[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"origin-this-is-not-a-bug-but-a-game-feature":3,"chapter-this-is-not-a-bug-but-a-game-feature-this-is-not-a-bug-but-a-game-feature-chapter-342":6},{"origin":4,"title":5},"english","This Is Not a Bug but a Game Feature",{"chapter":7,"nextChapterSlug":19,"prevChapterSlug":20,"totalChapters":21,"novelImage":22},{"id":8,"novel_id":9,"title":10,"slug":11,"index":12,"content":13,"wordcount":14,"created_at":15,"updated_at":15,"volume":16,"translator":17,"content_hash":18},1472403,1919,"Chapter 342 - 218: Genealogy Relies Entirely on Counting Growth Rings","this-is-not-a-bug-but-a-game-feature-chapter-342",342,"\u003Cp>If you die once, you have to start over from the beginner’s point, which makes Yao Mao extremely cautious when playing.\u003C\u002Fp>\n\u003Cp>Watching his every step!\u003C\u002Fp>\n\u003Cp>Afraid of stepping into a trap or being ambushed by some monster, he prioritizes careful actions with survival as the main focus.\u003C\u002Fp>\n\u003Cp>Yet, even so, he died no less than four or five times in the second randomly generated map before finally reaching the third level...\u003C\u002Fp>\n\u003Cp>The third level’s map is also random.\u003C\u002Fp>\n\u003Cp>Perhaps by coincidence, it was another swamp map this time, with the monsters and traps strengthened, but Yao Mao was not unfamiliar with a sapling next to a spike trap.\u003C\u002Fp>\n\u003Cp>Of course!\u003C\u002Fp>\n\u003Cp>That was the Ancestor Tree left by his second death! His first major piece of loot, a Fine Level dagger, was still hanging on it.\u003C\u002Fp>\n\u003Cp>Unfortunately, due to the increased difficulty of the swamp map this time, retrieving the dagger was useless as it couldn’t outperform the knife he currently wielded.\u003C\u002Fp>\n\u003Cp>Death births the Ancestor Tree!\u003C\u002Fp>\n\u003Cp>Revival leads to continued exploration...\u003C\u002Fp>\n\u003Cp>Due to a lack of deaths and random map generation, Yao Mao actually hadn’t encountered many of his previous Ancestor Trees from past deaths.\u003C\u002Fp>\n\u003Cp>No choice!\u003C\u002Fp>\n\u003Cp>With a dozen or twenty maps, one would have to die on each map at least once to confidently say they could inherit the \"legacy\" each time they venture.\u003C\u002Fp>\n\u003Cp>Moreover, the legacy depends on circumstances.\u003C\u002Fp>\n\u003Cp>The fruits from the Ancestor Tree are limited, making it impossible to inherit everything — only one item or skill from before death.\u003C\u002Fp>\n\u003Cp>Perhaps as he progresses, the Ancestor Tree will grow taller and bigger, and the number of fruits will gradually increase...\u003C\u002Fp>\n\u003Cp>As he played on, without noticing, night had already fallen.\u003C\u002Fp>\n\u003Cp>Under his mother’s urging, Yao Mao reluctantly left his room and went downstairs for dinner.\u003C\u002Fp>\n\u003Cp>During dinner, he suddenly thought of something.\u003C\u002Fp>\n\u003Cp>The Ancestor Tree grows where the character died. So, if one were to die multiple times in the same spot, would the Ancestor Tree \"overlap\" in growth?\u003C\u002Fp>\n\u003Cp>This question sparked significant interest for Yao Mao.\u003C\u002Fp>\n\u003Cp>So, after quickly finishing his meal, he returned to his room and resumed the game he had paused earlier.\u003C\u002Fp>\n\u003Cp>In front of him was an Ancestor Tree.\u003C\u002Fp>\n\u003Cp>Yao Mao controlled the character, cautiously bypassing traps and evading patrolling monsters, until he stood before the Ancestor Tree.\u003C\u002Fp>\n\u003Cp>Instead of picking the fruits from the Ancestor Tree like usual, he planned to lure a monster there to kill him, to see if dying in the same spot would lead to overlapping growth of two Ancestor Trees.\u003C\u002Fp>\n\u003Cp>The result proved it wouldn’t!