[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"origin-this-is-not-a-bug-but-a-game-feature":3,"chapter-this-is-not-a-bug-but-a-game-feature-this-is-not-a-bug-but-a-game-feature-chapter-278":6},{"origin":4,"title":5},"english","This Is Not a Bug but a Game Feature",{"chapter":7,"nextChapterSlug":19,"prevChapterSlug":20,"totalChapters":21,"novelImage":22},{"id":8,"novel_id":9,"title":10,"slug":11,"index":12,"content":13,"wordcount":14,"created_at":15,"updated_at":15,"volume":16,"translator":17,"content_hash":18},1472256,1919,"Chapter 278 - 185: Live Gameplay Demonstration","this-is-not-a-bug-but-a-game-feature-chapter-278",278,"\u003Cp>\"Global Evolution\" is a game with a large amount of text and dialogue.\u003C\u002Fp>\n\u003Cp>As such, professional game voice acting is necessary to breathe life into these lines and create a good interactive feedback with the game visuals.\u003C\u002Fp>\n\u003Cp>\"Chinese, English, Japanese...\"\u003C\u002Fp>\n\u003Cp>Chen Ba listed several mainstream and widely covered language systems, indicating that all of these need voice recording.\u003C\u002Fp>\n\u003Cp>For less common languages, professional voice dubbing is not required; just subtitles in the translated language are sufficient.\u003C\u002Fp>\n\u003Cp>Besides voice, there’s music!\u003C\u002Fp>\n\u003Cp>AAA games are crowned as the king of the gaming industry because they’ve excelled in all areas, becoming the \"hexagonal warriors\" of gaming.\u003C\u002Fp>\n\u003Cp>Music cannot be a shortcoming.\u003C\u002Fp>\n\u003Cp>Considering the folks at Tianba Studio, who are all tone-deaf, Chen Ba spent a significant amount of money to hire a top-notch domestic game and anime music studio to compose for \"Global Evolution\".\u003C\u002Fp>\n\u003Cp>After much back and forth, the time came to summer.\u003C\u002Fp>\n\u003Cp>\"Global Evolution\" was about to have its first public media appearance, releasing its first real-time gameplay demonstration video.\u003C\u002Fp>\n\u003Cp>Chen Ba took this very seriously.\u003C\u002Fp>\n\u003Cp>Unlike CG game videos, a real-time gameplay demo can truly reveal a game’s quality. You only know if it’s good or bad when you experience it firsthand.\u003C\u002Fp>\n\u003Cp>When \"Black Myth: Wukong\" was first unveiled, it caused such a stir on the internet mainly because Game Science didn’t opt for CG, but released a real-time gameplay video instead.\u003C\u002Fp>\n\u003Cp>Just imagine.\u003C\u002Fp>\n\u003Cp>If the first video Game Science released wasn’t a real-time demo but a CG video, would it have generated such buzz?\u003C\u002Fp>\n\u003Cp>Most likely not...\u003C\u002Fp>\n\u003Cp>No matter how exquisite and beautiful CG is, it’s still fake, while no matter how clumsy a real-time demo might be, it’s real.\u003C\u002Fp>\n\u003Cp>Before, \"Global Evolution\" released a teaser trailer, but it was the CG version, so the buzz was fairly regular and didn’t make a big splash.\u003C\u002Fp>\n\u003Cp>Chen Ba thought that to get more exposure and attention, a real-time gameplay video should definitely be released—not just a real-time demo, but an offline test session should also be arranged.\u003C\u002Fp>\n\u003Cp>Of course!\u003C\u002Fp>\n\u003Cp>An offline test is still a bit early; the game isn’t ready to face players directly yet.\u003C\u002Fp>\n\u003Cp>But a real-time demo can indeed be released.\u003C\u002Fp>\n\u003Cp>To make this video appear more authentic and believable, Chen Ba specially arranged for a split-screen display.\u003C\u002Fp>\n\u003Cp>The left side shows the real-time game footage, while the right shows a real recording of him as a \"player\" holding a controller and playing.\u003C\u002Fp>\n\u003Cp>Combining these two screens makes it clear that Tianba Studio isn’t deceiving anyone; this truly is a real-time demo without any false advertising.\u003C\u002Fp>\n\u003Cp>The video is 3 minutes and 38 seconds long.