[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"origin-this-is-not-a-bug-but-a-game-feature":3,"chapter-this-is-not-a-bug-but-a-game-feature-this-is-not-a-bug-but-a-game-feature-chapter-250":6},{"origin":4,"title":5},"english","This Is Not a Bug but a Game Feature",{"chapter":7,"nextChapterSlug":19,"prevChapterSlug":20,"totalChapters":21,"novelImage":22},{"id":8,"novel_id":9,"title":10,"slug":11,"index":12,"content":13,"wordcount":14,"created_at":15,"updated_at":15,"volume":16,"translator":17,"content_hash":18},1472128,1919,"Chapter 250 - 171: The Three Moves of the Rival Company","this-is-not-a-bug-but-a-game-feature-chapter-250",250,"\u003Cp>\"Magic Animation\" has big ambitions.\u003C\u002Fp>\n\u003Cp>It can be said that the launch of this software indicates that major companies are eyeing the \"Divine Grace Animation\" market piece and plan to replace it.\u003C\u002Fp>\n\u003Cp>But unfortunately...\u003C\u002Fp>\n\u003Cp>This market isn’t as simple as other fields; mindlessly throwing money won’t produce results, and overwhelming promotion can’t hide the fact that this software is unworthy of even carrying the shoes for \"Divine Grace Continent\".\u003C\u002Fp>\n\u003Cp>Netizens’ comments are spot on.\u003C\u002Fp>\n\u003Cp>\"The NPCs of Divine Grace Continent give everyone a lifelike illusion, but the characters generated by Magic Animation are just pure idiots!\"\u003C\u002Fp>\n\u003Cp>\"Does this even dare to try to meddle with Divine Grace Continent?\"\u003C\u002Fp>\n\u003Cp>\"I still remember when I first saw Jen’s Adventure, how fascinated I was with that colorful Otherworld. As for Tencent, it’s hard to comment!\"\u003C\u002Fp>\n\u003Cp>\"It’s just a poor imitation!\"\u003C\u002Fp>\n\u003Cp>Tencent bought a lot of promotions trying to hype up the Magic Animation software, but after experiencing it, everyone gave a candid review calling it \"a load of shit\".\u003C\u002Fp>\n\u003Cp>The AI is too dumb.\u003C\u002Fp>\n\u003Cp>Ultimately, the characters generated by this software can never achieve the intelligence and agility of Divine Grace Continent’s NPCs.\u003C\u002Fp>\n\u003Cp>Their actions and dialogue mainly feature abstract madness!\u003C\u002Fp>\n\u003Cp>Someone showed off their creation.\u003C\u002Fp>\n\u003Cp>They imported parts of the script and dialogue from the classic disaster film Titanic, trying to run the animation with AI to see what the software is truly capable of.\u003C\u002Fp>\n\u003Cp>As a result, everyone saw Jack pushing Lucy off the front of the ship and then turning around nonchalantly to flirt with another lady.\u003C\u002Fp>\n\u003Cp>A more bizarre scene appeared!\u003C\u002Fp>\n\u003Cp>Lucy was clearly pushed off the ship by Jack, but instead of drowning, she learned to swim and swam back aboard.\u003C\u002Fp>\n\u003Cp>She was very grateful to Jack; if it weren’t for Jack pushing her, she might never have learned to swim, so the two stuck together again...\u003C\u002Fp>\n\u003Cp>It’s truly mind-boggling!\u003C\u002Fp>\n\u003Cp>You can tell without thinking that this phenomenon is due to AI being too stupid and its inability to simulate the storyline effectively.\u003C\u002Fp>\n\u003Cp>\"It’s not the software’s fault!\"\u003C\u002Fp>\n\u003Cp>The online controversy was noticed by Tencent, which then released a statement clarifying: \"AI animation simulation and generation require significant computing power, and ordinary users’ computers simply cannot meet the demand...\"\u003C\u002Fp>\n\u003Cp>Blame the computer, not the software!\u003C\u002Fp>\n\u003Cp>Tencent’s response amused everyone.\u003C\u002Fp>\n\u003Cp>Honestly, the explanation is reasonable; AI calculation and simulation work indeed demand a lot of computing power. Without enough computing power, various issues can arise.\u003C\u002Fp>\n\u003Cp>But everyone remembers that Tencent initially compared their product to Divine Grace Continent.\u003C\u002Fp>\n\u003Cp>So the question is...