Cp>Speaking of Mi Family, Chen Ba leads everyone to check out the Mi Family’s adjacent booth.\u003C\u002Fp>\n\u003Cp>Hmm... right on theme!\u003C\u002Fp>\n\u003Cp>Compared to Pig Factory’s reserved style, Mi Family seems far more open, the booth setup shows abundant concentration on the second dimension, making otaku or otaku girls linger.\u003C\u002Fp>\n\u003Cp>The games, not much new.\u003C\u002Fp>\n\u003Cp>Old games are all on display, the only new game follows Mi Family’s traditional style, truly nothing remarkable.\u003C\u002Fp>\n\u003Cp>Of course!\u003C\u002Fp>\n\u003Cp>That’s standing from a developer’s perspective, ordinary players would certainly see it differently than Chen Ba.\u003C\u002Fp>\n\u003Cp>\"Forget it, let’s set up the booth.\"\u003C\u002Fp>\n\u003Cp>Lazily pondering others’ affairs, after all Mi Family or Pig Factory alike are giants to Tianba Studio.\u003C\u002Fp>\n\u003Cp>Rather than dwelling on others, better to focus on setting up the booth, seizing the gaming expo chance to gain more exposure for their games.\u003C\u002Fp>\n\u003Cp>Especially \"Divine Grace Continent\".\u003C\u002Fp>\n\u003Cp>As an RPG adventure game, Divine Grace Continent sold well in Neon. Especially after the professional version release, many users came from Neon’s animation industry.\u003C\u002Fp>\n\u003Cp>Chen Ba brought the NPC talking version this time, sure to draw substantial interest.\u003C\u002Fp>\n\u003Cp>Furthermore, he optimizes for Neon’s prevalently excessive \"Otherworld\" anime works.\u003C\u002Fp>\n\u003Cp>This optimization is quite intriguing!\u003C\u002Fp>\n\u003Cp>In Neon’s Otherworld anime, many have the \"rebirth\" setting, known as traversing.\u003C\u002Fp>\n\u003Cp>Ways of traversing vary, involving mud truck, divine pranks, or unexpected death...\u003C\u002Fp>\n\u003Cp>In \"Divine Grace Continent\" game, Chen Ba did specific optimizations on \"Hero Summoning\", previously heroes were abruptly chosen, but now, mud truck has arrived!\u003C\u002Fp>\n\u003Cp>Without experiencing mud truck baptism, what qualifies as a hero?\u003C\u002Fp>\n\u003Cp>Must get on the mud truck, at 100KM\u002Fh speed, smashing open the door to Otherworld.\u003C\u002Fp>\n\u003Cp>Besides mud truck, there are options including lightning strikes, accidental falls, or working till death.\u003C\u002Fp>\n\u003Cp>Players can freely choose.\u003C\u002Fp>\n\u003Cp>All in all, these are designed to be more realistic, catering to some player demand.\u003C\u002Fp>\n\u003Cp>If you don’t fancy mud truck, there’re also bus, trucks, public transport or train available, focusing on comprehensive service...\u003C\u002Fp>",1270,"2026-06-06T03:03:37.618Z",1,"novelbin.me","d17aa04650c9b6a67e7cbaf473233caa9ae24cbf88467c777085f66cc8d4bc67","this-is-not-a-bug-but-a-game-feature-chapter-142","this-is-not-a-bug-but-a-game-feature-chapter-140",479,"https:\u002F\u002Fnovelzhen.com\u002Fimages\u002Fcovers\u002Fthis-is-not-a-bug-but-a-game-feature-cover.jpg"]