\u003C\u002Fp>\n\u003Cp>It’s not that they didn’t want to record more, but any more might reveal some significant content or unfinished parts ahead of time.\u003C\u002Fp>\n\u003Cp>\"Alright, publish it!\"\u003C\u002Fp>\n\u003Cp>After glancing at the sample, Chen Ba nodded in satisfaction and instructed Lu to release the video on platforms like Weibo, WeChat Public Account, Tianba Community, and Thunderbolt.\u003C\u002Fp>\n\u003Cp>...\u003C\u002Fp>\n\u003Cp>Guo Mo, a game streamer.\u003C\u002Fp>\n\u003Cp>Just to reiterate, he doesn’t have a friend named Martin!\u003C\u002Fp>\n\u003Cp>He’s been endlessly bothered by this question ever since he was a kid; everyone asks if he knows Martin and Lorna? Even his live-stream viewers ask: What has Martin transformed into today?\u003C\u002Fp>\n\u003Cp>\"Please! I really don’t know Martin or Lorna, so stop asking. If you keep asking, I’ll get mad on stream...\"\u003C\u002Fp>\n\u003Cp>New viewers might not understand this stream-specific joke until someone in the chat explains it, reminding them of the classic childhood animation \"Transforming Martin\".\u003C\u002Fp>\n\u003Cp>\"Hahaha, Mo got flushed again!\"\u003C\u002Fp>\n\u003Cp>\"Warning, warning!\"\u003C\u002Fp>\n\u003Cp>\"Don’t get mad yet, streamer, go check out the new video just released by Tianba Studio and give your opinion on Ba’s new game...\"\u003C\u002Fp>\n\u003Cp>\"That’s right, streamer, go check it out. Pan Yang just did!\"\u003C\u002Fp>\n\u003Cp>A new video?\u003C\u002Fp>\n\u003Cp>After glancing at the streaming chat, Guo Mo opened the Thunderbolt homepage and quickly found a hot video with 5.8 million views.\u003C\u002Fp>\n\u003Cp>\"’Global Evolution’ 3-minute and 38-second real-time gameplay video, with Ba’s appearance as a bonus!\"\u003C\u002Fp>\n\u003Cp>\"Oh, Global Evolution?\"\u003C\u002Fp>\n\u003Cp>Guo Mo had heard of this game; after all, rumors had circulated earlier that Tianba Studio was developing a AAA game.\u003C\u002Fp>\n\u003Cp>He just didn’t expect Tianba Studio to release a real-time gameplay video so soon.\u003C\u002Fp>\n\u003Cp>Wait a minute!\u003C\u002Fp>\n\u003Cp>Considering the standard development cycle for a AAA game, a real-time demo should only be available next year or even the year after, right?\u003C\u002Fp>\n\u003Cp>\"No wonder Ba is called the fast shooter!\"\u003C\u002Fp>\n\u003Cp>After marveling at Ba’s speed, Guo Mo immediately clicked the video play button, selecting fullscreen to watch.\u003C\u002Fp>\n\u003Cp>\"This is an era of chaos, an era of evolution for all things...\"\u003C\u002Fp>\n\u003Cp>At the start of the video, a narrator with a deep, hoarse voice describes the upheaval of the world, the origin, and the process of Spiritual Qi Revival.\u003C\u002Fp>\n\u003Cp>On the other side of the video, Ba sits on the sofa, picks up the controller, nods at the camera, and then immerses himself entirely in the game.\u003C\u002Fp>\n\u003Cp>After a brief intro CG, the game officially enters real-time footage. Worried people might doubt its authenticity, Ba specifically brings up the settings UI to show everyone that it’s not CG.\u003C\u002Fp>\n\u003Cp>\"Oh, the graphics are impressive!\"\u003C\u002Fp>\n\u003Cp>Having been through the experience with \"Star Emperor,\" Guo Mo thought no game graphics could surprise him anymore.\u003C\u002Fp>\n\u003Cp>But he was completely caught off guard; the graphics of this game were not inferior to \"Star Emperor,\" and the post-apocalyptic ambiance was even more visually striking than \"Star Emperor.\"\u003C\u002Fp>\n\u003Cp>\"How should I put this...\"\u003C\u002Fp>",913,"2026-06-06T03:03:37.618Z",1,"novelbin.me","c5ef10f158815ac17376cb6f14c53c641b52cebadc48a5c07b30d1a03a522c54","this-is-not-a-bug-but-a-game-feature-chapter-279","this-is-not-a-bug-but-a-game-feature-chapter-277",479,"https:\u002F\u002Fnovelzhen.com\u002Fimages\u002Fcovers\u002Fthis-is-not-a-bug-but-a-game-feature-cover.jpg"]