\u003C\u002Fp>\n\u003Cp>Why, with the same computer configuration, does Divine Grace Continent have few issues, its storylines smoothly simulated, while Magic Animation encounters frequent problems?\u003C\u002Fp>\n\u003Cp>...\u003C\u002Fp>\n\u003Cp>\"Yeah! Why is that?\"\u003C\u002Fp>\n\u003Cp>The mockery and jokes from netizens are actually a point that Tencent’s programmers find perplexing.\u003C\u002Fp>\n\u003Cp>As a competitor, they’ve certainly studied Divine Grace Continent, but the more they research, the less they understand.\u003C\u002Fp>\n\u003Cp>This animation software, which relies on code to generate characters and simulate subsequent storylines, should demand high configurations and computing power!\u003C\u002Fp>\n\u003Cp>Yet, Divine Grace Continent, this animation-making software disguised as an RPG Game, runs smoothly even on old computers from five or six years ago, with no visible glitches in storyline simulations.\u003C\u002Fp>\n\u003Cp>Damn!\u003C\u002Fp>\n\u003Cp>Are they cheating?\u003C\u002Fp>\n\u003Cp>Trying to figure out why Divine Grace Continent, with such a small size and low configuration threshold, can render and simulate excellent Otherworld animations with ease, Tencent has invested great efforts.\u003C\u002Fp>\n\u003Cp>Of course!\u003C\u002Fp>\n\u003Cp>They know that isolating themselves won’t work, so besides secretly researching, they also try to indirectly probe into Tianba Studio’s secrets.\u003C\u002Fp>\n\u003Cp>\"Are you talking about... commercial espionage?\"\u003C\u002Fp>\n\u003Cp>\"Something like that!\"\u003C\u002Fp>\n\u003Cp>Yang Dong nodded and said, \"Anyway, better safe than sorry; there’s a risk of leaks in our confidential files and some source code information.\"\u003C\u002Fp>\n\u003Cp>Better safe than sorry!\u003C\u002Fp>\n\u003Cp>In the absence of understanding what tactics competitors might employ, it’s always right to prepare defenses. Although Yang Dong doesn’t believe the studio has a mole, better safe than sorry.\u003C\u002Fp>\n\u003Cp>\"Besides mole concerns, what worries me most is being poached! Chen Ba, you probably don’t know; both Lu and I have received inquiry emails from headhunting companies...\"\u003C\u002Fp>\n\u003Cp>Poaching?\u003C\u002Fp>\n\u003Cp>Upon hearing this for the first time, Chen Ba was a bit surprised: \"Are you saying that many in our studio have received invitations from competitors, except me?\"\u003C\u002Fp>\n\u003Cp>\"Yes, you are the exception!\"\u003C\u002Fp>\n\u003Cp>The headhunters aren’t foolish; they wouldn’t consider poaching Ba. After all, when Ba changes companies, it’s called an acquisition, not a job change!\u003C\u002Fp>\n\u003Cp>So, Chen Ba knows nothing about this matter, and no one approached him.\u003C\u002Fp>\n\u003Cp>\"Wow!\"\u003C\u002Fp>\n\u003Cp>Chen Ba remarked in wonder: \"I didn’t expect such attention for our inconspicuous little workshop.\"\u003C\u002Fp>\n\u003Cp>There’s nothing surprising about it.\u003C\u002Fp>\n\u003Cp>Tianba Studio’s sudden rise, with several influential games under its belt, is sure to attract the attention of major companies.\u003C\u002Fp>\n\u003Cp>The first choice is copying!\u003C\u002Fp>\n\u003Cp>Only when they can’t copy or replicate the game do they opt for the second plan, which is poaching.\u003C\u002Fp>\n\u003Cp>If they can poach the core team and game creators, isn’t it enough to create the same game?\u003C\u002Fp>\n\u003Cp>If they can’t poach, they move to the third option: negotiating shares or acquisitions. Many potential game studios and teams fall at this stage.\u003C\u002Fp>",865,"2026-06-06T03:03:37.618Z",1,"novelbin.me","5ccd6d96dd17e2b1c7ce2c33ce3d997035d2f2e6ad9c471e17ee7799776765f5","this-is-not-a-bug-but-a-game-feature-chapter-151","this-is-not-a-bug-but-a-game-feature-chapter-249",479,"https:\u002F\u002Fnovelzhen.com\u002Fimages\u002Fcovers\u002Fthis-is-not-a-bug-but-a-game-feature-cover.jpg"]