[{"data":1,"prerenderedAt":-1},["ShallowReactive",2],{"origin-this-is-not-a-bug-but-a-game-feature":3,"chapter-this-is-not-a-bug-but-a-game-feature-this-is-not-a-bug-but-a-game-feature-chapter-73":6},{"origin":4,"title":5},"english","This Is Not a Bug but a Game Feature",{"chapter":7,"nextChapterSlug":19,"prevChapterSlug":20,"totalChapters":21,"novelImage":22},{"id":8,"novel_id":9,"title":10,"slug":11,"index":12,"content":13,"wordcount":14,"created_at":15,"updated_at":15,"volume":16,"translator":17,"content_hash":18},1472301,1919,"Chapter 73: The Hero’s Responsibility","this-is-not-a-bug-but-a-game-feature-chapter-73",73,"\u003Cp>The Hero has a captivating personality!\u003C\u002Fp>\n\u003Cp>And this charisma is irresistible to everyone, be it dukes or counts, common folk or even Elf Beastmen.\u003C\u002Fp>\n\u003Cp>\"Freedom!\"\u003C\u002Fp>\n\u003Cp>Chen Ba emphasized the freedom of the game again, stating that in this new game, every NPC is equal.\u003C\u002Fp>\n\u003Cp>The Hero can choose anyone as their partner for the quest to rescue the princess; you can even enlist the King, Queen, and Prince, and take the royal family to defeat the Demon King...\u003C\u002Fp>\n\u003Cp>\"Think outside the box!\"\u003C\u002Fp>\n\u003Cp>Chen Ba put down his chopsticks and explained slowly, \"Add the Blacksmith, Pharmacist, and Tailor to your team, and you have a portable shop, eliminating the need to go to town maps to buy things.\"\u003C\u002Fp>\n\u003Cp>\"Huh? You can do that?\"\u003C\u002Fp>\n\u003Cp>Lu was greatly amazed.\u003C\u002Fp>\n\u003Cp>Usually, NPCs like Blacksmiths, Tailors, and Pharmacists are stationed at fixed spots so players can easily find them.\u003C\u002Fp>\n\u003Cp>Unexpectedly, you could recruit these NPCs into the Hero’s squad to achieve a \"portable shop\" effect.\u003C\u002Fp>\n\u003Cp>\"Of course, besides these shop NPCs, you can even have the Holy Hall Mage who revives Heroes join the team, reviving on the spot with full health...\"\u003C\u002Fp>\n\u003Cp>That’s too sneaky!\u003C\u002Fp>\n\u003Cp>Wang Kun was a bit surprised; reviving on the spot with full health is a mighty ability. If the team has just one Holy Hall Mage, even a level-one Hero could grind the Demon King down?\u003C\u002Fp>\n\u003Cp>\"No way!\"\u003C\u002Fp>\n\u003Cp>Chen Ba knew what he was thinking and shook his head in denial, \"Though recruiting shop NPCs or Holy Hall Mage is convenient, isn’t there a possibility where they might get attacked by monsters and die?\"\u003C\u002Fp>\n\u003Cp>He had considered this earlier.\u003C\u002Fp>\n\u003Cp>Some NPCs offer significant convenience to the Hero once recruited into the Hero’s squad due to their special functions.\u003C\u002Fp>\n\u003Cp>However, these NPCs are fragile and hard to train, prone to being killed by monsters and resurrecting back at their original spot, with their affinity reset to zero.\u003C\u002Fp>\n\u003Cp>Exploiting loopholes isn’t possible.\u003C\u002Fp>\n\u003Cp>NPC lives matter too; you cannot recruit them into the squad just to use them as cannon fodder.\u003C\u002Fp>\n\u003Cp>Most NPCs possess \"uniqueness,\" meaning that if they die, they won’t resurrect; they’ll never appear again.\u003C\u002Fp>\n\u003Cp>At least within this save file, if an NPC dies, they won’t show up anywhere on the map again, and players won’t encounter them.\u003C\u002Fp>\n\u003Cp>\"This underscores the importance of training NPCs!\"\u003C\u002Fp>\n\u003Cp>Chen Ba laughed, \"You must equip them well, prepare materials needed for career advancement, and accompany them in monster battles to level up.\"\u003C\u002Fp>\n\u003Cp>Properly trained NPCs possess significant combat and self-defense capabilities.\u003C\u002Fp>\n\u003Cp>Untrained NPCs, unless they are Royal Palace Guards with inherent \"basic attributes,\" are generally weak, easily killed by monsters...\u003C\u002Fp>\n\u003Cp>\"I get it now. I guess you designed it this way to make players cherish their teammates more and not see them as mere tools.\"\u003C\u002Fp>\n\u003Cp>Wang Kun pondered, \"After all, Heroes can revive if they die, but NPCs can’t, and you won’t see them anymore if they die.\"\u003C\u002Fp>\n\u003Cp>A teammate you invested immense effort and time into, and shared countless adventures with, dying before your eyes with no possibility of revival...\u003C\u002Fp>\n\u003Cp>Just imagining it feels painful!\u003C\u002Fp>\n\u003Cp>Chen Ba nodded; that was indeed his intention. The unrevivable characteristic of NPCs makes players prioritize nurturing and protecting NPCs, which is the \"responsibility\" a Hero should have.