[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"origin-this-is-not-a-bug-but-a-game-feature":3,"chapter-this-is-not-a-bug-but-a-game-feature-this-is-not-a-bug-but-a-game-feature-chapter-34":6},{"origin":4,"title":5},"english","This Is Not a Bug but a Game Feature",{"chapter":7,"nextChapterSlug":19,"prevChapterSlug":20,"totalChapters":21,"novelImage":22},{"id":8,"novel_id":9,"title":10,"slug":11,"index":12,"content":13,"wordcount":14,"created_at":15,"updated_at":15,"volume":16,"translator":17,"content_hash":18},1472404,1919,"Chapter 34: Super Cool Version Update","this-is-not-a-bug-but-a-game-feature-chapter-34",34,"\u003Cp>On New Year’s Day, the Steam platform held a \"Simulator Game Festival.\"\u003C\u002Fp>\n\u003Cp>They called it a festival, but it was essentially just an excuse to list some simulator games and promote them to a specific group of players, akin to a secondary platform recommendation spot.\u003C\u002Fp>\n\u003Cp>Two independent games from Tianba Studio, thanks to decent sales and reputation, were also included on the list.\u003C\u002Fp>\n\u003Cp>\"Secondary recommendation?\"\u003C\u002Fp>\n\u003Cp>Lu Jing took a bite of an apple and crunched, \"How does this recommendation slot compare with [Featured on Home] and [Special Offers]?\"\u003C\u002Fp>\n\u003Cp>\"Of course, it’s Featured on Home!\"\u003C\u002Fp>\n\u003Cp>Chen Ba rolled his eyes and said, \"Featured on Home and Special Offers are primary recommendation slots; the exposure and conversion rates are much higher than this.\"\u003C\u002Fp>\n\u003Cp>Unfortunately, the two games from Tianba Studio have never been on the primary recommendation spot on the Steam platform; the secondary page is already the limit.\u003C\u002Fp>\n\u003Cp>There’s a big difference in exposure rates between primary and secondary.\u003C\u002Fp>\n\u003Cp>Games recommended on a secondary page may not even be checked out by many players intentionally, but games displayed on the [Store] homepage will surely be seen.\u003C\u002Fp>\n\u003Cp>It’s said that above primary, there’s an even stronger recommendation spot, the legendary pop-up recommendation!\u003C\u002Fp>\n\u003Cp>As soon as a player opens the Steam platform, a promotional detail page for a certain game pops up...\u003C\u002Fp>\n\u003Cp>Though this promotion really annoys the players, making them feel disgusted, they have to admit the pop-up is the strongest recommendation, with absurdly high player conversion rates!\u003C\u002Fp>\n\u003Cp>Besides this, another channel for exposure on the Steam platform is the leaderboard.\u003C\u002Fp>\n\u003Cp>Particularly the best-sellers list!\u003C\u002Fp>\n\u003Cp>Whether it’s the national or other regions, if you make it into the top ten of the best-sellers, the exposure rate is no less than homepage recommendations, because many single-player gamers will refer to the best-sellers before purchasing a game.\u003C\u002Fp>\n\u003Cp>However, the gold content of this, especially the national content, seems to be declining.\u003C\u002Fp>\n\u003Cp>Certain free or low-priced games, due to the cost of entry into the library, inexplicably make it to the top twenty, and the sales curve is bizarrely abstract...\u003C\u002Fp>\n\u003Cp>Don’t get me wrong, it’s not manipulation!\u003C\u002Fp>\n\u003Cp>Although there are phenomena of rankings manipulation in the gaming circle, it is not as outrageous as in other circles.\u003C\u002Fp>\n\u003Cp>What Chen Ba actually wants to say is that some games, by relying on pricing or discounts, have become \"must-add\" items for many inventory players, making the sales figures less valuable as a reference.\u003C\u002Fp>\n\u003Cp>There are too many \"must-add\" players on the Steam platform.\u003C\u002Fp>\n\u003Cp>If a certain game is heavily discounted, now only costing a few bucks, or is given away for free? Then buy it quickly!\u003C\u002Fp>\n\u003Cp>Maybe they buy it and never play it, not even download it, but just adding it to \"inventory+1\" feels very satisfying, providing a sense of scoring a big deal.\u003C\u002Fp>\n\u003Cp>While these sales are real, they don’t hold much reference value.\u003C\u002Fp>\n\u003Cp>Why?\u003C\u002Fp>\n\u003Cp>Because replicating such sales is very simple.\u003C\u002Fp>\n\u003Cp>Price it a bit high, write an attractive game description, polish the promotional images, then cut the price heavily, offer it at one or two bucks for a limited time.\u003C\u002Fp>\n\u003Cp>After that, you can just wait for the \"must-add\" players to take the bait.\u003C\u002Fp>\n\u003Cp>Both \"Living Under Someone’s Roof Simulator\" and \"Cold Window Study Simulator\" have quite a few must-add players, especially the Cold Window Study Simulator at half-price, which has the most.\u003C\u002Fp>\n\u003Cp>These players might have bought it and then forgotten about it due to work, study, or other reasons.\u003C\u002Fp>\n\u003Cp>Or maybe the historically low price was too good to miss, conveniently adding another game to their inventory.