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Chapter 1988

~2 min read 203 words

Also needs to be changed.

The third option is stamina consumption.

It can reduce the stamina cost of drawing the bow.

Drawing a bow is of course very strenuous, especially continuous shooting in a short period.

It's like sprinting with both hands — very stamina-draining.

Moreover, stamina is consumed the moment the bow is drawn; it's a continuous drain, and only stops once the arrow is released.

If you hold the bow drawn and aim at the enemy a bit longer, the stamina drain becomes much greater.

If this option is maxed out, it can reduce stamina consumption by 100% — the stamina that used to fire one shot can now fire two.

Quite practical.

Actually, the first improvement of this kind of option yields the biggest gain; later improvements yield diminishing returns.

Simply put.

After 1 improvement, the actual real gain isn't a 10% reduction, but a 9.1% reduction in stamina.

After 2 improvements, the real gain isn't a 20% stamina reduction, nor 18.2%, but 16.7%.

Same logic.

After 3 improvements, the real reduction in stamina consumption is 23%.

After 5 improvements, stamina consumption is reduced by 33.33%.

After 10 improvements, stamina consumption is reduced by 50%.

The actual gain diminishes.

【】

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End of Chapter

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