\u003C\u002Fp>\n\u003Cp>Imagine this scenario: common NPCs die and are gone, but what if those players who build harem parties lose a wife from their team due to her uniqueness and inability to revive? Wouldn’t they instantly become Foyego in despair?\u003C\u002Fp>\n\u003Cp>\"Sounds a bit scary.\"\u003C\u002Fp>\n\u003Cp>\"Scary?\"\u003C\u002Fp>\n\u003Cp>Yang Dong couldn’t help but chuckle, \"That’s scary? Imagine those who don’t care if NPCs die, they replace a dead comrade with another. If only shop NPCs and Holy Hall Mages remain on Divine Grace Continent, that’s truly scary!\"\u003C\u002Fp>\n\u003Cp>In that case, you can’t complete the game.\u003C\u002Fp>\n\u003Cp>Because when it comes to defeating the Demon King, the Hero alone wouldn’t suffice, even if fully equipped with divine gear and maxed attributes.\u003C\u002Fp>\n\u003Cp>Anyone bringing those shop NPCs and Holy Hall Mage?\u003C\u002Fp>\n\u003Cp>No way!\u003C\u002Fp>\n\u003Cp>These NPCs with special functions can infinitely revive only because they are too weak.\u003C\u002Fp>\n\u003Cp>The potential limit of shop NPCs and Holy Hall Mage is very low, even trained to extremes. With a Hero, they’re no match for the Demon King.\u003C\u002Fp>\n\u003Cp>In contrast, those unique NPCs, irrevivable upon death, though initially weak with basic attributes, have no special functions, but can be very useful once trained, becoming essential for game completion.\u003C\u002Fp>\n\u003Cp>So...\u003C\u002Fp>\n\u003Cp>If all unique NPCs die and Divine Grace Continent is left with only shop NPCs and Holy Hall Mages, then it signifies \"save failure.\"\u003C\u002Fp>\n\u003Cp>In this save file, the Hero’s mission fails, the Demon King becomes undefeatable, and no one can help.\u003C\u002Fp>\n\u003Cp>\"Achieving this failed save scenario is quite challenging, considering the numerous NPCs available...\"\u003C\u002Fp>\n\u003Cp>After a satisfying meal, Chen Ba patted his round belly, \"If a Hero indeed does this, causing the death of all followers one after another, then they deserve the failed save outcome.\"\u003C\u002Fp>\n\u003Cp>The Hero’s responsibility is grave!\u003C\u002Fp>\n\u003Cp>This is a principle Chen Ba held while planning the \"Divine Grace Continent\" game.\u003C\u002Fp>\n\u003Cp>Providing feedback to teammates involves investing resources, equipment, and gold coins into them, enhancing their abilities so even the weakest NPC can make a significant difference.\u003C\u002Fp>\n\u003Cp>Without feedback for teammates, encountering difficulties while being self-centered and hoarding resources, seeing teammates as burdens, can such a Hero really save the world?\u003C\u002Fp>\n\u003Cp>\"Absolutely!\"\u003C\u002Fp>\n\u003Cp>Wang Kun also paused his chopsticks, deep in thought, \"As the team leader, the Hero should shoulder the responsibility, taking care of everyone in the team.\"\u003C\u002Fp>\n\u003Cp>Even if some teammates feel weak, like burdens...\u003C\u002Fp>\n\u003Cp>But isn’t there a possibility that addressing these shortcomings could strengthen the team, making it more unstoppable?\u003C\u002Fp>\n\u003Cp>\"Alright, that’s it for today.\"\u003C\u002Fp>\n\u003Cp>With appetites fulfilled, and Chen Ba checking the time—it’s already half-past ten at night—they should part ways.\u003C\u002Fp>\n\u003Cp>Tomorrow, they need to continue working on the DLC!\u003C\u002Fp>\n\u003Cp>\"Okay, I’m heading home too.\"\u003C\u002Fp>\n\u003Cp>Wang Kun lives far from the food court, plus his parents are quite strict, scolding him for coming back late.\u003C\u002Fp>\n\u003Cp>Upon hearing Chen Ba announce the parting, he stood up, ready to leave but not without reminding Ba and the others about the favor he asked.\u003C\u002Fp>\n\u003Cp>\"Don’t worry, we won’t forget.\"\u003C\u002Fp>\n\u003Cp>After sending off Wang Kun, Chen Ba, who planned to return to the studio for a good sleep, was suddenly pulled by Lu.\u003C\u002Fp>\n\u003Cp>\"Ba, I forgot to ask earlier, if an NPC’s affinity is high enough, they marry the Hero—does that apply across genders?\"\u003C\u002Fp>\n\u003Cp>You... really play big!\u003C\u002Fp>\n\u003Cp>Chen Ba gave Lu an odd look, surprised he cared about this issue.\u003C\u002Fp>\n\u003Cp>Though the question seemed peculiar, he already had a plan, nodding, \"Yes, I never said the Hero can only pursue female characters...\"\u003C\u002Fp>\n\u003Cp>Good buddies sharing a bedroll is possible too!\u003C\u002Fp>",1124,"2026-06-06T03:03:37.618Z",1,"novelbin.me","26ee454c31bba2f66ba706de08b4943333d2c8757cbf8bf67400626e5010927c","this-is-not-a-bug-but-a-game-feature-chapter-74","this-is-not-a-bug-but-a-game-feature-chapter-72",479,"https:\u002F\u002Fnovelzhen.com\u002Fimages\u002Fcovers\u002Fthis-is-not-a-bug-but-a-game-feature-cover.jpg"]