[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"origin-this-is-not-a-bug-but-a-game-feature":3,"chapter-this-is-not-a-bug-but-a-game-feature-this-is-not-a-bug-but-a-game-feature-chapter-204":6},{"origin":4,"title":5},"english","This Is Not a Bug but a Game Feature",{"chapter":7,"nextChapterSlug":19,"prevChapterSlug":20,"totalChapters":21,"novelImage":22},{"id":8,"novel_id":9,"title":10,"slug":11,"index":12,"content":13,"wordcount":14,"created_at":15,"updated_at":15,"volume":16,"translator":17,"content_hash":18},1472082,1919,"Chapter 204 - 148: Game Guide? Auto Repair Basics!","this-is-not-a-bug-but-a-game-feature-chapter-204",204,"\u003Cp>\"Speeding Frenzy\" is selling like hotcakes.\u003C\u002Fp>\n\u003Cp>Thanks to its powerful physics engine, this game stands unmatched in the world of racing games.\u003C\u002Fp>\n\u003Cp>But success and failure can spring from the same source!\u003C\u002Fp>\n\u003Cp>Because the physics engine is so powerful, the simulation effects are outstanding, leading to another issue—\u003C\u002Fp>\n\u003Cp>Car repair is hard!\u003C\u002Fp>\n\u003Cp>In other racing games, repairing a car is just a matter of clicking the mouse a few times.\u003C\u002Fp>\n\u003Cp>But in \"Speeding Frenzy,\" you need some basic automotive knowledge to fix your vehicle; it’s not as simple as a few mouse clicks.\u003C\u002Fp>\n\u003Cp>Hardcore!\u003C\u002Fp>\n\u003Cp>This is the first impression many players have after trying it out. Compared to similar games, \"Speeding Frenzy\" is too hardcore, too professional and realistic.\u003C\u002Fp>\n\u003Cp>Engine carbon buildup, brake failure, battery drain, oil leaks, steering difficulties...\u003C\u002Fp>\n\u003Cp>These problems are never encountered in other similar games, but in \"Speeding Frenzy,\" they become challenges players have to face daily.\u003C\u002Fp>\n\u003Cp>Why do these problems exist?\u003C\u002Fp>\n\u003Cp>The answer is: the physics engine!\u003C\u002Fp>\n\u003Cp>The realistic and powerful physics engine simulates the vehicle’s internal structure, as if each racing car in the game consists of thousands of precise and detailed parts.\u003C\u002Fp>\n\u003Cp>In other games, crashing or flipping a car is no big deal; you can just adjust the angle and keep going.\u003C\u002Fp>\n\u003Cp>But in \"Speeding Frenzy,\" crashing or flipping a car can lead to damage, rendering it undrivable at worst, or causing severe internal issues at best...\u003C\u002Fp>\n\u003Cp>If that doesn’t paint a clear picture enough,\u003C\u002Fp>\n\u003Cp>let’s put it this way: In \"Speeding Frenzy,\" the vehicles are as fragile as real cars, and mindlessly crashing them is not an option.\u003C\u002Fp>\n\u003Cp>The only difference from real cars is that vehicles in the game don’t need refueling or recharging, and can’t cause players any harm.\u003C\u002Fp>\n\u003Cp>In other words,\u003C\u002Fp>\n\u003Cp>if a car accident happens in-game, the person will be fine, but the state of the car... well, that’s another story...\u003C\u002Fp>\n\u003Cp>Such a hardcore game, with so many components inside each car, leaves players both in awe and helpless.\u003C\u002Fp>\n\u003Cp>They are in awe of how incredible Tianba Studio is, crafting these cars so precisely and realistically.\u003C\u002Fp>\n\u003Cp>The helpless part is...\u003C\u002Fp>\n\u003Cp>These race cars, comparable to real vehicles in precision, are such a pain to repair when they malfunction.\u003C\u002Fp>\n\u003Cp>And it’s not just a hassle!\u003C\u002Fp>\n\u003Cp>Many people purchased the Platinum version, which includes a specialized tuning and repair workshop, fully equipped with tools.\u003C\u002Fp>\n\u003Cp>But the problem is, how do you use these tools? How do you repair these cars?\u003C\u002Fp>\n\u003Cp>Just when everyone was at their wit’s end, Guo Mo teamed up with his old classmate Qiangzi to start a \"Speeding Frenzy\" special car repair live stream tutorial.