\u003C\u002Fp>\n\u003Cp>In their words: \"I’ve already paid for it, and you still want me to play?\"\u003C\u002Fp>\n\u003Cp>Honestly, any game company wouldn’t get angry with these kinds of players, they’d even wish for more.\u003C\u002Fp>\n\u003Cp>And Chen Ba is no different.\u003C\u002Fp>\n\u003Cp>The only thing he hates is those who haven’t played the game for more than 10 minutes but start ranting in the reviews, calling it a \"trash game, whoever buys it is an idiot.\"\u003C\u002Fp>\n\u003Cp>Even if the game time is a bit longer, leaving such a comment wouldn’t be an issue for him; after all, they did experience it and have the right to their opinion.\u003C\u002Fp>\n\u003Cp>But if you haven’t even played for ten minutes, how can you determine it’s a trash game?\u003C\u002Fp>\n\u003Cp>Bro, you didn’t just enter the game, fail to even name your character and start criticizing after just looking at the UI, did you?\u003C\u002Fp>\n\u003Cp>That’s pretty disappointing!\u003C\u002Fp>\n\u003Cp>The secondary recommendation on Steam isn’t bad; during the recommendation period, both games sold tens of thousands of copies.\u003C\u002Fp>\n\u003Cp>Notably, Cold Window Study Simulator’s half-price offer ended long ago; now it’s sevenfold at 12 yuan!\u003C\u002Fp>\n\u003Cp>Living Under Someone’s Roof Simulator is still at its original price.\u003C\u002Fp>\n\u003Cp>\"The New Year is coming, time for discounts again.\"\u003C\u002Fp>\n\u003Cp>Yang Dong suggested, \"During the New Year, both our games should offer a discount, right?\"\u003C\u002Fp>\n\u003Cp>\"Sure!\" Chen Ba tossed the apple core into the trash can, casually saying, \"The older one at half price matching historic low, the newer one at eightfold, a new historic low!\"\u003C\u002Fp>\n\u003Cp>To date, Living Under Someone’s Roof Simulator has been almost three months since release. Plus, the Spring Festival is indeed a festive occasion; not offering a discount wouldn’t make sense.\u003C\u002Fp>\n\u003Cp>Eightfold isn’t too bad; it won’t backstab too many players.\u003C\u002Fp>\n\u003Cp>If we cut it to half all at once, it would really be backstabbing the first batch who got the official version, some would definitely feel dissatisfied.\u003C\u002Fp>\n\u003Cp>\"Do we need to look at the players’ faces for discounts?\"\u003C\u002Fp>\n\u003Cp>Lu Jing couldn’t help but mock, \"A gaming company wants to give discounts but worries about player’s negative reviews, sounds so magical...\"\u003C\u002Fp>\n\u003Cp>\"What’s magical about it?\"\u003C\u002Fp>\n\u003Cp>Yang Dong grinned and said, \"The moment you just purchased a game at full price, it suddenly gets heavily discounted, crucially, you can’t refund. If it were you, how would you feel?\"\u003C\u002Fp>\n\u003Cp>Older games are fine to discount.\u003C\u002Fp>\n\u003Cp>New games, especially those released less than six months, offering discounts isn’t an easy decision for game developers to make.\u003C\u002Fp>\n\u003Cp>They must consider the feelings of the initial batch of players.\u003C\u002Fp>\n\u003Cp>Older games don’t matter; especially those released many years, or even nearly a decade ago, even if it’s given away for free, hardly any players would say you’re backstabbing.\u003C\u002Fp>\n\u003Cp>\"Maybe my perspective is different.\"\u003C\u002Fp>\n\u003Cp>\"Anyway, I think discounts are beneficial for players, ordinary players shouldn’t oppose it,\" Lu shrugged.\u003C\u002Fp>\n\u003Cp>\"You can’t represent everyone, you can only represent yourself.\"\u003C\u002Fp>\n\u003Cp>Chen Ba shook his head, not wanting to dwell on the topic, so he changed it, \"By the way, how’s the new version content coming along?\"\u003C\u002Fp>\n\u003Cp>\"It’s done!\"\u003C\u002Fp>\n\u003Cp>Yang Dong picked up the mouse and demonstrated, \"This will be a significant update, we’ve added multiple real estate options to the game.\"\u003C\u002Fp>\n\u003Cp>\"Players can purchase their dream home based on different locations, community environment, supporting facilities, and even mysterious feng shui concepts; we even added a sales office...\"\u003C\u002Fp>\n\u003Cp>\"That’s really cool!\"\u003C\u002Fp>\n\u003Cp>Both Chen Ba and Lu Jing were full of admiration.\u003C\u002Fp>\n\u003Cp>But Zhang Xiaojun, on the side, looked at the demonstration screen, then at the three who were immersed in excitement, feeling puzzled and bewildered.\u003C\u002Fp>\n\u003Cp>What’s so cool about it?\u003C\u002Fp>\n\u003Cp>Isn’t our game called \"Living Under Someone’s Roof Simulator\"? Why does the update content seem like a real estate sales advertisement?\u003C\u002Fp>\n\u003Cp>Could my company genuinely be a real estate company?\u003C\u002Fp>",1225,"2026-06-06T03:03:37.341Z",1,"novelbin.me","abd8870477d4a2d0907163a408ab3df136d43d30d6849cce506a50efec2bd830","this-is-not-a-bug-but-a-game-feature-chapter-343","this-is-not-a-bug-but-a-game-feature-chapter-342",479,"https:\u002F\u002Fnovelzhen.com\u002Fimages\u002Fcovers\u002Fthis-is-not-a-bug-but-a-game-feature-cover.jpg"]