\u003C\u002Fp>\n\u003Cp>The layer of the Ancestor Tree seems to override the background textures, and Ba, while developing the game, might have considered this possibility and prepared a contingency.\u003C\u002Fp>\n\u003Cp>When a player dies more than once in the same place, no second Ancestor Tree will appear; instead, the quality and item yield of the first Ancestor Tree will be improved.\u003C\u002Fp>\n\u003Cp>For example:\u003C\u002Fp>\n\u003Cp>The Ancestor Tree Yao Mao used to test initially had just one fruit, but now it bore two, and the tree had grown taller.\u003C\u002Fp>\n\u003Cp>\"How boring!\"\u003C\u002Fp>\n\u003Cp>Seeing this change, Yao Mao couldn’t help but sigh, amused by his own idea.\u003C\u002Fp>\n\u003Cp>The game map is only so large, and the development team likely considered the issue of excess Ancestor Trees from too many deaths in the same map.\u003C\u002Fp>\n\u003Cp>In other words, not every death will result in a new Ancestor Tree.\u003C\u002Fp>\n\u003Cp>If you die in a location that already has an Ancestor Tree, your corpse will become new nourishment for the growth of the existing tree rather than spawning a new one.\u003C\u002Fp>\n\u003Cp>Yao Mao revived.\u003C\u002Fp>\n\u003Cp>With the test complete, he’s lost interest in such a tedious task, especially as the maps all appear randomly — getting that particular map again is... Hey!\u003C\u002Fp>\n\u003Cp>Just as Yao Mao was about to speed through the first beginner forest map, he realized something when passing by the Ancestor Tree from his first death.\u003C\u002Fp>\n\u003Cp>Other maps indeed appear randomly, making offering nutrients difficult, but this first map, the beginner level, remains unchanged.\u003C\u002Fp>\n\u003Cp>Which means he starts every adventure from this map upon revival!\u003C\u002Fp>\n\u003Cp>So, the question arises...\u003C\u002Fp>\n\u003Cp>Having died once on this map, an Ancestor Tree had grown — albeit a sapling without any fruits.\u003C\u002Fp>\n\u003Cp>If he repeatedly poisoned himself to death at the same spot, what would happen to this Ancestor Tree? Would it bear fruit?\u003C\u002Fp>\n\u003Cp>If fruits could be borne, it would certainly be beneficial! Knowing that one has to re-acquire equipment and skills upon revival is quite taxing.\u003C\u002Fp>\n\u003Cp>If upon revival, he could gather a guaranteed item from a nearby Ancestor Tree, wouldn’t that be splendid?\u003C\u002Fp>\n\u003Cp>Think, then act!\u003C\u002Fp>\n\u003Cp>Yao Mao is a man of action; having considered it feasible, he executed his plan, dying repeatedly under the Ancestor Tree on the initial map level.\u003C\u002Fp>\n\u003Cp>\"Why hasn’t it borne fruit yet?\"\u003C\u002Fp>\n\u003Cp>After offering nutrients through death a dozen times, the Ancestor Tree had grown considerably, even surpassing all others in height and size.\u003C\u002Fp>\n\u003Cp>But to Yao Mao’s dismay, despite such growth, not a single fruit adorned its branches.\u003C\u002Fp>\n\u003Cp>Consuming without producing, like a giant pixiu, right?\u003C\u002Fp>\n\u003Cp>Hey! He refused to believe it!\u003C\u002Fp>\n\u003Cp>Stubborn as he was, Yao Mao couldn’t believe this Ancestor Tree would never bear fruit.\u003C\u002Fp>\n\u003Cp>He continued to die...\u003C\u002Fp>\n\u003Cp>Twenty times, thirty times, fifty times!\u003C\u002Fp>\n\u003Cp>The Ancestor Tree grew taller and thicker, its canopy nearly covering half the screen, yet still no fruit appeared.\u003C\u002Fp>",904,"2026-06-06T03:03:37.618Z",1,"novelbin.me","a6efa638007ace14d3eaf19c60ab11f7687a9e80c7d2f1adfd882a9e74af48a7","this-is-not-a-bug-but-a-game-feature-chapter-34","this-is-not-a-bug-but-a-game-feature-chapter-33",479,"https:\u002F\u002Fnovelzhen.com\u002Fimages\u002Fcovers\u002Fthis-is-not-a-bug-but-a-game-feature-cover.jpg"]