\u003C\u002Fp>\n\u003Cp>They combined various game scenarios to teach players how to quickly troubleshoot problems and fix their race cars...\u003C\u002Fp>\n\u003Cp>Their live stream quickly gained the support of numerous players, earning them popularity and gifts, while players learned basic automotive maintenance and repair knowledge from their sessions.\u003C\u002Fp>\n\u003Cp>Chen Ba was left dumbfounded.\u003C\u002Fp>\n\u003Cp>One dares to teach; one dares to learn!\u003C\u002Fp>\n\u003Cp>The key is, the things he teaches are truly practical, because the powerful physics engine of \"Speeding Frenzy\" perfectly simulates real vehicle conditions.\u003C\u002Fp>\n\u003Cp>So Qiangzi’s repair experience is completely applicable in the game; you could even say he genuinely wants to teach everyone how to repair cars!\u003C\u002Fp>\n\u003Cp>Tianba Official Website, player community.\u003C\u002Fp>\n\u003Cp>The newly released \"Speeding Frenzy\" hasn’t yet set up a dedicated discussion forum; players are all gathering in the \"Ba Support\" section to discuss the game content.\u003C\u002Fp>\n\u003Cp>Doesn’t seem like there’s anything wrong with that?\u003C\u002Fp>\n\u003Cp>Indeed!\u003C\u002Fp>\n\u003Cp>In the player community, it’s completely normal for experienced players to share game insights and guide tutorials.\u003C\u002Fp>\n\u003Cp>But then again...\u003C\u002Fp>\n\u003Cp>\"Speeding Frenzy\" is a bit unique; the gaming insights and strategies shared by these top players don’t quite resemble those of other games.\u003C\u002Fp>\n\u003Cp>Chen Ba clicked to take a look.\u003C\u002Fp>\n\u003Cp>He just took a look and was instantly stunned by the contents of the premium strategy posts, tutorial posts, and insight posts.\u003C\u002Fp>\n\u003Cp>[Troubleshooting guide for engine, transmission, suspension, and brake systems]\u003C\u002Fp>\n\u003Cp>[Grinding for two days! A quick overview of car circuit principles and common troubleshooting methods...]\u003C\u002Fp>\n\u003Cp>[Three-second tire change, five-second tire patch! Methods to use various automotive repair tools and equipment!]\u003C\u002Fp>\n\u003Cp>Game strategy? NO!\u003C\u002Fp>\n\u003Cp>Intro to auto repair? YES!\u003C\u002Fp>\n\u003Cp>Is this really sharing gaming insights and strategies? This is clearly equivalent to Lanxiang setting up a branch at Tianba Official Website, recruiting and training auto repair talents!\u003C\u002Fp>\n\u003Cp>Chen Ba even checked the website address to make sure it was the Tianba Official Website and not a technical auto repair school’s website.\u003C\u002Fp>\n\u003Cp>Wow!\u003C\u002Fp>\n\u003Cp>This is how you guys play games, huh?\u003C\u002Fp>\n\u003Cp>Selling \"Speeding Frenzy\" for just over a hundred bucks is such a loss; shouldn’t you charge thousands for this repair training?\u003C\u002Fp>\n\u003Cp>\"What a massive loss!\"\u003C\u002Fp>\n\u003Cp>Chen Ba murmured speechlessly, \"Weren’t we developing a racing game?\"\u003C\u002Fp>\n\u003Cp>\"Yeah!\"\u003C\u002Fp>\n\u003Cp>Lu was just as surprised: \"Isn’t ’Speeding Frenzy’ supposed to be a racing game? How did it turn into a crash course in auto repair?\"\u003C\u002Fp>\n\u003Cp>\"I don’t get it either...\"\u003C\u002Fp>\n\u003Cp>Zhong Shengwei scratched his head.\u003C\u002Fp>\n\u003Cp>It wasn’t just Ba, the entire studio was shocked by this peculiar phenomenon.\u003C\u002Fp>\n\u003Cp>They were developing a proper racing game, but now players’ attention seemed to be all about car repairs.\u003C\u002Fp>\n\u003Cp>\"The physics engine is too realistic.\"\u003C\u002Fp>",873,"2026-06-06T03:03:37.618Z",1,"novelbin.me","36e904505e7681acf1fa1d0dc07af2fa78f6c9aa8fe17555bfa1173de52b0f11","this-is-not-a-bug-but-a-game-feature-chapter-205","this-is-not-a-bug-but-a-game-feature-chapter-203",479,"https:\u002F\u002Fnovelzhen.com\u002Fimages\u002Fcovers\u002Fthis-is-not-a-bug-but-a-game-feature-cover.jpg"]